[osg-users] Multiple Monitor Full Screen Mode

2008-04-01 Thread selman duatepe
Hi, i need to place my two windows into my 2 monitors in fullscreen mode. Whenever i call this code: mRenderSurface2 goes to monitor 1 even if it is placed on monitor 2. - mRenderSurface2--fullScreen(true);

Re: [osg-users] osg-conv collada

2008-04-01 Thread Johan Nouvel
Hello all, I have the same problem with OSG 2.2.0 or 2.3.6, collada plugin and collada 1.4 dom 1.3. I've search on collada forum and found 2 things : 1- in the collada_dom source, dae directory, edit the Makefile_PC to add daeRawResolver.cpp and compile as usual.

Re: [osg-users] osg static linking with plugins program can not close normally

2008-04-01 Thread Robert Osfield
Hi Shubo, Static build with the OSG is still very much on the bleeding edge. I wrote the osgstaticviewer to help flesh how its possible to manually register plugins to get around the name managling issue. I only have linux here so I've personally only tested here, its likely to work under other

Re: [osg-users] OperationsThread(OSG 2.0) example

2008-04-01 Thread Robert Osfield
HI Rahul, grep is your friend... grep osg::Operation examples/*/*.cpp -l examples/osgcatch/osgcatch.cpp examples/osgmotionblur/osgmotionblur.cpp examples/osgterrain/osgterrain.cpp examples/osgtext/osgtext.cpp You'll also find OperationThread and custom Operations in action in

Re: [osg-users] Multiple Monitor Full Screen Mode

2008-04-01 Thread Robert Osfield
Hi Selman, I presume from the variable naming you using Producer, in which case you are best posting your question on the Producer-users list. This problem does sound like a bug so a fix might involve tweaking the internals of Producer. With tracking down the problem you'll need to provide

[osg-users] Pick multiple node

2008-04-01 Thread Vincent Bourdier
Hi all, For my application, I use the picking. but there is something strange : When I pick a node (geode) I get a list of node path... so all is good... but in the list, the same nodepath can appear more that one time, sometimes two, sometimes four... Is there any reason for that ? Or what

Re: [osg-users] osg user meeting in Paris

2008-04-01 Thread Art Tevs
Hmm,.. I should also say anything in french now, but I cann't ;-)... I would suggest to have a user-meeting in some cafe or restaurant, or maybe bowling-bar or anything else where we could spend also the free time not only on showing our work each other, but also making more fun-like stuff, I

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Paul Melis
Robert Osfield wrote: Hi Paul, On Tue, Apr 1, 2008 at 11:44 AM, Paul Melis [EMAIL PROTECTED] wrote: This probably needs manual intervention to do an update, as I currently get 12:43|[EMAIL PROTECTED]:~/c/osg-svn svn up svn: Failed to add directory 'include/OpenThreads': object of the

Re: [osg-users] Multiple Render Targets - Request for Comments/Testing

2008-04-01 Thread Robert Osfield
Hi J.P, On Tue, Apr 1, 2008 at 11:29 AM, J.P. Delport [EMAIL PROTECTED] wrote: is anyone looking at this, or should I assume no news is good news and just submit it as a patch? I'm afraid I haven't yet had a chance to test, feel free to submit the changes. Robert.

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Robert Osfield
Hi All, Thanks for the testing and feedback. In prep for 2.3.7 I have just made a change to SVN externals management that has been pending for almost a year. Hopefully no users should notice any problems on there next svn update, and those who use https will find life easier. I do need users

Re: [osg-users] Multiple Render Targets - Request forComments/Testing

2008-04-01 Thread Wojciech Lewandowski
I tried to compile it and link on Windows with latest SVN. Compiled and linked fine.I ran osg prerender and shadow exmples with fbo. Again no problems. But frankly haven't tested MRT functionality at all. Cheers, Wojtek - Original Message - From: J.P. Delport [EMAIL PROTECTED] To:

