in depth... other than
diving into the source code.
Hans-Christoph Steiner wrote:
I am guessing it's a windowing function, but that's a guess.
.hc
On Nov 13, 2007, at 5:25 PM, PSPunch wrote:
Hi list..
I've learned about the object trapezoid~ in one of
the posts few months ago
Colet wrote:
Patrice Colet a écrit :
PSPunch a écrit :
Hi Hans,
Thanks for the reply.
I am guessing it's a windowing function, but that's a guess.
I figured so. It was brought up while discussing methods of smoothly
cross fading between samples.
Frankly speaking, this object may
Thanks for the replies.
Much to go through.. I will report on results after reading them.
Meanwhile, I think I've figured out pong~
--
David Shimamoto
Patrice Colet さんは書きました:
Patrice Colet a écrit :
PSPunch a écrit :
Patrice,
I've been reading through each of the files as you posted them
Patrice, thanks for the ideas.
I didn't think of downloading cyclone when it seemed to
be already part of cyclone.
I believe [!-] is an equivalent to
[- 1]
|
[* -1]
I've attached a test patch.
--
David Shimamoto
Patrice Colet wrote:
Steffen Juul a écrit :
On 14/11/2007, at 17.41,
Hi, list.
I attached a template for the Japanese pdpedia page.
Much of it is a contribution of Tetsuya Saito and I've
only made small adjustments.
Please allow me to stand to be SysOp for the Japanese section.
I hope there is someone else on the list willing to proof read it.
I've been around
I've done this with Asterisk 1.2
About an year ago I was hyped by how easily voice menus
could be created using Asterisk.
Mainly letting voice menus interact with PD and I didn't do
much audio work.
Asterisk has a platform to easily integrate scripts called AGI.
Any language which returns
Hi list,
I have some questions for some of you working on pdpedia.
===
1.
Has there already been discussions on policies regarding when/which
pages to lock?
I am assuming that leaving everything unlocked is the way to go if only
the world were an ideal place. Are there not yet MediaWiki
Hans,
Thanks.
I've followed the procedure in the English 'Admin howtos' pages.
I would appreciate it if you could try executing the import.
Thanks.
--
David Shimamoto
Hans-Christoph Steiner wrote
On Nov 19, 2007, at 2:20 AM, PSPunch wrote:
Hi list,
I have some questions for some
I can execute the import whenever you're ready. Maybe it would be good
to have one more Japanese speaker look at the template? It's up to you.
.hc
On Nov 19, 2007, at 9:57 PM, PSPunch wrote:
Hans,
Thanks.
I've followed the procedure in the English 'Admin howtos' pages.
I would
Hi list,
Do any of you know of a good resource for rather advanced
demos using GEM?
I see demos (mostly still images) of super advanced video
graphics using GEM online, while I can only find
documents on how to control super primitive polygons.
Are there any tip collections or patches free to
Thanks all,
I found some really practical looking stuff among the
information you've pointed me to.
I need to finish up the project I am working on before
actually getting my hands on it but I believe afterwards
these resources will feed me for a good few weeks.
I am looking forward to posting
.
I feel I've already done this following the admin HOW-TO.
If it gets over written, I guess I can just try again.
doh itashimashite (that's one of my favorite words in japanese :D )
Yes, domo-arigato-gozaimas!!
.hc
On Nov 24, 2007, at 8:30 PM, PSPunch wrote:
Hans,
Most
Hi list,
I've put together a patch to make my Korg KaossPad3
generate sounds like the newer Kaossilator.
There is also a GEM based GUI to control by mouse.
http://pspunch.com/kausolator.zip
The main file and control descriptions are inside
the file kausolator.pd
--
David Shimamoto
translated terms I shouldn't have in the original template.
Say, for example, is 'Category:' parsed exceptionally for
specific actions? Then it shouldn't have been replaced
with multi byte characters of my language.
Any ideas?
--
David Shimamoto
On Nov 27, 2007, at 12:03 AM, PSPunch wrote
on the lower left of each page.
.hc
On Nov 28, 2007, at 3:15 AM, PSPunch wrote:
Hans,
Thanks.
I am terribly sorry to bother you with this.
To my eyes, the following two pages look almost identical.
http://wiki.puredata.info/en/MediaWiki:Common.css
http://wiki.puredata.info/ja
Wahhh!
If I've known this earlier, I would have reconsidered buying
a KaossPad.
The last time I looked into DS development around Jun. '07,
I think there were some difficulties writing Wifi code that
worked on all types of cartridges.
