Sorry, forgot to add log entries for previous post...
Code:
[18-05-26 02:54:05.8676] Slim::Networking::IO::Select::__ANON__ (131) Error:
Select task failed calling Slim::Web::HTTP::processHTTP: Can't call method
"get" on an undefined value at
Ok, after cleaning up the server.prefs file by removing various old
players that shouldn't be in the file anymore, I reinstalled the
plugin.
This is what I still see. The 'nclude disconnected players' checkbox
was checked so I once again unchecked it and pressed 'apply'. I still
have the
philippe_44 wrote:
> And you definitely see a difference (more players) when you set the show
> disconnect players flag?
Well at this point, that is the ONLY option I can 'select'. If I
'unselect' it and click 'apply' the web page never responds again.
Something is definitely wrong somewhere,
1 radio, 1 boom, 1 SB2, 1 pcp, 1 android with squeeze cntrl.
*SqueezeBoxes:* 2x SB2 (Living room and study), 1x Radio (Kitchen), 1x
Boom (Dining room), 1x piCorePlayer (jacuzzi), 1x piCorePlayer (Garden)
1x OSMC + Squeezelite (Movie room), 1x Touch (Bedroom)
*Server:* LMS on Pi3 7.9.1. on PcP
edwin2006 wrote:
> Sorry to say but the players individually in sync works pretty good
> after the initially start which take a few seconds. But when they are in
> group player they are not really in sync, you hear a kind of echo effect
> when you are able to hear more than one device.
> Since
Sorry to say but the players individually in sync works pretty good
after the initially start which take a few seconds. But when they are in
group player they are not really in sync, you hear a kind of echo effect
when you are able to hear more than one device.
Since the party guest where
Thank you. I only read from problems and so I didnt even try. :)
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View this thread: http://forums.slimdevices.com/showthread.php?t=108558
karlek wrote:
> I dont know about the group player Plugin, but AFAIR its something
> between very difficult and totally impossible to keep a mixture of hard-
> and Software players in sync.
> You could try syncing two Players for a start without the Plugin
> grouping them together and add some
edwin2006 wrote:
> Is group player plugin supposed to keep involved players in sync?
> Running SB2 (wired) , radio, boom box, 2x pcp (wired) , 1x squeeze
> control player. All on a rp3 wired with only pcp/lms
The plugin does not change the sync algorithm, but it does
create/teardown LMS
edwin2006 wrote:
> Is group player plugin supposed to keep involved players in sync?
> Running SB2 (wired) , radio, boom box, 2x pcp (wired) , 1x squeeze
> control player. All on a rp3 wired with only pcp/lms
I dont know about the group player Plugin, but AFAIR its something
between very
Is group player plugin supposed to keep involved players in sync?
Running SB2 (wired) , radio, boom box, 2x pcp (wired) , 1x squeeze
control player. All on a rp3 wired with only pcp/lms
*SqueezeBoxes:* 2x SB2 (Living room and study), 1x Radio (Kitchen), 1x
Boom (Dining room), 1x piCorePlayer
markm wrote:
> As stated, this is only about 1/3 of all the players shown in your
> plugin display.
>
> The listing does show both current and disconnected players, and yeah I
> can GUARANTEE I don't have 80+ currently active :eek:
>
> The Transporter listed hasn't been hooked up with
markm wrote:
> As stated, this is only about 1/3 of all the players shown in your
> plugin display.
>
> The listing does show both current and disconnected players, and yeah I
> can GUARANTEE I don't have 80+ currently active :eek:
>
> The Transporter listed hasn't been hooked up with
Another issue I've noticed with grouped players. For background - I
have only 1 group defined, that includes 2 players, that are both
connected via Ethernet...
If I restart LMS, or the PC it's running on, the currently grouped
players are not recognized by LMS until I hit their power buttons.
As stated, this is only about 1/3 of all the players shown in your
plugin display.
The listing does show both current and disconnected players, and yeah I
can GUARANTEE I don't have 80+ currently active :eek:
The Transporter listed hasn't been hooked up with power supplied in at
least 3 months
markm wrote:
> Sorry philippe_44, I meant to specify that I was aware of this option.
