Re: [WISPA] XBOX 360

2009-10-07 Thread Jeromie Reeves
Kahn was trial/shareware. They used your windows key to generate their
21 day key. They used a IRC interface for the chat room. I spent a lot
of time on both the IRC room and playing Warcraft I/II & Decent and
DukeNukem...Mmmm Bubblegum =)



On Mon, Oct 5, 2009 at 10:49 AM, Adam Kennedy
 wrote:
> Kahn was another one. I believe Kali you had to pay for where-as Kahn
> was free. I played many rounds of Descent/Descent II across those.
>
> Adam Kennedy
> Senior Network Administrator
> Cyberlink Technologies, Inc.
> Phone: (888) 293-3693
> Fax: (574) 855-5761
>
>
> -Original Message-
> From: wireless-boun...@wispa.org [mailto:wireless-boun...@wispa.org] On
> Behalf Of Josh Luthman
> Sent: Monday, October 05, 2009 12:43 PM
> To: WISPA General List
> Subject: Re: [WISPA] XBOX 360
>
> Kali - thank you.  I will be sane another day.
>
> On 10/5/09, David E. Smith  wrote:
>> Josh Luthman wrote:
>>> What was the name of that app that let you play IPX online...please
> remind
>>> me or I'll go crazy trying to remember!
>>
>> If you're going REALLY old-school, you might be thinking of Kali. For
>> things not based on DOS 6.22, some folks have reported that Hamachi
> does
>> a passable job of IPX passthrough.
>>
>> David Smith
>> MVN.net
>>
>>
>>
> 
> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>>
> 
> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>
> --
> Josh Luthman
> Office: 937-552-2340
> Direct: 937-552-2343
> 1100 Wayne St
> Suite 1337
> Troy, OH 45373
>
> "When you have eliminated the impossible, that which remains, however
> improbable, must be the truth."
> --- Sir Arthur Conan Doyle
>
>
> 
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread RickG
Descent, Doom, and DukeNuken!!!

On Mon, Oct 5, 2009 at 1:49 PM, Adam Kennedy  wrote:
> Kahn was another one. I believe Kali you had to pay for where-as Kahn
> was free. I played many rounds of Descent/Descent II across those.
>
> Adam Kennedy
> Senior Network Administrator
> Cyberlink Technologies, Inc.
> Phone: (888) 293-3693
> Fax: (574) 855-5761
>
>
> -Original Message-
> From: wireless-boun...@wispa.org [mailto:wireless-boun...@wispa.org] On
> Behalf Of Josh Luthman
> Sent: Monday, October 05, 2009 12:43 PM
> To: WISPA General List
> Subject: Re: [WISPA] XBOX 360
>
> Kali - thank you.  I will be sane another day.
>
> On 10/5/09, David E. Smith  wrote:
>> Josh Luthman wrote:
>>> What was the name of that app that let you play IPX online...please
> remind
>>> me or I'll go crazy trying to remember!
>>
>> If you're going REALLY old-school, you might be thinking of Kali. For
>> things not based on DOS 6.22, some folks have reported that Hamachi
> does
>> a passable job of IPX passthrough.
>>
>> David Smith
>> MVN.net
>>
>>
>>
> 
> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>>
> 
> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>
> --
> Josh Luthman
> Office: 937-552-2340
> Direct: 937-552-2343
> 1100 Wayne St
> Suite 1337
> Troy, OH 45373
>
> "When you have eliminated the impossible, that which remains, however
> improbable, must be the truth."
> --- Sir Arthur Conan Doyle
>
>
> 
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Adam Kennedy
For all those who don't do uPNP, like me, I don't trust it :)
Here are the iptables rules I used to get all the Xbox Live stuff working
behind NAT:

# Xbox 360
iptables -t nat -A PREROUTING -i eth0 -p tcp --dport 88 -j DNAT --to
192.168.42.249

iptables -t nat -A PREROUTING -i eth0 -p udp --dport 88 -j DNAT --to
192.168.42.249

iptables -t nat -A PREROUTING -i eth0 -p tcp --dport 3074 -j DNAT --to
192.168.42.249

iptables -t nat -A PREROUTING -i eth0 -p udp --dport 3074 -j DNAT --to
192.168.42.249



On 10/5/09 2:17 PM, "Mike Hammett"  wrote:

> I haven't been successful in getting MT uPNP to work with the XBox...  then
> again, I haven't tried since 2.9 days.  Does it work now?
> 
> 
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
> 
> 
> 
> --
> From: 
> Sent: Monday, October 05, 2009 1:11 PM
> To: "WISPA General List" 
> Subject: Re: [WISPA] XBOX 360
> 
>> I know Xbox don't like NAT at all. Even just single nat. What I did on my
>> own home router was to turn on upnp on the inside and that solved te
>> "issues" but then my home router was the only nay device and had public ip
>> on it's wan interface (my home router is of course a MT box).
>> 
>> /Eje
>> Sent via BlackBerry from T-Mobile
>> 
>> -Original Message-
>> From: Mike 
>> Date: Mon, 05 Oct 2009 09:38:41
>> To: WISPA General List
>> Subject: Re: [WISPA] XBOX 360
>> 
>> They haven't gotten any "not good enough" messages from the xbox.  I
>> assume the fix of which you speak was done on the client router and
>> not your core equipment?
>> 
>> Ping times from my monitoring position, through a wireless router in
>> my home, out a customer client (I have us set up just like a
>> customer) through my core, back out a sector, to their repeater
>> sector, out their repeater, through a client in the house and finally
>> a switch varies from 4ms to 7ms USUALLY.
>> 
>> The client sector facing my tower is set up as a bridge.  The
>> repeater connected to it is set up to do DHCP and NAT.  The client in
>> the house is set up as a bridge to let the repeater do all the
>> DHCP/NAT.  So, there really is only one place the IPs are natted.
>> 
>> I will tell him to 1) make sure his firmware is the latest.  I think
>> you can just update from the Xbox, tight?
>> 2) to try different games or a different group of users to see if
>> it's the server or not.
>> 
>> I guess I never knew the servers were out in other users homes, kinda
>> like P2P or a sort of distributed computing?  I guess I thought the
>> Xbox live servers were centrally located.
>> 
>> Mike
>> 
>> At 09:02 AM 10/5/2009, you wrote:
>>> The only issue we have with Xbox are situations where XBOX Live tells the
>>> end user that their router is not a high enough level of compatibilty, so
>>> it
>>> is not allowed to connect with all Xbox live sessions.. (sorry I forget
>>> the
>>> exact term they use).  To Fix that it requires two things... 1) The port
>>> forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
>>> uncheck everything " Block Anonymous Internet Requests  , Filter Multicast
>>> , Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every
>>> thing there matters, but I forget which one or two is relevent.
>>> 
>>> For us Xbox performance has not been an issue, and it should be noted that
>>> we only have residential customers on Trango 900Mhz sectors, averaging 40
>>> homes per sector. There is just a big a chance that the XBOX users are
>>> getting congestion on XBOX's Hosted Server side of the connection,
>>> dependant
>>> on which they are using to establish connection. If you suspect your
>>> network, then I'd look for basic network quality type things like latency
>>> and packet loss on all hops end to end.
>>> 
>>> Tom DeReggi
>>> RapidDSL & Wireless, Inc
>>> IntAirNet- Fixed Wireless Broadband
>>> 
>>> 
>>> - Original Message -
>>> From: "Mike" 
>>> To: ; "WISPA General List" 
>>> Sent: Sunday, October 04, 2009 10:41 PM
>>> Subject: [WISPA] XBOX 360
>>> 
>>> 
>>>> I have a couple XBOX 360 players saying they are having lag
>>>> issues.  It see

Re: [WISPA] XBOX 360

2009-10-05 Thread Ryan Spott
Ach mien lieben!

