Re: [SWCollect] Here we go.....
On Mar 15, 2004, at 1:43 AM, Josh Lulewicz wrote: Edward what are earth are you thinking!?!?!?!? That I'd like to keep my house. Seriously, the seasonal job I have covers most of my bills, but not all. If Drash goes for what I think it will go then I've made a house payment. That buys me just that much more time to find a full time job. I didn't do this lightly, but in the end I know what is more important to me. The three year journey of finding Drash was as important to me as actually holding it in my hands. That's something I'll never lose. Now it is time to allow someone else to have their journey with Drash. Oh, if I sound a bit loopy, it is because I just got off work (graveyard shift) and I'm pretty tired. The funny thing for me is I'll be at work when this auction ends and I won't know what happens for hours. ;-) Later, Edward -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
On Mar 15, 2004, at 1:54 AM, Stephane Racle wrote: Indeed... why selling? Are you truly selling off your entire Ultima collection? No, I've kept the stuff that truly means something to me. I've still got some of the fun Ultima stuff (CPC/Progame Japanese version of Ultima, CPC Akalabet with the castle coversheet, FM-Towns U6, U6 with RG Denis Loubet signatures, the Sierra Ultima I, the Drash-sized black Ultima II, etc.). So I guess I can continue to claim membership in the Ultima rarities club. ;-) Anyway, off to sleep... -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
At 04:47 15/03/2004 -0600, you wrote: The three year journey of finding Drash was as important to me as actually holding it in my hands. That's something I'll never lose. Now it is time to allow someone else to have their journey with Drash. Eh! I haven't been here for a long time, but I had to react to this ;-) Before actually sending the game to the high bidder, do you think you could completely preserve it? There are so few copies that any image of the original tape is *very* important. Nobody knows where this tape will go and if it can be properly preserved after you sell it. Also, the game will have another trip to the high bidder, which can even more damage the game... What you would need to do is to scan *all* documentation, box, tape (both sides), etc. at 600 dpi. The most important is to record both sides of the tape at a very high rate (44100 Hz, 16 bit), with proper sound level adjustment. Do you have the hardware to do this? Really, I'd feel bad if a complete Drash game quit the circle of this group before being properly preserved... Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
That I'd like to keep my house. Seriously, the seasonal job I have covers most of my bills, but not all. If Drash goes for what I think it will go then I've made a house payment. That buys me just that much more time to find a full time job. I didn't do this lightly, but in the end I know what is more important to me. Edward, glad to see there is an understandable (if sad) reason for your decision to part with something like a boxed Drash... for a moment there I was seriously worried you had simply tired of collecting. It's going to be an interesting auction indeed :) Alexander -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
In a message dated 03/15/2004 5:03:53 AM Central Standard Time, [EMAIL PROTECTED] writes: Really, I'd feel bad if a complete Drash game quit the circle of this group before being properly preserved... I have made copies of the tape so it will not be lost. Though I don't have a box, yet... Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
[SWCollect] VIC20 available
I know someone selling a VIC with tape and disk drive if anyone is interested. Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
Re: [SWCollect] Here we go.....
At 06:54 15/03/2004 -0500, you wrote: Really, I'd feel bad if a complete Drash game quit the circle of this group before being properly preserved... I have made copies of the tape so it will not be lost. Though I don't have a box, yet... To what medium did you copy it? WAV file or another tape? Vincent.
Re: [SWCollect] Here we go.....
In a message dated 03/15/2004 6:10:11 AM Central Standard Time, [EMAIL PROTECTED] writes: To what medium did you copy it? WAV file or another tape? Another tape. Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
Re: [SWCollect] Here we go.....
At 07:12 15/03/2004 -0500, you wrote: In a message dated 03/15/2004 6:10:11 AM Central Standard Time, [EMAIL PROTECTED] writes: To what medium did you copy it? WAV file or another tape? Another tape. Mmm. Not the best (although that's already a very good thing). Since you're not going to sell your original copy (I hope!), it's not a hurry, but do you think you would have the necessary hardware/software to digitalize your original tape? I think any recent Sound Blaster or equivalent should be enough, with some sampling software (some software included in Windows may be enough), and an audio cable from a tape player to your sound card. Trix (or anyone else), do you have any idea of how to *really* correctly preserve tapes? I'm more on the floppy disk side of things, so I may be wrong about the tape quality preservation... Vincent.
RE: [SWCollect] Here we go.....
Sampling should be fine, especially with a Vic tape which probably doesnt have any turbo-loader thingie built-in (those tapes can be pretty tricky). Just make sure you sample in MONO! On some tapes you get better results by doing an 8-bit sample by the way, you might want to try that too. 8 bits, less room for nuances - less possible errors. At least the theory is sound. ;) Cheers, Peo From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: den 15 mars 2004 13:22 To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. At 07:12 15/03/2004 -0500, you wrote: In a message dated 03/15/2004 6:10:11 AM Central Standard Time, [EMAIL PROTECTED] writes: To what medium did you copy it? WAV file or another tape? Another tape. Mmm. Not the best (although that's already a very good thing). Since you're not going to sell your original copy (I hope!), it's not a hurry, but do you think you would have the necessary hardware/software to digitalize your original tape? I think any recent Sound Blaster or equivalent should be enough, with some sampling software (some software included in Windows may be enough), and an audio cable from a tape player to your sound card. Trix (or anyone else), do you have any idea of how to *really* correctly preserve tapes? I'm more on the floppy disk side of things, so I may be wrong about the tape quality preservation... Vincent.
RE: [SWCollect] Here we go.....
Oh, and I forgot: dont use any form of equalization or Dolby noise reduction! That will certainly cause problems. From: Per-Olof Karlsson [mailto:[EMAIL PROTECTED] Sent: den 15 mars 2004 15:42 To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Here we go. Sampling should be fine, especially with a Vic tape which probably doesnt have any turbo-loader thingie built-in (those tapes can be pretty tricky). Just make sure you sample in MONO! On some tapes you get better results by doing an 8-bit sample by the way, you might want to try that too. 8 bits, less room for nuances - less possible errors. At least the theory is sound. ;) Cheers, Peo From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: den 15 mars 2004 13:22 To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. At 07:12 15/03/2004 -0500, you wrote: In a message dated 03/15/2004 6:10:11 AM Central Standard Time, [EMAIL PROTECTED] writes: To what medium did you copy it? WAV file or another tape? Another tape. Mmm. Not the best (although that's already a very good thing). Since you're not going to sell your original copy (I hope!), it's not a hurry, but do you think you would have the necessary hardware/software to digitalize your original tape? I think any recent Sound Blaster or equivalent should be enough, with some sampling software (some software included in Windows may be enough), and an audio cable from a tape player to your sound card. Trix (or anyone else), do you have any idea of how to *really* correctly preserve tapes? I'm more on the floppy disk side of things, so I may be wrong about the tape quality preservation... Vincent.
RE: [SWCollect] Here we go.....
Going down the fm-towns road, did you ever acquire the Fm Towns Wing Commander. I ask because I noticed you chronicle the wing commander series on your website. (see attached picture) Freddie Vintage Gaming - http://www.vintagegaming.org -Original Message- From: Edward Franks [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 2:52 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. On Mar 15, 2004, at 1:54 AM, Stephane Racle wrote: Indeed... why selling? Are you truly selling off your entire Ultima collection? No, I've kept the stuff that truly means something to me. I've still got some of the fun Ultima stuff (CPC/Progame Japanese version of Ultima, CPC Akalabet with the castle coversheet, FM-Towns U6, U6 with RG Denis Loubet signatures, the Sierra Ultima I, the Drash-sized black Ultima II, etc.). So I guess I can continue to claim membership in the Ultima rarities club. ;-) Anyway, off to sleep... -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ attachment: wingcommander.jpg
RE: [SWCollect] Here we go.....
At 15:42 15/03/2004 +0100, you wrote: Sampling should be fine, especially with a Vic tape which probably doesnt have any turbo-loader thingie built-in (those tapes can be pretty tricky). Just make sure you sample in MONO! On some tapes you get better results by doing an 8-bit sample by the way, you might want to try that too. 8 bits, less room for nuances - less possible errors. At least the theory is sound. ;) That's correct when converting, but from what I've read on the Net, I'd recommand the full quality: 44100 Hz (or better, 48000), stereo, 16-bit samples, to a WAV file (of course, no MP3 or other lossy compression). Then, the file can be downgraded to mono 8-bit for conversion, but better keep the original file as a master. BTW, it seems Escape from Mt. Drash has been floating around as a tape image file. Anyone has it? Still, a good master sampled file is good to have before all tapes die... Vincent.
RE: [SWCollect] Here we go.....
The C64 tapes Ive sampled myself worked when done in mono but would give me loading errors if I tried stereo, so I would not recommend using stereo for anything. Cant say Im for or against 8-bit or 16-bit, I guess the best thing to do is some trial and error. J - Peo From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: den 15 mars 2004 16:22 To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Here we go. At 15:42 15/03/2004 +0100, you wrote: Sampling should be fine, especially with a Vic tape which probably doesnt have any turbo-loader thingie built-in (those tapes can be pretty tricky). Just make sure you sample in MONO! On some tapes you get better results by doing an 8-bit sample by the way, you might want to try that too. 8 bits, less room for nuances - less possible errors. At least the theory is sound. ;) That's correct when converting, but from what I've read on the Net, I'd recommand the full quality: 44100 Hz (or better, 48000), stereo, 16-bit samples, to a WAV file (of course, no MP3 or other lossy compression). Then, the file can be downgraded to mono 8-bit for conversion, but better keep the original file as a master. BTW, it seems Escape from Mt. Drash has been floating around as a tape image file. Anyone has it? Still, a good master sampled file is good to have before all tapes die... Vincent.
RE: [SWCollect] Here we go.....
At 16:29 15/03/2004 +0100, you wrote: The C64 tapes Ive sampled myself worked when done in mono but would give me loading errors if I tried stereo, so I would not recommend using stereo for anything. Cant say Im for or against 8-bit or 16-bit, I guess the best thing to do is some trial and error. J Yes, stereo is not good for extraction, but with a stereo file, the left and right mono channels can be extracted individually. I'm not talking about a simple stereo - mono convertion that will mix both channels, which is not good. I'd say more data is always better than less, if they are properly handled. Vincent.