>
> That's why I said I know this is more an LMS question, but I figured
> that others that use your plugin might come to this thread and see the
> answer.
>
> I suppose I could have just posted a link to
philippe_44 wrote:
> Have you unckecked "include disconnected players"? Only currently active
> players should be displayed
Sorry philippe_44, I meant to specify that I was aware of this option.
That's why I said I know this is more an LMS question, but I figured
that others that use your
markm wrote:
> I really love the Group Players plugin! Well done!
>
> I do have an LMS related question though - I'm posting it here in case
> others experience the issue as well...
>
> I have A LOT of 'recognized' players because I have a number of spares
> when the inevitable hardware
I really love the Group Players plugin! Well done!
I do have an LMS related question though - I'm posting it here in case
others experience the issue as well...
I have A LOT of 'recognized' players because I have a number of spares
when the inevitable hardware issue occurs (these are 'sitting
s2kiwi wrote:
> Yep, I've confirmed that gets me the right power on state, but it's then
> too limiting as I'm not able to power off individual players in the
> group as required (I.e just power down one player when the kids are
> asleep).
>
> I know I'm a niche need here but any other
Yep, I've confirmed that gets me the right power on state, but it's then
too limiting as I'm not able to power off individual players in the
group as required (I.e just power down one player when the kids are
asleep).
I know I'm a niche need here but any other suggestions appreciated.
philippe_44 wrote:
> Then disable power on play in my plugin settings, but for all other
> players, in the LMS player's menu, under synchronize, set "power on/off
> with group". I think this should work. When you'll play on the Group
> Player, it will synchronize all other players and because
s2kiwi wrote:
> I want to have it so everything in the group power on except the outside
> player, which joins the group but stays powered off.
>
> It's simply so I can add outside to the sync'd players easily when I go
> outside by just powering it on (rather than having to have a whole other
Turn power save off on the others...
-Transcoded from Matt's brain by Tapatalk-
--
Hardware: 3x Touch, 1x Radio, 2x Receivers, 1 HP Microserver NAS with
Debian+LMS 7.9.0
Music: ~1300 CDs, as 450 GB of 16/44k FLACs. No less than 3x 24/44k
albums..
philippe_44 wrote:
> Wouldn't the option "Power on Play" solve the problem for you. If you
> disable it, your outdoor speaker will not be powered on when you start
> playing, and when you stop a playback "session" where they were on, you
> could simply manually power them off; no? Am i missing
s2kiwi wrote:
> Hi Philippe, thanks for a brilliant plug in. It's solved all sorts of
> annoyances I had in my system (like a central Joggler can now control
> the everyday 'inside' players all at once). I can also set a lower bit
> rate for everything playing compared to when just individual
Hi Philippe, thanks for a brilliant plug in. It's solved all sorts of
annoyances I had in my system (like a central Joggler can now control
the everyday 'inside' players all at once). I can also set a lower bit
rate for everything playing compared to when just individual players are
on - awesome!
pilot000 wrote:
> Download is working, but the file seems corrupt.
> When I download it directly on the linux server and try to unpack I get
> the following error:
>
>
> Is there a way to install the plugin manually. I downloaded the file
> from a windows machine and this file seems not
Download is working, but the file seems corrupt.
When I download it directly on the linux server and try to unpack I get
the following error:
> End-of-central-directory signature not found.
Is there a way to install the plugin manually. I downloaded the file
from a windows machine and this file
http://downloads.sourceforge.net/project/lms-plugins-philippe44/Groups-0.5.1.zip
Sourceforge has been struggling for weeks now. They're on and off all
the time...
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I'm not able to install the plugin.
> [18-03-02 17:08:35.8753] Slim::Utils::PluginDownloader::install (159)
> install - downloading Groups from
> http://downloads.sourceforge.net/project/lms-plugins-philippe44/Groups-0.5.1.zip
> [18-03-02 17:08:37.6125]
Just catching up on this one, what an awesome plug in thank you.