ryan

On Mon, Oct 5, 2009 at 12:02 PM, Mike  wrote:
> I'm ashamed to admit I don't know the name, but it looks VERY
> familiar to the old Wolfenstein with updated backgrounds.  I can find
> out what the game is.  It's pretty gory shoot 'em up commando stuff.
>
> At 10:54 AM 10/5/2009, you wrote:
>>I hate IPX.  I really do.
>>
>> >From what I know Left 4 Dead on the Xbox is using central hosting servers
>>now.  I believe the games with larger volume players such as Bad Company do
>>this as well.
>>
>>Josh Luthman
>>Office: 937-552-2340
>>Direct: 937-552-2343
>>1100 Wayne St
>>Suite 1337
>>Troy, OH 45373
>>
>>"When you have eliminated the impossible, that which remains, however
>>improbable, must be the truth."
>>--- Sir Arthur Conan Doyle
>>
>>
>>On Mon, Oct 5, 2009 at 11:53 AM, Jeremy Parr  wrote:
>>
>> > 2009/10/5 David E. Smith :
>> > > Mike Hammett wrote:
>> > >> I miss it back in the day when game servers were centrally hosted.
>> > >
>> > > These things, like many things, seem to go in cycles. We've gone from
>> > > central (text-based MUDs, games on the "old" AOL and CompuServe) to
>> > > distributed (DOOM and Quake, the first couple generations of FPS games)
>> > > to centralized (more recent FPS games based on the Half-Life engine,
>> > > though players still can host their own) to some of each (right now,
>> > > where there's a good mix of people playing centralized MMO games like
>> > > World of Warcraft, along with player-hosted PS3 and 360 games).
>> >
>> > Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
>> > None of this fancy schmancy IP connectivity! You kids today have it
>> > too good!
>> >
>> >
>> >
>> >
>> 
>> > WISPA Wants You! Join today!
>> > http://signup.wispa.org/
>> >
>> >
>> 
>> >
>> > WISPA Wireless List: wireless@wispa.org
>> >
>> > Subscribe/Unsubscribe:
>> > http://lists.wispa.org/mailman/listinfo/wireless
>> >
>> > Archives: http://lists.wispa.org/pipermail/wireless/
>> >
>>
>>
>>
>>WISPA Wants You! Join today!
>>http://signup.wispa.org/
>>
>>
>>WISPA Wireless List: wireless@wispa.org
>>
>>Subscribe/Unsubscribe:
>>http://lists.wispa.org/mailman/listinfo/wireless
>>
>>Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Eje Gustafsson
Doom.. =) 

-Original Message-
From: wireless-boun...@wispa.org [mailto:wireless-boun...@wispa.org] On
Behalf Of Mike
Sent: Monday, October 05, 2009 2:02 PM
To: WISPA General List
Subject: Re: [WISPA] XBOX 360

I'm ashamed to admit I don't know the name, but it looks VERY 
familiar to the old Wolfenstein with updated backgrounds.  I can find 
out what the game is.  It's pretty gory shoot 'em up commando stuff.

At 10:54 AM 10/5/2009, you wrote:
>I hate IPX.  I really do.
>
> >From what I know Left 4 Dead on the Xbox is using central hosting servers
>now.  I believe the games with larger volume players such as Bad Company do
>this as well.
>
>Josh Luthman
>Office: 937-552-2340
>Direct: 937-552-2343
>1100 Wayne St
>Suite 1337
>Troy, OH 45373
>
>"When you have eliminated the impossible, that which remains, however
>improbable, must be the truth."
>--- Sir Arthur Conan Doyle
>
>
>On Mon, Oct 5, 2009 at 11:53 AM, Jeremy Parr  wrote:
>
> > 2009/10/5 David E. Smith :
> > > Mike Hammett wrote:
> > >> I miss it back in the day when game servers were centrally hosted.
> > >
> > > These things, like many things, seem to go in cycles. We've gone from
> > > central (text-based MUDs, games on the "old" AOL and CompuServe) to
> > > distributed (DOOM and Quake, the first couple generations of FPS
games)
> > > to centralized (more recent FPS games based on the Half-Life engine,
> > > though players still can host their own) to some of each (right now,
> > > where there's a good mix of people playing centralized MMO games like
> > > World of Warcraft, along with player-hosted PS3 and 360 games).
> >
> > Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
> > None of this fancy schmancy IP connectivity! You kids today have it
> > too good!
> >
> >
> >
> > 
>


> > WISPA Wants You! Join today!
> > http://signup.wispa.org/
> >
> > 
>


> >
> > WISPA Wireless List: wireless@wispa.org
> >
> > Subscribe/Unsubscribe:
> > http://lists.wispa.org/mailman/listinfo/wireless
> >
> > Archives: http://lists.wispa.org/pipermail/wireless/
> >
>
>
>---
-
>WISPA Wants You! Join today!
>http://signup.wispa.org/
>---
-
>
>WISPA Wireless List: wireless@wispa.org
>
>Subscribe/Unsubscribe:
>http://lists.wispa.org/mailman/listinfo/wireless
>
>Archives: http://lists.wispa.org/pipermail/wireless/






WISPA Wants You! Join today!
http://signup.wispa.org/


 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/





WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread eje
My home router was a 2.9.27 been doing upnp and xbox for long time now. Never 
had any issues. It had 390 days uptime before I lost a ethernet port on it 
(wrap board). Now it's another wrap still running 2.9 (was what was on it 
didn't bother upgrade since I just wanted to get things going asap). 

/Eje
Sent via BlackBerry from T-Mobile

-Original Message-
From: "Nick Olsen" 
Date: Mon, 5 Oct 2009 14:46:34 
To: WISPA General List
Subject: Re: [WISPA] XBOX 360

Have a friend that runs uPNP with the xbox and mikrotik (3.25?) and it 
works.

Nick Olsen
Brevard Wireless
(321) 205-1100 x106




From: "Mike Hammett" 
Sent: Monday, October 05, 2009 2:17 PM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

I haven't been successful in getting MT uPNP to work with the XBox...  then 

again, I haven't tried since 2.9 days.  Does it work now?

-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com

--
From: 
Sent: Monday, October 05, 2009 1:11 PM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

> I know Xbox don't like NAT at all. Even just single nat. What I did on my 

> own home router was to turn on upnp on the inside and that solved te 
> "issues" but then my home router was the only nay device and had public 
ip 
> on it's wan interface (my home router is of course a MT box).
>
> /Eje
> Sent via BlackBerry from T-Mobile
>
> -Original Message-----
> From: Mike 
> Date: Mon, 05 Oct 2009 09:38:41
> To: WISPA General List
> Subject: Re: [WISPA] XBOX 360
>
> They haven't gotten any "not good enough" messages from the xbox.  I
> assume the fix of which you speak was done on the client router and
> not your core equipment?
>
> Ping times from my monitoring position, through a wireless router in
> my home, out a customer client (I have us set up just like a
> customer) through my core, back out a sector, to their repeater
> sector, out their repeater, through a client in the house and finally
> a switch varies from 4ms to 7ms USUALLY.
>
> The client sector facing my tower is set up as a bridge.  The
> repeater connected to it is set up to do DHCP and NAT.  The client in
> the house is set up as a bridge to let the repeater do all the
> DHCP/NAT.  So, there really is only one place the IPs are natted.
>
> I will tell him to 1) make sure his firmware is the latest.  I think
> you can just update from the Xbox, tight?
> 2) to try different games or a different group of users to see if
> it's the server or not.
>
> I guess I never knew the servers were out in other users homes, kinda
> like P2P or a sort of distributed computing?  I guess I thought the
> Xbox live servers were centrally located.
>
> Mike
>
> At 09:02 AM 10/5/2009, you wrote:
>>The only issue we have with Xbox are situations where XBOX Live tells 
the
>>end user that their router is not a high enough level of compatibilty, so 

>>it
>>is not allowed to connect with all Xbox live sessions.. (sorry I forget 
>>the
>>exact term they use).  To Fix that it requires two things... 1) The port
>>forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
>>uncheck everything " Block Anonymous Internet Requests  , Filter 
Multicast
>>, Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every
>>thing there matters, but I forget which one or two is relevent.
>>
>>For us Xbox performance has not been an issue, and it should be noted 
that
>>we only have residential customers on Trango 900Mhz sectors, averaging 
40
>>homes per sector. There is just a big a chance that the XBOX users are
>>getting congestion on XBOX's Hosted Server side of the connection, 
>>dependant
>>on which they are using to establish connection. If you suspect your
>>network, then I'd look for basic network quality type things like 
latency
>>and packet loss on all hops end to end.
>>
>>Tom DeReggi
>>RapidDSL & Wireless, Inc
>>IntAirNet- Fixed Wireless Broadband
>>
>>
>>- Original Message -
>>From: "Mike" 
>>To: ; "WISPA General List" 
>>Sent: Sunday, October 04, 2009 10:41 PM
>>Subject: [WISPA] XBOX 360
>>
>>
>> >I have a couple XBOX 360 players saying they are having lag
>> > issues.  It seems a low bandwidth consumer.  How are you guys
>> > optimizing for them?  I'd like to try and make them happier. Is there
>> > a down side?
>> >
>> > I know Marlon asked last winter but a good answ

Re: [WISPA] XBOX 360

2009-10-05 Thread Mike
I'm ashamed to admit I don't know the name, but it looks VERY 
familiar to the old Wolfenstein with updated backgrounds.  I can find 
out what the game is.  It's pretty gory shoot 'em up commando stuff.