Re: [osg-users] Pick multiple node

2008-04-01 Thread Vincent Bourdier
Hi Robert, Thanks very much I understand well why I have these results. I'll see how I can manage it. Thanks a lot. Regards, Vincent. 2008/4/1, Robert Osfield [EMAIL PROTECTED]: HI Vincent, The osgUtil::IntersectionVisitor will return multiple Intersection objects if there are multiple

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Paul Melis
Robert Osfield wrote: Hi All, Thanks for the testing and feedback. In prep for 2.3.7 I have just made a change to SVN externals management that has been pending for almost a year. Hopefully no users should notice any problems on there next svn update, and those who use https will find life

Re: [osg-users] Multiple Render Targets - Request for Comments/Testing

2008-04-01 Thread J.P. Delport
Hi, is anyone looking at this, or should I assume no news is good news and just submit it as a patch? rgds jp J.P. Delport wrote: Hi, over the weekend I have consolidated previous hacks to enable MRT into what I hope would be an acceptable patch for OSG. I would like to have it tested

Re: [osg-users] GraphicsWindowCarbon Bugfixes and enhancements

2008-04-01 Thread Robert Osfield
Thanks Stephan Tatsuhiro, fixes now merged and submitted to SVN. IMHO is the cursor-interface suboptimal, it tries to mimick the GLUT-cursors, which are not available on every platform. Perhaps we should refactor the cursor-stuff, so that the user can create mouse-cursors from

[osg-users] Collada plugin

2008-04-01 Thread HUTTERER ARIEL
Hi: I try to support collada files but I not success. I was installed collada DOM In Cmake I put COLLADA_STATIC option in OFF so produce DDOM_DYNAMIC be defined. All was correctly compiled but.. When I try to run osgviewer file.dae I receive message : unsupported effect profile profile_GLSL In

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Mattias Helsing
same here. svn update - error already a direcotry with that name remove both OpenThreds directories manually svn update - error please run cleanup svn cleanup - ok svn update - ok On Tue, Apr 1, 2008 at 12:57 PM, Robert Osfield [EMAIL PROTECTED] wrote: Hi Paul, On Tue, Apr 1, 2008 at 11:44

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Mattias Helsing
I Can also report successful build(s) on Win32. Updated osg and vpb(HEAD) one hour ago. And BTW. This early in my project I really had no complaints about the DBPager but the latest improvement was *noticable*. great. ___ osg-users mailing list

Re: [osg-users] Pick multiple node

2008-04-01 Thread Robert Osfield
HI Vincent, The osgUtil::IntersectionVisitor will return multiple Intersection objects if there are multiple intersections with a geometry. For instance when a ray goes through a box it'll produce two hits, if it goes through a plane it'll produce one. There are exceptions that do to numerical

Re: [osg-users] Help! Some error in my scene, but I don't how to fix it.

2008-04-01 Thread Michele Bosi
Sometimes similar errors occur when the depth dest is not active or depth write mask is false, check that the first one is active and the second one is set to true 2008/3/31 Wu Xiaodong [EMAIL PROTECTED]: The error could be caused by the wrong triangle normals. Thanks all the same.

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Robert Osfield
Hi Paul, On Tue, Apr 1, 2008 at 12:22 PM, Paul Melis [EMAIL PROTECTED] wrote: Just curious: did you remove the svn:externals and add the OpenThreads files _in the same svn revision_? I would expect that a revision in which the svn:externals is removed followed by a revision in which the

Re: [osg-users] Multiple Render Targets - Request forComments/Testing

2008-04-01 Thread Art Tevs
Hi J.P. I am also using MRT, however completely without osg::Camera. However since I am working with FBOs directly I would prefer to have something like an extra StateAttribute or something which should setup the MRT. Or maybe the setDrawBuffers as an extra method in the FBO code. I think

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread David Callu
Hi all I have the same problem (directory already exist ...) but I have many copy of OSG SVN. I have tested your solution Robert, and svn cleanup is required after all command. I have try an svn rm include/OpenThreads to keep subversion more aware of the action but this not solved the problem.