Chris, If you do not know yet and you are interested,
I can
properly in this manner.
Combinations I've tried so far do not seem to work.
Am I the only one dealing with multi byte characters at this
site so far?
I am beginning to have a bad feeling about their behavior.
--
David Shimamoto
.hc
On Nov 28, 2007, at 12:12 PM, PSPunch wrote:
Hans
Hi,
One easy way would be to measure the number of pixels the
mouse had moved since the previous frame.
I attached an example that spits out 20 values per second,
each number is the number of pixels the cursor has travelled
since the previous frame.
This patch only measures in the horizontal
On Thu, Nov 29, 2007 at 11:26:39AM +0900, PSPunch wrote:
The last time I looked into DS development around Jun. '07,
I think there were some difficulties writing Wifi code that
worked on all types of cartridges.
The greater problem is with disk/cart IO that works on all carts. As
far as I know
Russell,
SIP is definitely much more complicated than IAX2, and you won't see me
writing
a SIP interface.
Thank you, Thank you, Thank you!
I can then kiss good bye to NAT hell
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Hi, all.
Below is an excerpt from the help file to [part_source] I found in the
latest Pd-extended (stable), describing the arguments understood by the
object.
--- From here ---
domain: one of point, line, triangle, plane, box, sphere,
cylinder, cone, blob, disc, rectangle
arguments: up to
asio4all is certainly a nifty program.
I'd like to share a story regarding this application I thought was
interesting.
--
A few months ago I purchased a MIDI controller by Alesis which came with
a soft synth. As far as I know, most soft synths have pages in their
manual explaining methods of
Mathieu,
On Fri, 14 Dec 2007, PSPunch wrote:
This application (at least the version I have installed) has extremely
political messages in its GUI. I hope it does not effect consumers
impressions towards Alesis.
I'm curious, what is it?
Well, the application has two different
Yes, transducers was the term I was looking for!
As a matter of fact, running through the photos at sites I was given, I
think the lower end items of AURA's bass shakers are exactly what I've
used in the past.
Thank you all for the references.
Frank,
thanks for the note on PD-ot. I can't
I posted that question a while back. :)
Only later did I get to pull hairs (if I had any) when trying to do
the same using UDP in which case, all messages not terminated with
\n were ignored.
As a matter of fact, with UDP message the semi-colon seems to be
unnecessary.
That is how I see
IOhannes,
If you think it is of any use, please post it.
As a matter of fact, I'd appreciate it being hosted
as I do not have a formal Pd site of my own.
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Do you all think using pdpedia to link to examples like this would be a
misuse?
Considering how each language sections are already quite independent, I
feel this is valid.
At least in my language, as far as I know of, there is no portal site on
Pd that is currently active. If even just
Hi,
I mainly use Ubuntu Studio 7.10 myself and figured I
might have something to share.
--
Debian/testing and Ubuntu Gutsy (Intel i386 processor)
installs fine.
Download it from,
http://puredata.info/downloads
it is the 3rd on the list.
With Ubuntu 7.10, just double click on the downloaded
Yvan,
That's why you should NOT download the package from the website!
If you're using ubuntu studio, you can just type
sudo apt-get install pd
and all dependencies will be installed automatically.
Regards,
yvan
Maybe so for Vanilla.
Was pd-extended also available from
Hi,
Sorry to return to M/Bs,
anyone try the ones by Intel?
I was imagining this may have compatibility issues as it is all Intel.
http://www.intel.com/products/motherboard/D201GLY/index.htm
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sorry for the post earlier.
My mailer failed to sort the trees properly :(
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Patrick,
I am probably half way between Tokyo and where hardoff resides :)
I also go to Tokyo (not for gigs.. unfortunatly) quite often and would
love to know if you have any contacts other than e-mail while you are
here.
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when r u going? i'm in south japan, but will
Hans,
Is your hardware labeled to be specifically for PS2?
At least this one article mentions that the hardware is equal among all
platforms.
http://www.hwhell.com/articles/gametrak-hardware-review
If you are using a generic PS2 - USB converter, it does seem likely
that the converter is
Frank,
The theory for this technique is here:
http://crca.ucsd.edu/~msp/techniques/latest/book-html/node187.html
(snip)
Basically the whole construct below each [wrap~] is just the equation
from there in Pd patch format.
Thanks Frank, the whole thing makes since now.
Not really:
Hi.
