[osg-users] NASA, Japan Release Most Complete Topographic Map of Earth

2009-07-01 Thread Maciej Krol
Good news everyone! http://www.nasa.gov/home/hqnews/2009/jun/HQ_09-150_ASTER_Topographic_Map.html http://news.bbc.co.uk/2/hi/science/nature/8126197.stm Regards, Maciej ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Outline Effect traversal crash

2009-05-22 Thread Maciej Krol
Hi Brian, Robert, all, For object outlining I use cull callback that traverses node two times (its a simple workaround for two pass techniques). I use well known technique rendering back faces in wireframe ( http://en.wikipedia.org/wiki/Cel-shaded_animation) prior regular rendering. It was

Re: [osg-users] Repost: Top 10 debugging tips

2009-05-12 Thread Maciej Krol
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Regards, Maciej Krol ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] VirtualProgram - making programmable pipeline less fixed

2009-05-11 Thread Maciej Krol
Hi Wojtek, J-S et al, Thanks for sharing the code Wojtek. It is always nice to see production code that does the job. What a coincidence, right now I am experimenting with embedding custom modes (including Your osgShadow) and shader composition directly in a cull traversal. Definitely I will take

Re: [osg-users] Web 3D opensource solution by Google ?

2009-05-11 Thread Maciej Krol
Hi Robert, Google is promising great performance from V8 JavaScript engine http://code.google.com/p/v8. It was created with embedding in mind. It would be great to write node update callbacks in JavaScript or Lua. Regards, Maciej 2009/5/11 Robert Osfield robert.osfi...@gmail.com Hi Pierre,

Re: [osg-users] Fixed function pipeline - GLSL shaders

2009-03-03 Thread Maciej Krol
Hi Roland, I am glad that someone is digging this subject. I wrote simple visitor that generates shaders from accumulated state sets. Custom state mask (int) is extracted from stateset (LIGHT, FOG, DIFFUSE_MAP, NORMAL_MAP, etc). Based on this mask shaders are generated and attached to drawables.

Re: [osg-users] Fixed function pipeline - GLSL shaders

2009-02-23 Thread Maciej Krol
Hi Robert et al, I thought about concept of generating shader code in cull traversal from shader snippets. Snippet is a piece of GLSL code that implements certain functionality like texture sampling or lighting, usually few lines of code. Snippets have defined inputs like required varyings,

Re: [osg-users] Fixed function pipeline - GLSL shaders

2009-02-23 Thread Maciej Krol
. Robert. On Mon, Feb 23, 2009 at 10:04 AM, Maciej Krol mack...@gmail.com wrote: Hi Robert et al, I thought about concept of generating shader code in cull traversal from shader snippets. Snippet is a piece of GLSL code that implements certain functionality like texture sampling or lighting

Re: [osg-users] forcing a square aspect ratio

2009-02-11 Thread Maciej Krol
Hi Cory, I have similar problem in osgviewerWX. Initial aspect ratio should be computed from client rectangle of viewer window, but currently it is computed from window rectangle of main frame. Client rectangle is not known until first resize event. The solution would be to postpone viewer

Re: [osg-users] Callback when loading nodes in the database pager

2008-12-19 Thread Maciej Krol
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Regards, Maciej Krol ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [osgAL] Link error in release

2008-12-16 Thread Maciej Krol
Hi, Latest trunk of osgAL compiles cleanly with OSG 2.7.7. Regards, Maciej 2008/12/17 Anna Sokol annaso...@gmail.com Hi Sukender, unresolved external symbol unsigned int __thiscall OpenThreads::Atomic::operator++() referenced in function osg::ref_ptrosgDB::DotOsgWrapper

[osg-users] Compressed osg::Image not a power of two in earth_bayarea database

2008-12-14 Thread Maciej Krol
Hi Robert et al, I am testing http://www.openscenegraph.org/data/earth_bayarea/earth.ive on almost seven years old PC (Athlon 1700+, 256 MB RAM, GeForce 4MX 64MB, WinXP). I must say it runs just fine with a decent framerate. The only problem that I have is that when I zoom into bay area textures

Re: [osg-users] Compressed osg::Image not a power of two in earth_bayarea database

2008-12-14 Thread Maciej Krol
Thanks Robert, I was afraid that it's a bug, not a feature :) Regards, Maciej 2008/12/14 Robert Osfield robert.osfi...@gmail.com Hi Maciej, On Sun, Dec 14, 2008 at 10:32 AM, Maciej Krol mack...@gmail.com wrote: Hi Robert et al, I am testing http://www.openscenegraph.org/data

Re: [osg-users] If I want to use wxWidgets with OSG, do I need a particular version of wxWidgets?