At 10:54 AM 10/5/2009, you wrote:
>I hate IPX.  I really do.
>
> >From what I know Left 4 Dead on the Xbox is using central hosting servers
>now.  I believe the games with larger volume players such as Bad Company do
>this as well.
>
>Josh Luthman
>Office: 937-552-2340
>Direct: 937-552-2343
>1100 Wayne St
>Suite 1337
>Troy, OH 45373
>
>"When you have eliminated the impossible, that which remains, however
>improbable, must be the truth."
>--- Sir Arthur Conan Doyle
>
>
>On Mon, Oct 5, 2009 at 11:53 AM, Jeremy Parr  wrote:
>
> > 2009/10/5 David E. Smith :
> > > Mike Hammett wrote:
> > >> I miss it back in the day when game servers were centrally hosted.
> > >
> > > These things, like many things, seem to go in cycles. We've gone from
> > > central (text-based MUDs, games on the "old" AOL and CompuServe) to
> > > distributed (DOOM and Quake, the first couple generations of FPS games)
> > > to centralized (more recent FPS games based on the Half-Life engine,
> > > though players still can host their own) to some of each (right now,
> > > where there's a good mix of people playing centralized MMO games like
> > > World of Warcraft, along with player-hosted PS3 and 360 games).
> >
> > Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
> > None of this fancy schmancy IP connectivity! You kids today have it
> > too good!
> >
> >
> >
> > 
> 
> > WISPA Wants You! Join today!
> > http://signup.wispa.org/
> >
> > 
> 
> >
> > WISPA Wireless List: wireless@wispa.org
> >
> > Subscribe/Unsubscribe:
> > http://lists.wispa.org/mailman/listinfo/wireless
> >
> > Archives: http://lists.wispa.org/pipermail/wireless/
> >
>
>
>
>WISPA Wants You! Join today!
>http://signup.wispa.org/
>
>
>WISPA Wireless List: wireless@wispa.org
>
>Subscribe/Unsubscribe:
>http://lists.wispa.org/mailman/listinfo/wireless
>
>Archives: http://lists.wispa.org/pipermail/wireless/





WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Nick Olsen
Have a friend that runs uPNP with the xbox and mikrotik (3.25?) and it 
works.

Nick Olsen
Brevard Wireless
(321) 205-1100 x106




From: "Mike Hammett" 
Sent: Monday, October 05, 2009 2:17 PM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

I haven't been successful in getting MT uPNP to work with the XBox...  then 

again, I haven't tried since 2.9 days.  Does it work now?

-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com

--
From: 
Sent: Monday, October 05, 2009 1:11 PM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

> I know Xbox don't like NAT at all. Even just single nat. What I did on my 

> own home router was to turn on upnp on the inside and that solved te 
> "issues" but then my home router was the only nay device and had public 
ip 
> on it's wan interface (my home router is of course a MT box).
>
> /Eje
> Sent via BlackBerry from T-Mobile
>
> -Original Message-----
> From: Mike 
> Date: Mon, 05 Oct 2009 09:38:41
> To: WISPA General List
> Subject: Re: [WISPA] XBOX 360
>
> They haven't gotten any "not good enough" messages from the xbox.  I
> assume the fix of which you speak was done on the client router and
> not your core equipment?
>
> Ping times from my monitoring position, through a wireless router in
> my home, out a customer client (I have us set up just like a
> customer) through my core, back out a sector, to their repeater
> sector, out their repeater, through a client in the house and finally
> a switch varies from 4ms to 7ms USUALLY.
>
> The client sector facing my tower is set up as a bridge.  The
> repeater connected to it is set up to do DHCP and NAT.  The client in
> the house is set up as a bridge to let the repeater do all the
> DHCP/NAT.  So, there really is only one place the IPs are natted.
>
> I will tell him to 1) make sure his firmware is the latest.  I think
> you can just update from the Xbox, tight?
> 2) to try different games or a different group of users to see if
> it's the server or not.
>
> I guess I never knew the servers were out in other users homes, kinda
> like P2P or a sort of distributed computing?  I guess I thought the
> Xbox live servers were centrally located.
>
> Mike
>
> At 09:02 AM 10/5/2009, you wrote:
>>The only issue we have with Xbox are situations where XBOX Live tells 
the
>>end user that their router is not a high enough level of compatibilty, so 

>>it
>>is not allowed to connect with all Xbox live sessions.. (sorry I forget 
>>the
>>exact term they use).  To Fix that it requires two things... 1) The port
>>forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
>>uncheck everything " Block Anonymous Internet Requests  , Filter 
Multicast
>>, Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every
>>thing there matters, but I forget which one or two is relevent.
>>
>>For us Xbox performance has not been an issue, and it should be noted 
that
>>we only have residential customers on Trango 900Mhz sectors, averaging 
40
>>homes per sector. There is just a big a chance that the XBOX users are
>>getting congestion on XBOX's Hosted Server side of the connection, 
>>dependant
>>on which they are using to establish connection. If you suspect your
>>network, then I'd look for basic network quality type things like 
latency
>>and packet loss on all hops end to end.
>>
>>Tom DeReggi
>>RapidDSL & Wireless, Inc
>>IntAirNet- Fixed Wireless Broadband
>>
>>
>>- Original Message -
>>From: "Mike" 
>>To: ; "WISPA General List" 
>>Sent: Sunday, October 04, 2009 10:41 PM
>>Subject: [WISPA] XBOX 360
>>
>>
>> >I have a couple XBOX 360 players saying they are having lag
>> > issues.  It seems a low bandwidth consumer.  How are you guys
>> > optimizing for them?  I'd like to try and make them happier. Is there
>> > a down side?
>> >
>> > I know Marlon asked last winter but a good answer never appeared on 
the
>> > list.
>> >
>> > Thanks
>> >
>> >
>> >
>> >
>> >
>> 


>> > WISPA Wants You! Join today!
>> > http://signup.wispa.org/
>> >
>> 


>&g

Re: [WISPA] XBOX 360

2009-10-05 Thread Josh Luthman
I don't trust anything along the lines of "automatic + network + Microsoft"
but I hear upnp works on the MT.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

"When you have eliminated the impossible, that which remains, however
improbable, must be the truth."
--- Sir Arthur Conan Doyle


On Mon, Oct 5, 2009 at 2:25 PM, Mike Hammett wrote:

> That's how I have it setup now.  Maybe some time I should test to see if
> uPNP works with it now.  Would make my life a lot easier.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Josh Luthman" 
> Sent: Monday, October 05, 2009 1:23 PM
> To: "WISPA General List" 
> Subject: Re: [WISPA] XBOX 360
>
> > I would never do upnp.  Almost certain I have all the ports recommended
> > forwarded.
> >
> > Josh Luthman
> > Office: 937-552-2340
> > Direct: 937-552-2343
> > 1100 Wayne St
> > Suite 1337
> > Troy, OH 45373
> >
> > "When you have eliminated the impossible, that which remains, however
> > improbable, must be the truth."
> > --- Sir Arthur Conan Doyle
> >
> >
> > On Mon, Oct 5, 2009 at 2:21 PM, Mike Hammett
> > wrote:
> >
> >> With uPNP or forwarding port 3074?
> >>
> >>
> >> -
> >> Mike Hammett
> >> Intelligent Computing Solutions
> >> http://www.ics-il.com
> >>
> >>
> >>
> >> --
> >> From: "Josh Luthman" 
> >> Sent: Monday, October 05, 2009 1:18 PM
> >> To: "WISPA General List" 
> >> Subject: Re: [WISPA] XBOX 360
> >>
> >> > I have a MT router and one layer of NAT at home.  Zero issues.
> >> >
> >> > Josh Luthman
> >> > Office: 937-552-2340
> >> > Direct: 937-552-2343
> >> > 1100 Wayne St
> >> > Suite 1337
> >> > Troy, OH 45373
> >> >
> >> > "When you have eliminated the impossible, that which remains, however
> >> > improbable, must be the truth."
> >> > --- Sir Arthur Conan Doyle
> >> >
> >> >
> >> > On Mon, Oct 5, 2009 at 2:17 PM, Mike Hammett
> >> > wrote:
> >> >
> >> >> I haven't been successful in getting MT uPNP to work with the XBox...
> >> >> then
> >> >> again, I haven't tried since 2.9 days.  Does it work now?
> >> >>
> >> >>
> >> >> -
> >> >> Mike Hammett
> >> >> Intelligent Computing Solutions
> >> >> http://www.ics-il.com
> >> >>
> >> >>
> >> >>
> >> >> --
> >> >> From: 
> >> >> Sent: Monday, October 05, 2009 1:11 PM
> >> >> To: "WISPA General List" 
> >> >> Subject: Re: [WISPA] XBOX 360
> >> >>
> >> >> > I know Xbox don't like NAT at all. Even just single nat. What I did
> >> >> > on
> >> >> > my
> >> >> > own home router was to turn on upnp on the inside and that solved
> te
> >> >> > "issues" but then my home router was the only nay device and had
> >> public
> >> >> ip
> >> >> > on it's wan interface (my home router is of course a MT box).
> >> >> >
> >> >> > /Eje
> >> >> > Sent via BlackBerry from T-Mobile
> >> >> >
> >> >> > -Original Message-
> >> >> > From: Mike 
> >> >> > Date: Mon, 05 Oct 2009 09:38:41
> >> >> > To: WISPA General List
> >> >> > Subject: Re: [WISPA] XBOX 360
> >> >> >
> >> >> > They haven't gotten any "not good enough" messages from the xbox.
>  I
> >> >> > assume the fix of which you speak was done on the client router and
> >> >> > not your core equipment?
> >> >> >
> >> >> > Ping times from my monitoring position, through a wireless router
> in
> >> >> > my home, out a customer client (I have us set up just like a
> >> >> > customer) through my core, back out a sector, to their repeater
> >> >> > sector, o