I just reinstalled win XP pro on my desktop(P4, Realtec AC97 pd-extended
0.39.3) When I go to select asio in the pd media menu the pop up doesn't
give me the option to select asio4all. No drivers show up at all. Standard
MMIO works fine, and asio4all is working fine in cubase.
I use
Hi Chris,
Thanks for viewing my work.
That post on YouTube was made by me. (shortly after I suggested you a
while back to recompile the DS binaries using the later Wifi library
adding support for R4)
Audio and video is strictly pd-extended for Windows.
Patch is made public at the following.
+0900, PSPunch wrote:
Thanks for viewing my work.
That post on YouTube was made by me. (shortly after I suggested you a
while back to recompile the DS binaries using the later Wifi library
adding support for R4)
Thanks for making the video available. I am getting an R4 soon, so I'll
Sliders. I was using Chris' compiled .nds file.
Would DLDIDrop have made a difference? (I don't know a lot about this
stuff - I'm still at the just try stuff and hope it works phase with
my DS.
cheers
dafydd
On Thu, Mar 27, 2008 at 10:41 PM, PSPunch [EMAIL PROTECTED] wrote:
dafydd,
At one
Joe,
I also use an FA-66 on Ubuntu Ubuntu Studio 7.10.
There are many others using this combination. Although the firewire
interfaces don't work straight out of the box, the required procedures
are available in the Ubuntu forums.
From what I've seen, techniques in reducing latency under
I have written an introduction article to Pd in a magazine scheduled to
be out on May 17. Unfortunately the magazine is written in Japanese and
is mainly circulated in Japan.
http://gihyo.jp/magazine/SD/archive/2008/200806
The index of this issue approximately reads,
- System trouble shooting,
Hi,
I am hoping someone can give me advise on getting my Ubuntu box to send
sysex message over MIDI.
Some questions..
1)
What is the proper format for messages to go into [midiout] or [sysexout]?
Do I make a list of numbers such as
[247 NN .. .. .. NN 240
or do I need to serialize them as
, but
I really would love to see some of my MIDI controllers in action.
--
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PSPunch wrote:
Martin,
I'm looking at the source code in svn, assuming you use [midiout] to
send sysex.
The midiout object has one method, for floats : midiout_float(), in
x_midi.c, line 681
if, as I read your letter, you simply don't see any
input or output devices at all, for instance in the midi settings dialog.
That sounds like a different problem from the one I was having.
cheers
Miller
On Mon, May 26, 2008 at 10:11:53PM +0900, PSPunch wrote:
Ken,
OSS has, IIRC, been
]
and [ctlout] work fine.
This is with ALSA-MIDI and Jack.
Martin
PSPunch wrote:
Does anyone have any opinion on the specs suggested by Martin?
Should [sysexout] behave in this manner, or would it be more suitable
to make this a new object rather than over write the conventional
object
Thanks again to Martin for pointing me out that [midiout] is now rocking
on latest versions of Pd.
I made a little library to handle I/O from the Korg padKontrol (which is
probably not new to users of Max or Proce55ing) and a simple example of
how it may be used.
All sounds and logic in this
Hi,
I am trying to stretch the information in an audio block.
i.e.,
Original:
a, b, c, d, e, ... , N(where N is the block size - 1)
Modified:
a, 0 , b, 0, c, ... , N/2
(later half of the original block can be trashed)
The target of the manipulation is the output of [rfft~]
Are there
if there was a specific procedure you had in mind?
--
David Shimamoto
PSPunch wrote:
Hi,
I am trying to stretch the information in an audio block.
i.e.,
Original:
a, b, c, d, e, ... , N(where N is the block size - 1)
Modified:
a, 0 , b, 0, c, ... , N/2
(later half of the original block can
IOhannes,
Thanks for your help.
I must have been miss understanding what goes on inside a re-blocked
sub-patch.
With your notes and patch, now I can go spend the rest of the night
refreshing my mindset :)
--
David Shimamoto
PSPunch wrote:
IOhannes,
Thank you.
I tried what you have
David,
Am 14.06.2008 um 03:08 schrieb PSPunch:
=
== PROCESS BLOCK.2 ==
=
while (n--) {
//*out++ = *in++;
}
Remarks: Action is commented out but signal goes through.. Why?
that's because in and out can point to the same memory... signal
Hi, Mathieu
Thank you for the info.
