Re: Blast from the past

2014-01-28 Thread Andreas Böinghoff
MetaClay.. Yeah! What a nice feature... On 1/27/2014 6:24 PM, Ed Harriss wrote: Wow, same here. Secrets of Softimage was such a great video. Thanks for the link.

managing render channels

2014-01-28 Thread Eugen Sares
Hi, another silly question: once I have added custom render channels, how can I manage them? Delete, rename... Just can't find them in the explorer or render manager. Thanks! Eugen --- Diese E-Mail ist frei von Viren und Malware, denn der avast! Antivirus Schutz ist aktiv. http://www.avast.com

Re: managing render channels

2014-01-28 Thread Vladimir Jankijevic
Render - Scene Options - Available Channels Tab Renaming them or redefining the type is not allowed. You can just remove them or add new ones Cheers Vladimir On Tue, Jan 28, 2014 at 4:58 AM, Eugen Sares sof...@mail.sprit.org wrote: Hi, another silly question: once I have added custom

Re: managing render channels

2014-01-28 Thread Andreas Böinghoff
Add/Remove Render - Scene Options... -Available Channels On 1/28/2014 10:58 AM, Eugen Sares wrote: Hi, another silly question: once I have added custom render channels, how can I manage them? Delete, rename... Just can't find them in the explorer or render manager. Thanks! Eugen

A question on FBX

2014-01-28 Thread Szabolcs Matefy
Is it possible to export data in a Z up system? AFAIK Maya, and Max (for sure) has this feature, and we now need it... Cheers Szabolcs ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not

Re: Blast from the past

2014-01-28 Thread wavo
should be 1896 :-) Am 1/28/2014 12:49 PM, schrieb Arvid Bjrn: Would've loved to have this video when I started learning, which year is this? On Mon, Jan 27, 2014 at 5:46 PM, Sergio Mucino

Re: A question on FBX

2014-01-28 Thread Ivan Tay
Have you try if the send to work for maya? Ivan Sent from my iPad. Please excuse for typos. On 28 Jan, 2014, at 7:05 pm, Szabolcs Matefy szabol...@crytek.commailto:szabol...@crytek.com wrote: Is it possible to export data in a Z up system? AFAIK Maya, and Max (for sure) has this feature, and

Re: Expression For Shape Blend

2014-01-28 Thread Will Sharkey
Very cool, its a linear interpolation I'm after and this solution works great! Cheers. On Mon, Jan 27, 2014 at 5:54 PM, Alok Gandhi alok.gandhi2...@gmail.comwrote: It depends on how you want to interpolate. As the relation may not be necessarily linear, there could be infinitely many ways in

Re: Lagoa Sim Question

2014-01-28 Thread Stephen Bell
Haha, that was the conclusion we came to as well - thanks for the advice! And no, certainly no relation that I'm aware of :p On 27/01/2014 19:43, Mathieu Leclaire wrote: You can use the ICE - Kinematics - Effects - Deform Objects by Particles Then all you need to do is edit the ICE tree and

RE: Gear rotation question

2014-01-28 Thread Szabolcs Matefy
Guys, Is there anybody, who could take a look at the animation and the rig, if I made something wrong, or how can we make the final frame the same as the first? I could send it only privately, the list has file size limit Cheers From: softimage-boun...@listproc.autodesk.com

Re: Gear rotation question

2014-01-28 Thread Nicolas Esposito
I've made some test of looping animations in Unity, and they worked properly, to copy-paste the first-last loop I just used the dopesheet and copied the keyframes without any problems Did you have the same problems with another rig ( Species/Gear )? 2014-01-28 Szabolcs Matefy

Re: Gear rotation question

2014-01-28 Thread Alok Gandhi
Sounds like a gimbal, what are the rotation values currently at first and last frames ? On Tue, Jan 28, 2014 at 12:10 PM, Nicolas Esposito 3dv...@gmail.com wrote: Sorry, I just notice that the rig was built using Gear :) 2014-01-28 Nicolas Esposito 3dv...@gmail.com I've made some test of

Re: Gear rotation question

2014-01-28 Thread Nicolas Esposito
Sorry, I just notice that the rig was built using Gear :) 2014-01-28 Nicolas Esposito 3dv...@gmail.com I've made some test of looping animations in Unity, and they worked properly, to copy-paste the first-last loop I just used the dopesheet and copied the keyframes without any problems Did

