Re: [opensource-dev] Broken scrolling

2011-10-19 Thread Trilo Byte
Scrolling has not been working properly on the Mac client in recent builds either. VWR-27175 On Oct 19, 2011, at 8:00 AM, Garmin Kawaguichi wrote: Under Windows Vista and with Viewer SL 3.2.0 (243350) I have the same issue. Note that for ABOUT SECOND LIFE window the scroll works as usual

Re: [opensource-dev] Viewer Evolution User Group Meetings

2011-07-22 Thread Trilo Byte
The 'Viewer Evolution' Friday meetings recently transitioned from Oz to Esbee Linden as owner. However, since the handoff there hasn't been a meeting (3 weeks now) but it lingered on the wiki schedule as an oversight. She said the meetings will continue and expand in scope, and that when that

Re: [opensource-dev] Adding Neck and Root Attachment Points

2011-06-25 Thread Trilo Byte
Haven't we had the ability to put multiple attachments on any given attachment point for nearly a year now? I think there's a max per avatar (32), but once you've got an attachment on a particular point, select the next one you want to add and choose either Add or Add To from the context menu.

Re: [opensource-dev] Adding Neck and Root Attachment Points

2011-06-25 Thread Trilo Byte
True, though the neck is in a fixed location in relation to the chest and spine. Adding neck-worn items has worked pretty consistently well using those points. On Jun 25, 2011, at 6:30 PM, Adeon Writer wrote: Yes, although the catch here is that there simply isn't a Neck slot or a Root

Re: [opensource-dev] Highlight Transparent Broken?

2011-06-23 Thread Trilo Byte
CTS-644/CTS-656 - glow works onViewer-Dev build 233586, Mac client. STORM-1314 - windlight clouds are also fine on Viewer-Dev build 233586, Mac client. On Jun 23, 2011, at 2:31 AM, Jonathan Welch wrote: Could you also check glow (cts-644/cts-656) and windlight clouds (storm-1314) to see if

[opensource-dev] Highlight Transparent Broken?

2011-06-22 Thread Trilo Byte
Is it just me, or is Advanced - Highlighting and Visibility - Highlight Transparent broken? I convinced my girlfriend to try the development viewer on her machine, and she pointed it out (it's not a feature I use much). Normally, when enabled, it should highlight any.all prims with

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-20 Thread Trilo Byte
Sorry for the late response, I've just gotten the chance to test this as well. Looks and works great, seems intuitive. I love the popup notification (as well as the ability to choose not to see it again next time). I also experienced a short delay on the Mac client, though the delay was only

Re: [opensource-dev] More proposals for draw distance slider icon

2011-06-14 Thread Trilo Byte
A few of the ideas have merit, but fall apart when you're constrained to 16x16. Not only are you constrained to 16x16, but looking at the other controls near it, you can't really get away with single-pixel-width lines and have it look good. Plus, it's got to be something that people may recognize

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Trilo Byte
Agreed regarding the magnifying glass icon - it's used both in SL and in some browsers as an icon representing Search. The problem with using a 1 tree/many trees approach is that a) that's already used to denote zoom, not viewing distance, and b) that type of display works best when it's on

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-11 Thread Trilo Byte
Today, novice users are already hurting themselves by a much larger measure. At the earliest stages, they're directed by other residents to click the advanced button and right away change the slider. Not only are they potentially hurting themselves with the slider, but there are a wide range

Re: [opensource-dev] Minimum draw distance

2011-06-09 Thread Trilo Byte
for a lot of people :) On Jun 9, 2011, at 12:00 PM, Oz Linden (Scott Lawrence) wrote: On 2011-06-08 13:55, Trilo Byte wrote: I agree, I love having a slider. But I think this one's going to be a vertical slider, behaving something like the way the volume control does. Hopefully we'll get

Re: [opensource-dev] Minimum draw distance

2011-06-08 Thread Trilo Byte
I agree, I love having a slider. But I think this one's going to be a vertical slider, behaving something like the way the volume control does. Hopefully we'll get to take a peek soon :-) On Jun 7, 2011, at 3:41 AM, Hitomi Tiponi wrote: On 6/6/2011 12:37 PM, Jonathan Welch wrote: I have

