menu.
Sent: Thursday, December 01, 2016 at 4:07 PM
From: "André Pönitz"
To: "Jason H"
Cc: "Andre Poenitz" , qt-creator
Subject: Re: [Qt-creator] Lost in 4.2
On Thu, Dec 01, 2016 at 05:33:08PM +0100, Jason H wrote:
Sent: Thursday, December 01, 2016 at 5:02 PM
ackson"
> To: qt-creator
> Subject: Re: [Qt-creator] Lost in 4.2
>
> Funny, I had a really long drawn out response but it really boils down
> to this: We all want QtCreator to be best in class. We are all
> passionate about QtCreator and want to see it succeed. That
Jason H"
Cc: qt-creator
Subject: Re: [Qt-creator] Lost in 4.2
Mike Jackson
> Rule 1: "new" way of doing user interfaces dictates that in no way
> should the UI widgets indicate that they can be clicked, moved or
> interacted with. It is entirely up to the user to
x27;t
do anything with the platform item. But if I right click on the platform, I can
disable it (or copy steps). It's be a good way to clue the user into the
availability of a context menu.
> Sent: Thursday, December 01, 2016 at 4:07 PM
> From: "André Pönitz"
> To: "Ja
On Thu, Dec 01, 2016 at 05:33:08PM +0100, Jason H wrote:
> > Sent: Thursday, December 01, 2016 at 5:02 PM
> > From: "Andre Poenitz"
> > To: "Mike Jackson" , "Jason H"
> > Cc: qt-creator
> > Subject: Re: [Qt-creator] Lost in 4.2
&g
anyone do usability studies any more? I can't be the only one that is
> appauled by this [industry wide] regression of UX. I remember when click
> depth (counts) was a thing.
>
> *Sent:* Thursday, December 01, 2016 at 1:15 PM
> *From:* "Ariel Molina"
> *To:* "Mike Ja
this [industry wide] regression of UX. I remember when click depth (counts) was a thing.
Sent: Thursday, December 01, 2016 at 1:15 PM
From: "Ariel Molina"
To: "Mike Jackson"
Cc: qt-creator , "Jason H"
Subject: Re: [Qt-creator] Lost in 4.2
Mike,
It's
I agree that there may be more than one way to do things right. This I
don't have a problem with. My problem, just so we are clear, are UX/UI
designers who come up with something "new" but do not base the new
design on any type of user research, studies or actual user feedback
that tells them t
Mike,
It's romatic to look at good old times, and I understand your frustation,
but things are just that way now. You need the market force of Apple,
Google or Microsoft to set a trend (just like skeu-then-flat, paper and
metro).
Better to adapt, there are more than one way to do things right,
C
> Sent: Thursday, December 01, 2016 at 4:40 PM
> From: "Tobias Hunger"
> To: "qt-creator@qt-project.org"
> Subject: Re: [Qt-creator] Lost in 4.2
>
> On Thu, 2016-12-01 at 16:32 +0100, Jason H wrote:
> > What about the attached UI says that you can r
t-creator
> Subject: Re: [Qt-creator] Lost in 4.2
>
> Did you mean to reply to all?
>
> Because I completely agree and think you should share that.
>
> > Sent: Thursday, December 01, 2016 at 12:21 PM
> > From: "Mike Jackson"
> > To: &quo
Did you mean to reply to all?
Because I completely agree and think you should share that.
> Sent: Thursday, December 01, 2016 at 12:21 PM
> From: "Mike Jackson"
> To: "Ariel Molina" , qt-creator ,
> "Jason H"
> Subject: Re: [Qt-creator] Lost in
"Fashion" is the issue. Just because somebody made something fashionable
does not mean it is correct or easy to use. The younger generation have
never had it easier because they have only known to just tap/click
everywhere until something happens. Let's introduce them to how things
are supposed
> Sent: Thursday, December 01, 2016 at 5:02 PM
> From: "Andre Poenitz"
> To: "Mike Jackson" , "Jason H"
> Cc: qt-creator
> Subject: Re: [Qt-creator] Lost in 4.2
>
>
> Mike Jackson
> >
> > Rule 1: "new" way of doing
Mike,
Simple is good, but getting things simple in the right way is a very hard
thing to do. As an UI expert (postgrad level and working on UI every day) I
understand your rants, but I also understand the UI team.
Thing is that what's "easy" is hard to define, it tends to come and go as
fashion g
01.12.2016, 18:51, "Mike Jackson" :
>
> Rule 1: "new" way of doing user interfaces dictates that in no way
> should the UI widgets indicate that they can be clicked, moved or
> interacted with. It is entirely up to the user to simply click all over
> the interface until some hidden menu shows
Rule 1: "new" way of doing user interfaces dictates that in no way
should the UI widgets indicate that they can be clicked, moved or
interacted with. It is entirely up to the user to simply click all over
the interface until some hidden menu shows up or something happens.
Rule 2: Ensure th
On Thu, 2016-12-01 at 16:32 +0100, Jason H wrote:
> What about the attached UI says that you can right click on Build & Run?
>
> It just looks like bold text.
You can right-click for a context menu *everywhere* in that sidebar.
Best Regards,
Tobias
--
Tobias Hunger, Senior Software Engineer |
On Thu, 2016-12-01 at 16:29 +0100, Jason H wrote:
> The rest of these are less critical, but could cause problems:
> 2. When I did the import the shadow build directory was:
> /Users/jhihn/Projects/build-prep-iphonesimulator_clang_Qt_5_6_2_for_ios-Debug,
>
> however it was really /Users/jhihn/Pro
What about the attached UI says that you can right click on Build & Run?
It just looks like bold text.
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> Sent: Thursday, December 01, 2016 at 10:11 AM
> From: "Jason H"
> To: qt-creator
> Subject: [Qt-creator] Lost in 4.2
>
> I'm completely lost on 4.2 project management.
>
> I don't see where I can add a kit anywhere?
>
> I imported a build
t.io
> -Original Message-
> From: Qt-creator [mailto:qt-creator-bounces+riitta-
> leena.miettinen=qt...@qt-project.org] On Behalf Of Andre Poenitz
> Sent: Donnerstag, 1. Dezember 2016 16:16
> To: Jason H
> Cc: qt-creator@qt-project.org
> Subject: Re: [Qt-creator] Lost in 4.2
>
On the left theres a list of all kits suitable for the project.
You can activate a kit for the project by left-clicking on it,
or right-clicking and selecting "Enable Kit " .
Andre'
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I'm completely lost on 4.2 project management.
I don't see where I can add a kit anywhere?
I imported a build from 4.1, but I only got ios... I'm not sure how I am to use
this, or how to subsequently import my desktop and android builds?
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