Re: Dual Quaternion ICE node woes...

2013-09-27 Thread Eric Thivierge
No. Eric Thivierge http://www.ethivierge.com On Fri, Sep 27, 2013 at 7:57 PM, Ahmidou Lyazidi wrote: > You mean happy saturday right ? ;) > > --- > Ahmidou Lyazidi > Director | TD | CG artist > http://vimeo

Re: Dual Quaternion ICE node woes...

2013-09-27 Thread Ahmidou Lyazidi
You mean happy saturday right ? ;) --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/9/28 Eric Thivierge > Everyone leave my cat out of this... but do continue to fear the beard. > Hap

Re: Dual Quaternion ICE node woes...

2013-09-27 Thread Eric Thivierge
Everyone leave my cat out of this... but do continue to fear the beard. Happy Friday! Eric Thivierge http://www.ethivierge.com On Fri, Sep 27, 2013 at 1:45 PM, Matt Lind wrote: > Wouldn’t that be evil if he’s allergic to cats? > > ** ** > > Mat

Re: ICE Crowds in "Now You See Me" (making-of/breakdown video)

2013-09-27 Thread Sebastien Sterling
Crowd sym's are like a game and there are rules and you have to follow them CAUSE ITS NOT A GAME ! Baffling work Rodeo people, for a film about magic tricks, looks like there was a lot more magic on screen then the average viewer would expect :) On 27 September 2013 22:53, Alan Fregtman wrote:

Re: ICE Crowds in "Now You See Me" (making-of/breakdown video)

2013-09-27 Thread Alan Fregtman
If anyone's interested, Rodeo's put up a few more nice making-of videos: http://vimeo.com/74730094 (this is my fav) http://vimeo.com/74729133 http://vimeo.com/75252736 ICE used for the MGM ground crowds, the falling money (and some of the bills being sucked into the vents) and the fancy motiongra

RE: Friday Flashback #139

2013-09-27 Thread Sven Constable
well, Centropolis did also Indepencence Day back then...lot of visuals indeed but the director was Roland Emmerich who claimed most of the VFX was done "with matchbox-cars, thrown in the air by some students". I would not bet on centropolis. :) -Original Message- From: softimage-boun...@li

RE: Friday Flashback #139

2013-09-27 Thread Graham Bell
I’d take a punt on a games company (or two). ’98, I was at Psygnosis, and they had at least 6 studios, all using Softimage3D From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman Sent: 27 September 2013 20:10 To: softimage@listpro

Re: Friday Flashback #139

2013-09-27 Thread Rob Chapman
I'm betting on mainframe entertainment On 27 Sep 2013 20:03, "Vladimir Jankijevic" wrote: > you can check out the information about M&E here: > http://www.sec.gov/Archives/edgar/data/769397/7693971359/amendedadsk-07x31x2013x10q.htm#s7A652FB4BC8F5928AFE32F96B0F14BD2 > > make a search on Fl

Re: Friday Flashback #139

2013-09-27 Thread Vladimir Jankijevic
you can check out the information about M&E here: http://www.sec.gov/Archives/edgar/data/769397/7693971359/amendedadsk-07x31x2013x10q.htm#s7A652FB4BC8F5928AFE32F96B0F14BD2 make a search on Flagship and/or Maya to see what's important to them ;) On Fri, Sep 27, 2013 at 1:36 PM, Angus Davi

RE: Friday Flashback #139

2013-09-27 Thread Matt Lind
The contenders I can think of: - Blue Sky - Manex Entertainment (Matrix movie the following year) - Digital Domain - Centropolis In hindsight, perhaps DD was the #2 as they made other films besides Titanic. Matt -Original Message- From: Matt Lind Sen

RE: Friday Flashback #139

2013-09-27 Thread Matt Lind
Godzilla was also release then and probably used CG more so than Titanic. I'm betting on Centropolis. Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable Sent: Friday, September 27, 2013

RE: Friday Flashback #139

2013-09-27 Thread Matt Lind
1996 and 1997 numbers are still valid and following the trendline. I don't think DS contributed to the bottom line (revenue/profit) then. Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rou