Re: [opensource-dev] Sorting table displays

2011-06-06 Thread Trilo Byte
For group lists and IM floaters, I'd personally prefer a name sort as primary, as any time I'm ever actually looking at the list, I'm looking for a specific individual. But in the group list, I can see the value of online status first, then by name (to see who's on) On Jun 5, 2011, at 9:43

Re: [opensource-dev] Minimum draw distance

2011-06-06 Thread Trilo Byte
Vertical slider for the win! :-) I'm fine with existing settings, but given the large percentage of SL users that are using 'class 0' machines, I think a 48m or even 32m minimum would improve the experience and reduce the likelihood of crashing (especially at events or complex builds). On Jun

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-20 Thread Trilo Byte
, Trilo Byte wrote: With so many of the jiras related to this merge not being publicly accessible, I wouldn't know where to start looking for the issue to report it under. But this one seems to have appeared since the mesh merge... First appeared in 230343, but the changelog for that build

[opensource-dev] Slightly OT: Are chat icons broken for everyone in 2.6.6 release?

2011-05-19 Thread Trilo Byte
This had gotten fixed quite a few builds ago, but somebody appears to have picked a poor build to push out as an official release. https://jira.secondlife.com/browse/VWR-25595 I've seen it happen on several Macs, is this happening with Windows and Linux as well? TriloByte Zanzibar

Re: [opensource-dev] Slightly OT: Are chat icons broken for everyone in 2.6.6 release?

2011-05-19 Thread Trilo Byte
make it into the 2.6.6 release. (see EXP-749) a 2011/5/19 Trilo Byte trilobyte5...@gmail.com This had gotten fixed quite a few builds ago, but somebody appears to have picked a poor build to push out as an official release. https://jira.secondlife.com/browse/VWR-25595 I've seen

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-19 Thread Trilo Byte
With so many of the jiras related to this merge not being publicly accessible, I wouldn't know where to start looking for the issue to report it under. But this one seems to have appeared since the mesh merge... First appeared in 230343, but the changelog for that build only shows STORM-1100

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-18 Thread Trilo Byte
I'm also experiencing some issues with bulk image uploads not adhering to the default upload permissions (Mac client, build 230167). Click + - Upload - Set Default Permissions and then check the set next owner perms to modify, copy, resell/giveaway Click + - Upload - Bulk and then select a

Re: [opensource-dev] ATI vs NV vs OSX

2011-05-11 Thread Trilo Byte
Caveat - shadows are still in the experimental stages at LL, even moreso on the Mac (as I understand it, the team doing that work within LL has little to no access to Mac hardware for testing and experimentation). Shadows currently work on nVidia Macs with the following GPU's: GeForce 9400m,

Re: [opensource-dev] 2.6.x builds and enhanced body physics?

2011-05-03 Thread Trilo Byte
It's in the 2.6.3 Viewer, which was released last week. It's also in current development builds. On May 3, 2011, at 9:04 AM, Tillie Ariantho wrote: Hello, do 2.6.x builds have the enhanced body physics too or is this a feature of that special beta, only? Tillie

[opensource-dev] IM/Group chat icons?

2011-04-24 Thread Trilo Byte
I can't tell if this is a bug or not (since a fair number of jira's referenced in recent builds are issues we don't have permission to view), but in build 227447 (Mac client), it appears there's been a change to the way IM's and group chat icons appear on the bottom of the screen. In the

Re: [opensource-dev] Mesh support current status???

2011-04-17 Thread Trilo Byte
Brandon, your comments seem to be misinformed. The team working on mesh, as well as the residents involved in testing and feedback, have been far from hibernating. They have weekly meetings which are open to the public and what appears to be active message boards as well as test/sandbox

Re: [opensource-dev] Mesh support current status???

