Re: [osg-users] OSG and Qt

2016-09-27 Thread Gianni Ambrosio
Hi Inna, in osgGA library you can find several classes that derive from EventHandler. If you use Qt and osgQt library you can choose to handle events with osg or Qt. If you have something particular you are looking for please ask. Regards, Gianni -- Read this topic online here:

Re: [osg-users] OSG and Qt

2016-09-26 Thread Inna Reddy
Hi, Thanks for your reply and that'S super. Hopefully, It will be good start for me. ... Thank you! Cheers, Inna -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68769#68769 ___ osg-users mailing

Re: [osg-users] OSG and Qt

2016-09-26 Thread Gianni Ambrosio
Hi Inna, I use OSG in Qt applications for years and I've never had specific problems with event handling. Currently I'm on Qt 5.6 and OSG 3.4.0. Gianni -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68744#68744 ___

[osg-users] OSG and Qt

2016-09-23 Thread Inna Reddy
Hi, I have started working on Qt5.7 and OSG 3.4. Is it safe to use osg with Qt without any issue like specially Event handling . ... Thank you! Cheers, InnaReddy -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68695#68695 ___

Re: [osg-users] OSG and QT under Android

2014-03-10 Thread Jordi Torres
2014-03-10 20:03 GMT+01:00 Edoardo Tagome : > On 10/03/2014 19:41, Jordi Torres wrote: > >> Hi Edoardo, >> >> When the Android-OSG code was submited, Qt was not able yet to run on >> Android. I suppose that was the main reason, do not compile the osgQt >> libraries when compiling in android. >> >

Re: [osg-users] OSG and QT under Android

2014-03-10 Thread Edoardo Tagome
On 10/03/2014 19:41, Jordi Torres wrote: Hi Edoardo, When the Android-OSG code was submited, Qt was not able yet to run on Android. I suppose that was the main reason, do not compile the osgQt libraries when compiling in android. With "do not compile" you mean "don't try to compile!" or "at that

Re: [osg-users] OSG and QT under Android

2014-03-10 Thread Jordi Torres
Hi Edoardo, When the Android-OSG code was submited, Qt was not able yet to run on Android. I suppose that was the main reason, do not compile the osgQt libraries when compiling in android. If you try tell us what you get at the end. Cheers. 2014-03-10 18:45 GMT+01:00 Edoardo Tagome : > Hi, >

[osg-users] OSG and QT under Android

2014-03-10 Thread Edoardo Tagome
Hi, I'd like to build osgQT (3.2.1-rc2) for Android but it seems that this is not supported really: or at least so it seems to me from line 556 in CMakeLists.txt: IF(OSG_USE_QT AND NOT ANDROID) Has anyone been able to build for Android and knows a solution? Or at least the real reason this

Re: [osg-users] OSG and Qt GLdouble typedef conflicts with OpenGL ES2

2012-12-13 Thread Preet
Hi Robert, Thanks for the quick reply. Just for anyone else who runs into this, another way to get aorund this without changing order of includes is just to add the osg defines before Qt is included in the application: #define GL_DOUBLE 0x140A #define GLdouble double It was a bit of a pain to ch

Re: [osg-users] OSG and Qt GLdouble typedef conflicts with OpenGL ES2

2012-12-12 Thread Robert Osfield
Hi Preet, On 12 December 2012 05:59, Preet wrote: > Hiya > > I'm using OSG with Qt to create an OpenGL ES 2 application. GL ES2 does > not have GLdoubles. > > When building witHh against ES2, Qt typedefs GLdouble to GLfloat. OSG > typedefs GLdouble to just 'double'. As a result I get an error wh

[osg-users] OSG and Qt GLdouble typedef conflicts with OpenGL ES2

2012-12-11 Thread Preet
Hiya I'm using OSG with Qt to create an OpenGL ES 2 application. GL ES2 does not have GLdoubles. When building with against ES2, Qt typedefs GLdouble to GLfloat. OSG typedefs GLdouble to just 'double'. As a result I get an error when trying to compile my application. How do I get around this?

Re: [osg-users] OSG and Qt fullscreen problem

2012-05-09 Thread jamie robertson
Hi, The paint event is never called if you have zero size margin in a layout. If you only have a single view then there's no point in having a layout anyway instead you can use a GLWidget widget directly Code: GraphicsWindowQt::getGLWidget() Cheers, jamie -- Read this topic

[osg-users] OSG and Qt fullscreen problem

2012-05-09 Thread Markus Husseini
Hi, I am trying to integrate an osg viewer into a Qt user interface. To do this I am using the osg viewer widget from the OpenSceneGraph 3.0 Cookbook. If I set the widget to fullscreen with the Qt method showFullScreen(). If I do this I have a gray border around my viewport. To eliminate the bo

Re: [osg-users] osg and Qt

2011-04-05 Thread Mr Alji
Hi Martin, In OpenSceneGraph sources, there is an *Example osgQtWidgets*. give it a try Cheers *--* *M. ALJI Mohamed* ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph

[osg-users] osg and Qt

2011-04-05 Thread Martin Haffner
Hello, I want to use openscenegraph to render into a Qt QWidget. Has anyone of you ever successfully tried this or know a ressource/tutorial how this can be done? Thanks! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=38214#38214 ___

Re: [osg-users] OSG and QT example

2011-01-21 Thread Robert Osfield
Hi Benjamin, We have improved Qt integration checked into svn/trunk as part of the new osgQt library. Submissions would be best built upon this new work rather than introducing yet another variation of Qt integration. Cheers, Robert. On Thu, Jan 20, 2011 at 9:42 PM, Benjamin Wasty wrote: > Hi,

Re: [osg-users] OSG and QT example

2011-01-20 Thread Sumit Pandey
Sounds quite interesting. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Benjamin Wasty Sent: Friday, January 21, 2011 3:13 AM To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] OSG and QT

Re: [osg-users] OSG and QT

2010-12-02 Thread Cracj Kurt
http://www.easy-share.com/1913167873/qtgui_170.zip -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34439#34439 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.

Re: [osg-users] OSG and QT

2010-12-01 Thread Sajjadul Islam
Hi, That is how a typical .pro file should look like if you want to compile osg with qt. /7 TEMPLATE = app QT += opengl INCLUDEPATH += . INCLUDEPATH += /usr/include/osg INCLUDEPATH += /usr/include/osgAnimation INCLUDEPATH += /usr/include/osgD

Re: [osg-users] OSG and QT

2010-12-01 Thread Cracj Kurt
it example have 3 files. i`m not understand how open it in QT. I try create empty project and include it *.cpp there. > INCLUDEPATH += D:/openscenegraph/OpenSceneGraph/include > INCLUDEPATH += C:/Qt/2010.05/qt/src/opengl > LIBS += D:/openscenegraph/OpenSceneGraph/lib INCLUDEPATH += C:/Qt/2010.0

Re: [osg-users] OSG and QT

2010-12-01 Thread Robert Osfield
Hi Kurt, Have you looked at any of the osgviewerQt* examples If no try there. Robert. On Wed, Dec 1, 2010 at 3:39 PM, Cracj Kurt wrote: > Hi, > > how i can render scene in my QT dialog form? > Can you help me. I read common manual ,there use console applications and > viewer class. But i w

[osg-users] OSG and QT

2010-12-01 Thread Cracj Kurt
Hi, how i can render scene in my QT dialog form? Can you help me. I read common manual ,there use console applications and viewer class. But i want render my scene in GUI. For example there is cow.osg. How it open in QT GUI application? Thank you! Cheers, kurt -- Read this to

Re: [osg-users] OSG and QT example

2010-08-03 Thread Don Leich
The best overview comes from examples/osgQtWidgets/osgQtWidgets.cpp... //We would need to document the following somewhere in order to guide people on //what they need to use... // //-- //There are two angles to consider. // //1. If someone wants a widg

Re: [osg-users] OSG and QT example

2010-08-03 Thread Jan Klimke
Hi, is there meanwhile a sort of standard way of integration osg views as qt widgets in a way that allows to handle them like normal widgets on the qt side ? Thank you! Cheers, Jan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30486#30486

Re: [osg-users] OSG and QT example

2010-04-07 Thread Ben Cain
mgb_osg wrote: > Not sure if it's what you mean but you can easily create multiple OSGWidget > windows with the same osg scene data in each of them and have different views > into the same model in different windows. > There are issues thut must be addressed: multi-threading, thread-safety, Qt

Re: [osg-users] OSG and QT example

2010-04-06 Thread Martin Beckett
Not sure if it's what you mean but you can easily create multiple OSGWidget windows with the same osg scene data in each of them and have different views into the same model in different windows. Cheers, Martin -- Read this topic online here: http://forum.openscenegraph.org/view

Re: [osg-users] OSG and QT example

2010-04-06 Thread Ben Cain
LEgregius wrote: > Hi, > Yes, it does fix the keyboard issues, at least most of them, and I have done > some minor testing with the threading and it seems to work. > Hey David, I'm not sure if this thread is still alive, but have you tested the case of rendering a single OSG scene-graph in mu

Re: [osg-users] OSG and QT problem

2009-10-30 Thread Maxim Gammer
Thank you! ) 2009/10/30 Jean-Sébastien Guay > Hi Maxim, > > > More over, textures on objects are good now, but textures on osgText >> still have the same problems. On Widget destruction (in QT) and it's >> recreation there are filled sqares insted of text (osgText)... >> > > I've seen this befo

Re: [osg-users] OSG and QT problem

2009-10-30 Thread Jean-Sébastien Guay
Hi Maxim, More over, textures on objects are good now, but textures on osgText still have the same problems. On Widget destruction (in QT) and it's recreation there are filled sqares insted of text (osgText)... I've seen this before on osgText, and the solution for me was to explicitly call r