RE: Friday Flashback #139

2013-09-27 Thread Sven Constable
Titanic was released in 1997. If I remember correctly, the ocean stuff was mentalray with Arete's DNT plugins for Softimage. So maybe Digital Domain? sven -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt L

Re: Friday Flashback #139

2013-09-27 Thread Luc-Eric Rousseau
> Looking over the numbers a little closer: fyi, those 1998 numbers are for Softimage|3D and Softimage|DS. XSI was released only two years later. DS sold for 130,000$ -- To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject "unsubscribe" and reply to t

Re: Friday Flashback #139

2013-09-27 Thread Stephen Blair
Bundled up On Fri, Sep 27, 2013 at 1:36 PM, Angus Davidson wrote: > With Autodesk financials being public (ie it having to report earning etc) > does that information allow you to drill down and get a rough idea of > Softimage / Maya / MAx seats ? Or is it just bundled up with the rest of > the

RE: Friday Flashback #139

2013-09-27 Thread Matt Lind
Looking over the numbers a little closer: While North America produced profits, they were marginal due to high cost of doing business. Europe produced about the same revenues, but had half the user base as they pay more for the product on average. Asia and Latin America were the real bang for

RE: Friday Flashback #139

2013-09-27 Thread Matt Lind
F) 1 Likely ILM. The real trivia is who was the 2nd customer accounting for the revenue the previous year? Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: Friday, September 27,

RE: Dual Quaternion ICE node woes...

2013-09-27 Thread Matt Lind
Wouldn't that be evil if he's allergic to cats? Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Edy Susanto Lim Sent: Thursday, September 26, 2013 10:36 PM To: softimage@listproc.autodesk.com Subject: Re: Dual Quaternion ICE node

RE: Friday Flashback #139

2013-09-27 Thread Angus Davidson
With Autodesk financials being public (ie it having to report earning etc) does that information allow you to drill down and get a rough idea of Softimage / Maya / MAx seats ? Or is it just bundled up with the rest of the M & E information. From: Luc-Er

Re: Friday Flashback #139

2013-09-27 Thread Luc-Eric Rousseau
I'm sure the numbers are accurate. But I'm not sure how to interpret it though though, because Softimage Co was a subsidiary of Microsoft. and Microsoft spent a lottt of money for Softimage, more than Softimage by itself if it had been independent. example: spending hugely on siggraph. microso

Re: Friday Flashback #139

2013-09-27 Thread Stephen Blair
I suppose they are as accurate as those in any of the other documents that AVID filed with the SEC http://1.usa.gov/1fv63a3 On Fri, Sep 27, 2013 at 12:43 PM, Chris Chia wrote: > Yea nice flashback... But how accurate are those figures? > > Chris > > > On 28 Sep, 2013, at 12:28 AM, Luc-Eric Rou

Re: Friday Flashback #139

2013-09-27 Thread Stephen Blair
Consider it more of a narrative flashback ;) but yeah I get your point. On Fri, Sep 27, 2013 at 12:28 PM, Luc-Eric Rousseau wrote: > 13, 22 and 32 million dollar loss. nice. > can't believe that stuff was public.. (can you really have > "flashbacks" about stuff you didn't know :P ) > > On Fri,

Re: Friday Flashback #139

2013-09-27 Thread Chris Chia
Yea nice flashback... But how accurate are those figures? Chris On 28 Sep, 2013, at 12:28 AM, Luc-Eric Rousseau wrote: > 13, 22 and 32 million dollar loss. nice. > can't believe that stuff was public.. (can you really have > "flashbacks" about stuff you didn't know :P ) > > On Fri, Sep 27,

Re: Friday Flashback #139

2013-09-27 Thread Luc-Eric Rousseau
13, 22 and 32 million dollar loss. nice. can't believe that stuff was public.. (can you really have "flashbacks" about stuff you didn't know :P ) On Fri, Sep 27, 2013 at 10:36 AM, Greg Punchatz wrote: > 1? the one being ILM? > > In 1998, how many customers accounted for a little over 25% of Soft