2011-04-16 Thread Trilo Byte
Mesh User Group (ideal place to ask such questions). There's also an archive of past meeting agendas/notes. http://wiki.secondlife.com/wiki/Content_Creation/Mesh_Import/Scripting_User_Group Mesh Community Forums, should be a fair bit of information there about avatars and other forms of mesh

Re: [opensource-dev] PO Review Build

2011-04-13 Thread Trilo Byte
I was able to check a few of these, Mac client. STORM-842 Start at list isn't populated with favorites if user name is typed in fashion firstname.lastname OK STORM-1139 Apply Changes to Region works for water but not for sky Untestable with this viewer (it doesn't have estate-level

[opensource-dev] Fwd: PO Review Build

2011-04-08 Thread Trilo Byte
Oops - hit reply instead of reply all... Checked out on Mac client. STORM-250 [#STORM-250] Unexpected More text appears in the About Landmark panel after minimising the floater - Second Life Bug Tracker Unexpected 'More' text no longer appears, but arrow button (lower right of floater)

Re: [opensource-dev] autobuild VS 2010 support merged to viewer-development

2011-04-04 Thread Trilo Byte
Found something that appears to have broken in 225670 - multi-wearables. Adding multiple attachments still works as expected, right click on an attachment in your inventory or the My Appearance tab and choose Add to add it to your currently worn outfit. However, multiple layers is broken - the

Re: [opensource-dev] autobuild VS 2010 support merged to viewer-development

2011-04-04 Thread Trilo Byte
On Apr 4, 2011, at 7:47 PM, Trilo Byte wrote: Found something that appears to have broken in 225670 - multi-wearables. Adding multiple attachments still works as expected, right click on an attachment in your inventory or the My Appearance tab and choose Add to add it to your currently worn

Re: [opensource-dev] autobuild VS 2010 support merged to viewer-development

2011-04-02 Thread Trilo Byte
Mac client seems to be running fine, save for web profiles (though that may not be a viewer specific issue). On Apr 2, 2011, at 8:17 PM, Oz Linden (Scott Lawrence) wrote: On 2011-04-01 20:56, Oz Linden (Scott Lawrence) wrote: On 2011-04-01 18:08, Oz Linden (Scott Lawrence) wrote: The

Re: [opensource-dev] Snowstorm 2.6.1 with Advanced and Basic mode

2011-03-18 Thread Trilo Byte
It requires two restarts, doesn't it? One to quit and exit and restart to the login screen, and then a second once you make the mode switch to advanced. It's a great idea, but the execution needs some work. My concerns/impressions so far: 1) As with a lot of other software, a significant

Re: [opensource-dev] Release 2.5.2 candidate is available

2011-03-12 Thread Trilo Byte
One request - at least for the Mac client (not sure if the other platform builds are set up this way). Please give pre-release builds an appropriate name (ie Project, Development, Developer, etc). If I were to follow the instructions and drag the application into my applications folder, it

[opensource-dev] Version numbering

2011-03-04 Thread Trilo Byte
I understand the rationale behind dialing back the version numbering to 2.5.1 (it put the viewer on a path towards 3.0 much sooner than may have been desired), but seeing as 2.5.1 was given an official release yesterday shouldn't the development snapshots be on 2.5.2 to avoid confusion?

Re: [opensource-dev] PO Test build (sprint 12)

2011-03-04 Thread Trilo Byte
Tested the Mac client. * STORM-28 : As a User, I want the ability to send my calling card to others. No idea how to test, neither the JIRA nor the Viewer UI make it clear how to create your own calling card. It's not in the gear menu, and it's not in the + menu. Sharing existing calling

Re: [opensource-dev] Version numbering

2011-03-04 Thread Trilo Byte
- Hash: SHA1 I believe versioning numbers would go from 2.9 to 2.10 instead of 3.0 I think SL has used the non-decimal numerical school of thought for versioning on the viewers, like with Viewer 1 On 3/4/2011 6:45 AM, Trilo Byte wrote: I understand the rationale behind dialing back

Re: [opensource-dev] PO Test build (sprint 12)

2011-03-04 Thread Trilo Byte
Share option. On 03/04/2011 05:17 PM, Trilo Byte wrote: Tested the Mac client. * STORM-28 : As a User, I want the ability to send my calling card to others. No idea how to test, neither the JIRA nor the Viewer UI make it clear how to create your own calling card. It's not in the gear menu

[opensource-dev] Extended Groups broken?