Re: RE: [SWCollect] Here we go.....
The Origin Museum has all of the Wing Commander for FM-TOWMS, except for Wing 2--that seems to be the difficult one to get. Haven't played many of them yet, but the Armada is AWESOME! Joe From: Freddie Bingham [EMAIL PROTECTED] Date: 2004/03/15 Mon AM 09:59:01 EST To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Here we go. Going down the fm-towns road, did you ever acquire the Fm Towns Wing Commander. I ask because I noticed you chronicle the wing commander series on your website. (see attached picture) Freddie Vintage Gaming - http://www.vintagegaming.org -Original Message- From: Edward Franks [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 2:52 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. On Mar 15, 2004, at 1:54 AM, Stephane Racle wrote: Indeed... why selling? Are you truly selling off your entire Ultima collection? No, I've kept the stuff that truly means something to me. I've still got some of the fun Ultima stuff (CPC/Progame Japanese version of Ultima, CPC Akalabet with the castle coversheet, FM-Towns U6, U6 with RG Denis Loubet signatures, the Sierra Ultima I, the Drash-sized black Ultima II, etc.). So I guess I can continue to claim membership in the Ultima rarities club. ;-) Anyway, off to sleep... -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ inline: wingcommander.jpg
Re: RE: [SWCollect] Here we go.....
The image is out on the net, but I forget where. One of the Dragons has also converted it as well, into an IBM program. I'll look them up for you, if you wish. Joe From: Per-Olof Karlsson [EMAIL PROTECTED] Date: 2004/03/15 Mon AM 10:29:36 EST To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Here we go. The C64 tapes I've sampled myself worked when done in mono but would give me loading errors if I tried stereo, so I would not recommend using stereo for anything. Can't say I'm for or against 8-bit or 16-bit, I guess the best thing to do is some trial and error. :-) - Peo _ From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: den 15 mars 2004 16:22 To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Here we go. At 15:42 15/03/2004 +0100, you wrote: Sampling should be fine, especially with a Vic tape which probably doesnt have any turbo-loader thingie built-in (those tapes can be pretty tricky). Just make sure you sample in MONO! On some tapes you get better results by doing an 8-bit sample by the way, you might want to try that too. 8 bits, less room for nuances - less possible errors. At least the theory is sound. ;) That's correct when converting, but from what I've read on the Net, I'd recommand the full quality: 44100 Hz (or better, 48000), stereo, 16-bit samples, to a WAV file (of course, no MP3 or other lossy compression). Then, the file can be downgraded to mono 8-bit for conversion, but better keep the original file as a master. BTW, it seems Escape from Mt. Drash has been floating around as a tape image file. Anyone has it? Still, a good master sampled file is good to have before all tapes die... Vincent. The C64 tapes Ive sampled myself worked when done in mono but would give me loading errors if I tried stereo, so I would not recommend using stereo for anything. Cant say Im for or against 8-bit or 16-bit, I guess the best thing to do is some trial and error. J - Peo From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: den 15 mars 2004 16:22 To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Here we go. At 15:42 15/03/2004 +0100, you wrote: Sampling should be fine, especially with a Vic tape which probably doesnt have any turbo-loader thingie built-in (those tapes can be pretty tricky). Just make sure you sample in MONO! On some tapes you get better results by doing an 8-bit sample by the way, you might want to try that too. 8 bits, less room for nuances - less possible errors. At least the theory is sound. ;) That's correct when converting, but from what I've read on the Net, I'd recommand the full quality: 44100 Hz (or better, 48000), stereo, 16-bit samples, to a WAV file (of course, no MP3 or other lossy compression). Then, the file can be downgraded to mono 8-bit for conversion, but better keep the original file as a master. BTW, it seems Escape from Mt. Drash has been floating around as a tape image file. Anyone has it? Still, a good master sampled file is good to have before all tapes die... Vincent.
Re: RE: [SWCollect] Here we go.....
At 11:13 15/03/2004 -0500, you wrote: The image is out on the net, but I forget where. One of the Dragons has also converted it as well, into an IBM program. I'll look them up for you, if you wish. Thanks! I've got the PC convertion, but I'm looking for the image. Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: RE: [SWCollect] Here we go.....
OK, I'll bite (finally). What is FM-TOWNS? Stuart -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 11:11 AM To: [EMAIL PROTECTED] Subject: Re: RE: [SWCollect] Here we go. The Origin Museum has all of the Wing Commander for FM-TOWMS, except for Wing 2--that seems to be the difficult one to get. Haven't played many of them yet, but the Armada is AWESOME! Joe From: Freddie Bingham [EMAIL PROTECTED] Date: 2004/03/15 Mon AM 09:59:01 EST To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Here we go. Going down the fm-towns road, did you ever acquire the Fm Towns Wing Commander. I ask because I noticed you chronicle the wing commander series on your website. (see attached picture) Freddie Vintage Gaming - http://www.vintagegaming.org -Original Message- From: Edward Franks [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 2:52 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. On Mar 15, 2004, at 1:54 AM, Stephane Racle wrote: Indeed... why selling? Are you truly selling off your entire Ultima collection? No, I've kept the stuff that truly means something to me. I've still got some of the fun Ultima stuff (CPC/Progame Japanese version of Ultima, CPC Akalabet with the castle coversheet, FM-Towns U6, U6 with RG Denis Loubet signatures, the Sierra Ultima I, the Drash-sized black Ultima II, etc.). So I guess I can continue to claim membership in the Ultima rarities club. ;-) Anyway, off to sleep... -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: RE: [SWCollect] Here we go.....
The image is out on the net, but I forget where. One of the Dragons has also converted it as well, into an IBM program. I'll look them up for you, if you wish. Joe If you can find the Vic 20 image Id be really happy! - Peo
Re: [SWCollect] Here we go.....
In a message dated 03/15/2004 10:21:39 AM Central Standard Time, [EMAIL PROTECTED] writes: OK, I'll bite (finally). What is FM-TOWNS? Japanese computer/gaming machine. Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
RE: [SWCollect] Here we go.....
Come on...I figured that much out. I was hoping for some more info, and some guy saying how the games are so much better on that platform or something like that. Stuart -Original Message-From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]Sent: Monday, March 15, 2004 11:30 AMTo: [EMAIL PROTECTED]Subject: Re: [SWCollect] Here we go.In a message dated 03/15/2004 10:21:39 AM Central Standard Time, [EMAIL PROTECTED] writes: OK, I'll bite (finally). What is FM-TOWNS?Japanese computer/gaming machine.Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce ("CIBC"), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested.
RE: RE: [SWCollect] Here we go.....
At 11:21 15/03/2004 -0500, you wrote: OK, I'll bite (finally). What is FM-TOWNS? The FM-TOWNS is a Japanese computer that was release in the early 90s. I think it featured a 386 processor and a CD-ROM drive, with some impressive graphics and sounds capabilities for the time. Many western games were released for this platform, including enhanced versions of Zak Mc Kraken, Loom, Wing Commander, etc. The Japanese have many specific machines: the X68000 computers, the FM-TOWNS, the IBM PCjx (was released in Australia as well), etc., which are most of the time a lot better than our western machines ;-) Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
In a message dated 03/15/2004 10:32:58 AM Central Standard Time, [EMAIL PROTECTED] writes: Come on...I figured that much out. I was hoping for some more info, and some guy saying how the games are so much better on that platform or something like that. Well I know Towns version of UVI has voices for one. Don't have the computer so have never actually tried any of mine. Heard there is some software I could use to play the games on my IBM but the person who mentioned it never told me anymore Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
RE: [SWCollect] Here we go.....
Fm Towns -- http://assembler.roarvgm.com/FM_towns_computers/fm_towns_computers.html Vintage Gaming - http://www.vintagegaming.org From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 4:37 PMTo: [EMAIL PROTECTED]Subject: Re: [SWCollect] Here we go. In a message dated 03/15/2004 10:32:58 AM Central Standard Time, [EMAIL PROTECTED] writes: Come on...I figured that much out. I was hoping for some more info, and some guy saying how the games are so much better on that platform or something like that.Well I know Towns version of UVI has voices for one. Don't have the computer so have never actually tried any of mine. Heard there is some software I could use to play the games on my IBM but the person who mentioned it never told me anymoreVisit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
Re: [SWCollect] Here we go.....
At 11:36 15/03/2004 -0500, you wrote: Come on...I figured that much out. I was hoping for some more info, and some guy saying how the games are so much better on that platform or something like that. Well I know Towns version of UVI has voices for one. Don't have the computer so have never actually tried any of mine. Heard there is some software I could use to play the games on my IBM but the person who mentioned it never told me anymore http://www.jcec.co.uk/fmtown_emu.html Vincent.
RE: RE: [SWCollect] Here we go.....
Now are any of these games actually better on the FM Towns? Any of the 3 that you mentioned? Stuart -Original Message- From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 11:34 AM To: [EMAIL PROTECTED] Subject: RE: RE: [SWCollect] Here we go. At 11:21 15/03/2004 -0500, you wrote: OK, I'll bite (finally). What is FM-TOWNS? The FM-TOWNS is a Japanese computer that was release in the early 90s. I think it featured a 386 processor and a CD-ROM drive, with some impressive graphics and sounds capabilities for the time. Many western games were released for this platform, including enhanced versions of Zak Mc Kraken, Loom, Wing Commander, etc. The Japanese have many specific machines: the X68000 computers, the FM-TOWNS, the IBM PCjx (was released in Australia as well), etc., which are most of the time a lot better than our western machines ;-) Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
In a message dated 03/15/2004 10:47:31 AM Central Standard Time, [EMAIL PROTECTED] writes: http://www.jcec.co.uk/fmtown_emu.html Hey thanks Vincent :) Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
[SWCollect] How did you find your Drash?
To all Drash owners on this list: How did you find yours? To at least one person, I recall it fell into their lap -- for Edward, it was a 3-year journey. How did you all (including Edward) find your Drash? Or any of your most prized software posessions, for that matter? Any good stories out there? For all my items worth over $80, ebay was my location. But for at least two things, they fell into my lap: Radical Rex, arguably the rarest Sega CD game published, was a Buy It Now for $9 (auctions for up to $80). And I found a Central Point Option Board (used to auction for $130, now unstable) was found at a local used software store for $12. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
Can someone repost the auction link? Either ebay search is braindead, or I am... Josh Lulewicz wrote: Edward what are earth are you thinking!?!?!?!? Let the circus beginI think you all know what I am referring to. -josh -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: RE: [SWCollect] Here we go.....
