Re: [osg-users] How read articles on osghelp.com

2011-07-27 Thread Alejandro Aguilar Sierra
osghelp is now in http://code.google.com/p/sigmaosg/ Not much to see anymay. -- A. On Wed, Jul 27, 2011 at 2:34 AM, Martin Haffner str...@gmx.net wrote: Hi, During the search for OSG tutorials (since the documentation is rather bad) I found this site: http://www.osghelp.com/news.php

Re: [osg-users] osg help documentation

2011-01-20 Thread Alejandro Aguilar Sierra
Or buy the new begginers guide book. https://www.packtpub.com/openscenegraph-3-0-beginners-guide/book -- A. On Thu, Jan 20, 2011 at 3:22 AM, Robert Osfield robert.osfi...@gmail.com wrote: 2011/1/20 hongyang wang hywang1...@gmail.com: hello! I want to know ,How can I get osg help

Re: [osg-users] VirtualPlanetBuilder ETOPO5

2011-01-10 Thread Alejandro Aguilar Sierra
Hi, I suggest you to try first gdalinfo to see if the gdal tools can read the data. If so, perhaps it's better to convert them to GeoTiff with gdal_translate and then use VPB. BTW why ETOPO5 if you can use ETOPO1? Regards, -- A. On Mon, Jan 10, 2011 at 10:51 AM, lucie lemonnier

Re: [osg-users] [vpb] Terrain creation procedure in vpb

2010-12-29 Thread Alejandro Aguilar Sierra
Hi, The data should have geographic metadata so don't use -xx -yy. Have you tried gdalinfo with your data? (part of gdaltools wich yoo need installed for VPB proper working) Reqards, -- A. On Sat, Dec 25, 2010 at 3:45 AM, Vijeesh Theningaledathil vije...@nal.res.in wrote: Hi, I'm new to

Re: [osg-users] [ANN] New book published - OpenSceneGraph 3.0 Beginner's Guide

2010-12-23 Thread Alejandro Aguilar Sierra
Finally another good OSG book beside yours, Paul! :-) Yes, nice work, too Windows oriented to my taste, but of course the code must work in any platform where OSG works. Congratulations! -- A. On Thu, Dec 23, 2010 at 11:02 AM, Paul Martz pma...@skew-matrix.com wrote: Easy to purchase and

Re: [osg-users] VPB How to add geometry to an existing terrain

2010-11-04 Thread Alejandro Aguilar Sierra
wrote: http://www.openscenegraph.org/projects/VirtualPlanetBuilder/wiki/PatchExisting On 29/10/10 08:05, Alejandro Aguilar Sierra wrote: Hello: A year ago we built a terrain of Mexico using data from GTopo30 (30) and SRTM (3) for the geometry and Bluemarble (15) and Landsat (near 1

[osg-users] VPB How to add geometry to an existing terrain

2010-10-29 Thread Alejandro Aguilar Sierra
Hello: A year ago we built a terrain of Mexico using data from GTopo30 (30) and SRTM (3) for the geometry and Bluemarble (15) and Landsat (near 1) for the texture. It took a complete weekend and 100GB IVE database in a Dell Precision T5400 with 8GB RAM and 1TB HD. Today we want to refine the

[osg-users] Solved Re: Problem compiling 2.9.9 with Qt in MacOSX

2010-09-29 Thread Alejandro Aguilar Sierra
Hi, Apparently the only problem was that I had Qt 32bits only. I updated Qt to the latest version with cocoa and 64b support and OSG 2.9.9 compiled without complain. Thanks for the help anyway. ;-) -- A. On Tue, Sep 28, 2010 at 12:58 PM, Alejandro Aguilar Sierra algsie...@gmail.com wrote

[osg-users] Problem compiling 2.9.9 with Qt in MacOSX

2010-09-28 Thread Alejandro Aguilar Sierra
Hello: I am trying to compile 2.9.9 in a Mac OSX 10.6 snow leopard and I got a problem with Qt (error log below). In fact it would be better if I can compile it without Qt. Any hint? Regards, -- Alejandro [ 98%] Building CXX object src/osgQt/CMakeFiles/osgQt.dir/QFontImplementation.cpp.o In