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Paul Melis
David Callu wrote: BTW, the svn:externals property on my trunk directory is still here. It is just an empty property. I have removed it (svn pd svn:externals in OpenSceneGraph directory), and do ''svn update to check if it come back, but nothing. I think end user have to remove it

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread David Callu
Hi Paul, Oupps Well see, thanks So for end users : cd OpenSceneGraph rm include/OpenThreads rm src/OpenThreads svn update svn cleanup 2008/4/1, Paul Melis [EMAIL PROTECTED]: David Callu wrote: BTW, the svn:externals property on my trunk directory is still here. It is just an

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Paul Melis
David Callu wrote: BTW, the svn:externals property on my trunk directory is still here. It is just an empty property. I have removed it (svn pd svn:externals in OpenSceneGraph directory), and do ''svn update to check if it come back, but nothing. I think end user have to remove it

Re: [osg-users] Change of svn:externals breaks version 2.3.6 (tag)

2008-04-01 Thread Stephan Maximilian Huber
Cole, Charles E. (LARC-B702)[GENEX SYSTEMS] schrieb: Hi, The change of svn:externals seems to have broken the 2.3.6 (tag) version. On check-out I get the following error: External: D:\OpenSceneGraph\2.3.6\include\OpenThreads Error: URL

Re: [osg-users] Multiple Render Targets - Request forComments/Testing

2008-04-01 Thread J.P. Delport
Hi Art, Art Tevs wrote: Hi J.P. I am also using MRT, however completely without osg::Camera. Yes, I've compiled osgPPU and ran the examples; cannot say that I fully understand the code yet :) However since I am working with FBOs directly I would prefer to have something like an extra

Re: [osg-users] Set clear depth value

2008-04-01 Thread hesicong2006
It is done very perfect! I get the right result, thank you Robert! Robert Osfield wrote: Hi Hesicong, On Mon, Mar 31, 2008 at 9:54 AM, Robert Osfield [EMAIL PROTECTED] wrote: Changes to osg::Camera, osgUtil::SceneView and possibly osg::CullSettings will be required but these

Re: [osg-users] osg static linking with plugins program can not close normally

2008-04-01 Thread wangzhuhhjj
hi, It's a wired problem, the program crash, after a while on: WoHouse_s.exe!free(void * pBlock=0x0103a970) line103 C WoHouse_s.exe!std::allocatorstd::_Tree_nodstd::_Tmap_traitsint,osg::Vec3f,std::lessint,std::allocatorstd::pairint const ,osg::Vec3f ,0

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Paul Melis
Robert Osfield wrote: Hi Paul and David, Thanks for the feedback/suggestions. On Tue, Apr 1, 2008 at 1:29 PM, Paul Melis [EMAIL PROTECTED] wrote: Robert can do a delete on the property on his side and everybody will get it on the next update. Now done. Let us know how you got on.

Re: [osg-users] Change of svn:externals breaks version 2.3.6 (tag)

2008-04-01 Thread Robert Osfield
Hi Renit, On Tue, Apr 1, 2008 at 1:36 PM, Reint Boer Iwema [EMAIL PROTECTED] wrote: The change of svn:externals seems to have broken the 2.3.6 (tag) version. On check-out I get the following error: External: D:\OpenSceneGraph\2.3.6\include\OpenThreads Error: URL

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Robert Osfield
Hi Paul, On Tue, Apr 1, 2008 at 2:41 PM, Paul Melis [EMAIL PROTECTED] wrote: Hmm, it's still there in r8023... OK, just did the same thing again... and another checkin. Could you see if this work now? Robert. ___ osg-users mailing list

Re: [osg-users] Change of svn:externals breaks version 2.3.6 (tag)

2008-04-01 Thread Reint Boer Iwema
Hi Stephan, Charles, and Robert, Thank you for your replies. Using SVN to access any of the 1.9.x onward tags will exhibit this problem too Hmm, that is what I figured out from the discussions on this topic as well. I am about to make OSG-2.3.7 which won't have this problem as it'll not

Re: [osg-users] Change of svn:externals breaks version 2.3.6 (tag)

2008-04-01 Thread Robert Osfield
On Tue, Apr 1, 2008 at 2:58 PM, Reint Boer Iwema [EMAIL PROTECTED] wrote: Well, that's splendid news! But, how about the old versions? Will they still be broken, or is there an easy way of fixing things? Older versions will still be broken unfortunately. They need to be revised to use a