2011-02-20 Thread Trilo Byte
I'm not sure if this broke in a previous build, but extended groups functionality is broken in build 221543 (Mac client). I can see and access the 29 groups I currently belong to, but the Viewer will not let me join any new groups or accept a group invitation from another resident. The only

Re: [opensource-dev] Extended Groups broken?

2011-02-20 Thread Trilo Byte
Both the region I was on and the region I'd logged onto were non-RC servers, running server version 11.02.08 220555. Being that it worked fine when relogging using Viewer 2.5, it seems the bug is viewer-side rather than server-side. On Feb 20, 2011, at 4:02 PM, Keith Jaeger wrote: Try

[opensource-dev] Hard crash/System Freeze on exit in Mac Client

2011-02-14 Thread Trilo Byte
Merov, you'd asked us to let you know if we were experiencing crashes on exit in the mac client... I started experiencing problems with system freezes upon Viewer exit in builds over the last 7-10 days. Initially just several seconds where other applications and the desktop became

[opensource-dev] Friends Permissions

2011-02-06 Thread Trilo Byte
Please forgive the silly question, but I seemed to have missed something in the transition to web profiles. On the Friends sidebar panel I can see the icons that show what permissions the people on my friends list have (see me online, locate me on the map, move my objects, etc), but I can't

Re: [opensource-dev] Nearby people tab

2011-01-29 Thread Trilo Byte
There's a debug setting, I believe called NearMeRange, that you can adjust to a number that better suits your needs. On Jan 29, 2011, at 3:50 PM, Dave Booth wrote: Whats the expected behavior of this tab of the people sidebar? I'm currently sitting in a room with 14 other folks, half of whom

[opensource-dev] SSL Handshake Error

2011-01-26 Thread Trilo Byte
Is anybody else getting 'SSL Handshake Error' whenever they attempt to look up a resident's profile in the Viewer? Is this something that's happening Viewer-side, or (web) Server-side? I know the new profile system was working fine not long ago, but sometime during the course of the last week

Re: [opensource-dev] Test Viewer

2011-01-26 Thread Trilo Byte
Tried on Mac STORM-236 Works great, though in build 219680 (mac client) there needs to be a space between Speak button and (Voice Enabled) in the menu item. STORM-348 appears to be working STORM-643 looks good, though the width will take some getting used to STORM-843 excellent! STORM-845 works!

Re: [opensource-dev] SSL Handshake Error

2011-01-26 Thread Trilo Byte
though.) Date: Wed, 26 Jan 2011 10:10:02 -0500 From: o...@lindenlab.com To: opensource-dev@lists.secondlife.com Subject: Re: [opensource-dev] SSL Handshake Error On 2011-01-26 9:56, Trilo Byte wrote: Is anybody else getting 'SSL Handshake Error' whenever they attempt to look

Re: [opensource-dev] STORM-2 test build

2011-01-25 Thread Trilo Byte
Aside from not being very useful in its current state (not being able to save/load sidebar, local chat text entry width, or save/load build menu floater), build 219546 (mac client) caused an entire system crash on exit, resulting in loss of data in other applications. The sidebar, local chat

Re: [opensource-dev] from debug to prefences

2011-01-24 Thread Trilo Byte
Perhaps the experimental/developer-related debug settings should be accessible from the Developer menu (further removing it from casual users). Then an 'Advanced Preferences' floater could be made available from the Advanced Menu. This would allow for an effort to seriously streamline the

Re: [opensource-dev] FW: [JIRA] Commented: (STORM-236) Allow the Speak button to be removed, like other buttons

2011-01-21 Thread Trilo Byte
Works great in the Mac client. Sounds nitpicky, but I'd add a space after Speak Button and before (Voice Enabled in the menu On Jan 21, 2011, at 8:41 AM, WolfPup Lowenhar wrote: Please Help test this. From: Oz Linden (JIRA) [mailto:no-re...@secondlife.com] Sent: Friday, January 21,

Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-18 Thread Trilo Byte
+1 for making it a debug setting (to choose whether you see notifications). The server version info would still be available in Help - About as well as World - Place Profile - Region/Estate On Jan 18, 2011, at 11:39 AM, Erin Mallory wrote: could even bury the option in the debug console...

Re: [opensource-dev] What client for Havok 2k10 / mesh testing?

