You can use ICE to write the weightmap value to a per-Sample attribute and
cache it to Alembic.
After reading the cache back, you can again use ICE to set it on the weightmap.
Unless I’m missing something obvious.
From: softimage-boun...@listproc.autodesk.com
HI Matt
This is the type of vertex maps that Modo supports
http://docs.luxology.com/modo/801/help/pages/modotoolbox/WorkingWithVmaps.html
Quick table to summarise the link
Weight Map Weight Strength Values stored for Falloff and Texturing
purposes
SubD Weight Map Weight
HI there!
Due to certain decisions coming from AD this year, I have serious
trouble to get sponsors for this year (ultimate?) UeberTage event.
Resellers just have a very minor interest in Softimage right now...
So I would like to check you interest before I start even harder to get
some
Thanks for the insight Matt, that's all great stuff to know.
DAN
On Tue, Jun 3, 2014 at 12:31 AM, Matt Lind ml...@carbinestudios.com wrote:
Depends on how you want to attack the problem and how many parameters you
want to hide/unhide in the PPGLayout.
If it’s only one or two parameters,
Hi Oliver,
of course the Ubertage should happen Need helping hands?
Perhaps the ubertage can be continued further with a wider topic than
Softimage? As alternative / independent CG Event? No we listen to our
users but don?t care companies involved...
greetings
Stephan
HI there!
Due
Great stuff !! Thanks Emilio.
-Ronald
On 6/3/2014 02:39, Emilio Hernandez wrote:
Hello list.
I want to share with you the ehRSCamera addon for use with Redshift.
In the link you will find a pdf file with the documentation describing
its features and use, as well as the xsiaddon in case you
Great stuff, thanks for sharing. I'll give it a go!
Cheers.
Ivan
On Tue, Jun 3, 2014 at 12:46 PM, Toonafish ron...@toonafish.nl wrote:
Great stuff !! Thanks Emilio.
-Ronald
On 6/3/2014 02:39, Emilio Hernandez wrote:
Hello list.
I want to share with you the ehRSCamera addon for
Hmm... No luck installing it here.
SI 2014 SP2, win 7 x64.
Installation goes fine but no menu nor in View-Toolbars-ehRSCamera...
Anyone had similar experience?
Ivan
On Tue, Jun 3, 2014 at 1:05 PM, Ivan Vasiljevic klebed...@gmail.com wrote:
Great stuff, thanks for sharing. I'll give it a go!
TransitionSoftware|UeberTage?
Joint sponsorship from Maxon, Foundry, and Side Effects?
On Tue, Jun 3, 2014 at 5:43 AM, Stephan Haitz sha...@3d-agenten.de wrote:
Hi Oliver,
of course the Ubertage should happen Need helping hands?
Perhaps the ubertage can be continued further with a
2014-06-03 13:25 GMT+02:00 Ed Manning etmth...@gmail.com:
TransitionSoftware|UeberTage?
Joint sponsorship from Maxon, Foundry, and Side Effects?
That would be totally awesome!
Cheers
Steffen
--
PGP-ID(RSA): 0xD6E0CE93
Fingerprint: 879F 572C FEE4 9DE5 53A8 3C1C 22A9 C8DE D6E0 CE93
Yo Oliver,
I will be there, of course :)
Cheers!
Eric
Hey Ed..!
Well... I already have those guys on my list.. ;)
And maybe from next year on, it will be just UeberTage without
SOFTIMAGE...
But none the less, this year, if it can take place, will be the ultimate
SOFTIMAGE|UeberTage
Maybe and it with a big EOL party...many options are
Hey Stephan!
I?ll let you know asap ;)
And yes...that might be the way to go for the next years...if interest
is high enough ;)
cheers,
oli
Am 03.06.2014 11:43, schrieb Stephan Haitz:
Hi Oliver,
of course the Ubertage should happen Need helping hands?
Perhaps the ubertage can be
I've never been at Uebertage and I have big wish to visit one, so I will
push hard to make it this year.
Cheers.
Ivan
On Tue, Jun 3, 2014 at 1:38 PM, Oliver Weingarten li...@pixelpanic.de
wrote:
Hey Stephan!
I´ll let you know asap ;)
And yes...that might be the way to go for the next
Maybe we could also ask Vanilla Ice and Ron Jeremy? ;)
And for the german speaking guys: Call the event RueberTage. Would make
it clear that a transition is in progress :D
2014-06-03 13:37 GMT+02:00 Oliver Weingarten li...@pixelpanic.de:
Hey Ed..!
Well... I already have those guys on my
check the file size of the addon you downloaded, if it's too small, try
using the Dropbox download menu.
-Ronald
On 6/3/2014 13:22, Ivan Vasiljevic wrote:
Hmm... No luck installing it here.
SI 2014 SP2, win 7 x64.
Installation goes fine but no menu nor in View-Toolbars-ehRSCamera...
Anyone
That helped, thanks!
On Tue, Jun 3, 2014 at 2:14 PM, Toonafish ron...@toonafish.nl wrote:
check the file size of the addon you downloaded, if it's too small, try
using the Dropbox download menu.
-Ronald
On 6/3/2014 13:22, Ivan Vasiljevic wrote:
Hmm... No luck installing it here.
Of course they are welcome, some blender developers too. They should get
a booth each and tell us, why their software is the best for
transitioning SI-People. And let´s invite the MAX MAYA Users ...
TransitionSoftware|UeberTage?
Joint sponsorship from Maxon, Foundry, and Side Effects?
On
... and then show them all why actually Softimage is still best option and
that no one else actually offers all round out of the box solution for
transition and there will be missing pieces for years ;)
On Tue, Jun 3, 2014 at 2:28 PM, Stephan Haitz sha...@3d-agenten.de wrote:
Of course they
Ahem, I really would prefer to have a pure Softimage user meeting and
not some melting pot of X different 3D apps/users and all the
/my-software-is-the-best-because-blabla/ discussions.