Re: ICE: Camera Rig with Focal Point Control

2013-09-27 Thread Tim Crowson
Yeah basically, it does just that. These are just new waters for me and if there's a way to do this without ICE, great, I'm just not familiar with what my options are. At least I have a working ICE solution. -Tim On 9/27/2013 11:13 AM, Ed Manning wrote: Hey Tim -- Doesn't the position of the

Re: ICE: Camera Rig with Focal Point Control

2013-09-27 Thread Ed Manning
in the previous post I should have clarified -- you'd then use the distance to camera expression to drive the bokeh parameter On Fri, Sep 27, 2013 at 12:13 PM, Ed Manning wrote: > Hey Tim -- > > Doesn't the position of the null == the "position in space where the ray > from the camera intersect

Re: ICE: Camera Rig with Focal Point Control

2013-09-27 Thread Ed Manning
Hey Tim -- Doesn't the position of the null == the "position in space where the ray from the camera intersects that surface" when you've snapped the null to the geo in the viewport? This might be simpler although less cool than the ICE approach. You'd also easily be able to keyframe the null's

Re: Softimage 2014 SP2 and custom ICE node crash

2013-09-27 Thread Chris Chia
I believe there is a change to the data structure of a class... The dev would know better. Chris On 27 Sep, 2013, at 11:29 PM, Stephen Blair wrote: > Yes I understand that. But if your plugin works with SP1 and not SP2, then > that narrows it down somewhat, since there were presumable so few

Re: Softimage 2014 SP2 and custom ICE node crash

2013-09-27 Thread Guillaume Laforge
Hi Chris, > You sure know who to send to to troubleshoot your custom node. yes thanks. > Mind sending it to them? Unfortunately as I was saying first, there is a dependency to an other library so I would need to create a simpler version to send it to you. Will do when I will find the time. Than

Re: Softimage 2014 SP2 and custom ICE node crash

2013-09-27 Thread Chris Chia
Hi Guillaume, You sure know who to send to to troubleshoot your custom node. Mind sending it to them? Chris On 27 Sep, 2013, at 11:25 PM, Guillaume Laforge wrote: > Yes, SP2 fixed the ICE instance memory issue in SiToA I think. > So it does not make sense to use 2014 SP1 as we are using Arnol

Re: Softimage 2014 SP2 and custom ICE node crash

2013-09-27 Thread Stephen Blair
Yes I understand that. But if your plugin works with SP1 and not SP2, then that narrows it down somewhat, since there were presumable so few changes in SP2. On Fri, Sep 27, 2013 at 11:25 AM, Guillaume Laforge < guillaume.laforge...@gmail.com> wrote: > Yes, SP2 fixed the ICE instance memory issue

Re: Softimage 2014 SP2 and custom ICE node crash

2013-09-27 Thread Guillaume Laforge
Yes, SP2 fixed the ICE instance memory issue in SiToA I think. So it does not make sense to use 2014 SP1 as we are using Arnold. On Fri, Sep 27, 2013 at 10:56 AM, Stephen Blair wrote: > Maybe you should try compiling against SP1 and see if that crashes too. > In SP2, wasn't there just that one

Re: ICE Multiply Vector by Matrix

2013-09-27 Thread David Barosin
Ok sorry please ignore. Seems to work. On Fri, Sep 27, 2013 at 11:12 AM, David Barosin wrote: > Can't remember if I posted about this before. Should the Multiply Vector > by Matrix node be able to take an array for the positions and an array for > the matrices at the same time? > > I'm hoping

ICE Multiply Vector by Matrix

2013-09-27 Thread David Barosin
Can't remember if I posted about this before. Should the Multiply Vector by Matrix node be able to take an array for the positions and an array for the matrices at the same time? I'm hoping I can feed in an array of point positions and an array of Matrices and get their respective multiplication