Re: [WISPA] XBOX 360

2009-10-05 Thread Mike Hammett
That's how I have it setup now.  Maybe some time I should test to see if 
uPNP works with it now.  Would make my life a lot easier.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Josh Luthman" 
Sent: Monday, October 05, 2009 1:23 PM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

> I would never do upnp.  Almost certain I have all the ports recommended
> forwarded.
>
> Josh Luthman
> Office: 937-552-2340
> Direct: 937-552-2343
> 1100 Wayne St
> Suite 1337
> Troy, OH 45373
>
> "When you have eliminated the impossible, that which remains, however
> improbable, must be the truth."
> --- Sir Arthur Conan Doyle
>
>
> On Mon, Oct 5, 2009 at 2:21 PM, Mike Hammett 
> wrote:
>
>> With uPNP or forwarding port 3074?
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> --------------
>> From: "Josh Luthman" 
>> Sent: Monday, October 05, 2009 1:18 PM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] XBOX 360
>>
>> > I have a MT router and one layer of NAT at home.  Zero issues.
>> >
>> > Josh Luthman
>> > Office: 937-552-2340
>> > Direct: 937-552-2343
>> > 1100 Wayne St
>> > Suite 1337
>> > Troy, OH 45373
>> >
>> > "When you have eliminated the impossible, that which remains, however
>> > improbable, must be the truth."
>> > --- Sir Arthur Conan Doyle
>> >
>> >
>> > On Mon, Oct 5, 2009 at 2:17 PM, Mike Hammett
>> > wrote:
>> >
>> >> I haven't been successful in getting MT uPNP to work with the XBox...
>> >> then
>> >> again, I haven't tried since 2.9 days.  Does it work now?
>> >>
>> >>
>> >> -
>> >> Mike Hammett
>> >> Intelligent Computing Solutions
>> >> http://www.ics-il.com
>> >>
>> >>
>> >>
>> >> --
>> >> From: 
>> >> Sent: Monday, October 05, 2009 1:11 PM
>> >> To: "WISPA General List" 
>> >> Subject: Re: [WISPA] XBOX 360
>> >>
>> >> > I know Xbox don't like NAT at all. Even just single nat. What I did 
>> >> > on
>> >> > my
>> >> > own home router was to turn on upnp on the inside and that solved te
>> >> > "issues" but then my home router was the only nay device and had
>> public
>> >> ip
>> >> > on it's wan interface (my home router is of course a MT box).
>> >> >
>> >> > /Eje
>> >> > Sent via BlackBerry from T-Mobile
>> >> >
>> >> > -Original Message-
>> >> > From: Mike 
>> >> > Date: Mon, 05 Oct 2009 09:38:41
>> >> > To: WISPA General List
>> >> > Subject: Re: [WISPA] XBOX 360
>> >> >
>> >> > They haven't gotten any "not good enough" messages from the xbox.  I
>> >> > assume the fix of which you speak was done on the client router and
>> >> > not your core equipment?
>> >> >
>> >> > Ping times from my monitoring position, through a wireless router in
>> >> > my home, out a customer client (I have us set up just like a
>> >> > customer) through my core, back out a sector, to their repeater
>> >> > sector, out their repeater, through a client in the house and 
>> >> > finally
>> >> > a switch varies from 4ms to 7ms USUALLY.
>> >> >
>> >> > The client sector facing my tower is set up as a bridge.  The
>> >> > repeater connected to it is set up to do DHCP and NAT.  The client 
>> >> > in
>> >> > the house is set up as a bridge to let the repeater do all the
>> >> > DHCP/NAT.  So, there really is only one place the IPs are natted.
>> >> >
>> >> > I will tell him to 1) make sure his firmware is the latest.  I think
>> >> > you can just update from the Xbox, tight?
>> >> > 2) to try different games or a different group of users to see if
>> >> > it's the server or not.
>> >> >
>> >> > I guess I never knew the servers were out in other use

Re: [WISPA] XBOX 360

2009-10-05 Thread Josh Luthman
I would never do upnp.  Almost certain I have all the ports recommended
forwarded.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

"When you have eliminated the impossible, that which remains, however
improbable, must be the truth."
--- Sir Arthur Conan Doyle


On Mon, Oct 5, 2009 at 2:21 PM, Mike Hammett wrote:

> With uPNP or forwarding port 3074?
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Josh Luthman" 
> Sent: Monday, October 05, 2009 1:18 PM
> To: "WISPA General List" 
> Subject: Re: [WISPA] XBOX 360
>
> > I have a MT router and one layer of NAT at home.  Zero issues.
> >
> > Josh Luthman
> > Office: 937-552-2340
> > Direct: 937-552-2343
> > 1100 Wayne St
> > Suite 1337
> > Troy, OH 45373
> >
> > "When you have eliminated the impossible, that which remains, however
> > improbable, must be the truth."
> > --- Sir Arthur Conan Doyle
> >
> >
> > On Mon, Oct 5, 2009 at 2:17 PM, Mike Hammett
> > wrote:
> >
> >> I haven't been successful in getting MT uPNP to work with the XBox...
> >> then
> >> again, I haven't tried since 2.9 days.  Does it work now?
> >>
> >>
> >> -
> >> Mike Hammett
> >> Intelligent Computing Solutions
> >> http://www.ics-il.com
> >>
> >>
> >>
> >> --
> >> From: 
> >> Sent: Monday, October 05, 2009 1:11 PM
> >> To: "WISPA General List" 
> >> Subject: Re: [WISPA] XBOX 360
> >>
> >> > I know Xbox don't like NAT at all. Even just single nat. What I did on
> >> > my
> >> > own home router was to turn on upnp on the inside and that solved te
> >> > "issues" but then my home router was the only nay device and had
> public
> >> ip
> >> > on it's wan interface (my home router is of course a MT box).
> >> >
> >> > /Eje
> >> > Sent via BlackBerry from T-Mobile
> >> >
> >> > -Original Message-
> >> > From: Mike 
> >> > Date: Mon, 05 Oct 2009 09:38:41
> >> > To: WISPA General List
> >> > Subject: Re: [WISPA] XBOX 360
> >> >
> >> > They haven't gotten any "not good enough" messages from the xbox.  I
> >> > assume the fix of which you speak was done on the client router and
> >> > not your core equipment?
> >> >
> >> > Ping times from my monitoring position, through a wireless router in
> >> > my home, out a customer client (I have us set up just like a
> >> > customer) through my core, back out a sector, to their repeater
> >> > sector, out their repeater, through a client in the house and finally
> >> > a switch varies from 4ms to 7ms USUALLY.
> >> >
> >> > The client sector facing my tower is set up as a bridge.  The
> >> > repeater connected to it is set up to do DHCP and NAT.  The client in
> >> > the house is set up as a bridge to let the repeater do all the
> >> > DHCP/NAT.  So, there really is only one place the IPs are natted.
> >> >
> >> > I will tell him to 1) make sure his firmware is the latest.  I think
> >> > you can just update from the Xbox, tight?
> >> > 2) to try different games or a different group of users to see if
> >> > it's the server or not.
> >> >
> >> > I guess I never knew the servers were out in other users homes, kinda
> >> > like P2P or a sort of distributed computing?  I guess I thought the
> >> > Xbox live servers were centrally located.
> >> >
> >> > Mike
> >> >
> >> > At 09:02 AM 10/5/2009, you wrote:
> >> >>The only issue we have with Xbox are situations where XBOX Live tells
> >> >>the
> >> >>end user that their router is not a high enough level of compatibilty,
> >> >>so
> >> >>it
> >> >>is not allowed to connect with all Xbox live sessions.. (sorry I
> forget
> >> >>the
> >> >>exact term they use).  To Fix that it requires two things... 1) The
> >> >>port
> >> >>forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under
> >> >>security,
> >> >>unchec

Re: [WISPA] XBOX 360

2009-10-05 Thread Mike Hammett
With uPNP or forwarding port 3074?