[osg-users] Compiling without Qt? Was Re: Compiling on Snow Leopard, problem with GDAL

2010-07-14 Thread Alejandro Aguilar Sierra
Hi, Actually, it was enough to set the architecture to just x86_64 and it compiles 2.8.3. But when I tried to compile 2.9.8, at compiling osgQt it complains for the same reason, Qt is 32 bits. As at least currently I am not using Qt with OSG, I'd like to compile OSG without Qt support. In the

[osg-users] Compiling on Snow Leopard, problem with GDAL

2010-07-12 Thread Alejandro Aguilar Sierra
Hello: I am trying to compile osg 2.8.3 in an iMac OSX 10.6.4 Snow leopard, cmake 2.6-4. I have the GAL framework that came with QGis ( http://www.kyngchaos.com/software:qgis ) and also a more recent version I compiled from source and installed to conventional UNIX /usr/local subdir. It compiles

Re: [osg-users] Compiling on Snow Leopard, problem with GDAL

2010-07-12 Thread Alejandro Aguilar Sierra
in Movies.h included by QuickTime.h typedef struct MovieType** Movie; What is the problem now? Any idea? Regards, -- A. On Mon, Jul 12, 2010 at 10:57 AM, Stephan Huber ratzf...@digitalmind.de wrote: Hi, Am 12.07.10 16:46, schrieb Alejandro Aguilar Sierra: Why it is trying

Re: [osg-users] VPB question...

2009-12-01 Thread Alejandro Aguilar Sierra
You can consult the version requirements table at the bottom of this page: http://www.openscenegraph.org/projects/VirtualPlanetBuilder IMHO VPB is a work in progress, the newer the better. Regards, -- A. On Tue, Dec 1, 2009 at 11:31 AM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC

Re: [osg-users] VPB question...

2009-12-01 Thread Alejandro Aguilar Sierra
Wrong. Please check the versions requirements table. On Tue, Dec 1, 2009 at 11:37 AM, Chris 'Xenon' Hanson xe...@alphapixel.com wrote: Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC wrote: Can anyone tell me what version of VirtualPlanetBuilder is stable with OSG 2.8.2? I’m upgrading to OSG

Re: [osg-users] VPB question...

2009-12-01 Thread Alejandro Aguilar Sierra
Yeah. Chris, excuse me for the rush to correct it, I should have waited. Regards. -- A. On Tue, Dec 1, 2009 at 11:39 AM, Chris 'Xenon' Hanson xe...@alphapixel.com wrote: Chris 'Xenon' Hanson wrote:   I don't know what version it calls itself, but the most-current SVN checkout of VPB should

Re: [osg-users] Help loading bunny

2009-11-03 Thread Alejandro Aguilar Sierra
No, they are just different resolutions of the model. Use the one without res. On Tue, Nov 3, 2009 at 4:54 PM, Brett Thomas Lee brettle...@hotmail.com wrote: Hi, Thank you very much for the quick reply. There are lots of ply files.Do I need all the files ??? Thank you! Cheers, Brett

Re: [osg-users] Help loading bunny

2009-11-03 Thread Alejandro Aguilar Sierra
osgviewer can view ply files without any problem, and you can convert it with osgconv. ftp://graphics.stanford.edu/pub/3Dscanrep/bunny.tar.gz Cheers, -- A. On Tue, Nov 3, 2009 at 3:55 PM, Brett Thomas Lee brettle...@hotmail.com wrote: Hi, I want to load bunny model into osg. Does someone

[osg-users] Annoying version verification of models

2009-10-21 Thread Alejandro Aguilar Sierra
Hello, I generated a terrain model in my laptop at home, then I did bring the model to my workstation at work. I can not see the model, I get this message: $ osgviewer isolineas/ene_cont.ive DataInputStream::DataInputStream(): The version found in the file is newer than this library can handle.