2011-01-12 Thread Trilo Byte
According to the Havok 2k10 Beta page on the wiki, the Mesh Project Viewer now contains the necessary bits for the physics engine upgrade (second sentence in the What is Havok 2k10 section). https://wiki.secondlife.com/wiki/Havok_2k10_Beta_Home Further down on the page it details where you can

Re: [opensource-dev] What client for Havok 2k10 / mesh testing?

2011-01-12 Thread Trilo Byte
AM, Trilo Byte trilobyte5...@gmail.com wrote: According to the Havok 2k10 Beta page on the wiki, the Mesh Project Viewer now contains the necessary bits for the physics engine upgrade (second sentence in the What is Havok 2k10 section). https://wiki.secondlife.com/wiki/Havok_2k10_Beta_Home

Re: [opensource-dev] Why no single axis resize on linked prims??

2011-01-09 Thread Trilo Byte
As I understand it, there's no way to do it without breaking a lot of content. Vehicle wheels that are no longer round (or that fit into a wheel well), skirt pieces that when stretched in certain directions are no longer facing the right directions, etc. On Jan 9, 2011, at 9:40 AM, Robert

[opensource-dev] [HELP] Please update 'featuretable' files in code repository

2011-01-03 Thread Trilo Byte
Could someone please update the featuretable.txt and featuretable_mac.txt (and presumably the featuretable_linux.txt. On the code repository, at: http://hg.secondlife.com/viewer-development/src/b0bd26c5638a/indra/newview/ As Q mentioned in a post some time ago, what the viewer is using and

Re: [opensource-dev] A weird bug when moving the avatar

2010-12-31 Thread Trilo Byte
It's possible... I've been semi-crippled by lack of support for my nVidia GPU and the whole framerate stutter thing https://jira.secondlife.com/browse/VWR-23318 When I get a chance, I'll see if I can isolate/reproduce. On Dec 31, 2010, at 5:59 PM, Marine Kelley wrote: I have observed this

Re: [opensource-dev] Very Strange occurrence...

2010-12-29 Thread Trilo Byte
It's not you, it's been happening to others. A lot. Before Christmas it happened much less frequently, but since then the phenomenon's been occurring at least once a day. Sometimes they're ??? at login, sometimes they show properly at first and then flip to ??? on their own. Sometimes the

Re: [opensource-dev] saved logins

2010-12-29 Thread Trilo Byte
For a short time, the logon screen's user name field had a drop down that would let you select from the user names/passwords stored on that computer. Very handy in cases where you might log in with an alt from time to time. On Dec 29, 2010, at 12:13 PM, Oz Linden (Scott Lawrence) wrote: On

Re: [opensource-dev] Very Strange occurrence...

2010-12-29 Thread Trilo Byte
viewers. Andro At 09:46 AM 12/29/2010, Trilo Byte wrote: It's not you, it's been happening to others. A lot. Before Christmas it happened much less frequently, but since then the phenomenon's been occurring at least once a day. Sometimes they're ??? at login, sometimes they show

[opensource-dev] VWR-24172 (tab key not working)

2010-12-18 Thread Trilo Byte
Back in build 216577, the tab key stopped working to jump between fields (in the build window, debugged settings window, etc). A couple builds later it was fixed, but then in build 217184 it stopped working again. It's still not working properly in 217291 - anybody else experiencing this?

Re: [opensource-dev] [HELP] LLFeaturemanager.cpp question

2010-12-17 Thread Trilo Byte
nevertheless, you'd have to find out why gGLManager.getRawGLString() isn't returning the right thing. As a work around you could hardcode the correct string into your viewer. On Fri, Dec 17, 2010 at 1:09 AM, Trilo Byte trilobyte5...@gmail.com wrote: I'm having some difficulty with the Second Life Viewer

Re: [opensource-dev] [HELP] LLFeaturemanager.cpp question

2010-12-17 Thread Trilo Byte
. Q On Dec 17, 2010, at 9:07 PM, Trilo Byte wrote: In the indra/newview/llfeaturemanager.cpp file, it references a featuretable text file. Is this still in use? As I peruse the featuretable_mac.txt file, it appears that no machine/gpu-specific information exists not only

Re: [opensource-dev] [TOS]Question about TOS

2010-12-16 Thread Trilo Byte
As the header of the TOS indicated, the changes were in preparation for the coming changes. As per the published info (which was linked in the terms), that isn't due to happen until January. If you're concerned about a company or organization sneaking in clauses or rules that you wouldn't

[opensource-dev] [HELP] How can I find/copy GPU settings?