Exocortex

2014-01-28 Thread Toonafish
Hi, If someone from Exocortex reads this post, please get in touch with me ( ronald at toonafish dot nl ). Sorry to abuse this list, but I've been trying the support email adress and phone several times, but no luck so far. Thanks, - Ronald

image sequence doesnt render with vray

2014-01-28 Thread Kris Rivel
Anyone know why an image sequence used as a texture doesn't seem to render with vray? It just seems locked to one frame. But ironically...a render region seems to work. Its like it just grabs whatever frame the scene is at, then renders that frame of the image sequence but the buffer isn't

Re: image sequence doesnt render with vray

2014-01-28 Thread Eric Thivierge
Are we talking particles or just applied to geo? On Tuesday, January 28, 2014 1:12:14 PM, Kris Rivel wrote: Anyone know why an image sequence used as a texture doesn't seem to render with vray? It just seems locked to one frame. But ironically...a render region seems to work. Its like it

Re: image sequence doesnt render with vray

2014-01-28 Thread Eric Lampi
Vray has be a royal pain in the butt for the project I have been working on. It's been buggy and inconsistent. I'm definitely regretting letting someone talk me into it. I should have stood firm on Arnold. Eric Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work On Tue, Jan

Re: image sequence doesnt render with vray

2014-01-28 Thread Kris Rivel
Just applied to geoits very weird. Its like I need to render each frame...but close and reload the buffer each time. So render one frame, close, advance to next, render that frame, etc. On Tue, Jan 28, 2014 at 1:18 PM, Eric Lampi ericla...@gmail.com wrote: Vray has be a royal pain in the

Re: managing render channels

2014-01-28 Thread Stephen Davidson
To rename the channel output filename, just rename the pass name. On Tue, Jan 28, 2014 at 5:05 AM, Vladimir Jankijevic vladi...@elefantstudios.ch wrote: Render - Scene Options - Available Channels Tab Renaming them or redefining the type is not allowed. You can just remove them or add new

Re: Exocortex

2014-01-28 Thread Ben Houston
Hi Ronald, I have responded off list. Best regards, Ben Houston On Tue, Jan 28, 2014 at 12:21 PM, Toonafish ron...@toonafish.nl wrote: Hi, If someone from Exocortex reads this post, please get in touch with me ( ronald at toonafish dot nl ). Sorry to abuse this list, but I've been trying

Re: image sequence doesnt render with vray

2014-01-28 Thread Steven Caron
i wonder how much of that is the softimage implementation versus the standalone renderer versus another dcc integration? On Tue, Jan 28, 2014 at 10:18 AM, Eric Lampi ericla...@gmail.com wrote: Vray has be a royal pain in the butt for the project I have been working on. It's been buggy and

Re[2]: image sequence doesnt render with vray

2014-01-28 Thread Eugen Sares
I suspect the implementation. Sorry to say... despite the countless bugs they fix all the time, there seems to be still always something... Had to quit on using VRay for this architectural project because of a nasty hang. And unluckily, they couldn't repro my problem... I'll get back on this when

Re: Re[2]: image sequence doesnt render with vray

2014-01-28 Thread Steven Caron
well, don't be sorry.. just means the plugin integration is lacking, nothing wrong with the core of vray, right? On Tue, Jan 28, 2014 at 11:45 AM, Eugen Sares sof...@mail.sprit.org wrote: I suspect the implementation. Sorry to say... despite the countless bugs they fix all the time, there

Re[4]: image sequence doesnt render with vray

2014-01-28 Thread Eugen Sares
Yes, I mean the SI implementation. The core of VRay is quite stable. Has to be, after all it's kind of industry standard for the 3ds max visualization crowd (not only, of course) for over a decade now. Might be that Chaosgroup's Softimage department is a bit understaffed... I wonder if they make

Re: refresh issue with gear limbs

2014-01-28 Thread Matt Morris
Ok, so with a bit more investigation the problem can be fixed by unhiding the leg_L0_0_jnt. This has a scripted op undeneath it setting a number of things related to the leg bend, and I can only guess that the op is not being evaluated on certain frames, causing the twisting. My fix for now is to