Re: [osg-users] VPB: creating flat earth DB with specified projection

2009-10-18 Thread Alejandro Aguilar Sierra
Perhaps not the best solution, but you could reproject your terrain data with gdaltranslate, before using osgdem. Regards. -- A. On Tue, Oct 13, 2009 at 8:26 AM, John Vidar Larring larr...@weatherone.tv wrote: Hi all, I'd like to create a flat VPB terrain with a specified projection and I a

Re: [osg-users] VPB: creating flat earth DB with specified projection

2009-10-17 Thread Alejandro Aguilar Sierra
Robert, welcome back! IMHO, with better documentation, the growing set of VPB users (including me) could help. OTOH, there should be a set of automatic tests to assure that the different tasks of osgdem remain bug free. A bit more test driven development would be good. I will raise the topics

[osg-users] Solved Re: VPB: How to get and convert model coordinates?

2009-10-13 Thread Alejandro Aguilar Sierra
(). } Tha's exactly what osgpick does to get the current elevation. Regards, -- A. On Mon, Oct 12, 2009 at 1:12 AM, Alejandro Aguilar Sierra algsie...@gmail.com wrote: Hello: I want to be able to pick local coordinates from a terrain and convert them to model coordinates so I can obtain GIS

[osg-users] VPB: How to get and convert model coordinates?

2009-10-12 Thread Alejandro Aguilar Sierra
Hello: I want to be able to pick local coordinates from a terrain and convert them to model coordinates so I can obtain GIS data from a GIS data base, using those coordinates. Using the osgpick example code, I can get local and world geometries. I suppose I must get the corresponding TerrainTile,

Re: [osg-users] VPB: Multitexture control question

2009-10-06 Thread Alejandro Aguilar Sierra
, BTW, did you place the high res images on a different layer when using vpb? jp J.P. Delport wrote: Hi, Alejandro Aguilar Sierra wrote: Hello: I have a terrain with two layers of texture, the first one is from bluemarble and the other is a landsat image of much higher resolution. I

Re: [osg-users] VPB: Multitexture control question

2009-10-06 Thread Alejandro Aguilar Sierra
Yes, from multitexturecontrol example, I wrote a program in which, key 2 brings layer 2, key 3 brings layer 3 (assigning 1.o to their weights). But I really would like it to work based on distance, as the example is intended for. Regards, -- A. On Tue, Oct 6, 2009 at 9:21 AM, J.P. Delport

Re: [osg-users] VPB: Is it possible to use a texture atlas over a vpb generated terrain?

2009-10-06 Thread Alejandro Aguilar Sierra
Hi Robert: On Tue, Oct 6, 2009 at 2:56 AM, Robert Osfield robert.osfi...@gmail.com wrote: Is it possible to use a texture atlas over a vpb generated terrain? How? You just decorate your scene graph with the StateSet that contains your texture, and a use a TexGenNode to generate the

[osg-users] VPB: Multitexture control question

2009-10-05 Thread Alejandro Aguilar Sierra
Hello: I have a terrain with two layers of texture, the first one is from bluemarble and the other is a landsat image of much higher resolution. I first tested the multitexturecontrol example with just one landsat image and it works fine: from a distance it shows only the bluemarble layer. When I

Re: [osg-users] VPB: How to use a vector database with osgdem?

2009-10-02 Thread Alejandro Aguilar Sierra
Hi Robert, Thanks for the information. By the way, how you can modify a terrain without rebuild it? I mean, suppose you have more raster data that you want to put as additional texture layers. How you can do it without rebuild the entire thing, as it would do using a source file? Regards, -- A.

Re: [osg-users] VPB: How to use a vector database with osgdem?

2009-10-01 Thread Alejandro Aguilar Sierra
That would be ideal, but osggis seems to be pretty unstable, always segfaults, whatever I do. In my lap I am using osg 2.9.0 and osggis revision 193. In my main workstation at my lab, osg 2.9.6. Any hint? -- A. On Thu, Oct 1, 2009 at 6:54 AM, Jason Beverage jasonbever...@gmail.com wrote: Hi

[osg-users] About osggis (was VPB: How to use a vector database with osgdem?