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Paul Melis
Paul Melis wrote: Robert Osfield wrote: Hi Paul, On Tue, Apr 1, 2008 at 2:41 PM, Paul Melis [EMAIL PROTECTED] wrote: Hmm, it's still there in r8023... OK, just did the same thing again... and another checkin. Could you see if this work now? No changes, the

Re: [osg-users] osgText + NVidia driver bug fix checked in

2008-04-01 Thread Jeremy Moles
WOO-HOO! This fixes the exact bug I was seeing in osgWidget, too! Awesome... On Sat, 2008-03-29 at 09:12 +, Robert Osfield wrote: Hi All, Thanks to Sherman Wilcox the cause of the crash in osgText looks to have been tracked down to a problem with some NVidia drivers handling subloading

Re: [osg-users] Multiple Render Targets - Request forComments/Testing

2008-04-01 Thread Robert Osfield
Hi Art J.P, I'm curious about the going for a custom StateAttribute for DrawBuffers. In terms of encapsulation osg::Camera isn't a bad place for it, as there is already lots of RTT support there already. If there are cases when you want to enable/disable different combinations of DrawBuffers

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Paul Melis
Robert Osfield wrote: Hi Paul, On Tue, Apr 1, 2008 at 2:41 PM, Paul Melis [EMAIL PROTECTED] wrote: Hmm, it's still there in r8023... OK, just did the same thing again... and another checkin. Could you see if this work now? No changes, the latest revision stays at 8023:

Re: [osg-users] Change of svn:externals breaks version 2.3.6 (tag)

2008-04-01 Thread Paul Melis
Robert Osfield wrote: Hi Renit, On Tue, Apr 1, 2008 at 1:36 PM, Reint Boer Iwema [EMAIL PROTECTED] wrote: The change of svn:externals seems to have broken the 2.3.6 (tag) version. On check-out I get the following error: External: D:\OpenSceneGraph\2.3.6\include\OpenThreads Error: URL

Re: [osg-users] Testing of OSG and VPB SVN in prep for nex devreleases and 2.4 stable release

2008-04-01 Thread Robert Osfield
Hi Paul and David, Thanks for the feedback/suggestions. On Tue, Apr 1, 2008 at 1:29 PM, Paul Melis [EMAIL PROTECTED] wrote: Robert can do a delete on the property on his side and everybody will get it on the next update. Now done. Let us know how you got on. Robert.

Re: [osg-users] Testing of OSG and VPB SVN in prep for nexdevreleases and 2.4 stable release

2008-04-01 Thread Paul Martz
Hi Robert -- Still having problems with OpenThreads. Here's my steps for updating, and the results: 1) rm include/OpenThreads and src/OpenThreads 2) svn update Looks like SVN gets me fresh copies of both directories and their files, then displays the following error: Error: Working copy

Re: [osg-users] osg user meeting in Paris

2008-04-01 Thread Art Tevs
Hi Serge, ok, thats sounds nice. I couldn't live without tasting the french beer ;-)) I think if Paul is ok with that location, we should start some counting of users (and their companions) who want to attend the user-meeting. cheers, Art --- Serge Lages [EMAIL PROTECTED] schrieb: Hi

Re: [osg-users] osg user meeting in Paris

2008-04-01 Thread Serge Lages
Hi Art, Don't worry, after the work meeting, we can off course go to a pub or anywhere to drink some beers. :) They are plenty of them next to our offices. We are really at the center of Paris and it should be easy to find a nice place. So we can first meet at the office to start talking and

Re: [osg-users] Multiple Render Targets - Request forComments/Testing

2008-04-01 Thread Art Tevs
Hi Robert, J.P., Of course the camera is a good place for it. However I would also prefer to have it somewhere else, because I am not always using cameras to make render to texture. Ok, maybe I am the one who is using the FBOs and RTT functionality out of the camera ;-) Hmm, maybe I was to fast