It's mostly just OSX's malloc that is obscenely expensive beyond a
certain size. But that threshold is more like 16k or so. On Linux, it's
128k instead, but if both thresholds were the same, you'd see that Linux
takes this change well, whereas OSX
hi all,
today I start learning FFT, and after seeing the (hann) windowing
function, I realized this (attached) filter with custom frequency
response, but I suspect something is wrong here
why it sucks (given that it does)?
also I get a fixed frequency around 60Hz, why?
[phasor~] takes
uhm...
actually, *not* using the hanning window, makes the processed sound suck
even more.
so what's the best solution?
there is a better window function? perhaps the gaussian function?
isn't the window function also related on how much samples overlap
between a block and the next one?
) filter with custom frequency
response, but I suspect something is wrong here
why it sucks (given that it does)?
First as others wrote you should use block overlaps.
The delay strategy, David (pspunch) suggested isn't necessary with
overlap using [block~ 512 4] as the block~ object does
Hi,
I've never noticed send/receive causing unpredictable execution order.
Can someone show me an example of under what circumstances this occurs
so I can avoid future head aches?
--
David Shimamoto
Atte André Jensen wrote:
Frank Barknecht wrote:
Yes, it is. ;)
But slightly more
Mathieu,
I was imagining rather a single send/receive pair messing around with
execution order of data entering at once.
Thanks a bunch though.
--
David Shimamoto
On Wed, 9 Jul 2008, PSPunch wrote:
I've never noticed send/receive causing unpredictable execution order.
Can someone
like I am complaining about lack of features without pointing out
what exactly is missing, when I should be blaming my lack of math skills.
hmmm..
--
David Shimamoto
On Wed, 16 Jul 2008, PSPunch wrote:
Trying to achieve free rotation *without* using [accumrotate], I have
come across concepts
Mathieu,
Well, that's sort of it, if you use the name 'matrix' as taken from
Jitter, or as taken from a plain linear algebra system that has been
expanded to higher-order structures.
I was referring to matrix as in linear algebra like you mentioned.
I no nothing about features that Jitter
, Pspunch, what are you really trying to do?
I agree with cyrille that It's very likely the normal rotation objects
will do what you want it to.
If you are just wanting to rotate many times, using huge numbers then
tricks like: wrap 0 359 work well...
..b
cyrille henry wrote:
hello
sorry
O/T
Now that I've got a grasp of what they are good for in real (or virtual)
life, I enjoyed spending the last week or so studying math putting
patching aside. :(
So why don't you smile?
I was practicing my sarcasm which I've just proved that it can use some
improvement.
Of course
Thanks, cyrille,
I looked up some of the objects which were new to me in order to
understand your method, and your example makes an awful lot of sense.
I will try implementing it later today.
Mean while,
you can save few cpu using gemlist_matrix and GEMglMultMatrix.
Can you please show
on the GPU (it is more the Gem way to do).
cyrille
PSPunch a écrit :
Hi,
My primary goal is to place an object you can rotate by dragging the
mouse.
Basically, whenever the mouse is clicked to start drag, I want to
rotate the object on the X Y axises. Up to this point is no problem,
but I
Hi,
You are already treating the hands as random integers.
iL = hand (value) of left player
iR = hand (value) of right player
Get the value of (iL - iR).
Send above value to [sel -2 -1 0 1 2]
-2 .. Right player wins
-1 .. Left player wins
0 .. Even
1 .. Right player wins
2 .. Left
thanks! that makes sense.
although i think your results table was not accurate - i reckon it
should be:
Ooops,
Yeah, I may have had my lefts and rights reversed. :)
Must have lost it somewhere down the translation. Paper, etc... is a
very big game in my region also but with different
Hi marius,
I tried sending a 0 to the right inlet of [part_killold] and then a
different value triggered by the next frame ([gemhead]).
I don't know if this introduces a frame where no particles exist, but it
seems to achieve an effect similar to what you seem to be up to.
Perhaps because
Hi list,
I hope my repeating questions don't annoy anyone. I've sent a similar
question a while back to [pd-ot] but with out response, have been
thinking over it, found no answer so far.
Although I had never concerned it till recently, I've learned that 4
point interpolation may at times
Hi cyrille
what is the problem with :
[loadbang]
|
[0
Yes, that will work.
For example, [gemwin] starts out disabled and without the window
showing, or say, [metro] being off by default.
It is reasonable that [gemhead] is on by default, but being able to
state in the object itself,
Thanks all for the ideas.
I thought the dgemhead and repeat methods were just a matter of
preference. If one is trendy and the other out dated, I guess I can just
drop the one said to be less efficient.
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Hi Charles,
Common practices, not sure. But I think we can establish an upper
bound on the peak value, analytically.