2009-10-01 Thread Alejandro Aguilar Sierra
Actually, osggis works but it needs that the shape has a .prj file. Regards. -- A. On Thu, Oct 1, 2009 at 8:37 PM, Alejandro Aguilar Sierra algsie...@gmail.com wrote: That would be ideal, but osggis seems to be pretty unstable, always segfaults, whatever I do. In my lap I am using osg 2.9.0

[osg-users] VPB: How to use a vector database with osgdem?

2009-09-30 Thread Alejandro Aguilar Sierra
Hello: Can someone please explain how can be used the command line option --vector with osgdem? Is there reproducible examples of the use of --building, --forest, --type-attribute, --height options? Thanks in advance for any help. -- Alejandro ___

Re: [osg-users] osgOcean 1.0 (LGPL) Released

2009-06-15 Thread Alejandro Aguilar Sierra
Hi Kim, Great news, congratulations! To compile, is there a way to avoid using the debug libraries of openthreads, fftw and osgviewer? Regards, Alejandro On Mon, Jun 15, 2009 at 5:02 PM, Kim C Balek.b...@hull.ac.uk wrote: Hi all, After much clawing and gnashing of teeth I've tagged

Re: [osg-users] osgOcean 1.0 (LGPL) Released

2009-06-15 Thread Alejandro Aguilar Sierra
Nevermind, I made it compile. It looks nice (see attached image) and is fast for a real time ocean simulation. But apparently it doesn't find the instaled resources, neither in the bin directory (instaled there by default) nor in the OSG data directory (where osgDB find things). Only finds them

Re: [osg-users] FirstPersonManipulator

2009-05-19 Thread Alejandro Aguilar Sierra
Yeah, it would be better to have a complete, working, example, to test its basics. -- A. On Tue, May 19, 2009 at 11:37 AM, Pierre Bourdin (gmail) pierre.bour...@imerir.com wrote: I've just made an osgViewer with a FirstPersonManipulator... I've tested with a terrain... The Manipulator is

Re: [osg-users] Is osggis updated? Re: shp file and ive file

2009-05-14 Thread Alejandro Aguilar Sierra
track down what is going on. Ill probably get to it sometime tommorow. Thanks! Jason 2009/5/13 Glenn Waldron gwald...@gmail.com No clue. Can you run in debug and produce a stack trace? Glenn Waldron : Pelican Mapping 2009/5/13 Alejandro Aguilar Sierra algsie...@gmail.com It helps

Re: [osg-users] Taking it easy for a couple of days

2009-05-13 Thread Alejandro Aguilar Sierra
Hi Robert, Me too, hope you get well soon. If this is the swine flu, don't worry, it's less bad than common influenza. Neil, evidence suggest that women's immune system is stronger, but not always. In the case of swine flu, at least in my country, there were infected more women than men. At the

Re: [osg-users] Is osggis updated? Re: shp file and ive file

2009-05-13 Thread Alejandro Aguilar Sierra
Waldron gwald...@gmail.com: Try using the --threads 1 option and see if that helps. osggis_build --threads 1 project.xml Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 2009/5/8 Alejandro Aguilar Sierra algsie...@gmail.com Hi Jason, When I run osggis_build

[osg-users] Is osggis updated? Re: shp file and ive file

2009-05-08 Thread Alejandro Aguilar Sierra
Hi, Good to know, but recently I tried to compile osggis with the current OSG and VPB branches. It compiles without a problem, but the example doesn't work. It is stucked building the example. Does anybody has been successful building the example? Regards, -- A. 2009/5/8 Jason Beverage

Re: [osg-users] Is osggis updated? Re: shp file and ive file

2009-05-08 Thread Alejandro Aguilar Sierra
Aguilar Sierra algsie...@gmail.com Hi, Good to know, but recently I tried to compile osggis with the current OSG and VPB branches. It compiles without a problem, but the example doesn't work. It is stucked building the example. Does anybody has been successful building the example? Regards

Re: [osg-users] terrain database popping...