2010-12-16 Thread Trilo Byte
I'm having some difficulty with the Second Life Viewer and my shiny new GPU (nVidia Quadro 4000). The Mac client doesn't recognize it, and gives me an error when I launch the Viewer app. What's worse, dynamic shadows and deferred rendering are completely broken (I get the same complete system

[opensource-dev] Display Name should show when using actions (/me) in Group Chat

2010-12-15 Thread Trilo Byte
As a resident, I would like to see Display Names show correctly when they use actions in Group Chat. I'd mentioned this in this morning's meeting (on behalf of a couple communities who'd asked about it recently). Esbee asked if I had a JIRA issue handy. After some looking around, I couldn't

[opensource-dev] [Idea] Display Notifications as a scrollable feed (instead of series of popups)

2010-12-15 Thread Trilo Byte
As a user, I would like to see notifications displayed as a scrollable feed (similar to a twitter client on desktop/smartphone) instead of as a series of popup boxes. More info (and mockup pic) here - https://jira.secondlife.com/browse/VWR-24213___

[opensource-dev] Tab key?

2010-12-12 Thread Trilo Byte
Has anybody else noticed that the tab key is no longer working as expected in build 216577? At least in the Mac client, the tab key used to be able to be used to jump between fields. For example in the build/edit box on the general tab, type in a Name and then tab type in the description. Or

Re: [opensource-dev] pasting into quick search

2010-12-06 Thread Trilo Byte
Search box working normally/as expected on Mac client (we use cmd-v in place of Windows' ctrl-v), build 216217. TriloByte Zanzibar On Dec 6, 2010, at 4:39 PM, Erin Mallory wrote: Can someone see if they can repo this? On todays builds, if i click into an empty quick search bar (the one by

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-12-04 Thread Trilo Byte
Excellent, Merov, thanks! Downloaded the binary and started banging on the Mac client... - Loading textures from inventory is MUCH faster. I pulled dozens of images up in my inventory, and noticed no stalling or delays. - Tested a series of image uploads from JPG, PNG, and TGA sources

Re: [opensource-dev] Autoupdater Flashback

2010-12-01 Thread Trilo Byte
Is there any chance we can get a build that doesn't serve AutoUpdater Errors when you launch the app, or is that all server side? TriloByte Zanzibar On Nov 30, 2010, at 1:34 PM, Brad Kittenbrink (Brad Linden) wrote: Oops, thanks for the heads-up. The background updater is new in viewer 2.4

[opensource-dev] Development snapshots now 2.5?

2010-11-23 Thread Trilo Byte
I notice the version change in the latest snapshot. I sincerely hope that means that a 2.4 beta hasn't been committed to before Name Tags has been fixed and tested. Shipping a beta/release (that is, putting it on the downloads page for all residents to easily see/use) with known major

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-11-23 Thread Trilo Byte
Runs great on Mac Pro with nVidia GTX285 running OSX 10.6. Texture loading in-world seems improved from the last KDU build/test, and loading textures and images from inventory seems significantly faster (not sure if that's due to changes in the code on your end or just that the asset server's

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-11-22 Thread Trilo Byte
. Overall though, great progress. I look forward to this getting refined and brought in as soon as possible. Trilo On Nov 22, 2010, at 2:06 PM, Philippe (Merov) Bossut wrote: Hi, On Fri, Nov 19, 2010 at 3:27 AM, Trilo Byte trilobyte5...@gmail.com wrote: Broken here as well, Merov. After

[opensource-dev] Name Tags Broken

2010-11-21 Thread Trilo Byte
Name Tags have been broken in the last few builds for the Mac client. Last good build for users with nVidia graphics was 215139, for ATI users it's been broken for weeks (forcing users to choose between broken Name Tags and broken Anti-Aliasing). Taking a look at build 215215 on my primary