At 11:56 15/03/2004 -0500, you wrote: Now are any of these games actually better on the FM Towns? Any of the 3 that you mentioned? Zak is clearly a LOT better (it's a VGA version, 256-color version being more accurate for the FM-TOWNS). Loom is also a 256-color version, from what I've heard, and has CD music, but no speech, so it's better (for the music) and worse (for the speech) than the PC-CD version. As for Wing Commander, I don't know, but would suspect some enhancements. Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] How did you find your Drash?
For me, it would have to be my Personal Software Zork. It wasn't easy sneaking into that guy's house in the middle of the night. There was a dog, and it was on the third floor...don't ask! And then when the lights came on and the whole family started yelling for the police, well, I just couldn't let them leave, now could I? Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 12:02 PM To: [EMAIL PROTECTED] Subject: [SWCollect] How did you find your Drash? To all Drash owners on this list: How did you find yours? To at least one person, I recall it fell into their lap -- for Edward, it was a 3-year journey. How did you all (including Edward) find your Drash? Or any of your most prized software posessions, for that matter? Any good stories out there? For all my items worth over $80, ebay was my location. But for at least two things, they fell into my lap: Radical Rex, arguably the rarest Sega CD game published, was a Buy It Now for $9 (auctions for up to $80). And I found a Central Point Option Board (used to auction for $130, now unstable) was found at a local used software store for $12. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
I have the Vic-20 Drash emulator image file, I can send it to the list if you want, its quite small. Works on emulators too (like Pfau-Zeh). I didn't think it seemed like such a bad game, for a Vic20 game... Per-Olof Karlsson wrote: The image is out on the net, but I forget where. One of the Dragons has also converted it as well, into an IBM program. I'll look them up for you, if you wish. Joe If you can find the Vic 20 image Id be really happy! - Peo -- Howard Feldman Author of the Search for Freedom Computer Role-Playing Game Visit its homepage at: http://deep.mshri.on.ca/people/feldman -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: RE: [SWCollect] Here we go.....
Isn't there a 256 VGA PC version of Zak? Stuart -Original Message- From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 12:04 PM To: [EMAIL PROTECTED] Subject: RE: RE: [SWCollect] Here we go. At 11:56 15/03/2004 -0500, you wrote: Now are any of these games actually better on the FM Towns? Any of the 3 that you mentioned? Zak is clearly a LOT better (it's a VGA version, 256-color version being more accurate for the FM-TOWNS). Loom is also a 256-color version, from what I've heard, and has CD music, but no speech, so it's better (for the music) and worse (for the speech) than the PC-CD version. As for Wing Commander, I don't know, but would suspect some enhancements. Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] How did you find your Drash?
At 11:01 15/03/2004 -0600, you wrote: Or any of your most prized software posessions, for that matter? Any good stories out there? My most prized possessions are not really software: original Dragon's Lair, Dragon's Lair 2 and Space Ace LaserDiscs. Got them off eBay a few years ago. Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: RE: [SWCollect] Here we go.....
At 12:05 15/03/2004 -0500, you wrote: Isn't there a 256 VGA PC version of Zak? Not that I know of... Now, of course, ScummVM can run the FM-TOWNS version, so there is sort of a PC version... Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
At 11:03 15/03/2004 -0600, you wrote: Can someone repost the auction link? Either ebay search is braindead, or I am... You are ;-) Search for Drash. http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3084975541category=62053 Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] How did you find your Drash?
In a message dated 03/15/2004 11:06:11 AM Central Standard Time, [EMAIL PROTECTED] writes: To all Drash owners on this list: How did you find yours? To at least one person, I recall it "fell into their lap" -- for Edward, it was a 3-year journey. How did you all (including Edward) find your Drash? Private sales, one I got by advertising to buy, the other someone contacted me through my web page. Tom Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
RE: [SWCollect] Here we go.....
Go for it, Howard! :) Thanks a lot, Peo -Original Message- From: Howard Feldman [mailto:[EMAIL PROTECTED] Sent: den 15 mars 2004 18:04 To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. I have the Vic-20 Drash emulator image file, I can send it to the list if you want, its quite small. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
Interesting, it seems to have mysteriously disappeared from the FUNET archive where I got it (search www.alltheweb.com, FTP search for Drash and you will see it, but the links are all dead).. bizarre. Anyhow I'll send it when I get home tonight. Am I really the only one on this list who found the game image, I find that highly unusual... Anyways something as precious as this can't afford to be lost e.g. if my HD dies so I'm happy to share it with you all, between all of us it should be preserved in electronic form even if its not on the 'net anywhere. Per-Olof Karlsson wrote: Go for it, Howard! :) Thanks a lot, Peo -Original Message- From: Howard Feldman [mailto:[EMAIL PROTECTED] Sent: den 15 mars 2004 18:04 To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. I have the Vic-20 Drash emulator image file, I can send it to the list if you want, its quite small. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- Howard Feldman Author of the Search for Freedom Computer Role-Playing Game Visit its homepage at: http://deep.mshri.on.ca/people/feldman -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
[SWCollect] Analog Tape Archival
Vincent Joguin wrote: At 16:29 15/03/2004 +0100, you wrote: The C64 tapes Ive sampled myself worked when done in mono but would give me loading errors if I tried stereo, so I would not recommend using stereo for anything. Cant say Im for or against 8-bit or 16-bit, I guess the best thing to do is some trial and error. J Yes, stereo is not good for extraction, but with a stereo file, the left and right mono channels can be extracted individually. I'm not talking about a simple stereo - mono convertion that will mix both channels, which is not good. I'd say more data is always better than less, if they are properly handled. For C64, Apple, Atari, Spectrum, etc. tapes, if you are NOT going to post-process them, it is usually best to archive them as full quality (ideally 24-bit 48KHz stereo but 16-bit 44KHz stereo will work too). Stereo is mandatory because the tape player you're playing from may have drift or bleed that you may not initially notice. Drift may be audible in one channel but not the other, so you'll have both channels to compare with. The 100% best archival method of computer-encoded tapes is actually this: 1. Dump tape using best quality 2. Convert to .tape file (or whatever is appropriate for your emulator). This is done by running the .WAV through a converter appropriate for your emu. Massaging the file may be necessary for a good convert if the tape quality is terrible. 3. Play the .tape file in your emu to make sure it converted properly (although many tape formats have crude CRC checking so this may not be necessary). 4. Convert .tape file BACK TO .WAV. The result will be a digitally perfect 22KHz mono file, 8- or 16-bit, that can easily be compressed losslessly via any archival program (it's essentially square waves). Now if you want to archive any old analog tape, the format should be 24-bit 44.1KHz or 48KHz stereo. 24-bit is necessary because analog tape does indeed contain that kind of dynamic range. If your card supports 48KHz, record in that, because cards that support 48KHz run at 48KHz natively (and may not do as good a job recording at 44.1 as you would get recording at 48 and resampling down to 44.1). Dolby: If the tape was encoded with Dolby B or C, make sure that the Dolby B or C feature is *ON* BEFORE you start playing the tape. This is because Dolby noise reduction works, in a nutshell, by adding high-frequency information to the tape at the factory then removing that same information at the user's tape player. Otherwise, you'll be recording much high-frequency information that isn't actually signal. Also, in case you didn't know, don't turn on Dolby noise reduction if you aren't playing a tape processed in Dolby (should be marked with Dolby B or Dolby C specifically, other generic Dolby marks need not apply). Any questions to the above, feel free to ask me. I've been doing digital audio on personaly computers and semi-professionally since 1988. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
I have the Vic-20 Drash emulator image file, I can send it to the list if you want, its quite small. Works on emulators too (like Pfau-Zeh). I didn't think it seemed like such a bad game, for a Vic20 game... I actually liked it somewhat too, though I've played the PC-conversion but there probably isn't too significant differences. (Though I also haven't really played these early dungeon-games too much so I could do much comparison to similar ones.) An acquaintance just told he finished it (while in work) in 15+ minutes :). I asked and there's no fancy ending (well I didn't expect there to be); only some title given for the player. Looking forward to play the original when you get to send it. BTW does anyone have Ultima I: The Original as an image to share? I have the original game so there would be no moral dilemma in having the ROM ;) but I don't have an Atari. BTW2 I'd like to buy/trade the box for this one since I'm missing it. - Jukka -- http://koti.mbnet.fi/psychic/eng_index.html - Synchronic Web -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] How did you find your Drash?