2009-04-17 Thread Alejandro Aguilar Sierra
Hi Stefan, I played with libmini some time ago. I didn't studied the code deeply, but I think some things are already in OSG, like the viewer. I don't have too much time right now, but with the proper insight, I may try to do it. Regards, -- A. On Thu, Apr 16, 2009 at 4:32 AM, Stefan Roettger

Re: [osg-users] FFmpeg has a stable release!! 0.5 is now out the door

2009-03-10 Thread Alejandro Aguilar Sierra
Yeah, good news! :) -- A. On Tue, Mar 10, 2009 at 10:38 AM, Tanguy Fautre tang...@aristechnologies.com wrote: Wow! That was unexpected! T -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert

Re: [osg-users] Problem compiling latest trunk, ffmpeg problem

2009-02-28 Thread Alejandro Aguilar Sierra
Hi Robert, I updated ffmpeg a month and a half ago in order to be able to encode videos to h264, so I need that version, I can't downgrade it. It is SVN-r17646. I agree on not using deprecated functions. Best regards, -- A. On Sat, Feb 28, 2009 at 3:33 AM, Robert Osfield

[osg-users] Problem compiling latest trunk, ffmpeg problem

2009-02-27 Thread Alejandro Aguilar Sierra
Hi, I just updated both ffmpeg and osg/trunk, compiled and instaled ffmpeg but osg can't compile because these errors: [ 98%] Building CXX object src/osgPlugins/ffmpeg/CMakeFiles/osgdb_ffmpeg.dir/FFmpegDecoderVideo.o /home/ale/src/osg/trunk/src/osgPlugins/ffmpeg/FFmpegDecoderVideo.cpp: In

Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character animation, volume rendering and much more!

2009-02-12 Thread Alejandro Aguilar Sierra
And after that rest, perhaps we will talk about documenting VPB. ;) Cheers! -- A. On Thu, Feb 12, 2009 at 9:21 AM, Serge Lages serge.la...@gmail.com wrote: Congratulation Robert, you've made an amazing work these past weeks to get out this release ! I think you can now take a rest ! :) On

[osg-users] Open Inventor like Sensors in OSG?

2008-12-17 Thread Alejandro Aguilar Sierra
Hi, In Open Inventor, sensors are special classes that respond when an object state is changed and call a callback. They were IMHO not very clean, designed before Design Patterns, but I think they are like observers or signal/slot objects. Is there anything similar in Open Scenegraph? Regards,

Re: [osg-users] osgviewer

2008-12-12 Thread Alejandro Aguilar Sierra
Hi, Change or disable the camera manipulator with setCameraManipulator. Use your own viewer loop instead of viewer.run(). -- A. On Fri, Dec 12, 2008 at 8:31 AM, Kaiser, Hagen hagen.kai...@siemens.com wrote: Just wanted know if someone knows a simple way to temporarily disable the

Re: [osg-users] LOD: discrete or continuous?

2008-12-12 Thread Alejandro Aguilar Sierra
Hi Robert, It would be interesting to implement an interactive and improved version of ROAM or SOAR or even CLIPMAP for OSG. In vtp you can find standalone working implementations. Both would require paged DB. The internal representation would use different data structures. The only two OSG

Re: [osg-users] LOD: discrete or continuous?

2008-12-12 Thread Alejandro Aguilar Sierra
Hi Robert, ChunkLOD is not CLOD, it's a static paged database, which really is far less use than what the OSG provides natively with its DatabasePager with VirtualPlanetBuilder generating the databases. Exactly, your current implementation is much better than the old OSG ready ones you can

Re: [osg-users] VPB: Partial terrain with vpbmaster, why?

2008-12-02 Thread Alejandro Aguilar Sierra
tasks on my plate right now so can't dive into the VPB code to figure out what is wrong. If you can't wait for me to get back to VPB work, just dive into the VPB code and see what is happening with the tasks generation. Robert. On Fri, Nov 28, 2008 at 9:41 PM, Alejandro Aguilar Sierra

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Alejandro Aguilar Sierra
Hello: I started in late eighties programming directly the VGA (I wrote a primitive raytracer for the 256 color mode) and phigs (a opengl predecessor). Then in the 90s I tried a bit OpenGL (I wrote a rubik cube simulator). Then for many years I was no more than an occasional 3d graphics user

[osg-users] VPB: Partial terrain with vpbmaster, why?