Re: Softimage 2014 SP2 and custom ICE node crash

2013-09-27 Thread Stephen Blair
Maybe you should try compiling against SP1 and see if that crashes too. In SP2, wasn't there just that one SDK change for ICE array access, which broke binary compatibility? On 27/09/2013 10:37 AM, Guillaume Laforge wrote: Hi guys, I compiled a custom ICE node for 2014 SP2 and it crash all th

Softimage 2014 SP2 and custom ICE node crash

2013-09-27 Thread Guillaume Laforge
Hi guys, I compiled a custom ICE node for 2014 SP2 and it crash all the time (It works perfectly in 2013 QF7). As this node is rather complicated and call external libraries, it is not easy to send it to support (and I don't have the time right now to isolate the problem in a simpler code). Becaus

Re: Friday Flashback #139

2013-09-27 Thread Greg Punchatz
1? the one being ILM? *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com On 9/27/2013 9:25 AM, Stephen Blair wrote: In 1998, how many customers accounted for a litt

Friday Flashback #139

2013-09-27 Thread Stephen Blair
In 1998, how many customers accounted for a little over 25% of Softimage revenue? a) 100 b) 50 c) 25 d) 10 e) 5 f) 1 The answer might surprise some. Friday Flashback #139 In 1998, how many customers accounted for 27% of #Softimage revenue: 100,50,25,10,5, or 1? http://wp.me/powV4-2Rg --

Re: Dual Quaternion ICE node woes...

2013-09-27 Thread Alan Fregtman
I wouldn't suggest kissing Eric... his adorable kitten could be hiding in his beard. You've be warned. :p On Fri, Sep 27, 2013 at 1:36 AM, Edy Susanto Lim wrote: > Somebody please give Eric and his kitten a kiss already... > > > On Fri, Sep 27, 2013 at 5:22 AM, Eric Thivierge wrote: > >> Yeah,

Re: Softimage 2014 SP2 sketch curve bug

2013-09-27 Thread Rob Chapman
further exploration looking for guaranteed repro , it seems applying my compound directly after a merge curve (from a script because it cannot be done in soft or ICE) causes the segmentation. but if I create an empty ICE tree to the merged curve, freeze, then apply my compound then it works fine.

Re: ICE: Camera Rig with Focal Point Control

2013-09-27 Thread Ed Manning
I'm not a real TD so maybe I'm just being silly posting, but could you... - Put all of the scene objects into a group - do a raycast onto the geo using the vector from the camera to your null - get the distance from the raycast compound? On Thu, Sep 26, 2013 at 6:34 PM, Alok Gandhi wr

Re: Softimage 2014 SP2 sketch curve bug

2013-09-27 Thread Rob Chapman
and tried it (sketch curves) on centos 6.4, its rock solid . great! but trying to manipulate one of the nbSubCurves from a merged curve with a simple ICE compound is EXTREMELY flakey and getting segmentation faults per minute. even in centos 6.4 On 27 September 2013 11:31, Stephen Blair

Re: Softimage 2014 SP2 sketch curve bug

2013-09-27 Thread Stephen Blair
Well, it's repro in a CentOS 6.2 VM Too bad there's no sketch command logged, otherwise I'd try running it with the viewports hidden/muted On 26/09/2013 9:31 PM, Chris Chia wrote: Find the repro steps and submit a bug report. Softimage QAs will verify. Chris On 27 Sep, 2013, at 6:13 AM, Rob

Re: 3delight v4 is out for Softimage

2013-09-27 Thread Stefan Kubicek
Hi Eric, I'm curious as to what the differences are that you are seeing, or what you mean with "not getting good results". Do you mean the shaders just "look" different using the exact same settings compared to what you'd get from Vray in Max? In which way is it "not good"? I am/was on the Vray

Re: siGroupID identifier bug?

2013-09-27 Thread Dan Yargici
Thanks Siongqiong DAN On Fri, Sep 27, 2013 at 7:42 AM, Songqiong Yang wrote: > Yes, we'll log a defect. > > As workaround, you can use "FindObjects" command with the specific ClassID > of the "UserGroup". > e.g.: > from win32com.client import constants as c > Application.NewScene("", "") > Ap