Or any of your most prized software posessions, for that matter? Any good stories out there? Well, I might share some of my lucky fell into lap-stories (if anyone's listening :). Don't take it the brag-way - I enjoy reading these kind of things from others too so come and share :) I bought Ultima I remake for Apple ][ in an Apple ][ game lot. When the package arrived that U1 (BTW does anyone else use this acronym?-) game box revealed Ultima progame-release with everything but the plastic bag. As one can imagine my jaws dropped quite a bit. http://koti.mbnet.fi/psychic/_eng_games_ultima.html Since the cover art is the same (fortunate for me) the seller had apparently thought it was manual for the remake, which obviously wasn't the case. It's probably not quite my rariest game (appears more often on eBay than f.ex. Softporn Adventure) but seems to be most valuable one of them on eBay. On a side note the lot also included Time Zone [which I bought the lot for], Enchanter Trilogy (and couple other Infocoms), Bard's Tale I-III (with clue books for I-II), Archon I-II, Ultima V, etc... Other nice find has been Dragon's Lair 2 Laserdisc for about $55. http://koti.mbnet.fi/psychic/pics/gamecollection/big/ld_dl2.jpg What do these sell for nowadays? (not selling, just curious). It's very worn but plays. I also have a Laserdisc-player it was originally played on (Sony LDP-1450 Lasermax) but I haven't been able to get the program work which controls it thru LPT-port. The intro runs automatically. And back to good finds... Two sealed Ultima IVs for Sega Master System about $12 / piece, plus two boxed ones without the two oversized manuals. Smurfs Travel the World (Smurfs 2) (1996) for Sega Master System was great too. http://koti.mbnet.fi/psychic/_eng_games_segams.html There are only couple handfuls of them known in existance. A fellow finnish collector found a lot of these while in Czech Republic in spring 2000. They were previously been considered not released. Wonder why these were produced but not officially released... Maybe there's a warehouse full of these somewhere ;) Finnish-version of Videopac's Quest for the Rings Sormusten etsintä almost new and complete for about $18. http://koti.mbnet.fi/psychic/_eng_games_videopac.html (Videopac is European and don't know if I'm the only euro-person here but anyone knowing is this possibly the rariest of Videopac-games?) And couple euros for Intellivison Tutankham (loose, rare). Flea market game and computer finds are fortunately quite common, though usually the basic stuff I come across there isn't for my adventure/RPG collection, but I can trade/sell them to get what I'm interested in and everyone's happy .) - Jukka -- http://koti.mbnet.fi/psychic/eng_index.html - Synchronic Web -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
I'd just like to (as always) voice my concern about how widely these images would get distributed. Not that I'm against preserving it, I'm just worried about it falling into the wrong hands and we get inundated with fakes being sold as originals. Before actually sending the game to the high bidder, do you think you could completely preserve it? There are so few copies that any image of the original tape is *very* important. Nobody knows where this tape will go and if it can be properly preserved after you sell it. Also, the game will have another trip to the high bidder, which can even more damage the game... What you would need to do is to scan *all* documentation, box, tape (both sides), etc. at 600 dpi. The most important is to record both sides of the tape at a very high rate (44100 Hz, 16 bit), with proper sound level adjustment. Do you have the hardware to do this? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
Also let me just say (and I'm sure TomMage agrees), VERY wise choice not to take PayPal on this auction, Edward. B-) -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Here we go.....
Don't take this the wrong way, but I have an image in my head of the vultures circling the Franks house, eagerly awaiting the Drash and whatever else might be in there. And then they all swoop down at exactly the same time and SNIPE! Stuart -Original Message- From: Edward Franks [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 5:48 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. On Mar 15, 2004, at 1:43 AM, Josh Lulewicz wrote: Edward what are earth are you thinking!?!?!?!? That I'd like to keep my house. Seriously, the seasonal job I have covers most of my bills, but not all. If Drash goes for what I think it will go then I've made a house payment. That buys me just that much more time to find a full time job. I didn't do this lightly, but in the end I know what is more important to me. The three year journey of finding Drash was as important to me as actually holding it in my hands. That's something I'll never lose. Now it is time to allow someone else to have their journey with Drash. Oh, if I sound a bit loopy, it is because I just got off work (graveyard shift) and I'm pretty tired. The funny thing for me is I'll be at work when this auction ends and I won't know what happens for hours. ;-) Later, Edward -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Here we go.....
I totally agree. Howard I don't think distributing this image of your is a good idea and I encourage to think twice and not do it. -josh -Original Message- From: C.E. Forman [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 12:58 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. I'd just like to (as always) voice my concern about how widely these images would get distributed. Not that I'm against preserving it, I'm just worried about it falling into the wrong hands and we get inundated with fakes being sold as originals. Before actually sending the game to the high bidder, do you think you could completely preserve it? There are so few copies that any image of the original tape is *very* important. Nobody knows where this tape will go and if it can be properly preserved after you sell it. Also, the game will have another trip to the high bidder, which can even more damage the game... What you would need to do is to scan *all* documentation, box, tape (both sides), etc. at 600 dpi. The most important is to record both sides of the tape at a very high rate (44100 Hz, 16 bit), with proper sound level adjustment. Do you have the hardware to do this? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] How did you find your Drash?
Or any of your most prized software posessions, for that matter? Any good stories out there? Marco (Infocom-IF) and I just bought a box of film, slides, etc., of some of the late-term (early- to mid-1990s) Infocom package designs from a guy at Activision. Photos they took for the package, some of the LGoP2 girls, etc. We're gonna split it down the middle once I have time to catalogue everything that's in it. That was kinda neat, we found out about it from helping him get the manuals and PC code for some of their more obscure releases. (I loaned him my Cornerstone and Fooblitzky... Yeah, even after Kitchen... God help the universe if I get f***ked over again. B-) The other great story is probably the PC Sentient Cyborg, which I found completely unexpectedly in a warehouse owned by a guy who let me dig around and help him organize it. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Here we go.....
Although... I think with bidpay you can only do a maximum of $700, correct? -Original Message- From: C.E. Forman [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 1:04 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. Also let me just say (and I'm sure TomMage agrees), VERY wise choice not to take PayPal on this auction, Edward. B-) -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
Vincent Joguin wrote: At 11:56 15/03/2004 -0500, you wrote: for Wing Commander, I don't know, but would suspect some enhancements. Speaking of Wing Commander enhancements, I was jaw-droppingly surprised at the Sega CD version of Wing Comander: Not only does it play okay (the Sega CD had some basic texture facilities that are obviously in use in the Sega CD version of WC) but there is FULL SPEECH FOR EVERYONE, both in space and in the bar and in ALL MISSION BRIEFINGS. Blew me away! It's such a shame that the Sega CD version is so SLOW in loading (CDROM drive was 1x), which results in a slight pause before anyone starts talking. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
Also let me just say (and I'm sure TomMage agrees), VERY wise choice not to take PayPal on this auction, Edward. B-) Indeed. What's the current PayPal procentual fee for a seller or does it vary? Is it straight or linear? (meaning; the higher bid, same procent or the higher procent) And the open auction (i.e. not private) is nice too. - Jukka -- http://koti.mbnet.fi/psychic/ - Synchronic Web -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Here we go.....
Jim, Did you play the game on an actual Sega CD, or on an emulator? Is there a way I can get a CD image to try it for myself? Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 2:24 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. Vincent Joguin wrote: At 11:56 15/03/2004 -0500, you wrote: for Wing Commander, I don't know, but would suspect some enhancements. Speaking of Wing Commander enhancements, I was jaw-droppingly surprised at the Sega CD version of Wing Comander: Not only does it play okay (the Sega CD had some basic texture facilities that are obviously in use in the Sega CD version of WC) but there is FULL SPEECH FOR EVERYONE, both in space and in the bar and in ALL MISSION BRIEFINGS. Blew me away! It's such a shame that the Sega CD version is so SLOW in loading (CDROM drive was 1x), which results in a slight pause before anyone starts talking. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
Ok Ok, don't want to upset my fellow collectors, though I still fail to see your logic. You can't make a fake anything from the 4K computer file and I highly doubt it will devalue the game as a collectible to anyone. Are you going to suddenly not want it anymore once you have the emulator image? How many of us really collect the games so we can play them?? I guess some of you must but certainly not I.. I will still provide to people upon request however (send me e-mails directly, not to the list that is). Josh Lulewicz wrote: I totally agree. Howard I don't think distributing this image of your is a good idea and I encourage to think twice and not do it. -josh -Original Message- From: C.E. Forman [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 12:58 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. I'd just like to (as always) voice my concern about how widely these images would get distributed. Not that I'm against preserving it, I'm just worried about it falling into the wrong hands and we get inundated with fakes being sold as originals. Before actually sending the game to the high bidder, do you think you could completely preserve it? There are so few copies that any image of the original tape is *very* important. Nobody knows where this tape will go and if it can be properly preserved after you sell it. Also, the game will have another trip to the high bidder, which can even more damage the game... What you would need to do is to scan *all* documentation, box, tape (both sides), etc. at 600 dpi. The most important is to record both sides of the tape at a very high rate (44100 Hz, 16 bit), with proper sound level adjustment. Do you have the hardware to do this? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- Howard Feldman Author of the Search for Freedom Computer Role-Playing Game Visit its homepage at: http://deep.mshri.on.ca/people/feldman -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
[SWCollect] What Path are you currently on?