2008-11-28 Thread Alejandro Aguilar Sierra
Hi, Building the same terrain, osgdem creates it complete but vpbmaster does just the first left chunk. Why? Am I missing some parameter? I used these commands, respectively: osgdem -d fv.tif -t fv_tx.tif -l 5 -v 20 -o fv.ive Elapsed time = 70.969066 vpbmaster -d fv.tif --layer 0 -t fv_tx.tif

[osg-users] VPB: osgdem ignoring vertical multiplier

2008-11-27 Thread Alejandro Aguilar Sierra
Hello: I created a geotiff file with all necesary data. The resulting terrain, using osgdem, is correct. Now I'd like to exagerate the vertical scale in another model. I tried to force the vertical scale assigning a vertical multiplier -v 10.0 but osgdem ignores it. Any hint? Thanks in

Re: [osg-users] Linux Dev. Env. Poll

2008-11-26 Thread Alejandro Aguilar Sierra
Hi, Debian Sid, emacs, g++. Regards. -- A. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] bump mapping using GLSL shaders

2008-11-24 Thread Alejandro Aguilar Sierra
Hi, I suggest you to see the osgshaders example (how osg deals with glsl) and then consult chapter 11 of the orange book (OpenGL shading language). You can find the shaders used in the book at http://3dshaders.com/ Hope it helps. -- A. On Mon, Nov 24, 2008 at 10:39 AM, Morné Pistorius [EMAIL

[osg-users] VPB: Moon sources (was Re: vpb: Spherical terrains?

2008-11-22 Thread Alejandro Aguilar Sierra
have used for generating the terrain. Are there any free data sources for the moon imagery ? RJ Alejandro Aguilar Sierra wrote: Hi Glenn, Yes, thanks. Using more accurate moon metrics osgdem --geocentric --whole-globe -t moontex.tif -d moon_tiled.tif \ -l 10 \ --radius

[osg-users] How to pass a fixed possition to a vertex shader?

2008-11-20 Thread Alejandro Aguilar Sierra
Hi Umit, You have used same texture unit for 2 texture so your last initilazed texture on unit 1 active. I mean, EarthCloudGloss active on unit 1. so you should texture EarthCloudGloss to the unit 2. That's what I thought but it was not working. There was a silly mistake in my osg code, I was

[osg-users] Shaders and multitextures

2008-11-17 Thread Alejandro Aguilar Sierra
Hello: I built a terrain with two textures to test osgmultitexturecontrol. It fade between both textures. Now, for the effect I am looking for in another scene, the use of shaders would be convenient. I want to reproduce in osg the example from chapter 10.3 of the orange book (Multitexturing

[osg-users] VPB: Superimposed or switch different textures possible?

2008-11-08 Thread Alejandro Aguilar Sierra
Hello: Is it possible to switch between different textures over the same terrain? Is it possible to superimpose different textures over the same terrain? Thanks in advance, -- A. ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] VPB: Superimposed or switch different textures possible?

2008-11-08 Thread Alejandro Aguilar Sierra
::MultiTextureControl node decorating the whole terrain. The osgmultitexturecontrol example shows this in action. Robert. On Sat, Nov 8, 2008 at 3:13 PM, Alejandro Aguilar Sierra [EMAIL PROTECTED] wrote: Hello: Is it possible to switch between different textures over the same terrain? Is it possible

Re: [osg-users] Migrating to a forum?

2008-11-04 Thread Alejandro Aguilar Sierra
Robert: That system already exists. It is the google group http://groups.google.com/group/osg-users . It can work as a mailing list for those who want to get the e-mails, or as a forum for those who don't. Another advantage is that it will not fall when osg servers fail. I guess currently that

Re: [osg-users] VPB bug or faulty data?

2008-10-27 Thread Alejandro Aguilar Sierra
WGS84 og similar. Natrally it could be a problem with you GTiff file. What version of VPB OSG are you using? Brgs. Ralf 2008/10/27 Alejandro Aguilar Sierra [EMAIL PROTECTED] Hi, Actually the data has no projections, it is in plain longitude/latitude coordinates. Which is the recomended

Re: [osg-users] VPB bug or faulty data?