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Josh Luthman" 
Sent: Monday, October 05, 2009 1:18 PM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

> I have a MT router and one layer of NAT at home.  Zero issues.
>
> Josh Luthman
> Office: 937-552-2340
> Direct: 937-552-2343
> 1100 Wayne St
> Suite 1337
> Troy, OH 45373
>
> "When you have eliminated the impossible, that which remains, however
> improbable, must be the truth."
> --- Sir Arthur Conan Doyle
>
>
> On Mon, Oct 5, 2009 at 2:17 PM, Mike Hammett 
> wrote:
>
>> I haven't been successful in getting MT uPNP to work with the XBox... 
>> then
>> again, I haven't tried since 2.9 days.  Does it work now?
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> --
>> From: 
>> Sent: Monday, October 05, 2009 1:11 PM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] XBOX 360
>>
>> > I know Xbox don't like NAT at all. Even just single nat. What I did on 
>> > my
>> > own home router was to turn on upnp on the inside and that solved te
>> > "issues" but then my home router was the only nay device and had public
>> ip
>> > on it's wan interface (my home router is of course a MT box).
>> >
>> > /Eje
>> > Sent via BlackBerry from T-Mobile
>> >
>> > -Original Message-
>> > From: Mike 
>> > Date: Mon, 05 Oct 2009 09:38:41
>> > To: WISPA General List
>> > Subject: Re: [WISPA] XBOX 360
>> >
>> > They haven't gotten any "not good enough" messages from the xbox.  I
>> > assume the fix of which you speak was done on the client router and
>> > not your core equipment?
>> >
>> > Ping times from my monitoring position, through a wireless router in
>> > my home, out a customer client (I have us set up just like a
>> > customer) through my core, back out a sector, to their repeater
>> > sector, out their repeater, through a client in the house and finally
>> > a switch varies from 4ms to 7ms USUALLY.
>> >
>> > The client sector facing my tower is set up as a bridge.  The
>> > repeater connected to it is set up to do DHCP and NAT.  The client in
>> > the house is set up as a bridge to let the repeater do all the
>> > DHCP/NAT.  So, there really is only one place the IPs are natted.
>> >
>> > I will tell him to 1) make sure his firmware is the latest.  I think
>> > you can just update from the Xbox, tight?
>> > 2) to try different games or a different group of users to see if
>> > it's the server or not.
>> >
>> > I guess I never knew the servers were out in other users homes, kinda
>> > like P2P or a sort of distributed computing?  I guess I thought the
>> > Xbox live servers were centrally located.
>> >
>> > Mike
>> >
>> > At 09:02 AM 10/5/2009, you wrote:
>> >>The only issue we have with Xbox are situations where XBOX Live tells 
>> >>the
>> >>end user that their router is not a high enough level of compatibilty, 
>> >>so
>> >>it
>> >>is not allowed to connect with all Xbox live sessions.. (sorry I forget
>> >>the
>> >>exact term they use).  To Fix that it requires two things... 1) The 
>> >>port
>> >>forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under 
>> >>security,
>> >>uncheck everything " Block Anonymous Internet Requests  , Filter
>> Multicast
>> >>, Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not 
>> >>every
>> >>thing there matters, but I forget which one or two is relevent.
>> >>
>> >>For us Xbox performance has not been an issue, and it should be noted
>> that
>> >>we only have residential customers on Trango 900Mhz sectors, averaging 
>> >>40
>> >>homes per sector. There is just a big a chance that the XBOX users are
>> >>getting congestion on XBOX's Hosted Server side of the connection,
>> >>dependant
>> >>on which they are using to establish connection. If you suspect your
>> >>network, then I'd look 

Re: [WISPA] XBOX 360

2009-10-05 Thread Josh Luthman
I have a MT router and one layer of NAT at home.  Zero issues.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

"When you have eliminated the impossible, that which remains, however
improbable, must be the truth."
--- Sir Arthur Conan Doyle


On Mon, Oct 5, 2009 at 2:17 PM, Mike Hammett wrote:

> I haven't been successful in getting MT uPNP to work with the XBox...  then
> again, I haven't tried since 2.9 days.  Does it work now?
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: 
> Sent: Monday, October 05, 2009 1:11 PM
> To: "WISPA General List" 
> Subject: Re: [WISPA] XBOX 360
>
> > I know Xbox don't like NAT at all. Even just single nat. What I did on my
> > own home router was to turn on upnp on the inside and that solved te
> > "issues" but then my home router was the only nay device and had public
> ip
> > on it's wan interface (my home router is of course a MT box).
> >
> > /Eje
> > Sent via BlackBerry from T-Mobile
> >
> > -Original Message-
> > From: Mike 
> > Date: Mon, 05 Oct 2009 09:38:41
> > To: WISPA General List
> > Subject: Re: [WISPA] XBOX 360
> >
> > They haven't gotten any "not good enough" messages from the xbox.  I
> > assume the fix of which you speak was done on the client router and
> > not your core equipment?
> >
> > Ping times from my monitoring position, through a wireless router in
> > my home, out a customer client (I have us set up just like a
> > customer) through my core, back out a sector, to their repeater
> > sector, out their repeater, through a client in the house and finally
> > a switch varies from 4ms to 7ms USUALLY.
> >
> > The client sector facing my tower is set up as a bridge.  The
> > repeater connected to it is set up to do DHCP and NAT.  The client in
> > the house is set up as a bridge to let the repeater do all the
> > DHCP/NAT.  So, there really is only one place the IPs are natted.
> >
> > I will tell him to 1) make sure his firmware is the latest.  I think
> > you can just update from the Xbox, tight?
> > 2) to try different games or a different group of users to see if
> > it's the server or not.
> >
> > I guess I never knew the servers were out in other users homes, kinda
> > like P2P or a sort of distributed computing?  I guess I thought the
> > Xbox live servers were centrally located.
> >
> > Mike
> >
> > At 09:02 AM 10/5/2009, you wrote:
> >>The only issue we have with Xbox are situations where XBOX Live tells the
> >>end user that their router is not a high enough level of compatibilty, so
> >>it
> >>is not allowed to connect with all Xbox live sessions.. (sorry I forget
> >>the
> >>exact term they use).  To Fix that it requires two things... 1) The port
> >>forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
> >>uncheck everything " Block Anonymous Internet Requests  , Filter
> Multicast
> >>, Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every
> >>thing there matters, but I forget which one or two is relevent.
> >>
> >>For us Xbox performance has not been an issue, and it should be noted
> that
> >>we only have residential customers on Trango 900Mhz sectors, averaging 40
> >>homes per sector. There is just a big a chance that the XBOX users are
> >>getting congestion on XBOX's Hosted Server side of the connection,
> >>dependant
> >>on which they are using to establish connection. If you suspect your
> >>network, then I'd look for basic network quality type things like latency
> >>and packet loss on all hops end to end.
> >>
> >>Tom DeReggi
> >>RapidDSL & Wireless, Inc
> >>IntAirNet- Fixed Wireless Broadband
> >>
> >>
> >>- Original Message -
> >>From: "Mike" 
> >>To: ; "WISPA General List" 
> >>Sent: Sunday, October 04, 2009 10:41 PM
> >>Subject: [WISPA] XBOX 360
> >>
> >>
> >> >I have a couple XBOX 360 players saying they are having lag
> >> > issues.  It seems a low bandwidth consumer.  How are you guys
> >> > optimizing for them?  I'd like to try and make them happier. Is there
> >> > a down side?
> >> >
>

Re: [WISPA] XBOX 360

2009-10-05 Thread Mike Hammett
I haven't been successful in getting MT uPNP to work with the XBox...  then 
again, I haven't tried since 2.9 days.  Does it work now?