I find it fascinating that our hobby takes us down many different paths, far and away from software collecting. Sometimes theyve taken us deep into unknown territory, hunting for that possible elusive copy, and we get a bit of culture with our favorite dish. Sometimes theyre good, and sometimes theyre bad (See C.E. Formans Detroit Suck City review on his website), but they take us to places and ideas that we never wouldve ventured otherwise. Im currently involved in a few Museum projects that are showing me new people, places, things, and ideas that I NEVER wouldve seen before. My latest project is showing me Hollywood special effects, taxidermy, and window display personnelall on behalf of my gaming obsession! Ill surprise you all with pictures this week as the project gels, but I just wanted to ask if everyone else on the boards has as much fun with these diversions as I do? OPEN FORUM TIME: What unusual paths has your gaming obsession taken you to? Preserving Worlds Joe Garrity Curator of The Origin Museum http:// -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
[SWCollect] Preserving original games
At 13:22 15/03/2004 -0600, you wrote: I totally agree. Howard I don't think distributing this image of your is a good idea and I encourage to think twice and not do it. I didn't plan to do this e-mail as early, but here we go ;-) I hope Jim will comment on this. As you may know, I am the author of Disk2FDI, a small .COM DOS utility which took about one *full* year of development to be able to make 100% accurate disk images of *any* floppy disk, at least with the appropriate disk drive of course. From this, you can understand that I'm really serious about *preserving* old games on floppies (but of course not limited to floppies), so that the *original* version of games, the ones you people are collecting, are preserved *intact* for the ages to come. I am only a few days from finishing a fully working version of Disk2FDI, then will start imaging any original game I have or may find. I will also scan all documentation, box, disks, etc. at 600 dpi. I think the motivation behind this obvious: the scanned original material will not age, the FDIed floppy disks will not get corrupt, nor will the WAVed tapes, and the dumped cartridges. The digital version of the game will be as close to the original as can be as of 2004. On the other hand, I completely agree to what both C.E. Forman and Josh are talking about. I have read the Eyal Katz case on vintage-sierra, and was shocked to see this. The project I'm talking about is in fact very similar and tightly linked to what mobygames.com is, so what I'd like to suggest is that both Jim and I conduct this project of preserving the old (and the not-so-old) games. A few more members could join the team, but it cannot be too big for the reason explained. So, in the case of such a rare game as Drash, I would suggest that Josh makes scans of all materials, but only send the files to either Jim or me (or both), but no one else, and I'm sure Jim will join me to completely *guarantee* that these files will *not* be spread to anyone in their 600 dpi form. Of course, mobygames could someday display any box/doc/disk at a downgraded quality (say 75 dpi), with the usual MobyGames mark on them. In the future, I think it would be very nice if many (or all) of you could contribute to the project with scans, FDI files, WAV files, etc... The Disk2FDI registration is not an issue in our case, I can ease the problem ;-) Please reply with any comment, as this is a very open discussion. -josh BTW, if I'm not mistaken, you are running vintage-sierra.com. In this case, would you also consider selling your 1983 version of King's Quest PCjr on eBay. I'd be happy to be the high bidder ;-) Vincent. I'd just like to (as always) voice my concern about how widely these images would get distributed. Not that I'm against preserving it, I'm just worried about it falling into the wrong hands and we get inundated with fakes being sold as originals. Before actually sending the game to the high bidder, do you think you could completely preserve it? There are so few copies that any image of the original tape is *very* important. Nobody knows where this tape will go and if it can be properly preserved after you sell it. Also, the game will have another trip to the high bidder, which can even more damage the game... What you would need to do is to scan *all* documentation, box, tape (both sides), etc. at 600 dpi. The most important is to record both sides of the tape at a very high rate (44100 Hz, 16 bit), with proper sound level adjustment. Do you have the hardware to do this? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
I guess we'll have to see if CNET (I think that's who it was) was right when they stated that a complete Drash could sell for up to $2000! Edward Franks wrote: On Mar 15, 2004, at 1:43 AM, Josh Lulewicz wrote: Edward what are earth are you thinking!?!?!?!? That I'd like to keep my house. Seriously, the seasonal job I have covers most of my bills, but not all. If Drash goes for what I think it will go then I've made a house payment. That buys me just that much more time to find a full time job. I didn't do this lightly, but in the end I know what is more important to me. The three year journey of finding Drash was as important to me as actually holding it in my hands. That's something I'll never lose. Now it is time to allow someone else to have their journey with Drash. Oh, if I sound a bit loopy, it is because I just got off work (graveyard shift) and I'm pretty tired. The funny thing for me is I'll be at work when this auction ends and I won't know what happens for hours. ;-) Later, Edward -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
[SWCollect] Distributing Drash (and all old software)
As the creator of this list, I was asked by a few people to comment on Howard's offer to post the Vic20 emulator .tape format of Mt. Drash to this list. Everyone who contacted me deemed it a bad idea. I hate to break this to everyone who doesn't like the idea, but the Vic20 emu file of Mt. Drash has been available for years. I myself did a casual web search for it just two months ago and got it; I would imagine it would be just as easy to find it given 15 minutes and a broadband connection. So I personally am not against Howard distributing the original file. To arguments of value: The image has been out for two years and Drash is still getting bids of $800 and up, so I don't see any harm. The value of old software has always been in the materials themselves; otherwise, merely owning cracked .zip files of games themselves would make you a millionaire, which obviously isn't the case. Everyone and their mother has copies of Zork I lying around, but that clearly doesn't bring the auction bids for original releases down. To arguments of fakes: Yes, I agree that is a concern. But since the image is already out there, as well as .JPGs of what the casette and box look like, that possibility already exists. Also, there was some mention of whether or not it was okay to make backup copies of the software. This is where you delve into the wonderful world of Fair Use, the DMCA, and intellectual property laws. While IANAL, I have had very extensive exposure to this over the last two decades, and I can sum up the current situation with old software like this: Fair Use: You are allowed to make a backup copy of software you own as long as it never leaves your posession. If you transfer the original software to someone else, you must transfer all backup copies as well or you are in violation of Fair Use. Intellectual Property Rights: In a nutshell: Companies own copyrights on the images, code, etc. contained in a software program for as long as they protect them. That means that, as long as a company asks you to take down that copy of King's Quest from your website, you must do so or be open to litigation. This is because companies can lose their intellectual property if they don't enforce it. (For examples, have you ever asked for a Kleenex when you wanted a tissue? Or have you Xerox'd something when you were photocopying it? Those words/brands have slipped into the public domain because their parent companies didn't enforce their usage properly thirty-odd years ago.) DCMA: Reverse-engineering (cracking) software is allowed in certain cases. For older software, for the purposes of archival, we have a very big friend in the Internet Archive project (www.archive.org) which specifically asked for an addendum to the DMCA and got it. Any software can be cracked and backed up if they meet the following criteria: - Computer programs protected by dongles that prevent access due to malfunction or damage and which are obsolete. (Protected diskettes fall under this category because they are physical items necessary to use the software, regardless of whether or not it is run from them.) - Computer programs and video games distributed in formats that have become obsolete and which require the original media or hardware as a condition of access. (All 5.25, cartridge, and tape formats qualify!) So the DMCA, one of the harshest and stupidest pieces of legislature ever to be passed, ironically has an exception just for us! So, thanks to this addendum (which is valid to at least 2006, where it will be voted on to be made permanent), the DMCA does not contradict Fair Use. = The executive summary is this: Both Fair Use and DMCA say you can back up your old games. And as long as you're not pissing off a company, you don't have to worry about a cease and desist letter from a lawyer. By pissing off a company, I'm talking about selling *backup copies* of software, or posting a year-2004 game for free download, or libelous comments (Richard Garriot sleeps with goats!, Electronic Arts steals ideas from other companies!, etc.), or generally anything that would 1. cost a company money or 2. tarnish a trademark's image. Under those rules, I see no problem distributing the Drash emulator image file to everyone on the list. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] How did you find your Drash?
* If this shows up twice, I apologize I am having problems with my net connection * Well mine was certainly and adventure... :) One day I was sifting through the gobs of spam that I usually receive on my vintage-sierra account and I noticed one titled Mt. Drash. I tried not to get too excited because typically people that send these kinds of e-mails either want to buy, want to download, or want to report that it isn't on my site (real helpful)... So I figured what the heck and opened it. Here is what it said: What would you be willing ot pay for an original Mt. Drash? It's in excellent condition in the original box with the manual and tape (which still works, I tested it in my Vic-20). I couldn't help but be excited! I immediately replied and asked for more details and a picture. Then I waited... And waited... And waited... And waited some more... I e-mailed again saying I was very interested and to please get back to me. So I waited again... Still no responseSo I started to do a little detective work. I 'Googgled', yahooed, webcrawled, etc the guys name and started sifting through the thousands of hits. After about a week of searching I found a guy with the same name posting on a message board. So I posted on the board, pleading for the guy to check his e-mail! Then the moment I had been waiting for! He got back to me!! Keep in mind that this was a nearly a MONTH after his initial e-mail. A month of a lot of sleepless nights from me :) Anyway, in his response he apologized for not getting back to me sooner. He said he hardly remembered sending me the initial e-mail because it was late at night and that all my responses had been buried by spam! Then he proceeded to tell me that the game was NOT his... He had been helping a friend sort through games and noticed it in one of the piles. Remembering playing and loving all the Ultima games he didn't recall playing this one. So he borrowed it, dug out his VIC-20 and spent an hour playing it. He didn't understand why I was so interested in it because he had come to the conclusion that it was a horrible game. It's interesting from a historical perspective but I can't see anyone actually wanting to play this game. A collector's item, sure, I can see that. I assume that's why you want it... Is there something about Drash that I'm not getting? Then he told me why he e-mailed me in the first place: I was looking for information on the Quest games because I only ever played King's Quest, Leisure Suit Larry and Police Quest and wanted to replay them and find out how many sequels there were...When I saw you were looking for Mt. Drash and I had it sitting on the desk beside me, I sent you email. The stars were aligned that night I tell ya!! Then he said he knew his friend was organizing his games with plans to sell off his collection, so he assumed Drash was going to be part of that sale. Of course he wouldn't give me his friends name or e-mail...he simply said he would let him know about our conversation and if he wants to contact me he will and we can talk directly. So of course my heart was in my stomach...I knew there was going to be more waiting involved and not knowing how things were going to turn out was driving me nuts! Finally, approximately two weeks later (after a few more e-mails to the guy begging for his friends name or e-mail without luck) his friend contacted me! He started his e-mail by stating he wasn't sure what to think because he had come back from a trip to find his e-mail box full with everything that had happened so far. Then he said he did indeed have an original Mt. Drash and that he would be willing to sell it. BUT! He was torn about what to do... He figured with all the collectors out there putting it on ebay would fetch the highest price but at the same time wanted to minimize hassles such as maintaining anonymity, avoid grief, etc... He ended his e-mail with: Honestly, that is the real appeal of putting it on eBay. It might be fun to see how high it goes. I await your response. I knew that the situation was extremely delicate but I had to act fast! So I responded and told him that I would be willing to go to him and do the deal in person. I swore to never divulge from whom I got it. Also I made a hefty offer to show how serious I was and how I wanted to avoid ebay at all costs! He agreed that doing the deal face to face was a good idea because his identity would remain secret and this would avoid the hassles of ebay. After a few more e-mails we agreed on a price, a place, and time to meet and I booked the earliest flight I could. Now keep in mind he did NOT have a camera so I did all this without ever seeing the game. I figured, though it was probably foolish, it would be an adventure. He seemed like a together guy and there was really no advantage for him not to be honest since we were meeting in person and I would have plenty of time to inspect it. So the day finally came for our
Re: [SWCollect] Here we go.....
Feldhamer, Stuart wrote: Jim, Did you play the game on an actual Sega CD, or on an emulator? I played on an actual Sega CD, my present to myself last holiday season. I have original Sega CD (with 32X) and about 35 original SegaCD games, WC being one of them. Is there a way I can get a CD image to try it for myself? It doesn't work quite right in an emulator -- at least, when I tried it it didn't -- but I also have had many other problems with genesis emulators and the problem may have been localized to my setup. I wouldn't have a problem making a backup copy to be stored at your physical location :-) so email me privately so we can work out transferrance details. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] What are you currently on?
[EMAIL PROTECTED] wrote: OPEN FORUM TIME: What unusual paths has your gaming obsession taken you to? Creating the first mailing list (and grading scale) specifically dedicated to software collecting ;-) -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] How did you find your Drash?