2008-10-29 Thread Maciej Krol
Hi Ed, I am using 2.8.7, but the latest stable version should work as well. Regards, Maciej 2008/10/29 Ed [EMAIL PROTECTED] If I want to use wxWidgets with OSG, do I need a particular version of wxWidgets? Ed ___ osg-users mailing list

Re: [osg-users] Creating custom wrappers for osgIntrospection

2008-08-22 Thread Maciej Krol
Hi Mike, http://osgscenemaker.googlepages.com http://orihalcon.jp/orihalconfw Regards, Maciej 2008/8/22 Mike Wozniewski [EMAIL PROTECTED] Actually, nevermind about genwrapper. I've managed to use the latest svn version to create custom wrappers for my classes (yay). Now what I would like

Re: [osg-users] Qt + non-continuous draw + pagedLOD: Random loss of detail??

2008-08-02 Thread Maciej Krol
or frame based (i.e. osgDB::setExpiryMode). I will think about implementation details this weekend. Regards, Maciej Krol 2008/7/31 Jakob Ruhe [EMAIL PROTECTED] Hi John! I also have these kind of problems when I use lazy rendering which is the way I want it to be done in my application

Re: [osg-users] ref_ptr, ptr and leaking question (quite simple)

2008-07-26 Thread Maciej Krol
::Geode; // refCount = 1 ... return g; // refCount = 2 g is assigned to result ref_ptr // refCount = 1 g is destroyed } Regards, Maciej Krol 2008/7/26 Ariasgore [EMAIL PROTECTED] Hello, I have some novoice question about the use of pointers as short-time reference

[osg-users] osg::State::captureCurrentState does not capture texture modes, texture attributes and uniforms

2008-04-11 Thread Maciej Krol
. The problem is that texture modes, texture attributes and uniforms are not copied. How can I access them? All required members of osg::State are protected and there is a lack of accessor methods. Best Regards, Maciej Krol ___ osg-users mailing list osg

Re: [osg-users] osg::State::captureCurrentState does not capture texture modes, texture attributes and uniforms

2008-04-11 Thread Maciej Krol
Hi Robert, Thanks for the tip, I did not know StateSet::merge method. I will try this out. Best Regards, Maciej Krol 2008/4/11, Robert Osfield [EMAIL PROTECTED]: Hi Maciej, osg::State is probably not the best way to accumulate state for general CPU computation work as its totally geared

Re: [osg-users] Testing of OSG SVN in prep for 2.3.8 dev release

2008-04-11 Thread Maciej Krol
optional in cmake): - #define CURL_STATICLIB (see curl.h). - add dependencies: ws2_32.lib winmm.lib I think it should be incorporated into cmake files. I do not have any experience with cmake language and so far I have tested it by manual tweaking of VS project files. Best Regards, Maciej Krol

Re: [osg-users] Rewrite of DatabasePager::removeExpiredSubgraphs(double)

2008-03-29 Thread Maciej Krol
Hi Robert, Great improvement! Memory usage dropped almost 6 fold for our paged scenes, from oscillating around 350MB to rock solid 60MB (WinXP). Many thanks, Maciej 2008/3/28, Robert Osfield [EMAIL PROTECTED]: Hi All, Testing that I've been carrying out on some new big terrain databases

Re: [osg-users] osgPPU-0.1 developer release

2008-03-28 Thread Maciej Krol
Hi Morne, I have similar problem when I am behind proxy, the svn protocol is being blocked. When subversion is available through http I do not have any problems. Art, would it be a problem to change the protocol from svn to http(s). It would solve access problems for corporate users which are