[osg-users] OSG user meeting in Paris - Monday 28 April

2008-04-01 Thread Paul Martz
I've discussed this offline with Serge, and I want to thank him for graciously volunteering his office space for the OSG Users Group meeting. It will be Monday 28 April, 6pm onwards, with a probable breakout to some local social venue. Can we get a headcount of interested participants, so we can

Re: [osg-users] Uniforms and state sorting

2008-04-01 Thread Mike Weiblen
Hi Nathan, -Original Message- From: [EMAIL PROTECTED] [mailto:osg-users- [EMAIL PROTECTED] On Behalf Of Monteleone, Nathan Sent: Tuesday, April 01, 2008 10:04 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Uniforms and state sorting ... I'd think the uniform state would be

Re: [osg-users] Performance drop higherRAMusageafterswitchingfrom OSG 1.2 to latest SVN

2008-04-01 Thread Marco Jez
Hi Robert, It's a bit of long shot, but you could have a look at what the osgUtil::Optimizer is doing with the data, perhaps OSG-2.x is being more conservative with collapsing duplicate state. Thanks, precious hint. I've just finished diff'ing the log messages emitted by osgUtil::Optimizer,

Re: [osg-users] Testing of OSG and VPB SVN in prep fornexdevreleases and 2.4 stable release

2008-04-01 Thread Paul Martz
Thanks, Robert -- propdel did the trick. -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Tuesday, April 01, 2008 9:53 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Testing of OSG and VPB SVN in prep

Re: [osg-users] Performance drop higherRAMusageafterswitchingfromOSG 1.2 to latest SVN

2008-04-01 Thread Marco Jez
if (itr-second.first-getDataVariance()==UNSPECIFIED (itr-second.first-getUpdateCallback() || itr-second.first-getEventCallback())) { itr-second.first-setDataVariance(DYNAMIC); } else// - ADDED this block {

[osg-users] Problem with readPixels

2008-04-01 Thread Jean-Baptiste Authesserre
Hi everyone, I am trying to get screenshots of a generated scene with OSG. In order to do that I am using the method readPixels of the class osg::image. But it seems that the function glReadPixels used by readPixels fails. Here is a part of the code: //start the rendering float *

Re: [osg-users] Performance drop higherRAMusageafterswitchingfrom OSG 1.2 to latest SVN

2008-04-01 Thread Robert Osfield
Hi Marco, On Tue, Apr 1, 2008 at 5:58 PM, Marco Jez [EMAIL PROTECTED] wrote: The obvious fix in my application is to add a STATIC_OBJECT_DETECTION flag to the Optimizer, but it's not enough. It seems that StateSet::computeDataVariance() only changes attributes' variance from UNSPECIFIED

[osg-users] 3DLabs ShaderGen

2008-04-01 Thread Jean-Sébastien Guay
Hi all, I was looking for the ShaderGen program which 3DLabs made a while ago. I'm looking to make some shaders to emulate the fixed pipeline and would be interested in seeing this program. However, it doesn't seem to be available on 3DLabs' website anymore.

[osg-users] Camera cull mask vs node mask

2008-04-01 Thread Brian
Hi, I've recently made the move from OSG 1.2 to 2.2. In the past, my code would set up two cameras. One of these rendered the main view, and the other rendered an IR scene to a texture. The code set up two cull masks (one for each camera) of IR_NODE_MASK (0x1) and MAIN_NODE_MASK (0x2).

Re: [osg-users] Camera cull mask vs node mask

2008-04-01 Thread Robert Osfield
Hi Brian, There is chance that a bug in CullVisitor w.r.t CullSettings inheritance is responsible, this has now been fixed in SVN and the 2.3.7 dev version. However, I can't say for sure as I don't know your code well enough. Uprading from 2.2 to SVN or 2.3.7 should be straight forward so it'd

[osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Robert Osfield
Hi All, I have now tagged the OpenSceneGraph-2.3.7 developer release, details can be found at: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases * OpenSceneGraph-2.3.7, released on 1st April 2008. Changes include : new OpenFlight writer support and libcurl based