At 14:08 15/03/2004 -0600, you wrote: Would you consider making backups of the tape and documentation before it is lost forever? - If I can figure out a way of course, I was thinking about making an MP3 of the tape (not sure if that is possible) NO MP3! ;-) It's a lossy compression, so only WAV files (and equivalent) are OK in this field. Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] How did you find your Drash?
Josh Lulewicz wrote: After a few more e-mails we agreed on a price, a place, and time to meet and I booked the earliest flight I could. Booked a flight?!? Just how much did you offer/pay for your Drash? Now keep in mind he did NOT have a camera so I did all this without ever seeing the game. I figured, though it was probably foolish, it would be an adventure. He seemed like a together guy and there was really no advantage for him not to be honest since we were meeting in person and I would have plenty of time to inspect it. Good reasoning. I drove 4 hours north once to meet up with a fellow old software hobbyist (Vincent will know him as Jeff) to talk with him, trade some stuff (Central Point Option Board, Wizardry, etc.), and I got a free pass to the gig he was playing (Goth, not my personal bag, but I was able to enjoy the show because their performance and music was very good). It was a happy adventure. - If I can figure out a way of course, I was thinking about making an MP3 of the tape (not sure if that is possible) See earlier conversation about Archiving audio tapes (I posted it two hours ago). -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Ultima bucks :)
Howard Feldman wrote: Tom (and anyone else), please stop sending such large files as attachments. Some of us have size limits to our inbox and you may burst them.. Personally, I like attachements as long as they're under 250K (I'm on a modem for most of my email time). -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Preserving original games
Vincent, I agree wholeheartedly with what you are saying. I am very much for preserving our games so that they may be played for years to come without the fear of using unstable/unpredictable floppy disks. I am, however, against distributing these images/backups/etc on a large scale. Personally, I believe that given the right tools and materials a game like Mt. Drash (in fact any older game as we have seen with Eyal) could be reproduced and sold as an original. Obviously Eyal was sloppy and didn't have the disk images so he just put garbage on the disks but given original images I hate to think about what is possible. I have been backing up my collection with a program called winima40. It seems to work pretty well for making images of disks. I look forward to when yours is released so that I may try it as well. I do, however, keep these images to myself and for my own use. I know it sucks and I don't want to sound like an old miser, because I would love for everyone to enjoy these games in the way I have. But at this point 85% of the Sierra disks you can get off ebay still work so if people want to play these games they are welcome to get them from there. By they way does anyone actually know what the lifespan of a floppy is? I read somewhere once that it was supposed to deteriorate after about 10 years. My Mystery House disk is 20+ years old and it still boots... What about hardware?? I do not look forward to the day my 486 (nicknamed Sierra 1) doesn't turn on Anyway I think this is a good discussion and I would like to hear everyone's opinions. -josh Vincent - I do run vintage-sierra.com unfortunately the '83 KQ is not for sale at this time :( I will keep you in mind though if it ever is! -Original Message- From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 1:59 PM To: [EMAIL PROTECTED] Subject: [SWCollect] Preserving original games At 13:22 15/03/2004 -0600, you wrote: I totally agree. Howard I don't think distributing this image of your is a good idea and I encourage to think twice and not do it. I didn't plan to do this e-mail as early, but here we go ;-) I hope Jim will comment on this. As you may know, I am the author of Disk2FDI, a small .COM DOS utility which took about one *full* year of development to be able to make 100% accurate disk images of *any* floppy disk, at least with the appropriate disk drive of course. From this, you can understand that I'm really serious about *preserving* old games on floppies (but of course not limited to floppies), so that the *original* version of games, the ones you people are collecting, are preserved *intact* for the ages to come. I am only a few days from finishing a fully working version of Disk2FDI, then will start imaging any original game I have or may find. I will also scan all documentation, box, disks, etc. at 600 dpi. I think the motivation behind this obvious: the scanned original material will not age, the FDIed floppy disks will not get corrupt, nor will the WAVed tapes, and the dumped cartridges. The digital version of the game will be as close to the original as can be as of 2004. On the other hand, I completely agree to what both C.E. Forman and Josh are talking about. I have read the Eyal Katz case on vintage-sierra, and was shocked to see this. The project I'm talking about is in fact very similar and tightly linked to what mobygames.com is, so what I'd like to suggest is that both Jim and I conduct this project of preserving the old (and the not-so-old) games. A few more members could join the team, but it cannot be too big for the reason explained. So, in the case of such a rare game as Drash, I would suggest that Josh makes scans of all materials, but only send the files to either Jim or me (or both), but no one else, and I'm sure Jim will join me to completely *guarantee* that these files will *not* be spread to anyone in their 600 dpi form. Of course, mobygames could someday display any box/doc/disk at a downgraded quality (say 75 dpi), with the usual MobyGames mark on them. In the future, I think it would be very nice if many (or all) of you could contribute to the project with scans, FDI files, WAV files, etc... The Disk2FDI registration is not an issue in our case, I can ease the problem ;-) Please reply with any comment, as this is a very open discussion. -josh BTW, if I'm not mistaken, you are running vintage-sierra.com. In this case, would you also consider selling your 1983 version of King's Quest PCjr on eBay. I'd be happy to be the high bidder ;-) Vincent. I'd just like to (as always) voice my concern about how widely these images would get distributed. Not that I'm against preserving it, I'm just worried about it falling into the wrong hands and we get inundated with fakes being sold as originals. Before actually sending the game to the high bidder, do you think you could completely preserve it? There are so few
Re: [SWCollect] How did you find your Drash?
Jukka Eronen stated: Finnish-version of Videopac's Quest for the Rings Sormusten etsintä almost new and complete for about $18. http://koti.mbnet.fi/psychic/_eng_games_videopac.html (Videopac is European and don't know if I'm the only euro-person here but anyone knowing is this possibly the rariest of Videopac-games?) The Videopac was known as the Odyssey^2 (that's a superscript 2) in the U.S.A. I know the author/maintainer of the Odyssey^2 Homepage (www.classicgaming.com/o2home/). I don't see that version of Quest for the Rings on the list, but you might check out the rarity of other European releases and see what you think of his ratings. And send him an e-mail; I'm sure he'd be happy to hear about and discuss it. Tell him I sent you. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Preserving original games
Josh Lulewicz wrote: I have been backing up my collection with a program called winima40. It WinImage only makes images of unprotected disks. If you have used it to make any images of protected disks (any game made before 1990), your images are useless. By they way does anyone actually know what the lifespan of a floppy is? I read somewhere once that it was supposed to deteriorate after about 10 years. My Mystery House disk is 20+ years old and it still boots... It ranges based on how much information is packed into how large a physical surface area. 3.5 high-density disks 10-15 years; typical 5.25 low-density disks 20+ years. I myself have a Microsoft Flight Simulator (PC, 1982) that still boots fine. The label has come off the disk due to the amount of oil passed on from fingers and hundreds of hours of use, but hey, the disk still works :) What about hardware?? I do not look forward to the day my 486 (nicknamed Sierra 1) doesn't turn on ebay. 486s are $25 or even less. Shipping is the only gotcha. But I do feel your concern; I have two Tandy 1000s, two IBM PCjrs, three IBM PC 5150s (the original IBM PC), etc. because I have a crawlspace I can stuff them into. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
[SWCollect] Amiga CDTV Loom and Indiana Jones Crusade
Does anyone know the real story on these two titles? I've been told that they were produced in German but were destroyed before they were to go on sale. Now I know they exist thanks to eBay and I own Indy Crusadebut I'm trying to get a feel for just how rare they actually are. Freddie Vintage Gaming - http://www.vintagegaming.org
RE: [SWCollect] Preserving original games
Jim Leonard wrote: WinImage only makes images of unprotected disks. If you have used it to make any images of protected disks (any game made before 1990), your images are useless. Wow! Interesting, I didn't know that! Great... :( -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
On Mar 15, 2004, at 1:13 PM, Feldhamer, Stuart wrote: Don't take this the wrong way, but I have an image in my head of the vultures circling the Franks house, eagerly awaiting the Drash and whatever else might be in there. And then they all swoop down at exactly the same time and SNIPE! ESnipe. :-D I recently had one person very politely lecture me about listing stuff at inconvenient (for European bidders) times. I apologized, but explained that most of my buyers are from the US so I set my auctions accordingly. After the US I seem to sell equally to Europe and the Pacific Rim. Selling worldwide means someone is going to have to get up in the middle of the night to bid. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
On Mar 15, 2004, at 1:03 PM, C.E. Forman wrote: Also let me just say (and I'm sure TomMage agrees), VERY wise choice not to take PayPal on this auction, Edward. B-) If I did have a brain cramp and go the PayPal route I wouldn't ship internationally. I bet you would really hear the howls for that one. :-) I wouldn't be have surprised to see someone email me asking if I would take a personal check... -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
On Mar 15, 2004, at 1:18 PM, Jukka Eronen wrote: [Snip] What's the current PayPal procentual fee for a seller or does it vary? Is it straight or linear? (meaning; the higher bid, same procent or the higher procent) I believe it is a percentage amount of the total (standard credit card processing fee). And the open auction (i.e. not private) is nice too. I actually screwed up on that. I had meant to have the bidding be private and had initially written some text in the auction indicating that. I was half way to work when I realized that I hadn't made the bidding private and I couldn't remember if I had left the private bidding text in or not. After sleeping on it I'm ok with leaving everything as is. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
On Mar 15, 2004, at 5:02 AM, Vincent Joguin wrote: [Snip] Before actually sending the game to the high bidder, do you think you could completely preserve it? I could, but I won't. At this point because of the high price I think this game will command I'm not going to touch it more than necessary (well, maybe one last fondle before I pack it ^_^) because I just don't want to screw anything up. The last thing I need to have happen is a damaged tape or torn box. This is going to be someone else's high dollar property and I plan on treating it with the respect I would like them to treat it if the roles were reversed. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Preserving original games
On Mar 15, 2004, at 3:19 PM, Josh Lulewicz wrote: Jim Leonard wrote: WinImage only makes images of unprotected disks. If you have used it to make any images of protected disks (any game made before 1990), your images are useless. Wow! Interesting, I didn't know that! Great... :( Copy protection bites in many ways. :sigh: -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
On Mar 15, 2004, at 2:02 PM, Stephane Racle wrote: I guess we'll have to see if CNET (I think that's who it was) was right when they stated that a complete Drash could sell for up to $2000! That was Hugh Falk. I could have strangled him for that statement as he made it before I had my Drash. :-P If Drash does hit that figure then Hugh can be our Prophet of Crazy Game Prices. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
Edward Franks wrote: I recently had one person very politely lecture me about listing stuff at inconvenient (for European bidders) times. I apologized, but explained that most of my buyers are from the US so I set my auctions accordingly. After the US I seem to sell equally to Europe and the Pacific Rim. Selling worldwide means someone is going to have to get up in the middle of the night to bid. Or, they can bid right when the see the listing. Sheesh. Not every bid has to be a snipe. And if so, esnipe works great. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] How did you find your Drash?
