as a data point, on ubuntu 11.10, i see this assertion with osg 3.x but *not*
with osg 2.8.5.
bob
On Nov 9, 2011, at 4:38 AM, Robert Osfield wrote:
Hi Stuart,
On 8 November 2011 22:13, Stuart Mentzer stuart_ment...@objexx.com wrote:
Just updated to Fedora 16 running the nouveau video
.
http://techsoupcorp.com/news/osg-080210-pr.html
hope to see you in seattle!
bob
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bob kuehne
ceo - blue newt software
www.blue-newt.com 734/834-2696
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by Bob Kuehne.
Did anyone else knew about this?
...
D Glenn
D Glenn (a.k.a David Glenn) - Join the Navy and See the World ... from your
Desk!
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=30883#30883
/news/osg-080210-pr.html
registration details here:
http://www.techsoupcorp.com/courses/openscenegraph.html
hope to see you in seattle!
bob
bob kuehne
ceo - blue newt software
www.blue-newt.com734/834-2696
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hi don,
i fixed this by change some cmake to take a different code path so
that it creates xxxd and osgdb_xxxd.so style names for os x as well as
other platforms. i forgot to submit this for a while, but will right
now. watch your osg-submissions channel...
bob
On Dec 16, 2008, at 8:52
-users-openscenegraph.org
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Adrian Egli
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bob kuehne
founder
hi all,
i recently was working with some .obj files (and associated .mtl
files) and ran into the problem where the loader would truncate only
the last component of a filename containing spaces. so, for example,
in the .mtl file would be an entry like:
map_Kd my texture name.jpg
which is
.
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bob kuehne
intersested in seeing osg evolve well. :)
apologies!
bob
On Jun 25, 2008, at 9:40 AM, Bob Kuehne wrote:
quite the interesting change, eh? gets back to a point of problem i
have with this project - that it isn't designed, but mostly just
implemented. and even that is done without a lot of thought
osg-users,
what fun would this list be if someone (lucky me) didn't get to stick
their
foot in their mouth from time to time. :)
don't get me wrong:
i think osg is by _far_ the best designed and implemented scenegraph out
there. and robert does the best job at balancing an admittedly
in general, don't use shape drawables if performance is important. shape
drawables render in immediate mode: the slowest form of rendering on
modern gfx
hardware. this is a topic paul and i discuss in our course in detail.
bob
ps - shameless plug: next osg course: june 11-13, boulder
, with optional details when
an actual error is encountered.
thoughts?
bob
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this without even
modifying VPB.
Robert.
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hi su - we cover this (and more!) in the intermediate training course
we teach. however, it's a pretty simple answer - the
drawImplementation is only executed once, because it's converted to a
display list the first time drawn. so, disable display lists on that
drawable, and you'll be set!
hi robert, osg community,
to amplify on what paul said:
* we do a lab in our course in which we explore what plugins are
capable of reading/writing.
* but! our results always show that plugins support an inconsistent
mix of return values,
sometimes returning ERROR_IN_READING_FILE when
they launch.
so, if you're interested in some printed documentation on osg, and
more to come (we're working on the 2.4 manual now!), please check out
our books:
http://www.osgbooks.com
thanks!
bob
bob kuehne
founder and ceo - blue newt software
www.blue-newt.com734/834-2696
hi renan,
i did this with eric wing for a client of ours. we only did it for mac
os x, because the packaging was easiest. we decided against the
windows stuff for the reasons paul mentioned.
bob
On Apr 3, 2008, at 3:01 PM, Paul Martz wrote:
Hi Renan -
I looked at adding support for this
require. please see my site for details:
http://blue-newt.com/products/
bob
bob kuehne
founder and ceo - blue newt software
www.blue-newt.com734/834-2696
On Mar 28, 2008, at 7:05 AM, Robert Osfield wrote:
Hi Neil and Michael,
It may be possible to back port the new changes to the OpenFlight
On Jan 27, 2008, at 12:50 PM, Jean-Sebastien Guay wrote:
Nice photo, got a higher res version for the site?
no - that's what was left after photoshop. but i'm not sure anyone
else would want to see more pixels of my head anyway. ;) bob
___
given the enthusiasm for this from a number of fronts, expect more
formal thoughts from the two of us in the next few weeks. and while
you're dreaming of sugarplums, dream of your own chapter in the osg
gems book. :) happy holidays!
bob
On Dec 19, 2007, at 3:34 PM, sherman wilcox wrote:
I haven't been tempted by the reference manual book because I know
how to navigate
the source code and can't see how the relatively sparse comments
therein would be
more helpful compiled together. I think the situation is even worse
once you get
i thought this would be my experience
let me pile on and say i'm thrilled we're done with this too. :)
i'd also ask of all those users out there who are interested in better
documentation to send us an email: [EMAIL PROTECTED] - tell us what
would is most important to you in our next book. what you'd like to
see, what you think
hi gang,
just a reminder about paul and my forthcoming osg training this
january in washington dc. what better way to celebrate the holidays
than by getting a loved one an osg training? give a man a polygon,
he'll render for a day, teach him to tessellate, and he'll render for
the rest of
hi andreas,
you can get whatever mac you want, as the sdk and os are independent,
to some extent. that is, you can be running 10.5, but build
applications that target 10.4 or earlier. so, for osg, this means
building your app against the 10.4 sdk (included as part of the
development
i like this idea, paul. perhaps the version could be tagged something
indicating 'development' between release tags, for example: '2.3.0-
beta', and then once robert gets to his release point, changing to
'2.3.0', tagging, and then immediately changing to '2.3.0-beta'. or
maybe this
.
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
303 859 9466
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founder and ceo - blue newt
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osg
On Nov 29, 2007, at 9:48 AM, Paul Martz wrote:
Do me a favor, cycle through the threading models using the 'm' key
to make
sure they all work on your system (tested OK on mine: Pentium HT,
single
NVIDIA card with dual monitors).
worked fine with one monitor in all modes, will try with
oh, fyi - my simple solution was simply to flip the image
appropriately, and let osgdem do what it wanted with it. i know,
hacky, but i'm past the problem. getting things done! woo! :)
On Nov 29, 2007, at 8:09 AM, Bob Kuehne wrote:
hi jim - this is a transform generated by osgdem (consumed
fixed.
Robert.
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bob kuehne
founder and ceo - blue newt software
www.blue-newt.com734/834-2696
Skew Matrix Software LLC
http://www.skew-matrix.com
303 859 9466
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bob kuehne
founder and ceo - blue newt software
bob kuehne -
[EMAIL PROTECTED] - 734-834-2696
On Oct 22, 2007, at 6:47 PM, Paul Martz [EMAIL PROTECTED]
wrote:
Thanks for the note, Robert --
The high level approach does suffer from a round trip to the
graphics card - you still have to wait till all the queries
are returned before you
for this five
day
intensive, with a heavy focus on what's new and great about osg 2.2.
we're
looking forward to this course!
--
Bob Kuehne and Paul Martz will co-instruct two week-long
comprehensive OSG
courses hosted by the Open Source Retreat. The first will be in
Charlottesville, VA, November 12
And don't forget: http://osgbooks.com
bob kuehne -
[EMAIL PROTECTED] - 734-834-2696
On Aug 21, 2007, at 9:25 AM, Gordon Tomlinson [EMAIL PROTECTED]
wrote:
The man pages would be more or less the same as the doxygen
pages .
but see http://www.skew-matrix.com/books.asp
Best Regards
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