Re: [osg-users] osg user meeting in Paris

2008-04-01 Thread David Callu
Hi Cedric, Yes it is, I'm like you (I not follow the course and I live at Paris), and I will come. See you soon. David Callu 2008/4/1, Cedric Pinson [EMAIL PROTECTED]: Hi everyone, Is it open to people who does not follow the course ? I live in Paris and i would like to meet osg users too,

[osg-users] Quicktime plugin live streaming documentation/examples

2008-04-01 Thread Mike Greene
I've been using the QT plugin for sometime now with a pre-recorded movie (.mov). I now want to send it live streams. Is there any documentation/examples on how to do this? I use VideoLan Client to start a multicast stream (udp://@2xx.xxx.xxx.xxx:1234) and can see it remotely, so I know it is

Re: [osg-users] Quicktime plugin live streaming documentation/examples

2008-04-01 Thread Stephan Huber
Mike Greene schrieb: I've been using the QT plugin for sometime now with a pre-recorded movie (.mov). I now want to send it live streams. Is there any documentation/examples on how to do this? I use VideoLan Client to start a multicast stream (udp://@2xx.xxx.xxx.xxx:1234) and can see it

Re: [osg-users] 3DLabs ShaderGen

2008-04-01 Thread Richard S. Wright Jr.
I have a copy I've put it here for you temporarily: http://www.starstonesoftware.com/files/ShaderGen-3.0.exe Richard On Apr 1, 2008, at 2:31 PM, Jean-Sébastien Guay wrote: Hi all, I was looking for the ShaderGen program which 3DLabs made a while ago. I'm looking to make some shaders to

Re: [osg-users] osg user meeting in Paris

2008-04-01 Thread Paul Martz
Please join us, Cedric. It is open to tout le monde, or as many as will fit in Serge's office. :-) -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cedric Pinson Sent: Tuesday, April 01, 2008 11:49 AM To: OpenSceneGraph Users Subject:

Re: [osg-users] 3DLabs ShaderGen

2008-04-01 Thread Jean-Sébastien Guay
Hello Richard, I have a copy I've put it here for you temporarily: Excellent, thanks! J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/

[osg-users] vpb: flipped/mirrored elevation

2008-04-01 Thread Mattias Helsing
hi all, using osgdem with a jpg texture and png elevation generates a mirrored elevation terrain (for me :) in simplest form I invoke odgdem like: osgdem -l 8 -o test.osg --xx 4096 --yy 4096 --zt 100 -t map_0_0_0_i.jpg --xx 4096 --yy 4096 -d map_0_0_0_h.png --no-terrain-simplification the

Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Robert Osfield
One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before tagging in 2.4 next week or so. Then I will be starting to move OpenSceneGraph from exclusive OpenGL support to

Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Alberto Luaces
Ha,ha,ha... it's not late yet for AF ;) El Martes 01 Abril 2008ES 23:37:21 Robert Osfield escribió: One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before

Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Jeremy Moles
On Tue, 2008-04-01 at 23:54 +0200, Mattias Helsing wrote: pfhiey, you almost gave me a stroke. Me too, I was actually cussing to my co-workers. :) On Tue, Apr 1, 2008 at 11:37 PM, Robert Osfield [EMAIL PROTECTED] wrote: One more thing... In the light of the recent

[osg-users] vpb: flipped/mirrored elevation terrain

2008-04-01 Thread Mattias Helsing
hi all, this got lost so sorry if i'm double posting. using osgdem with a jpg texture and png elevation generates a mirrored elevation terrain (for me :) in simplest form I invoke odgdem like: osgdem -l 8 -o test.osg --xx 4096 --yy 4096 --zt 100 -t map_0_0_0_i.jpg --xx 4096 --yy 4096 -d

Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Benjamin Eikel
On Tuesday 01 April 2008 at 23:37:21, Robert Osfield wrote: One more thing... In the light of the recent efforts from Microsoft to support standards and for opening their source code. I've been thinking of making this one the last release before tagging in 2.4 next week or so. Then I will be

[osg-users] Need Build Support OSG 2.2.0\STLPort 4.5\VC 6

2008-04-01 Thread Judie Stanley
Hi, I am new to this community. To qualify, let me say that I have downloaded all the files for building the OpenSceneGraph 2.2.0 osg core plus the applications and examples. I have configured builds for both VC 8 and VC 6. I installed SVN so I could optain the latest 3rdParty items. I have built