Well mine was certainly and adventure... :) One day I was sifting through the gobs of spam that I usually receive on my vintage-sierra account and I noticed one titled Mt. Drash. I tried not to get too excited because typically people that send these kinds of e-mails either want to buy, want to download, or want to report that it isn't on my site (real helpful)... So I figured what the heck and opened it. Here is what it said: What would you be willing ot pay for an original Mt. Drash? It's in excellent condition in the original box with the manual and tape (which still works, I tested it in my Vic-20). I couldn't help but be excited! I immediately replied and asked for more details and a picture. Then I waited... And waited... And waited... And waited some more... I e-mailed again saying I was very interested and to please get back to me. So I waited again... Still no responseSo I started to do a little detective work. I 'Googgled', yahooed, webcrawled, etc the guys name and started sifting through the thousands of hits. After about a week of searching I found a guy with the same name posting on a message board. So I posted on the board, pleading for the guy to check his e-mail! Then the moment I had been waiting for! He got back to me!! Keep in mind that this was a nearly a MONTH after his initial e-mail. A month of a lot of sleepless nights from me :) Anyway, in his response he apologized for not getting back to me sooner. He said he hardly remembered sending me the initial e-mail because it was late at night and that all my responses had been buried by spam! Then he proceeded to tell me that the game was NOT his... He had been helping a friend sort through games and noticed it in one of the piles. Remembering playing and loving all the Ultima games he didn't recall playing this one. So he borrowed it, dug out his VIC-20 and spent an hour playing it. He didn't understand why I was so interested in it because he had come to the conclusion that it was a horrible game. It's interesting from a historical perspective but I can't see anyone actually wanting to play this game. A collector's item, sure, I can see that. I assume that's why you want it... Is there something about Drash that I'm not getting? Then he told me why he e-mailed me in the first place: I was looking for information on the Quest games because I only ever played King's Quest, Leisure Suit Larry and Police Quest and wanted to replay them and find out how many sequels there were...When I saw you were looking for Mt. Drash and I had it sitting on the desk beside me, I sent you email. The stars were aligned that night I tell ya!! Then he said he knew his friend was organizing his games with plans to sell off his collection, so he assumed Drash was going to be part of that sale. Of course he wouldn't give me his friends name or e-mail...he simply said he would let him know about our conversation and if he wants to contact me he will and we can talk directly. So of course my heart was in my stomach...I knew there was going to be more waiting involved and not knowing how things were going to turn out was driving me nuts! Finally, approximately two weeks later (after a few more e-mails to the guy begging for his friends name or e-mail without luck) his friend contacted me! He started his e-mail by stating he wasn't sure what to think because he had come back from a trip to find his e-mail box full with everything that had happened so far. Then he said he did indeed have an original Mt. Drash and that he would be willing to sell it. BUT! He was torn about what to do... He figured with all the collectors out there putting it on ebay would fetch the highest price but at the same time wanted to minimize hassles such as maintaining anonymity, avoid grief, etc... He ended his e-mail with: Honestly, that is the real appeal of putting it on eBay. It might be fun to see how high it goes. I await your response. I knew that the situation was extremely delicate but I had to act fast! So I responded and told him that I would be willing to go to him and do the deal in person. I swore to never divulge from whom I got it. Also I made a hefty offer to show how serious I was and how I wanted to avoid ebay at all costs! He agreed that doing the deal face to face was a good idea because his identity would remain secret and this would avoid the hassles of ebay. After a few more e-mails we agreed on a price, a place, and time to meet and I booked the earliest flight I could. Now keep in mind he did NOT have a camera so I did all this without ever seeing the game. I figured, though it was probably foolish, it would be an adventure. He seemed like a together guy and there was really no advantage for him not to be honest since we were meeting in person and I would have plenty of time to inspect it. So the day finally came for our meeting. The way my flights were scheduled I would have approximately 6 hours to do
RE: [SWCollect] Preserving original games
So I am reading correctly that these FDI files only work with emulators? What if you don't use an emulator? I don't because when I play my games I must have my MT-32!! -josh -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 4:34 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Preserving original games Edward Franks wrote: Wow! Interesting, I didn't know that! Great... :( Copy protection bites in many ways. :sigh: This is why Central Point Option Boards used to auction for $130-$200 (and why I have six). You can use them to image and back up protected software to blank disks, protection intact. Unfortunately, the Option Board is very finicky (won't work on anything faster than 386/40), and it is not 100% perfect (there are still a handful of games, about 20, that can't be copied with it). But it was my pride and joy from 1987-1990. Vincent's FDI project is fundamentally different from the OB in the following ways: - You can NOT use it to make duplicates (it has full reading but it is currently impossible to write back) - It reads nearly ANY diskette with nearly ANY format and ANY protection (Option Board is limited to protected PC disks and unprotected Apple/Mac/C64/Atari ST disks), and saves every single relevant bit into a file for perfect archival - The file it creates is called an .FDI file, which is a documented file format, so that current and future emulator programmers can easily add support for the files. Currently WinUAE supports the .FDI format, which Vincent's utility creates. So you can take original copy-protected Amiga games, dump them to .FDI (on a PC, no less!), and use those files with the WinUAE emulator. Hopefully as the years roll on more emulators will support FDI files. You can learn more about Disk2FDI at www.oldskool.org (there is a Disk2FDI link on the main page). -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Distributing Drash (and all old software)
To arguments of fakes: Yes, I agree that is a concern. But since the image is already out there, as well as .JPGs of what the casette and box look like, that possibility already exists. True, but you'd need a decent size image to be able to print a box from and make it look halfway authentic. I don't know of anyone who has one posted with that much detail. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] What Path are you currently on?
One thing that fascinates me about our hobby is: We are from Scandinavia, Portugal, the USA, Canada, Germany, etc., essentially half the globe, and it connects us. This is probably not unique to our hobby, but still, in our microcosm we span the macrocosm. Marco [EMAIL PROTECTED] schrieb: I find it fascinating that our hobby takes us down many different paths, far and away from software collecting. Sometimes theyve taken us deep into unknown territory, hunting for that possible elusive copy, and we get a bit of culture with our favorite dish. Sometimes theyre good, and sometimes theyre bad (See C.E. Formans Detroit Suck City review on his website), but they take us to places and ideas that we never wouldve ventured otherwise. Im currently involved in a few Museum projects that are showing me new people, places, things, and ideas that I NEVER wouldve seen before. My latest project is showing me Hollywood special effects, taxidermy, and window display personnelall on behalf of my gaming obsession! Ill surprise you all with pictures this week as the project gels, but I just wanted to ask if everyone else on the boards has as much fun with these diversions as I do? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
Edward Franks schrieb: I recently had one person very politely lecture me about listing stuff at inconvenient (for European bidders) times. I apologized, but explained that most of my buyers are from the US so I set my auctions accordingly. After the US I seem to sell equally to Europe and the Pacific Rim. Selling worldwide means someone is going to have to get up in the middle of the night to bid. It's time for the IGST (intergalactic standard time), isn't it? ;-) Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] How did you find your Drash?
I guess my luckiest find (that I can recall) was probably Softporn Adventure. I got it complete for $5 on USENET. Ironically, although I knew it was the precursor to LSL, I had no idea of its value. Since I mostly collect RPGs I was hesitant to even buy it! Glad I did though :) Oh, and I got not 1, but 2 copies of the original release of Beneath Apple Manor - for free! (Donations to the 'museum' - which are welcome anytime btw, lol) (someone on this list is the happy owner of one now :) ) For some reason thats just not a popular game among collectors I guess. Also picked up tons of bargains from C.E. (does that count?) Found Troll's Tale cheap too. If anyone's in the Syracuse area, there's a great little store (see http://www.waynes.com/) that still has tons of Apple II software and hardware. (But dont get too excited, I took most of the good stuff already). He's got dozens of old games though, many still in the original boxes, for relatively cheap. He told me he had crates more of the stuff in 'the attic' but he wouldn't let me go look :( Or any of your most prized software posessions, for that matter? Any good stories out there? -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://home.golden.net/~feldman/SearchForFreedom/ Visit the Computer and Book RPG Museum at http://vgmuseum.chaoticmonkey.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
Collect games so I can play them: Guilty (though as of late its collect games so I can rip my hair out imaging them so that SOME DAY I can play them). Also, thanks for all the tape-archiving advice. I have 1 or 2 tapes and was meaning to get around to them sometime real soon now. I have a 96Khz USB audio capture box (made by Edirol) that I had planned to use. Was originally going to use a Griffin iMic but when I heard occasional spikes in the sound I almost ripped it out and tossed it on the spot. I sometimes won't get to verifying an image for over a year, and it would really SUCK to image a tape only to find out it was corrupted. (The most recent surprise was that Sir-Tech's Operation: Copernicus... damn thing verified the disk volume number. Had to dig the disk up again to find out what it was. Bastards.) Oh yeah, nice to come home to 89 (and counting) posts in one day. Yikes. On Mar 15, 2004, at 2:31 PM, Howard Feldman wrote: Ok Ok, don't want to upset my fellow collectors, though I still fail to see your logic. You can't make a fake anything from the 4K computer file and I highly doubt it will devalue the game as a collectible to anyone. Are you going to suddenly not want it anymore once you have the emulator image? How many of us really collect the games so we can play them?? I guess some of you must but certainly not I.. I will still provide to people upon request however (send me e-mails directly, not to the list that is). Josh Lulewicz wrote: I totally agree. Howard I don't think distributing this image of your is a good idea and I encourage to think twice and not do it. -josh -Original Message- From: C.E. Forman [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 12:58 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. I'd just like to (as always) voice my concern about how widely these images would get distributed. Not that I'm against preserving it, I'm just worried about it falling into the wrong hands and we get inundated with fakes being sold as originals. Before actually sending the game to the high bidder, do you think you could completely preserve it? There are so few copies that any image of the original tape is *very* important. Nobody knows where this tape will go and if it can be properly preserved after you sell it. Also, the game will have another trip to the high bidder, which can even more damage the game... What you would need to do is to scan *all* documentation, box, tape (both sides), etc. at 600 dpi. The most important is to record both sides of the tape at a very high rate (44100 Hz, 16 bit), with proper sound level adjustment. Do you have the hardware to do this? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- Howard Feldman Author of the Search for Freedom Computer Role-Playing Game Visit its homepage at: http://deep.mshri.on.ca/people/feldman -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] How did you find your Drash?