Why is everybody talking about transitioning? Is anybody seriously
afraid that Softimage will be
Absolutely petly right Eric,
Would rather to see improvements on something that affects SI as well like
Fabric Engine and SI-FE work and is it closer to artis tool and not only
dev guys
On Tue, Jun 3, 2014 at 3:50 PM, Eric Mootz e...@mootzoid.com wrote:
Ahem, I really would prefer to have a
Ok you are right. Thought more of a look here, what do you think about
that thing sort of discussion. But religious but my is the best
things are surely not what we want (apart from SI, of course :-) ) .
Thought about keeping the uebertage alive in a future with less and less
SI-Userbase...
Hi folks,
Is there a way to iterate though each edge of a mesh and extract its two
point components, one at each end of the edge?
I'd like to use those two points to interpolate between and add a bunch of
points along the edge.
Cheers!
In ICE, just Get self.EdgeToVertices
That will give you a array of the two Point Indexes for every edge.
/Jens
On Tue, Jun 3, 2014 at 6:04 PM, Arvid Björn arvidbj...@gmail.com wrote:
Hi folks,
Is there a way to iterate though each edge of a mesh and extract its two
point components, one at
Or if you want to do it in script, PolygonMesh.Edges get you all the edges
and you can iterate all the edges and their Points property.
On Tue, Jun 3, 2014 at 6:09 PM, Jens Lindgren jens.lindgren@gmail.com
wrote:
In ICE, just Get self.EdgeToVertices
That will give you a array of the two
While I can understand Eric’s point of view the harsh fact is this. Just like
in the EDU sphere when it comes to funders Softimage is EOL and by that virtue
not worth putting money into. There is a much better chance of getting funding
by having a more general event.
The question is wether
THANKS!
I've been going in circles for an hour, I almost had it before, but now I'm
back on track, cheers Jens =)
On Tue, Jun 3, 2014 at 6:09 PM, Jens Lindgren jens.lindgren@gmail.com
wrote:
In ICE, just Get self.EdgeToVertices
That will give you a array of the two Point Indexes for
I have to agree here with Angus, the event would be more interesting for
attendees of it showed an open mind of what the future could look like.
Approaching Fabric, Maxon and SideFX could be an interesting way of putting
some energy on the event.
I had a great time last year by the way, Oliver
Glad to hear it is working Ivan
---
Emilio Hernández VFX 3D animation.
2014-06-03 7:19 GMT-05:00 Ivan Vasiljevic klebed...@gmail.com:
That helped, thanks!
On Tue, Jun 3, 2014 at 2:14 PM, Toonafish ron...@toonafish.nl wrote:
check
Hehe no problem, Arvid :)
I think all the Get SomethingToSomething data is underrated and very few
examples are out there of how one could use them. Since I learned how they
work, I have been able to do amazing things with polymeshes in ICE.
/Jens
On Tue, Jun 3, 2014 at 6:26 PM, Arvid Björn
Yeah, I started using them recently too and they are very powerful.
Getting your head around the usage is not obvious, though.
F
On 03-Jun-14 13:49, Jens Lindgren wrote:
Hehe no problem, Arvid :)
I think all the Get SomethingToSomething data is underrated and very
few examples are out there
i have a momentum simulationm i ploted, is it possible to reverse the
animation ? i'd do it in post, but i'm hoping to use some motion blur on
some text, i's like it not to be reversed
usually it’s cache the dynamics first, then plot to the mixer, and then reverse
the clip in the mixer.
does this not work for you?
From: Sebastien Sterling
Sent: Tuesday, June 03, 2014 8:30 PM
To: softimage@listproc.autodesk.com
Subject: Nest Mommentum, reversing animation
i have a momentum
Not obvious because of the wording. PolygonToEdges at first seems to
retriving indices from polygons to their surrounding edges. When it's the
other way around it's retrives indices from edges to their bordering
polygons. More over indices it's all it does so you have always to flatten
out sets of
the animation mixer is for high level control over animation, including
combining different types of animation. (fcurves, expressions, constraints,
caches, plots,...)
the most obvious use is to combine a number of animation cycles on a character
into a little edit.
Because it looks so much
Do you work for digital golem ?
On 3 June 2014 21:34, Sebastien Sterling sebastien.sterl...@gmail.com
wrote:
Thank you Peter for taking the time to expand on this :), i am a character
artist, and even if this is not a character job, it is good to know about
such functionality its true that
Congratulations! Looks great.
Thank you Softimage! I feel sick again.
On 6/3/2014 8:00 PM, Matt Lind wrote:
I don't get to say this often, but I've finished a project using
Softimage which all can see. Well, it's not actually 'finished' as
it's an online game which is continuously
Congratulations Matt! That's one hell of a long run on one project.
On Tue, Jun 3, 2014 at 7:27 PM, David Gallagher
davegsoftimagel...@gmail.com wrote:
Congratulations! Looks great.
Thank you Softimage! I feel sick again.
On 6/3/2014 8:00 PM, Matt Lind wrote:
I don’t get to say
*long slow clap*
That was great; I just saw your game promoted by a number of online magazines
and news hubs via facebook; and it is great to see the minds, the talent and
the software behind it - knowing full well how much work and love went into it,
and it’s great to see how good the
Agreed, love the Animation Mixer. I actually compared it to Maya’s briefly in
the documentation, and by far SI’s has a few more bells and whistles. It really
helps in production, for blocking animation with a preset library of clips you
may have created, , whipping out a sequence of actions
40 matches
Mail list logo