Ok,
So to be secure, [* 0.8] (1/1.25) will prevent such clips I guess.
As the series being somewhat are, perhaps for wavetable synthesis, I
guess a larger factor or a
Hi Carlo,
You may want to take a look at this.
Virtual Audio Cable
http://www.screenvirtuoso.com/vac.html
I found it among a quick search.
There may be other freeware with the same concept.
--
David Shimamoto
Dear members of the pd-mailing list,
I´d like to ask you, if it´s possible to
Hi all,
Am 03.09.2008 um 22:11 schrieb Claude Heiland-Allen:
So the question is, does every external have to jump through this kind
of hoop if it wants to compile on Windows?
/* support windows */
#ifdef MSW
#define EXPORT __declspec(dllexport) extern
#else
#define EXPORT
Hi,
Perhaps because I have CYGWIN installed, my [popen] accepted back slashes.
I wrote a script that ouputs ($argv[1] * 2) and sent it the following
message.
[php c:/phptest.php 10
results were good.
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Le 10 sept. 08 à 19:01, patco a écrit :
Le mercredi 10
Hi,
Is there anyone using Pd for doing intense file streaming towards an
Shoutcast/Icecast server?
I am interesting in hearing impressions, discovered drawbacks, etc..
** Some background **
Being in need to prepare a machine running an Icecast source client
24/7, I've been shopping around
.
./MiS
On Thu, Nov 27, 2008 at 12:05 AM, PSPunch [EMAIL PROTECTED] wrote:
Hi,
Is there anyone using Pd for doing intense file streaming towards an
Shoutcast/Icecast server?
I am interesting in hearing impressions, discovered drawbacks, etc..
** Some background **
Being in need
Hi Roman,
Thanks for the insight. Very interesting..
By the way,
i wonder, how it would be to have pure generative stream without
mplayer-jackd-pd quirks. i could imagine, that it would run quite
stable.
Is this how you got your chain running?
If so, is there a reason you avoided using
Hi Ilias,
I haven't seen the whole discussion about this, but from what I
understand someone is using PD, mplayer and jack for streaming to an
icecast/shoutcast server.
I have used PD as a 24/7 source encoder/streamer, using mp3cast~, in the
OtherSide project. This was a server that
What do you think might be the better approach, to use ubuntu normal, or
ubuntustudio? Roman told me that for a while there's no big difference,
because the -rt kernel comes with ubuntu. Is ubuntustudio more than a
bundle of software with nice backgrounds? (Note: I'll use the same setup
Hi,
Cool stuff!
OT,
This reminded me of when I first saw YouOS.
One of these days someone may implement a full featured virtual desktop
with a web browser and office applications, etc... all on top of Pd data
structures. :)
--
David Shimamoto
Here's another experiment with
Andrew,
I think updating the coordinates of [part_source] by sending it
arguments, rather than inserting a [translate] in the chain should work.
--
David Shimamoto
Dear all
I'm attempting to create a gem graphing application. in essence I want
objects to the right of the screen
Hi,
I've made an object that eats macros listed in gl.h and outputs the
integer value.
Not sure if anyone else would make use of it but here it is.
http://pspunch.com/pd/article/pd_glmacro/index_en.html.
--
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Hi Daffydd,
I don't recall having too much trouble transferring bytes from an
Arduino over to [comport].
Do you not have any data flowing between the two, or is your concern
more about how numeric figures are to be formatted?
--
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Hey Hans-Christoph
Actually, I've had
i really wonder, how other projects handle that. i mean, if several
people download a big file from apache, then a disappearing client
doesn't interfere with the other clients. i guess, in apache it is
solved by using threads. when using threads, one single thread doesn't
necessarily need to
Hi Martin,
From my understanding, the alternative to using multiple
threads/processes would be to set the socket to non-blocking and
implement a Pd object that buffers the messages requested to be sent.
Then attempts to retry sending what the OS once rejected should be made.
It seems
Hi,
Finding out that many online stores sell colored cellophane glasses at a
low price, I was thinking of some projects using Gem's stereoscopic modes.
But, whoa.. they all come in blue and red whereas Gem works in red/green.
Are these colors chosen as they are offered by one of the common
I've never fully understood the delay parameter either..
Assuming you set the block size to 128 and working at 44.1kHz,
one block is 2.9 msec long.
In this case, is setting the delay to 3msec and 4msec the same?