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: 
Sent: Monday, October 05, 2009 1:11 PM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

> I know Xbox don't like NAT at all. Even just single nat. What I did on my 
> own home router was to turn on upnp on the inside and that solved te 
> "issues" but then my home router was the only nay device and had public ip 
> on it's wan interface (my home router is of course a MT box).
>
> /Eje
> Sent via BlackBerry from T-Mobile
>
> -Original Message-
> From: Mike 
> Date: Mon, 05 Oct 2009 09:38:41
> To: WISPA General List
> Subject: Re: [WISPA] XBOX 360
>
> They haven't gotten any "not good enough" messages from the xbox.  I
> assume the fix of which you speak was done on the client router and
> not your core equipment?
>
> Ping times from my monitoring position, through a wireless router in
> my home, out a customer client (I have us set up just like a
> customer) through my core, back out a sector, to their repeater
> sector, out their repeater, through a client in the house and finally
> a switch varies from 4ms to 7ms USUALLY.
>
> The client sector facing my tower is set up as a bridge.  The
> repeater connected to it is set up to do DHCP and NAT.  The client in
> the house is set up as a bridge to let the repeater do all the
> DHCP/NAT.  So, there really is only one place the IPs are natted.
>
> I will tell him to 1) make sure his firmware is the latest.  I think
> you can just update from the Xbox, tight?
> 2) to try different games or a different group of users to see if
> it's the server or not.
>
> I guess I never knew the servers were out in other users homes, kinda
> like P2P or a sort of distributed computing?  I guess I thought the
> Xbox live servers were centrally located.
>
> Mike
>
> At 09:02 AM 10/5/2009, you wrote:
>>The only issue we have with Xbox are situations where XBOX Live tells the
>>end user that their router is not a high enough level of compatibilty, so 
>>it
>>is not allowed to connect with all Xbox live sessions.. (sorry I forget 
>>the
>>exact term they use).  To Fix that it requires two things... 1) The port
>>forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
>>uncheck everything " Block Anonymous Internet Requests  , Filter Multicast
>>, Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every
>>thing there matters, but I forget which one or two is relevent.
>>
>>For us Xbox performance has not been an issue, and it should be noted that
>>we only have residential customers on Trango 900Mhz sectors, averaging 40
>>homes per sector. There is just a big a chance that the XBOX users are
>>getting congestion on XBOX's Hosted Server side of the connection, 
>>dependant
>>on which they are using to establish connection. If you suspect your
>>network, then I'd look for basic network quality type things like latency
>>and packet loss on all hops end to end.
>>
>>Tom DeReggi
>>RapidDSL & Wireless, Inc
>>IntAirNet- Fixed Wireless Broadband
>>
>>
>>- Original Message -
>>From: "Mike" 
>>To: ; "WISPA General List" 
>>Sent: Sunday, October 04, 2009 10:41 PM
>>Subject: [WISPA] XBOX 360
>>
>>
>> >I have a couple XBOX 360 players saying they are having lag
>> > issues.  It seems a low bandwidth consumer.  How are you guys
>> > optimizing for them?  I'd like to try and make them happier. Is there
>> > a down side?
>> >
>> > I know Marlon asked last winter but a good answer never appeared on the
>> > list.
>> >
>> > Thanks
>> >
>> >
>> >
>> >
>> >
>> 
>> > WISPA Wants You! Join today!
>> > http://signup.wispa.org/
>> >
>> 
>> >
>> > WISPA Wireless List: wireless@wispa.org
>> >
>> > Subscribe/Unsubscribe:
>> > http://lists.wispa.org/mailman/listinfo/wireless
>> >
>> > Archives: http://lists.wispa.org/pipermail/wireless/
>>
>>
>>
>>
>>WISPA Wants You! Join today!

Re: [WISPA] XBOX 360

2009-10-05 Thread eje
I know Xbox don't like NAT at all. Even just single nat. What I did on my own 
home router was to turn on upnp on the inside and that solved te "issues" but 
then my home router was the only nay device and had public ip on it's wan 
interface (my home router is of course a MT box). 

/Eje
Sent via BlackBerry from T-Mobile

-Original Message-
From: Mike 
Date: Mon, 05 Oct 2009 09:38:41 
To: WISPA General List
Subject: Re: [WISPA] XBOX 360

They haven't gotten any "not good enough" messages from the xbox.  I 
assume the fix of which you speak was done on the client router and 
not your core equipment?

Ping times from my monitoring position, through a wireless router in 
my home, out a customer client (I have us set up just like a 
customer) through my core, back out a sector, to their repeater 
sector, out their repeater, through a client in the house and finally 
a switch varies from 4ms to 7ms USUALLY.

The client sector facing my tower is set up as a bridge.  The 
repeater connected to it is set up to do DHCP and NAT.  The client in 
the house is set up as a bridge to let the repeater do all the 
DHCP/NAT.  So, there really is only one place the IPs are natted.

I will tell him to 1) make sure his firmware is the latest.  I think 
you can just update from the Xbox, tight?
2) to try different games or a different group of users to see if 
it's the server or not.

I guess I never knew the servers were out in other users homes, kinda 
like P2P or a sort of distributed computing?  I guess I thought the 
Xbox live servers were centrally located.

Mike

At 09:02 AM 10/5/2009, you wrote:
>The only issue we have with Xbox are situations where XBOX Live tells the
>end user that their router is not a high enough level of compatibilty, so it
>is not allowed to connect with all Xbox live sessions.. (sorry I forget the
>exact term they use).  To Fix that it requires two things... 1) The port
>forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
>uncheck everything " Block Anonymous Internet Requests  , Filter Multicast
>, Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every
>thing there matters, but I forget which one or two is relevent.
>
>For us Xbox performance has not been an issue, and it should be noted that
>we only have residential customers on Trango 900Mhz sectors, averaging 40
>homes per sector. There is just a big a chance that the XBOX users are
>getting congestion on XBOX's Hosted Server side of the connection, dependant
>on which they are using to establish connection. If you suspect your
>network, then I'd look for basic network quality type things like latency
>and packet loss on all hops end to end.
>
>Tom DeReggi
>RapidDSL & Wireless, Inc
>IntAirNet- Fixed Wireless Broadband
>
>
>- Original Message -
>From: "Mike" 
>To: ; "WISPA General List" 
>Sent: Sunday, October 04, 2009 10:41 PM
>Subject: [WISPA] XBOX 360
>
>
> >I have a couple XBOX 360 players saying they are having lag
> > issues.  It seems a low bandwidth consumer.  How are you guys
> > optimizing for them?  I'd like to try and make them happier. Is there
> > a down side?
> >
> > I know Marlon asked last winter but a good answer never appeared on the
> > list.
> >
> > Thanks
> >
> >
> >
> >
> > 
> 
> > WISPA Wants You! Join today!
> > http://signup.wispa.org/
> > 
> 
> >
> > WISPA Wireless List: wireless@wispa.org
> >
> > Subscribe/Unsubscribe:
> > http://lists.wispa.org/mailman/listinfo/wireless
> >
> > Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
>
>WISPA Wants You! Join today!
>http://signup.wispa.org/
>
>
>WISPA Wireless List: wireless@wispa.org
>
>Subscribe/Unsubscribe:
>http://lists.wispa.org/mailman/listinfo/wireless
>
>Archives: http://lists.wispa.org/pipermail/wireless/





WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Adam Kennedy
Kahn was another one. I believe Kali you had to pay for where-as Kahn
was free. I played many rounds of Descent/Descent II across those.

Adam Kennedy
Senior Network Administrator
Cyberlink Technologies, Inc.
Phone: (888) 293-3693
Fax: (574) 855-5761


-Original Message-
From: wireless-boun...@wispa.org [mailto:wireless-boun...@wispa.org] On
Behalf Of Josh Luthman
Sent: Monday, October 05, 2009 12:43 PM
To: WISPA General List
Subject: Re: [WISPA] XBOX 360

Kali - thank you.  I will be sane another day.

On 10/5/09, David E. Smith  wrote:
> Josh Luthman wrote:
>> What was the name of that app that let you play IPX online...please
remind
>> me or I'll go crazy trying to remember!
>
> If you're going REALLY old-school, you might be thinking of Kali. For
> things not based on DOS 6.22, some folks have reported that Hamachi
does
> a passable job of IPX passthrough.
>
> David Smith
> MVN.net
>
>
>


> WISPA Wants You! Join today!
> http://signup.wispa.org/
>


>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>


-- 
Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

"When you have eliminated the impossible, that which remains, however
improbable, must be the truth."
--- Sir Arthur Conan Doyle




WISPA Wants You! Join today!
http://signup.wispa.org/


 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread David E. Smith
RickG wrote:
> I've actually been surprised how well behaved xbox has been on my
> network. The only issue I have is that users on my network cant host
> games for others on my network. They can host for other networks
> though. Strange.

As others have mentioned, if your whole network is heavily NATted that 
could confuse things.

Another possibility: a lot of wireless gear doesn't let two clients on 
the same AP talk to one another, or make that an adjustable setting. In 
many instances, this is a good thing; one wireless client that can talk 
to other wireless clients could do nasty things to the AP with all that 
broadcast traffic. This is one of the limited instances when you'd want 
two clients to communicate directly, but you'll have to weigh the pros 
and cons.

David Smith
MVN.net



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Mike Hammett
You are probably experiencing an issue with NAT loopback or something like 
that.