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-19 Thread Trilo Byte
As far as I'm aware, the ATI and shadow issue is something that's affected ATI (AMD) users on Windows platform as well as Mac... which would lead one to believe it's an issue for AMD more than it would be for Apple (Apple fine tunes and handles distribution of the drivers, but the driver

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-11-12 Thread Trilo Byte
Sounds great, let me know if you need any additional Mac testing :-) TriloByte Zanzibar On Nov 12, 2010, at 5:35 PM, Philippe (Merov) Bossut wrote: Hi guys, As anyone who reads Snowstorm's scrum reports knows, I've been working on upgrading our old KDU v4.2.1 to v6.4.1. This work is

Re: [opensource-dev] Touch Broken, Stuttering Issues

2010-11-10 Thread Trilo Byte
On Nov 10, 2010, at 7:33 AM, Oz Linden (Scott Lawrence) wrote: On 2010-11-10 6:13, Trilo Byte wrote: I was busy checking out some other items/banging on different parts of the viewer, and didn't realize until just now that Touch appears to not be working properly in the latest builds

Re: [opensource-dev] Touch Broken, Stuttering Issues

2010-11-10 Thread Trilo Byte
I was hoping that build fixed it, but the email that went out said the build had failed. Waiting patiently for a working build to test :-) On Nov 10, 2010, at 1:29 PM, Yoz Grahame wrote: On 10 November 2010 13:10, Trilo Byte trilobyte5...@gmail.com wrote: On Nov 10, 2010, at 7:33 AM, Oz

Re: [opensource-dev] Touch Broken, Stuttering Issues

2010-11-10 Thread Trilo Byte
, but rendering in 214429 is still a big regression for me. Stuttering/performance is much worse than 214370. On Nov 10, 2010, at 1:29 PM, Yoz Grahame wrote: On 10 November 2010 13:10, Trilo Byte trilobyte5...@gmail.com wrote: On Nov 10, 2010, at 7:33 AM, Oz Linden (Scott Lawrence) wrote

Re: [opensource-dev] Project-MESH viewer

2010-10-15 Thread Trilo Byte
But on the flipside, the Project MESH viewer has working shadows for nVidia GPU's on Mac (never happened before on any known config), and anti-aliasing's fixed. If we could get that bit out of the mesh viewer and into the 2.2 pipeline, we'd really be in great shape IMO. Trilo On Oct 15,

Re: [opensource-dev] Shadow Controls

2010-09-29 Thread Trilo Byte
This is great, but I'd like to see the shadows implementation actually working on all platforms first. TriloByte Zanzibar On Sep 29, 2010, at 6:14 PM, Reed Steamroller wrote: Basically, I got this idea from all of the controls you've got over shadows in Maya ( a program I'm partial to ).

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-28 Thread Trilo Byte
Agreed, Yoz, it's definitely worth doing right and while it may be possible to get some stats with a viewer-based solution it makes sense that this should fall to the land team. Trilo On Sep 28, 2010, at 1:57 AM, Yoz Grahame wrote: On 27 September 2010 23:22, Brandon Husbands

Re: [opensource-dev] Congratulations on 2-2-0-beta

2010-09-24 Thread Trilo Byte
Hard to feel congratulatory when the beta was pushed out with a known major regression (anti-aliasing has been broken since build 208569). On Sep 24, 2010, at 8:08 AM, Ponzu wrote: Pat yourselves on the back 8-) By the way, will there be a 2-1-0-beta tag on the viewer-beta and

Re: [opensource-dev] major problem with beta 2.2 - link

2010-09-24 Thread Trilo Byte
I've seen the problem as well (and voted on the issue), but did not see it in the 2.2.0 beta (build 210127). This only broke in a more recent build (one of the ones from yesterday, I believe). On Sep 24, 2010, at 4:11 PM, miss c wrote: Here is a screen shot of the bug

Re: [opensource-dev] Openjpeg/KDU the cold hard metrics

2010-09-22 Thread Trilo Byte
In theory, KDU 6.4 is supposed to be platform neutral - or at least that's one of the claims the mfr. is making about the new version. On Sep 22, 2010, at 11:35 AM, Arrehn Oberlander wrote: Is it possible for you to release your test harness for these comparisons, including the texture set?

