Re: A custom openGL Icons for TD/riggers (SI-2014+ only)

2013-06-24 Thread Ahmidou Lyazidi
That's why I thought custom primitives would be faster, but apparently the SDK overhead defeat my expectations... --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/6/24 Raffaele

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Paul Doyle
Hi guys – we’re pretty stoked to tell you that we have branch-based multi-threading working in the Maya graph. Our expectation is that we will also be able to do this in Softimage, so we're pretty excited - we have to get through Siggraph before we can start on it, but it should only be a week or

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Matt Morris
Can see that's going to get people's attention. Seriously impressive stuff! Look forward to seeing it working with soft too. Would love to see a fight off, basic rig and splice rig framerates :) On 24 June 2013 13:34, Paul Doyle technove...@gmail.com wrote: Hi guys – we’re pretty stoked to

Re: Ice Spring Constraint

2013-06-24 Thread Andreas Böinghoff
Hey Julian, a few minutes ago I had a look at your scene. Great setup for the null. Easy and fast! Thanks for that. Andreas On 6/16/2013 6:27 PM, Julian Johnson wrote: Not sure how helpful this is but it shows how to drive the kinematics of a 'Follower' null with a spring constraint acting

RE: ICC Profile to LUT

2013-06-24 Thread Nicholas Breslow
If you have access to After Effects this should do it: http://fnordware.blogspot.com/2012/05/opencolorio-for-after-effects.html -Nick Breslow From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Christopher Sent: Sunday, June 23, 2013 4:21

Re: A custom openGL Icons for TD/riggers (SI-2014+ only)

2013-06-24 Thread Steven Caron
i am still an opengl noob but maybe don't use fixed function calls? the data set is very small so you might find the results negligible but might be interesting to know for certain? On Mon, Jun 24, 2013 at 4:05 AM, Ahmidou Lyazidi ahmidou@gmail.comwrote: That's why I thought custom

Re: ICC Profile to LUT

2013-06-24 Thread Christopher
I use AF, nothing for Toxik sigh ::Christopher:: If you have access to After Effects this should do it: http://fnordware.blogspot.com/2012/05/opencolorio-for-after-effects.html -Nick Breslow *From:*softimage-boun...@listproc.autodesk.com

a long time ago….

2013-06-24 Thread Stefan Andersson
… in a galaxy far far away…. softimage was loved and respected :) http://www.youtube.com/watch?v=LiGsOLBUyDs and with a few familiar faces, fun to see :) regards stefan Stefan Andersson | Digital Janitor blog | showreel | twitter | LinkedIn | Instagram cell SE: +46-736268850 cell UK:

Re: a long time ago….

2013-06-24 Thread Daniel Kim
Agreed x 1 On Tue, Jun 25, 2013 at 11:22 AM, Stefan Andersson sander...@gmail.comwrote: … in a galaxy far far away…. softimage was loved and respected :) http://www.youtube.com/watch?v=LiGsOLBUyDs and with a few familiar faces, fun to see :) regards stefan *Stefan Andersson | Digital

Re: a long time ago….

2013-06-24 Thread Raffaele Fragapane
Holy shit, Kim with colour in his hair?! That can't be 99, must be at the latest the second half of the seventies. On Tue, Jun 25, 2013 at 9:22 AM, Stefan Andersson sander...@gmail.comwrote: … in a galaxy far far away…. softimage was loved and respected :)

Re: a long time ago….

2013-06-24 Thread Daniel Kim
@_@;;; On Tue, Jun 25, 2013 at 11:28 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Holy shit, Kim with colour in his hair?! That can't be 99, must be at the latest the second half of the seventies. On Tue, Jun 25, 2013 at 9:22 AM, Stefan Andersson sander...@gmail.comwrote: …

Re: a long time ago….

2013-06-24 Thread Andre De Angelis
Wow, a real trip down memory lane. Some fond memories and familiar faces indeed. On Tue, Jun 25, 2013 at 9:22 AM, Stefan Andersson sander...@gmail.comwrote: … in a galaxy far far away…. softimage was loved and respected :) http://www.youtube.com/watch?v=LiGsOLBUyDs and with a few familiar

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Sebastien Sterling
Call me whatever you want (sticks and stones.etc) I fail to see what is grande about Fabric Engine ! I think Chris that regardless off your doubts concerning the uses of Fabric engine, surely even you can appreciate that they are taking the time to develop this for softimage, i can't imagine

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Raffaele Fragapane
I don't think I've -ever- seen more third party support for Softimage than there is these days to be honest. Don't get me wrong, the general sentiment of the post I can agree with to some extent, more support and more choice is always a good sign, but saying there's no 3rd party support for Soft?

RE: scene saver/loader

2013-06-24 Thread Daniel Sweeney
The one thing that the last one does not do unless I missed it in the video is have the scene be saved in folder like the rendered pictures do. That would be awesome! But it does look very good non the less. Bravo to the Dev. :-) On Jun 14, 2013 10:15 AM, adrian wyer adrian.w...@fluid-pictures.com

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Sebastien Sterling
Hello Raff, yes i have seen the maya app store presentation but i wasn't referring to it specifically, i actually share your sentiments regarding its current implementation, i was just reflecting that it might one day become a business model and that the only positive development I could see come

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Raffaele Fragapane
But FX is where you NEED those third parties, because if you don't have polygonyzer, or a fluid system, or a rendering engine, there is no way you can work your way towards shot completion by hacking thru, or working around, the software in other ways. Other fields are hard to serve, and

Unique ProgID

2013-06-24 Thread Christopher
How do I give a custom compound a unique ProgID ? I gave the compound a name, that doesn't change the progID which remains; XSIRTCOMPOUND, most likely there is a method ? ::Christopher::

Cloud invisible after deleting some particles

2013-06-24 Thread Leonard Koch
Hey guys, I've run into this issue where if I delete a couple of particles from a cloud it sometimes makes the whole cloud invisible. It's a cloud with a couple thousand particles in it that have strands of varying lengths. The particles and strands are generated by an unsimulated ice-tree. When

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Steven Caron
really? i think there is a pretty decent spread of various plugins available. i agree with raff, there has never been a better time for softimage and 3rd party tools/plugins. On Mon, Jun 24, 2013 at 7:52 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Yes there has been some epic

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Steven Caron
On Mon, Jun 24, 2013 at 8:20 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: That's one of the problems. As a developer myself I have tons of uninished, or even finished and unreleased stuff at home which will never see the light of public releases because the effort to polish and

Re: A custom openGL Icons for TD/riggers (SI-2014+ only)

2013-06-24 Thread Ahmidou Lyazidi
I'll try drawing nothing tonight, but I doubt it's going to change anything. The bottleneck seem to be the draw callback itself --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/6/25

Re: A custom openGL Icons for TD/riggers (SI-2014+ only)

2013-06-24 Thread Steven Caron
draw nothing? i was thinking replacing it with vbos or vertex arrays... On Mon, Jun 24, 2013 at 10:02 PM, Ahmidou Lyazidi ahmidou@gmail.comwrote: I'll try drawing nothing tonight, but I doubt it's going to change anything. The bottleneck seem to be the draw callback itself

Re: A custom openGL Icons for TD/riggers (SI-2014+ only)

2013-06-24 Thread Ahmidou Lyazidi
Yes drawing nothing, if the perf is the same, a VBO wouldn't be faster eitherI guess --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/6/25 Steven Caron car...@gmail.com draw