You can't go out of, then come back in the same interface on NAT  which 
is one of many reasons to not NAT your entire network.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "RickG" 
Sent: Monday, October 05, 2009 11:42 AM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

> I've actually been surprised how well behaved xbox has been on my
> network. The only issue I have is that users on my network cant host
> games for others on my network. They can host for other networks
> though. Strange.
>
> On Mon, Oct 5, 2009 at 10:02 AM, Tom DeReggi  
> wrote:
>> The only issue we have with Xbox are situations where XBOX Live tells the
>> end user that their router is not a high enough level of compatibilty, so 
>> it
>> is not allowed to connect with all Xbox live sessions.. (sorry I forget 
>> the
>> exact term they use). To Fix that it requires two things... 1) The port
>> forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
>> uncheck everything " Block Anonymous Internet Requests , Filter Multicast
>> , Filter Internet NAT Redirection , Filter IDENT(Port 113)". Not every
>> thing there matters, but I forget which one or two is relevent.
>>
>> For us Xbox performance has not been an issue, and it should be noted 
>> that
>> we only have residential customers on Trango 900Mhz sectors, averaging 40
>> homes per sector. There is just a big a chance that the XBOX users are
>> getting congestion on XBOX's Hosted Server side of the connection, 
>> dependant
>> on which they are using to establish connection. If you suspect your
>> network, then I'd look for basic network quality type things like latency
>> and packet loss on all hops end to end.
>>
>> Tom DeReggi
>> RapidDSL & Wireless, Inc
>> IntAirNet- Fixed Wireless Broadband
>>
>>
>> - Original Message -
>> From: "Mike" 
>> To: ; "WISPA General List" 
>> Sent: Sunday, October 04, 2009 10:41 PM
>> Subject: [WISPA] XBOX 360
>>
>>
>>>I have a couple XBOX 360 players saying they are having lag
>>> issues. It seems a low bandwidth consumer. How are you guys
>>> optimizing for them? I'd like to try and make them happier. Is there
>>> a down side?
>>>
>>> I know Marlon asked last winter but a good answer never appeared on the
>>> list.
>>>
>>> Thanks
>>>
>>>
>>>
>>>
>>> 
>>> WISPA Wants You! Join today!
>>> http://signup.wispa.org/
>>> 
>>>
>>> WISPA Wireless List: wireless@wispa.org
>>>
>>> Subscribe/Unsubscribe:
>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>
>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread RickG
I've actually been surprised how well behaved xbox has been on my
network. The only issue I have is that users on my network cant host
games for others on my network. They can host for other networks
though. Strange.

On Mon, Oct 5, 2009 at 10:02 AM, Tom DeReggi  wrote:
> The only issue we have with Xbox are situations where XBOX Live tells the
> end user that their router is not a high enough level of compatibilty, so it
> is not allowed to connect with all Xbox live sessions.. (sorry I forget the
> exact term they use).  To Fix that it requires two things... 1) The port
> forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
> uncheck everything " Block Anonymous Internet Requests  , Filter Multicast
> , Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every
> thing there matters, but I forget which one or two is relevent.
>
> For us Xbox performance has not been an issue, and it should be noted that
> we only have residential customers on Trango 900Mhz sectors, averaging 40
> homes per sector. There is just a big a chance that the XBOX users are
> getting congestion on XBOX's Hosted Server side of the connection, dependant
> on which they are using to establish connection. If you suspect your
> network, then I'd look for basic network quality type things like latency
> and packet loss on all hops end to end.
>
> Tom DeReggi
> RapidDSL & Wireless, Inc
> IntAirNet- Fixed Wireless Broadband
>
>
> - Original Message -
> From: "Mike" 
> To: ; "WISPA General List" 
> Sent: Sunday, October 04, 2009 10:41 PM
> Subject: [WISPA] XBOX 360
>
>
>>I have a couple XBOX 360 players saying they are having lag
>> issues.  It seems a low bandwidth consumer.  How are you guys
>> optimizing for them?  I'd like to try and make them happier. Is there
>> a down side?
>>
>> I know Marlon asked last winter but a good answer never appeared on the
>> list.
>>
>> Thanks
>>
>>
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Josh Luthman
Kali - thank you.  I will be sane another day.

On 10/5/09, David E. Smith  wrote:
> Josh Luthman wrote:
>> What was the name of that app that let you play IPX online...please remind
>> me or I'll go crazy trying to remember!
>
> If you're going REALLY old-school, you might be thinking of Kali. For
> things not based on DOS 6.22, some folks have reported that Hamachi does
> a passable job of IPX passthrough.
>
> David Smith
> MVN.net
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>


-- 
Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

"When you have eliminated the impossible, that which remains, however
improbable, must be the truth."
--- Sir Arthur Conan Doyle



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread RickG
LOL, here we old guys go again! Kali was an improvement back then! -RickG

On Mon, Oct 5, 2009 at 12:25 PM, David E. Smith  wrote:
> Josh Luthman wrote:
>> What was the name of that app that let you play IPX online...please remind
>> me or I'll go crazy trying to remember!
>
> If you're going REALLY old-school, you might be thinking of Kali. For
> things not based on DOS 6.22, some folks have reported that Hamachi does
> a passable job of IPX passthrough.
>
> David Smith
> MVN.net
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread RickG
Ya! Try getting that working on Lantastic! -RickG

On Mon, Oct 5, 2009 at 11:53 AM, Jeremy Parr  wrote:
> 2009/10/5 David E. Smith :
>> Mike Hammett wrote:
>>> I miss it back in the day when game servers were centrally hosted.
>>
>> These things, like many things, seem to go in cycles. We've gone from
>> central (text-based MUDs, games on the "old" AOL and CompuServe) to
>> distributed (DOOM and Quake, the first couple generations of FPS games)
>> to centralized (more recent FPS games based on the Half-Life engine,
>> though players still can host their own) to some of each (right now,
>> where there's a good mix of people playing centralized MMO games like
>> World of Warcraft, along with player-hosted PS3 and 360 games).
>
> Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
> None of this fancy schmancy IP connectivity! You kids today have it
> too good!
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread David E. Smith
Josh Luthman wrote:
> What was the name of that app that let you play IPX online...please remind
> me or I'll go crazy trying to remember!

If you're going REALLY old-school, you might be thinking of Kali. For 
things not based on DOS 6.22, some folks have reported that Hamachi does 
a passable job of IPX passthrough.

David Smith
MVN.net



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread David E. Smith
Josh Luthman wrote:
> I hate IPX.  I really do.
> 
>>From what I know Left 4 Dead on the Xbox is using central hosting servers
> now.  I believe the games with larger volume players such as Bad Company do
> this as well.

L4D on PC can go both ways. You can host a game on your own PC, but many 
gaming clans/guilds/whatevers choose to rent a server and have their 
game centrally hosted.

David Smith
MVN.net



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Josh Luthman
What was the name of that app that let you play IPX online...please remind
me or I'll go crazy trying to remember!

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

"When you have eliminated the impossible, that which remains, however
improbable, must be the truth."
--- Sir Arthur Conan Doyle


On Mon, Oct 5, 2009 at 11:54 AM, Mike Hammett wrote:

> I remember having to use IPX connectivity for games.  IP has really
> revolutionized many things...  though now with VPNs, you could play an IPX
> based game across the Internet.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Jeremy Parr" 
> Sent: Monday, October 05, 2009 10:53 AM
> To: "WISPA General List" 
> Subject: Re: [WISPA] XBOX 360
>
> > 2009/10/5 David E. Smith :
> >> Mike Hammett wrote:
> >>> I miss it back in the day when game servers were centrally hosted.
> >>
> >> These things, like many things, seem to go in cycles. We've gone from
> >> central (text-based MUDs, games on the "old" AOL and CompuServe) to
> >> distributed (DOOM and Quake, the first couple generations of FPS games)
> >> to centralized (more recent FPS games based on the Half-Life engine,
> >> though players still can host their own) to some of each (right now,
> >> where there's a good mix of people playing centralized MMO games like
> >> World of Warcraft, along with player-hosted PS3 and 360 games).
> >
> > Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
> > None of this fancy schmancy IP connectivity! You kids today have it
> > too good!
> >
> >
> >
> 
> > WISPA Wants You! Join today!
> > http://signup.wispa.org/
> >
> 
> >
> > WISPA Wireless List: wireless@wispa.org
> >
> > Subscribe/Unsubscribe:
> > http://lists.wispa.org/mailman/listinfo/wireless
> >
> > Archives: http://lists.wispa.org/pipermail/wireless/
> >
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
>
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Mike Hammett
I remember having to use IPX connectivity for games.  IP has really 
revolutionized many things...  though now with VPNs, you could play an IPX 
based game across the Internet.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Jeremy Parr" 
Sent: Monday, October 05, 2009 10:53 AM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

> 2009/10/5 David E. Smith :
>> Mike Hammett wrote:
>>> I miss it back in the day when game servers were centrally hosted.
>>
>> These things, like many things, seem to go in cycles. We've gone from
>> central (text-based MUDs, games on the "old" AOL and CompuServe) to
>> distributed (DOOM and Quake, the first couple generations of FPS games)
>> to centralized (more recent FPS games based on the Half-Life engine,
>> though players still can host their own) to some of each (right now,
>> where there's a good mix of people playing centralized MMO games like
>> World of Warcraft, along with player-hosted PS3 and 360 games).
>
> Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
> None of this fancy schmancy IP connectivity! You kids today have it
> too good!
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Nick Olsen
This is correct.
Left 4 Dead does have central hosted servers. Same with the PC side of left 
4 dead.
And yes. IPX Those were dark times.