2008-10-27 Thread Alejandro Aguilar Sierra
Hi Robert and Umit, As probably you already read it, my data is georeferenced but has no projection info (plain latitude, l,ongitude). Using plain osgdem produces a wrong 1 dimension field (a line). osgdem -d volcanes.tif -l 8 -v 1.0 -o kk I have to give some approximated --xx and --yy data

Re: [osg-users] VPB bug or faulty data?

2008-10-27 Thread Alejandro Aguilar Sierra
is not sufficient for determining the coordinate system, the origin and pixel size info aren't sufficient on their own. Robert. On Mon, Oct 27, 2008 at 4:32 PM, Alejandro Aguilar Sierra [EMAIL PROTECTED] wrote: Hi Ralph, I am using the last versions from svn. Perhaps this warning from

Re: [osg-users] VPB bug or faulty data?

2008-10-27 Thread Alejandro Aguilar Sierra
. There are some notes online. Robert. On Mon, Oct 27, 2008 at 4:43 PM, Alejandro Aguilar Sierra [EMAIL PROTECTED] wrote: Hi Robert and Umit, As probably you already read it, my data is georeferenced but has no projection info (plain latitude, l,ongitude). Using plain osgdem produces

Re: [osg-users] VPB bug or faulty data?

2008-10-26 Thread Alejandro Aguilar Sierra
can also encode the projection data if its missing and you know what it should be. Brgs. Ralf Stokholm 2008/10/26 Alejandro Aguilar Sierra [EMAIL PROTECTED] Hello: I got DEM data from INEGI (Mexican Geographic Institute) and convert it to Geo Tiff. gdal_translate -of GTiff -co TILED=YES

[osg-users] VPB bug or faulty data?

2008-10-25 Thread Alejandro Aguilar Sierra
Hello: I got DEM data from INEGI (Mexican Geographic Institute) and convert it to Geo Tiff. gdal_translate -of GTiff -co TILED=YES MDE-n20s19e097o099.bil volcanes.tif gdaladdo -r average volcanes.tif 2 4 8 16 32 gdalinfo volcanes.tif Warning 1: TIFFReadDirectory:volcanes.tif:

[osg-users] osgmultitexturecontrol example data base?

2008-10-23 Thread Alejandro Aguilar Sierra
Hi, Where can I find a osgmultitexturecontrol ready example data base to run the example? Thanks in advance. -- A. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] vpb: From sphere to plane

2008-10-21 Thread Alejandro Aguilar Sierra
Hello: As you approach toa planet, the terrain become flatter. Is there a simple way to switch from a median detail spheric terrain to a high detail plane terrain? Regards, -- A. ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] vpb: Spherical terrains?

2008-10-08 Thread Alejandro Aguilar Sierra
On Wed, Oct 8, 2008 at 3:44 AM, Robert Osfield [EMAIL PROTECTED] wrote: I think vpb should have a set of well documented and flexible parameters that allow to use it for any planetary terrain, otherwise we will need --geoecentric-mars, --geoecentric-mercury, etc. I don't think anyone of us

Re: [osg-users] vpb: Spherical terrains?

2008-10-08 Thread Alejandro Aguilar Sierra
, -- A. On Wed, Oct 8, 2008 at 9:15 AM, Robert Osfield [EMAIL PROTECTED] wrote: Hi Alejandro, On Wed, Oct 8, 2008 at 2:49 PM, Alejandro Aguilar Sierra [EMAIL PROTECTED] wrote: Sure. Where should I start? The wiki... ;-) I will actually be doing docs on VTP in the next month so it probably

[osg-users] vpb: Spherical terrains?

2008-09-29 Thread Alejandro Aguilar Sierra
Hello: As recommended in this forum, I installed both osg and vpb from svn and I was able to reproduce the example with the Punget terrain. Now I want to try it with planets, starting with the moon. I started trying with these parameters --geocentric --spherical --radius-equator 1735000 but I