One question that would really make it work perfectly for me, does
anyone know of a way (or another plug in) that could turn off the other
groups when I switch on a new one.
philippe_44 wrote:
> oops ... you were right, the pause did not work, the player was just
> muted. I never realized that. It should be fine in version 0.50.1
Its not often that I am right, my wife will tell you that!
Pausing a local player now keeps them together, thank you.
Simon_rb wrote:
> No worries to the rejoining when powering off if its loads of work to
> add it. Im defo gonna have to remove groups and reinstall it.
>
> I agree with the adding lots of options isnt ideal.
>
> Cheers
oops ... you were right, the pause did not work, the player was just
No worries to the rejoining when powering off if its loads of work to
add it. Im defo gonna have to remove groups and reinstall it.
I agree with the adding lots of options isnt ideal.
Cheers
Simon_rb's Profile:
Simon_rb wrote:
> Ah, mine isn't behaving like that. I think mine is playing up as I can't
> even add anymore players, some sort of SQL error shows up in the log. I
> may remove it and reinstall..
>
> If you allow a timer for them to remain together then maybe an infinity
> option? Than that
philippe_44 wrote:
> But today, when you pause a player member of a group, not the group, the
> group stays assembled, for 30!mins, this is the only case where I bended
> the rules, exactly for the reason you describe (momentary pause to take
> a call).
>
> But generalizing that when pausing
But today, when you pause a player member of a group, not the group, the
group stays assembled, for 30!mins, this is the only case where I bended
the rules, exactly for the reason you describe (momentary pause to take
a call).
But generalizing that when pausing from the main and keeping it
Just to further add to the above..
The 0.50 dev version does appear to ignore a player that is playing when
pausing and un pausing the group which solves one problem.
The main reason I like to keep the group sync'd even when paused is
because I will pause a player locally that is in the group
Once again thank you! With the groups being constanantly kept together
until the group player is turned off wouldnt result in players playing
everywhere if forgetting to turn off the group player would it?
All players stay in their groups, however only when you select the group
player do all
okay, here is a proposal that combines out two views, is (I think) easy
to implement and has limited side effects
- When a player leaves a Group "on its own", it's marked
- When a Group is reformed (after a pause or a stop or a change of
playlist), marked player that are playing something are
Simon_rb wrote:
> Philippe,
>
> Thank your for replying so quickly! I agree with all comments that this
> is mostly personal preference.
>
> Does the syncing and unsyncing have to be done with pause and play on
> the group player? WouldnÂt the most logical and user friendly way to be
>
Philippe,
Thank your for replying so quickly! I agree with all comments that this
is mostly personal preference.
Does the syncing and unsyncing have to be done with pause and play on
the group player? WouldnÂt the most logical and user friendly way to be
this:-
When group player is powered
philippe_44 wrote:
> I agree that's not ideal, but that's by design so far. Groups are
> disassembled at pause and restored at resume. I have to re-think about
> it, but how would I differentiate that you don't want that player to be
> re-grabbed?
>
> - In many cases, you'd want it to be
Its one of the issues around player groups. Is a group a definite thing
or not? Problem is, everybody seems to have a different opinion based on
personal preferences...
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Simon_rb wrote:
> Hi,
>
> Just started using the Group Player's more recently and think I have
> found a behaviour that maybe isn't quite right. I'll run it by you
> guys/gurls and see what your setup does and/or your thoughts.
>
> Group starts by grabbing all players which is great. I had a
Hi,
Just started using the Group Player's more recently and think I have
found a behaviour that maybe isn't quite right. I'll run it by you
guys/gurls and see what your setup does and/or your thoughts.
Group starts by grabbing all players which is great. I had a couple of
players on and playing
pippin wrote:
> Thanks for the reminder.
> Yes, I'll look into it (and we're going to support it), hopefully I can
> do that tomorrow.
Hi Pippin,
that sounds absolutely brilliant :)
woodster's Profile:
Thanks for the reminder.
Yes, I'll look into it (and we're going to support it), hopefully I can
do that tomorrow.
---
learn more about iPeng, the iPhone and iPad remote for the Squeezebox
and
Logitech UE Smart Radio as well as iPeng Party, the free Party-App,
at penguinlovesmusic.com
*New:
Hi there (@Pippin perhaps),
any status regarding the having the name and model supported by the
IckStream plugin?