Re: [osg-users] OSG and QT problem

2009-10-30 Thread Maxim Gammer
DataAfterApply( false ); > > } > > > > And all should work fine. > > > > Eric Z. > > > ------ > > *De :* osg-users-boun...@lists.openscenegraph.org [mailto: > osg-users-boun...@lists.openscenegraph.org] *De la part de* Maxim G

Re: [osg-users] OSG and QT problem

2009-10-29 Thread Eric ZAREMBA
: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] De la part de Maxim Gammer Envoyé : jeudi 29 octobre 2009 12:41 À : OpenSceneGraph Users Objet : [osg-users] OSG and QT problem Hello, There is one problem while using OSGViewer in QT: first

Re: [osg-users] OSG and QT integration problem

2009-05-13 Thread Maxim Gammer
Thanks! 13 мая 2009 г. 18:08 пользователь Maxim Gammer написал: >  Thanks! > > 13 мая 2009 г. 17:15 пользователь Sergey Kurdakov > написал: >> Hi Maxim. >> >> BTW - in order everyone can address you properly, make some effort >> which makes it easier. >> >> example - do not use Cyrillic letters

Re: [osg-users] OSG and QT integration problem

2009-05-13 Thread Maxim Gammer
Thanks! 13 мая 2009 г. 17:15 пользователь Sergey Kurdakov написал: > Hi Maxim. > > BTW - in order everyone can address you properly, make some effort > which makes it easier. > > example - do not use Cyrillic letters in mail header - it is not > russian mail list. > > Next - sign so that is was

Re: [osg-users] OSG and QT integration problem

2009-05-13 Thread Sergey Kurdakov
Hi Maxim. BTW - in order everyone can address you properly, make some effort which makes it easier. example - do not use Cyrillic letters in mail header - it is not russian mail list. Next - sign so that is was clear what is your name and what is your surname. as you could see from your sign it

Re: [osg-users] OSG and QT integration problem

2009-05-13 Thread Ismail Pazarbasi
On Wed, May 13, 2009 at 9:02 AM, Максим Гаммер wrote: > Hi. > > There is a problem of my program and QT integration. Problem occurs > when I'm trying to use OSG ModularEmitter for particle creation. > > In process of compilation I get the following: > ... > /usr/local/include/ > osgParticle/Modula

Re: [osg-users] OSG and QT example

2009-05-13 Thread Richard Baron Penman
hi David, I'm also interested in your work. Like Simon I had problems with QOSGWidget and was frustrated with the limitations of AdapterWidget. Richard On Mon, May 11, 2009 at 11:19 PM, Simon Loic wrote: > Hi David, > > Just to answer your point, I would be personally interested in such an >

[osg-users] OSG and QT integration problem

2009-05-13 Thread Максим Гаммер
Hi. There is a problem of my program and QT integration. Problem occurs when I'm trying to use OSG ModularEmitter for particle creation. In process of compilation I get the following: ... /usr/local/include/ osgParticle/ModularEmitter:89: error: expected unqualified-id before ‘double’ ... Modular

Re: [osg-users] OSG and QT example

2009-05-11 Thread David Guthrie
Hi, Yes, it does fix the keyboard issues, at least most of them, and I have done some minor testing with the threading and it seems to work. ... Thank you! Cheers, David -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11839#11839 _

Re: [osg-users] OSG and QT example

2009-05-11 Thread Simon Loic
Hi David, Just to answer your point, I would be personally interested in such an integration. So far I'm using the AdapterWidget of the ViewerQt example but I'm not fully satisfied. Indeed it suffers a couple of problems as : - the lack of multiple thread support - a bad translation between QT key

Re: [osg-users] OSG and QT example

2009-05-07 Thread Martin Beckett
Unless I'm misunderstanding there are already two ways to integrate osg with Qt (QOSGWidget and adapterWidget - plus a few composite versions) The osgviewerQT example is a little artificial to avoid the moc step. which is what I thought the OP was asking about. It would be nice to integrate the

Re: [osg-users] OSG and QT example

2009-05-07 Thread René Molenaar
look very nice, Haven't seen the windowsystemwrapper integration before. I use a a subclass of osgViewer::Viewer/View and qglwidget. I recently added the 'new' on demand update scheme (using requestUpdate etc) which is a nice addition ( else the viewer is continousely drawing). I use the timerEve

Re: [osg-users] OSG and QT example

2009-05-07 Thread David Guthrie
Hi, We wrote a QT/OSG integration that implements the windowing system interface for qt. It's in the delta3d dtQt library. It seems like the sort of thing that should be part of OSG, we just haven't submitted it. If there is interest, we can look at what the code should look like and where

[osg-users] OSG and QT example

2009-05-07 Thread paul1492
Is there a more complex example of using QT (4.5) with OSG (2.8) than the osgviewerQT example?  I want to use the "AdapterWidget" and interface an OSG viewer to a QT form which has been designed with buttons/controls using QT Designer. Thanks in advance, Paul P. __