Re: [osg-users] Quicktime plugin live streaming documentation/examples

2008-04-01 Thread Colin Dunlop
Hi Mike, yup right now it'll work from an attached device as Stephan said but in addition including a capture card, provided the device has a quicktime driver installed. When I wrote the live feed extension part of the work included support for a stream, however I did not get that far and the

Re: [osg-users] Need Build Support OSG 2.2.0\STLPort 4.5\VC 6

2008-04-01 Thread Paul Martz
Hi Judie -- I don't think anyone is using VC6 for OSG anymore due to exactly the types of problems you've encountered. VC6's STL isn't up to par, and the various hacks to get around that (STLPort) are difficult tow work with. Robert might comment but I believe OSG v2.0 officially dropped support

[osg-users] osga handling on Win32

2008-04-01 Thread Mattias Helsing
hi all, I found that the DatabasePager doesn't work with osga archives on Win32. This is classic slash bug. On lowest level a vector search fails in OSGA_Archive.cpp line 667 because directory delimiters doesn't match. Extracting the master(.osg) from the archive reveals that paths are stored with

Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Paul Martz
Don't forget to convert all the source code to use DOS line breaks! -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Tuesday, April 01, 2008 3:37 PM To: OpenSceneGraph Users Subject: Re: [osg-users]

[osg-users] osga malfunction on Win32

2008-04-01 Thread Mattias Helsing
hi all, second drop today. Hope you're seeing the same void as i or i'm clogging. if so - sorry. I found that the DatabasePager doesn't work with osga archives on Win32. This is classic slash bug. On lowest level a vector search fails in OSGA_Archive.cpp line 667 because directory delimiters

Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Mike Weiblen
I was wondering if we'd make it through the day without japes. Glad to see not :-) -- mew On Tue, Apr 1, 2008 at 4:37 PM, Robert Osfield [EMAIL PROTECTED] wrote: One more thing... -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ ___

Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Paul Speed
I can pledge thousands of dollars in monopoly money!!! I knew it was a joke almost immediately but I still tasted a little of my own vomit in the back of my throat. So there is that. -Paul P.S.: For an interesting WTF, I've noticed that some of the computer stores around here are now

Re: [osg-users] OpenSceneGraph-2.3.7 dev release tagged.

2008-04-01 Thread Philip Taylor
Shame you didn't get to see the BBC TV news report on the discovery of film footage of flying penguins, which seems a vaguely tenuous link to this newsite wrt to Linux users ! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Mike Weiblen Sent: 02 April 2008

Re: [osg-users] osga handling on Win32

2008-04-01 Thread Philip Taylor
I don't believe there is too big an issue with slashes and MS Windows - just use forward slashes because most Windows library calls understand forward slashes - required for POSIX compliancy since WinNT and VS5. You may come unstuck when composing any shell commands since these must use backward

Re: [osg-users] Getting the Image from a Texture2D used as a render target

2008-04-01 Thread Guerrero, Michael (CIV)
After looking into this further, it seemed that using glGetTexImage would be able to copy from a texture used as a render target (FBO). I have tried this only to be left with a black texture that never gets filled in. I know that function works by grabbing whatever texture is currently bound and

Re: [osg-users] 3DLabs ShaderGen

2008-04-01 Thread Jean-Sébastien Guay
Hi Mike, yes, I noticed that the developer.3Dlabs.com GLSL website has gone away, end of an era. and yes, I did archive the website beforehand ;-) I intend to host the downloads on my website, and as a courtesy, have asked 3Dlabs for permission. (Under terms of the license I feel

Re: [osg-users] osga handling on Win32

2008-04-01 Thread Mattias Helsing
yes, you're right. Also I found some code that actually converts MS slashes to unix slashes in #ifdef Win32 block and there's the policy. So my quick (naive) fix would be to convert the FileNameToUnixStyle when populating the indexMap in OSGA_Archive line 238 (for Win32). This seems to work for