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View this thread:
This actually solves an issue I was having :) I've now disabled Spotty
on the individual players, but enabled it on this "virtual" player,
which gives me a rather easy way to switch between my personal Spotify
playlist when I'm home alone, playing on bothe the kitchen player and
the living room
This thread popping back up reminded me to install and try this.
I have three use cases for this, downstairs players, upstairs players
and all players.
As already said works really well, top work Philippe (and assist by
Michael),
Thanks so much for applying your time and skills to the benefit
philippe_44 wrote:
> ah ... that's a very specific use then. There is always the possibility
> to add yet another option, but I'm always concerned with settings
> creepings... and I' won't start a discussion about snake oil :)
Yeah, I know.
Maybe doing as you planned (ignoring fix volume
jtl wrote:
> Actually, no - I would prefer if you would temporarily "unfix" the
> volume of the player while playing in a group. The reason for the 100%
> volume fix in the first place is only for having the best possible
> quality when listening very concentrated to music on my main stereo
>
I have one group that combine a Receiver and SB3, on the SB3 I wish to
show Music Infromation Screensaver but I cannot get it to work with the
virtual player.
The group player doesn't have a display. It's just a logical grouping of
your players. Therefore their individual settings should still
I have been using Group Player for a while and prefer it a lot over
synchronizing players.
One thing though, the virtual player has far less settings and what I
miss in particular is the screen saver.
I have one group that combine a Receiver and SB3, on the SB3 I wish to
show Music Infromation
philippe_44 wrote:
> If I follow you, I'd better not include that player in the average
> volume calculation rather than un-fixing its volume, no? I assume that
> you've set it a 100% for a good reason and you want to keep it like that
> even if it's member of a group, no?
Actually, no - I
Thats what I do in iPeng, too (exclude players with fixed volume)
---
learn more about iPeng, the iPhone and iPad remote for the Squeezebox
and
Logitech UE Smart Radio as well as iPeng Party, the free Party-App,
at penguinlovesmusic.com
*New: iPeng 9, the Universal App for iPhone, iPad and
jtl wrote:
> Hi,
>
> maybe I didn't get it correctly, but I have a player group that also has
> my "main" living room player as a member, which is fixed at 100% volume
> via preferences. It seems that this preference also applies when he is
> playing as part of the group, making - for me - the
Hi,
maybe I didn't get it correctly, but I have a player group that also has
my "main" living room player as a member, which is fixed at 100% volume
via preferences. It seems that this preference also applies when he is
playing as part of the group, making - for me - the volume control a bit
philippe_44 wrote:
> Corrected a few things in volume management when the group is assembled.
> I think I'd better make that work properly rather than adding options.
Initial tests prove positive! Not seen any issues with players being at
100%.. Result!
Now get on with those other options..
philippe_44 wrote:
> If I understood correcly, you can change the name under the player's tab
> (in LMS settings) - remember, as far as LMS is concerned, it's just
> another player will all attributes (hence, e.g. you can do that bitrate
> limitation).
Well that turned out to be a silly
grimmace92 wrote:
> Is it possible to add the ability to edit the player name for the group?
> I ask as I'm using Ha Bridge for using Alexa and it needs the Mac
> address. I'm trying to keep the names I'm using in LMS and Ha Bridge
> the same. If I want to change the name of the group player I
philippe_44 wrote:
> Corrected a few things in volume management when the group is assembled.
> I think I'd better make that work properly rather than adding options.
Is it possible to add the ability to edit the player name for the group?
I ask as I'm using Ha Bridge for using Alexa and it
Simon_rb wrote:
> Something I have noticed is the volume between players is erratic and
> can't figure whats going on.. Some of them when they are broken up are
> 0. When they are grabbed by the Group player they are then at 100%. I
> understand how the Group Volume turns them up and down
No, thats fine.
But as you said, the plugin would not work with that unless it might
have an API you can use.
But I dont think youd need that, you could simulate the behavior in
your control system by syncing and then unsyncing players.
But I think all of this is OT here...