I bought most of my Infocom grey boxes from a place called Compsult, in California, back in 1991. They still sell stuff on eBay as Software Outlet or something similar... I think I purcshased 15-16 titles, brand new, still in the shrink for $5 each... Sci-Fi classics with the slipcase for $15. Mind you, I unshrinked them all back then, but they are still in nice condition! Also, probably my luckiest buy... Back in 1992 or 1993, I purchased brand new Infidel, Sorcerer, and Planetfall folios, and a Starcross saucer for about $50. The person from whom I bought these items had a few Personal Software Zorks - but I didn't know any better, so I never asked for one. But he decided to throw one in anyways! Howard Feldman wrote: I guess my luckiest find (that I can recall) was probably Softporn Adventure. I got it complete for $5 on USENET. Ironically, although I knew it was the precursor to LSL, I had no idea of its value. Since I mostly collect RPGs I was hesitant to even buy it! Glad I did though :) Oh, and I got not 1, but 2 copies of the original release of Beneath Apple Manor - for free! (Donations to the 'museum' - which are welcome anytime btw, lol) (someone on this list is the happy owner of one now :) ) For some reason thats just not a popular game among collectors I guess. Also picked up tons of bargains from C.E. (does that count?) Found Troll's Tale cheap too. If anyone's in the Syracuse area, there's a great little store (see http://www.waynes.com/) that still has tons of Apple II software and hardware. (But dont get too excited, I took most of the good stuff already). He's got dozens of old games though, many still in the original boxes, for relatively cheap. He told me he had crates more of the stuff in 'the attic' but he wouldn't let me go look :( Or any of your most prized software posessions, for that matter? Any good stories out there? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Preserving original games
I have to agree with Vincent. If we start living in fear of preserving the games in our collections digitally because of the Eyal's out there, then the terrorists have won. (sorry, couldnt resist) I am only a few days from finishing a fully working version of Disk2FDI, then will start imaging any original game I have or may find. I will also scan all documentation, box, disks, etc. at 600 dpi. I think the motivation behind this obvious: the scanned original material will not age, the FDIed floppy disks will not get corrupt, nor will the WAVed tapes, and the dumped cartridges. The digital version of the game will be as close to the original as can be as of 2004. On the other hand, I completely agree to what both C.E. Forman and Josh are talking about. I have read the Eyal Katz case on vintage-sierra, and was shocked to see this. -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://home.golden.net/~feldman/SearchForFreedom/ Visit the Computer and Book RPG Museum at http://vgmuseum.chaoticmonkey.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
In a message dated 03/15/2004 8:25:09 PM Central Standard Time, [EMAIL PROTECTED] writes: You can't make a fake anything from the 4K computer file It's not just making "fakes" either, part of it is the mystique of Drash. Was more so before those last few cassettes showed up and Josh got his but still there. And as I said someone could sell the images easily. Best to keep it a "mystery" to most people, then if they actually find one it will be a lot more fun :) And just FYI, Edward thinks if he gets 2K for his that would be a lot, I'll just say I was offered a LOT more than 2K for mine without the box. Tom Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
Re: [SWCollect] Here we go.....
In a message dated 03/15/2004 10:27:02 PM Central Standard Time, AvatarTom writes: Oh crap, this was supposed to be a personal mail, oh well... You can't make a fake anything from the 4K computer file It's not just making "fakes" either, part of it is the mystique of Drash. Was more so before those last few cassettes showed up and Josh got his but still there. And as I said someone could sell the images easily. Best to keep it a "mystery" to most people, then if they actually find one it will be a lot more fun :) And just FYI, Edward thinks if he gets 2K for his that would be a lot, I'll just say I was offered a LOT more than 2K for mine without the box. Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
RE: [SWCollect] Here we go.....
I'll just say I was offered a LOT more than 2K for mine without the box. I too have been offered A LOT more than 2K for mine. -josh
Re: [SWCollect] Here we go.....
Oh well, it happens. I will comment on it even though it's not for me... :-) From reading your message and others earlier today, I had to comment... I just think wanting to "keep it a mystery" is a fine line. And I don't just mean for Drash. Certainly a good part of the fun is finding new games or items, especially if very little is known about them. And of course it's always nice to be able to gloat a little bit after a nice find. :-) On the other hand, one of the reasons I look for new items is so that I can share them with other collectors and enthusiasts, for example by making a scan, a disk image, or simply by giving out some details that weren't previously known. I understand why people are worried about counterfeit items. However, are we simply collecting for the purpose of hoarding items? I know I'm not. It's a lot more fun if you're able to show what you have and discuss it with others. Plus you never know what people will come up with... if the Drash image haden't been released, then nobody would have ported it to the PC. Everybody has a different interest, whether its technical, historical, etc... Not to say fakes aren't an issue, because they are. But there's a difference between due diligence and simply putting everything out of sight. [EMAIL PROTECTED] wrote: In a message dated 03/15/2004 10:27:02 PM Central Standard Time, AvatarTom writes: Oh crap, this was supposed to be a personal mail, oh well... You can't make a fake anything from the 4K computer file It's not just making "fakes" either, part of it is the mystique of Drash. Was more so before those last few cassettes showed up and Josh got his but still there. And as I said someone could sell the images easily. Best to keep it a "mystery" to most people, then if they actually find one it will be a lot more fun :) And just FYI, Edward thinks if he gets 2K for his that would be a lot, I'll just say I was offered a LOT more than 2K for mine without the box. Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
Re: [SWCollect] Here we go.....
Maybe Edward has a hot tip for another Drash, he's not just telling us and seeing what he can get for this one. :-) Josh Lulewicz wrote: I'll just say I was offered a LOT more than 2K for mine without the box. I too have been offered A LOT more than 2K for mine. -josh
RE: [SWCollect] Here we go.....
I don't know if anybody noticed, but there is now another Drash on eBay. Sorry Edward... http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=4002446579category=1572 Hugh -Original Message- From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 9:06 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Here we go. At 11:03 15/03/2004 -0600, you wrote: Can someone repost the auction link? Either ebay search is braindead, or I am... You are ;-) Search for Drash. http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3084975541category=62053 Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
I too have been offered A LOT more than 2K for mine . Not that I doubt it, but let me just comment that what people offer, and what they will actual pay are not always the same thing... This is my personal experience anyways. One time I offered someone something like $150 for a game I wanted (Scott Adams Gold actually). He told me someone else wanted it too, and they offered him $250, or whatever, so did I want to offer more (bluffing me? Who knows). So I said 'whatever, let him have it, I'm not that crazy - Ill find another'. As luck would have it, it showed up on eBay within a month and I snatched it for a paltry $75 or so. A week or two later, I get an e-mail back from buddy again 'Errm, hey, you still wanna but the Scott Adams from me?' I couldn't help but break a smile. Anyway all I'm saying is just because someone offered $5K or $10K for it via email is no indicator that the deal ever would have gone through for that amount; in fact I highly doubt it. Just my 3 cents.. -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://home.golden.net/~feldman/SearchForFreedom/ Visit the Computer and Book RPG Museum at http://vgmuseum.chaoticmonkey.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
In a message dated 03/15/2004 11:13:37 PM Central Standard Time, [EMAIL PROTECTED] writes: I don't know if anybody noticed, but there is now another Drash on eBay. Sorry Edward... Eh heh, I might buy that one, I think it is in my price range ;) Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
RE: RE: [SWCollect] Here we go.....
I've got Drash as a WAV file (about 2MB). Damn, there's about 100 e-mails today and I haven't read half of them so I don't know if anybody cares at this point. Hugh -Original Message- From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 8:19 AM To: [EMAIL PROTECTED] Subject: Re: RE: [SWCollect] Here we go. At 11:13 15/03/2004 -0500, you wrote: The image is out on the net, but I forget where. One of the Dragons has also converted it as well, into an IBM program. I'll look them up for you, if you wish. Thanks! I've got the PC convertion, but I'm looking for the image. Vincent. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Here we go.....
In a message dated 03/15/2004 11:25:57 PM Central Standard Time, [EMAIL PROTECTED] writes: I've got Drash as a WAV file (about 2MB). Damn, there's about 100 e-mails today and I haven't read half of them so I don't know if anybody cares at this point. Just don't post it as a bulk upload please, make sure you know who you are giving it to :) Tom Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
Re: [SWCollect] Distributing Drash (and all old software)
Jim Leonard stated: Intellectual Property Rights: In a nutshell: Companies own copyrights on the images, code, etc. contained in a software program for as long as they protect them. That means that, as long as a company asks you to take down that copy of King's Quest from your website, you must do so or be open to litigation. This is because companies can lose their intellectual property if they don't enforce it. (For examples, have you ever asked for a Kleenex when you wanted a tissue? Or have you Xerox'd something when you were photocopying it? Those words/brands have slipped into the public domain because their parent companies didn't enforce their usage properly thirty-odd years ago.) You're confusing copyrights and trademarks. (Incidentally, IANAL either.) Companies can lose *trademarks* if they don't defend any violations of which they become aware. Copyrights cannot be lost in this manner. See #5 of 10 Big Myths about copyright explained (http://www.templetons.com/brad/copymyths.html). Further more, Kleenex and Xerox are still quite valid trademarks, although they are in danger of becoming public domain. Better examples of lost trademarks are aspirin and escalator. This is why you read the occasional story of Disney threatening to sue a daycare center for using hand-made representations of their characters as decorations. They *have* to defend their trademarks. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/