Re: [opensource-dev] Snowstorm - Product Engine?

2010-09-17 Thread Trilo Byte
Now if only we could resize the width of the sidebar, we'd be getting somewhere. ;-) Seems like extra clicks and screen clutter to be able to see a little bit wider for inventory windows and group notices. Pop open sidebar, detach or bounce to right side, and THEN finally be able to resize.

Re: [opensource-dev] Plugins/Modular architecture

2010-09-05 Thread Trilo Byte
If you're going to think about a rewrite, you may as well take a look at Objective-C. Modular, cross-platform, would enable a decent Mac client (at last), and put things like cross-platform 64-bit versions and even clients for iOS (iPad) within reach. http://en.wikipedia.org/wiki/Objective-C

Re: [opensource-dev] Final build for Snowstorm Sprint 2

2010-08-31 Thread Trilo Byte
I tested this build yesterday, anti-aliasing (an essential feature for SL photography and shooting machinima, as well as a preferred setting for many residents) is still broken. Releasing this would be a significant step backwards, in my opinion. TriloByte Zanzibar On Aug 31, 2010, at 7:05

Re: [opensource-dev] Removal of the MultipleAttachments debug settings ?

2010-08-27 Thread Trilo Byte
Nyx, I did also notice that if you wear an outfit folder that makes use of mutliple attachments in v2.1.2, it no longer works properly. Instead of putting on all the items in the user-specified folder, it only puts on the first attachment the viewer gets to. Any additional ones are left

Re: [opensource-dev] Removal of the MultipleAttachments debug settings ?

2010-08-27 Thread Trilo Byte
with. On Aug 27, 2010, at 1:12 PM, Kadah wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 8/27/2010 8:37 AM, Trilo Byte wrote: Nyx, I did also notice that if you wear an outfit folder that makes use of mutliple attachments in v2.1.2, it no longer works properly. Instead of putting on all

Re: [opensource-dev] Removal of the MultipleAttachments debug settings ?

2010-08-26 Thread Trilo Byte
Trying to confirm the change (and how attachments look/don't look to 1.x clients), and am finding that in 2.1.2 (298569) multiple attachments just appears to be broken. I don't see a debug setting, I'm not finding a preference option, and the feature is definitely not working in-world.

Re: [opensource-dev] Removal of the MultipleAttachments debug settings ?

2010-08-26 Thread Trilo Byte
My mistake, then. When I performed the same action to wear an item as I had in previous builds and got the unexpected/unwanted result, and saw that the debug option was gone, I thought it had broken (like anti-aliasing did in the latest build). When this viewer gets released. it would be

[opensource-dev] Anti-Aliasing

2010-08-26 Thread Trilo Byte
Is it just me, or is anti-aliasing broken in the last couple builds? 2.1.2 (208569) and 2.1.2 (208581) https://jira.secondlife.com/browse/VWR-20969 TriloByte Zanzibar ___ Policies and (un)subscribe information available here:

Re: [opensource-dev] Current Snowstorm commit builds

2010-08-25 Thread Trilo Byte
Yeah - it'd be great if that page could be changed so that it looks more like http://wiki.secondlife.com/wiki/Snowglobe As well as current (looks like it's stuck on last week... this morning's most recent build shows as 208505) On Aug 25, 2010, at 7:08 AM, WolfPup Lowenhar wrote: I believe he

Re: [opensource-dev] Draw Distance - TPV Solution Example - SLIDER Correction

2010-08-24 Thread Trilo Byte
It s XML. I've been dropping in this replacement XML file into all the viewers I download/install, which adds a Draw Distance slider along with Land and Sky buttons to allow easy access to the About Land Advanced Sky controls. It would be fantastic if there was an ability to choose in

Re: [opensource-dev] Open Viewer Development Announcement

2010-08-16 Thread Trilo Byte
If you conduct the meetings in voice, you also limit the ability of non-english speakers. If it's done in chat, machine translation is a viable option. Chat may take more time, but isn't it worth the time and effort to do things right? On Aug 16, 2010, at 7:35 PM, Tateru Nino wrote: On