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pippin wrote:
> In iPeng you can just swipe right on the target player to switch the
> playlist over.
> What I dont understand: how do you control the Squeezebox through Siri?
I use a program called Domoticz, that has all my players inside. I have
created virtual switches that control volume
In iPeng you can just swipe right on the target player to switch the
playlist over.
What I dont understand: how do you control the Squeezebox through Siri?
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and
Logitech UE Smart Radio as well as iPeng Party, the free
mherger wrote:
> > 1. Is it possible that when you turn on the "Group" player that if a
> > slave player is playing that it grabs that playlist? Reason I say
> that
>
> I think that's similar as the "continue playback on a different player"
>
> use case. I would have suggested give the "Music
1. Is it possible that when you turn on the "Group" player that if a
slave player is playing that it grabs that playlist? Reason I say that
I think that's similar as the "continue playback on a different player"
use case. I would have suggested give the "Music Walk with me" plugin.
But I
Something I have noticed is the volume between players is erratic and
can't figure whats going on.. Some of them when they are broken up are
0. When they are grabbed by the Group player they are then at 100%. I
understand how the Group Volume turns them up and down together
relatively. Very
philippe_44 wrote:
> Are you sure? I tried 3 times and every time I got the playlist of the
> sync group restored. The code allowed that.
> When I breap up a group, the playlist, for each player I first unsync it
> and re-sync it with it previous sync group if any - LMS will copy the
> playlist
Simon_rb wrote:
> Works a treat! Top top man. Doesn't appear to restore playlists to
> players that are sync'd together before they are grabbed by the Group
> Player. Therefore I will not leave any players sync'd from now on and
> just rely on the "Groups" to do my syncing.
>
Are you sure? I
philippe_44 wrote:
> Can you try 0.3.0 in the dev repo, it should do the trick
Works a treat! Top top man. Doesn't appear to restore playlists to
players that are sync'd together before they are grabbed by the Group
Player. Therefore I will not leave any players sync'd from now on and
just rely
Simon_rb wrote:
> Long shot and prob not possible however thought I'd ask anyways. Is
> there anyway of Caching the playlists on players before the get drafted
> to the Group then when they are released back to being on their own then
> the cached/saved playlist is restored? Just an idea.
>
>
philippe_44 wrote:
> I don't understand what you mean by each squeezebox instance. You can,
> if you want, change the volume of one player it has no influence on
> other members. All you see is the volume of the Group Player changing,
> but that does not impact the others. Only if you touch the
philippe_44 wrote:
> I don't understand what you mean by each squeezebox instance. You can,
> if you want, change the volume of one player it has no influence on
> other members. All you see is the volume of the Group Player changing,
> but that does not impact the others. Only if you touch the
gegen wrote:
> Hi Philippe,
>
> Thanks very much for this plugin, works great and have been using it all
> the time over the last couple of weeks!
>
> Any chance of a new selection in settings that would disable the auto
> volume settings, so that for example I could
> have the group player
Hi Philippe,
Thanks very much for this plugin, works great and have been using it all
the time over the last couple of weeks!
Any chance of a new selection in settings that would disable the auto
volume settings, so that for example I could
have the group player set at 100 and then control
Long shot and prob not possible however thought I'd ask anyways. Is
there anyway of Caching the playlists on players before the get drafted
to the Group then when they are released back to being on their own then
the cached/saved playlist is restored? Just an idea.
Working great here. I love
This awesome! I was just searching for this! I was about to reply in a
previous thread where you said you were thinking about making a plugin
an here it is!
Trying it now!
Simon_rb's Profile:
Nice!
-Transcoded from Matt's brain by Tapatalk-
--
Hardware: 3x Touch, 1x Radio, 2x Receivers, 1 HP Microserver NAS with
Debian+LMS 7.9.0
Music: ~1300 CDs, as 450 GB of 16/44k FLACs. No less than 3x 24/44k
albums..
Here is a plugin which adds a new type of players to LMS: Group Players
A *Group Player* is a new player that you can create using the plugin
settings. Each Group Player
represents an arbitrary set of real SB players and you can create as
many Group Players you want
They will appear in LMS
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