--
David Shimamoto
Hi Tania,
you'll find some detailed answers to both
Hi all,
Early this month (Sep. 2009) a book on Pd was released in Japan rather
silently.
http://www.cqpub.co.jp/hanbai/books/12/12431.htm
As the name CQ Publications may tell, the publisher is widely known in
Japan for decades for their Ham Radio related books and magazines.
This book also
Hi all,
A quick question regarding,
pd/doc/5.reference/intro-help.pd
I was wondering why [print~] and [samphold~] are under AUDIO FILTERS.
Are they meant to belong there?
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Hi Mathieu,
Hi all,
A quick question regarding,
pd/doc/5.reference/intro-help.pd
I was wondering why [print~] and [samphold~] are under AUDIO FILTERS.
Are they meant to belong there?
They are meant to remind everybody that categories don't necessarily
make any sense.
I'd also ask what's
Hi Mathieu,
Thank you for sharing your thoughts.
I fully understand what you find unpleasant with categorization in general.
Perhaps I should have made clear that I was not sure how [print~] and
[samphold~] would even be considered to go under filters.
Following your example, I figure
Hi all,
I've built a patch based on what I understand to be Scanned synthesis.
http://pspunch.com/pd/files/patch/scanned_synthesis_izit/
Requires PMPD and Gem.
Operation procedures are written inside the patch.
From what I've read briefly, updating the wave table at control rate
seems like
Hi Rich,
I maybe misunderstanding, but maybe [active] or its source code may help
you.
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Hi all,
Anyone know how to tell (on OS X) if pd is in the background or
foreground from C? I'm messing with Thomas' [wacom] external, trying to
get it to keep the tablet
Hi all,
A book with a good amount of writing on Pd was issued on Dec.1 here in
Japan.
http://shop.cqpub.co.jp/hanbai/books/MBC/MBCZ201001.html
As you may have guessed, the book is about building projects on the
Arduino board. However, around half way through the book, it begins to
devote
Apologies in advance to non Windows users...
I've built a little external that lets you place an icon on the Windows
task tray.
You can also send messages from the popup menu (appears when you click
on the icon) or display status through balloons. Perhaps would make an
alternative control
Hi,
Can someone advise me on the current state of receiving floats and
negative numbers over OSC? (on Windows)
It seems like both [dumpOSC] and [routeOSC] treats the 4 byte input as
an integer, ignoring the format.
I've looked through the log but found only similar voices and no solution..
Hi Calude,
I don't know if mrpeach osc and net objects work on Windows, but if they
do they should be preferred to the OSCx objects.
(snip)
OSCx library is old, buggy, unmaintained, broken
I've tried the two libraries prior to my post.
They both work well on Windows to the extent that I
0 63 63 0 0
unpacked: /test 0.746094
routed: 0.746094
raw: 47 116 101 115 116 0 0 0 44 105 0 0 63 63 63 63
unpacked: /test 1.06111e+009
routed: 1.06111e+009
Thank you again for your help.
--
David Shimamoto
PSPunch wrote:
Hi Calude,
I don't know if mrpeach osc and net objects work
Hi Martin,
So it seems like a problem with GlovePIE not formatting the bytes
according to the OSC specs..
I will review the format and if find it relevant, contact the author.
Thanks again for investigating.
--
David Shimamoto
PSPunch wrote:
Hi Martin,
Thank you for your response
Hi all,
This may not be specific to Pd/Gem..
I have a webcam I am trying to get working with [pix_video] in the
following environment.
- Ubuntu Studio 9.04,
- Pd-extended 0.41.4 (.deb for the above distro)
- Gem 0.92.2
The camera works fine with Skype for Linux and v4l-test.
However, when
devices...
Cyrille
PSPunch a écrit :
Hi all,
This may not be specific to Pd/Gem..
I have a webcam I am trying to get working with [pix_video] in the
following environment.
- Ubuntu Studio 9.04,
- Pd-extended 0.41.4 (.deb for the above distro)
- Gem 0.92.2
The camera works fine with Skype
Hi,
I am looking for a way to load a series of floats stored in a file, then
accessing the values in a non-sequential order.
My patch under construction is utilizing [textfile], which I've come to
realize that there is currently no method to move in reverse order.
(Ultimately, all I want to do
Thanks Tim,
That is quite amazing.
I think I will be able to take it from there.
--
David Shimamoto
2010/3/2 PSPunch sh...@pspunch.com mailto:sh...@pspunch.com
Hi,
I am looking for a way to load a series of floats stored in a file, then
accessing the values in a non
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