Re: refresh issue with gear limbs

2014-01-28 Thread Jeremie Passerin
If it's the solver not being properly evaluated, that won't be fixed in Miquel's version. Afaik he didn't do any change on the solvers. That might be coming from the optimization of the solver that's trying to be evaluated only when needed. :( Sorry about that On 28 January 2014 13:52, Matt

Re: Hybride Pacific Rim Motion Graphics Breakdown

2014-01-28 Thread Alok Gandhi
Nice +1 On Tue, Jan 28, 2014 at 3:40 PM, Eric Thivierge ethivie...@hybride.comwrote: Just wanted to send out the Motion Graphics breakdown for the work Hybride did on Pacific Rim: http://youtu.be/NVm7rNd0fEU I arrived just a little while after that project finished and didn't get to

Re: The Lego Movie: Behind the Scenes and How They Made the Movie

2014-01-28 Thread Ahmidou Lyazidi
Everything is CG, some people were talking about stop motion after the first trailer release, but they were just abused by the extraordinary work did by the team :) The purpose of the face rig was to simplify the select move keyframe workflow and the hierarchies to the maximum. So instead of

Re: refresh issue with gear limbs

2014-01-28 Thread Matt Morris
No apologies needed Jeremie! You and Miquel and everyone releasing tools like this deserve medals. Maybe just a silver now though ;) On 28 January 2014 22:00, Jeremie Passerin gerem@gmail.com wrote: If it's the solver not being properly evaluated, that won't be fixed in Miquel's

Re: refresh issue with gear limbs

2014-01-28 Thread Jeremie Passerin
he he ;-) On 28 January 2014 14:51, Matt Morris matt...@gmail.com wrote: No apologies needed Jeremie! You and Miquel and everyone releasing tools like this deserve medals. Maybe just a silver now though ;) On 28 January 2014 22:00, Jeremie Passerin gerem@gmail.com wrote: If it's

Re: Hybride Pacific Rim Motion Graphics Breakdown

2014-01-28 Thread Sebastien Sterling
Galumptious ! On 28 January 2014 23:18, Alok Gandhi alok.gandhi2...@gmail.com wrote: Nice +1 On Tue, Jan 28, 2014 at 3:40 PM, Eric Thivierge ethivie...@hybride.comwrote: Just wanted to send out the Motion Graphics breakdown for the work Hybride did on Pacific Rim:

RE: A question on FBX

2014-01-28 Thread Min Rui Tan
Softimage does not convert to Z-Up for FBX Export. Can go through Maya for that, or if you work with the FBX SDK, it has a ConvertScene function that handles all these. Min Rui From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ivan Tay

Re: Hybride Pacific Rim Motion Graphics Breakdown

2014-01-28 Thread Alan Fregtman
Nice work hybrids! :) They were the icing on the cake of our Pacific shots done at Rodeo, hehe. On Jan 28, 2014 3:41 PM, Eric Thivierge ethivie...@hybride.com wrote: Just wanted to send out the Motion Graphics breakdown for the work Hybride did on Pacific Rim: http://youtu.be/NVm7rNd0fEU I

Re: Hybride Pacific Rim Motion Graphics Breakdown

2014-01-28 Thread Eric Thivierge
Or was it the other way around? :P Eric Thivierge http://www.ethivierge.com On Tue, Jan 28, 2014 at 10:18 PM, Alan Fregtman alan.fregt...@gmail.comwrote: Nice work hybrids! :) They were the icing on the cake of our Pacific shots done at Rodeo,

Redshift

2014-01-28 Thread Mirko Jankovic
Hey, Anyone else having problems with Redshift web page?

Re: Redshift

2014-01-28 Thread Angus Davidson
Seems to be working fine here . Any specific page ? From: Mirko Jankovic mirkoj.anima...@gmail.commailto:mirkoj.anima...@gmail.com Reply-To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Date:

Re: Redshift

2014-01-28 Thread Mirko Jankovic
just got back online... sry for disturbing On Wed, Jan 29, 2014 at 8:22 AM, Angus Davidson angus.david...@wits.ac.zawrote: Seems to be working fine here . Any specific page ? From: Mirko Jankovic mirkoj.anima...@gmail.com Reply-To: softimage@listproc.autodesk.com