Nick Olsen
Brevard Wireless
(321) 205-1100 x106




From: "Josh Luthman" 
Sent: Monday, October 05, 2009 11:55 AM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

I hate IPX.  I really do.

>From what I know Left 4 Dead on the Xbox is using central hosting servers
now.  I believe the games with larger volume players such as Bad Company 
do
this as well.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

"When you have eliminated the impossible, that which remains, however
improbable, must be the truth."
--- Sir Arthur Conan Doyle

On Mon, Oct 5, 2009 at 11:53 AM, Jeremy Parr  wrote:

> 2009/10/5 David E. Smith :
> > Mike Hammett wrote:
> >> I miss it back in the day when game servers were centrally hosted.
> >
> > These things, like many things, seem to go in cycles. We've gone from
> > central (text-based MUDs, games on the "old" AOL and CompuServe) to
> > distributed (DOOM and Quake, the first couple generations of FPS 
games)
> > to centralized (more recent FPS games based on the Half-Life engine,
> > though players still can host their own) to some of each (right now,
> > where there's a good mix of people playing centralized MMO games like
> > World of Warcraft, along with player-hosted PS3 and 360 games).
>
> Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
> None of this fancy schmancy IP connectivity! You kids today have it
> too good!
>
>
>
> 


> WISPA Wants You! Join today!
> http://signup.wispa.org/
>
> 


>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/



WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/

 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Josh Luthman
I hate IPX.  I really do.

>From what I know Left 4 Dead on the Xbox is using central hosting servers
now.  I believe the games with larger volume players such as Bad Company do
this as well.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

"When you have eliminated the impossible, that which remains, however
improbable, must be the truth."
--- Sir Arthur Conan Doyle


On Mon, Oct 5, 2009 at 11:53 AM, Jeremy Parr  wrote:

> 2009/10/5 David E. Smith :
> > Mike Hammett wrote:
> >> I miss it back in the day when game servers were centrally hosted.
> >
> > These things, like many things, seem to go in cycles. We've gone from
> > central (text-based MUDs, games on the "old" AOL and CompuServe) to
> > distributed (DOOM and Quake, the first couple generations of FPS games)
> > to centralized (more recent FPS games based on the Half-Life engine,
> > though players still can host their own) to some of each (right now,
> > where there's a good mix of people playing centralized MMO games like
> > World of Warcraft, along with player-hosted PS3 and 360 games).
>
> Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
> None of this fancy schmancy IP connectivity! You kids today have it
> too good!
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
>
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Jeremy Parr
2009/10/5 David E. Smith :
> Mike Hammett wrote:
>> I miss it back in the day when game servers were centrally hosted.
>
> These things, like many things, seem to go in cycles. We've gone from
> central (text-based MUDs, games on the "old" AOL and CompuServe) to
> distributed (DOOM and Quake, the first couple generations of FPS games)
> to centralized (more recent FPS games based on the Half-Life engine,
> though players still can host their own) to some of each (right now,
> where there's a good mix of people playing centralized MMO games like
> World of Warcraft, along with player-hosted PS3 and 360 games).

Back in my day, we had to run Fossil or IPX if we wanted multiplayer.
None of this fancy schmancy IP connectivity! You kids today have it
too good!



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread David E. Smith
Mike Hammett wrote:
> I miss it back in the day when game servers were centrally hosted.

These things, like many things, seem to go in cycles. We've gone from 
central (text-based MUDs, games on the "old" AOL and CompuServe) to 
distributed (DOOM and Quake, the first couple generations of FPS games) 
to centralized (more recent FPS games based on the Half-Life engine, 
though players still can host their own) to some of each (right now, 
where there's a good mix of people playing centralized MMO games like 
World of Warcraft, along with player-hosted PS3 and 360 games).

David Smith
MVN.net



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Mike Hammett
I miss it back in the day when game servers were centrally hosted.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "David E. Smith" 
Sent: Monday, October 05, 2009 10:14 AM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

> Mike wrote:
>> I guess I never knew the servers were out in other users homes, kinda
>> like P2P or a sort of distributed computing?  I guess I thought the
>> Xbox live servers were centrally located.
>
> They are and they aren't. Xbox Live itself is centrally located, but
> whenever you join a game with other human players, one of those players
> will "host" the game. It's basically the same model as most multi-player
> games, save MMO games with hundreds or thousands of players, have used
> for ten or more years.
>
> David Smith
> MVN.net
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Mike Hammett
Live won't let him sign on if he doesn't have the latest update.

The Live servers are centrally located, but a lot of games lately have 
distributed game hosts.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Mike" 
Sent: Monday, October 05, 2009 9:38 AM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

> They haven't gotten any "not good enough" messages from the xbox.  I
> assume the fix of which you speak was done on the client router and
> not your core equipment?
>
> Ping times from my monitoring position, through a wireless router in
> my home, out a customer client (I have us set up just like a
> customer) through my core, back out a sector, to their repeater
> sector, out their repeater, through a client in the house and finally
> a switch varies from 4ms to 7ms USUALLY.
>
> The client sector facing my tower is set up as a bridge.  The
> repeater connected to it is set up to do DHCP and NAT.  The client in
> the house is set up as a bridge to let the repeater do all the
> DHCP/NAT.  So, there really is only one place the IPs are natted.
>
> I will tell him to 1) make sure his firmware is the latest.  I think
> you can just update from the Xbox, tight?
> 2) to try different games or a different group of users to see if
> it's the server or not.
>
> I guess I never knew the servers were out in other users homes, kinda
> like P2P or a sort of distributed computing?  I guess I thought the
> Xbox live servers were centrally located.
>
> Mike
>
> At 09:02 AM 10/5/2009, you wrote:
>>The only issue we have with Xbox are situations where XBOX Live tells the
>>end user that their router is not a high enough level of compatibilty, so 
>>it
>>is not allowed to connect with all Xbox live sessions.. (sorry I forget 
>>the
>>exact term they use).  To Fix that it requires two things... 1) The port
>>forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
>>uncheck everything " Block Anonymous Internet Requests  , Filter Multicast
>>, Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every
>>thing there matters, but I forget which one or two is relevent.
>>
>>For us Xbox performance has not been an issue, and it should be noted that
>>we only have residential customers on Trango 900Mhz sectors, averaging 40
>>homes per sector. There is just a big a chance that the XBOX users are
>>getting congestion on XBOX's Hosted Server side of the connection, 
>>dependant
>>on which they are using to establish connection. If you suspect your
>>network, then I'd look for basic network quality type things like latency
>>and packet loss on all hops end to end.
>>
>>Tom DeReggi
>>RapidDSL & Wireless, Inc
>>IntAirNet- Fixed Wireless Broadband
>>
>>
>>- Original Message -
>>From: "Mike" 
>>To: ; "WISPA General List" 
>>Sent: Sunday, October 04, 2009 10:41 PM
>>Subject: [WISPA] XBOX 360
>>
>>
>> >I have a couple XBOX 360 players saying they are having lag
>> > issues.  It seems a low bandwidth consumer.  How are you guys
>> > optimizing for them?  I'd like to try and make them happier. Is there
>> > a down side?
>> >
>> > I know Marlon asked last winter but a good answer never appeared on the
>> > list.
>> >
>> > Thanks
>> >
>> >
>> >
>> >
>> >
>> 
>> > WISPA Wants You! Join today!
>> > http://signup.wispa.org/
>> >
>> 
>> >
>> > WISPA Wireless List: wireless@wispa.org
>> >
>> > Subscribe/Unsubscribe:
>> > http://lists.wispa.org/mailman/listinfo/wireless
>> >
>> > Archives: http://lists.wispa.org/pipermail/wireless/
>>
>>
>>
>>
>>WISPA Wants You! Join today!
>>http://signup.wispa.org/
>>
>>
>>WISPA Wireless List: wireless@wispa.org
>>
>>Subscribe/Unsubscribe:
>>http://lists.wispa.org/mailman/listinfo/wireless
>>
>>Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread David E. Smith
Mike wrote:
> I guess I never knew the servers were out in other users homes, kinda 
> like P2P or a sort of distributed computing?  I guess I thought the 
> Xbox live servers were centrally located.

They are and they aren't. Xbox Live itself is centrally located, but 
whenever you join a game with other human players, one of those players 
will "host" the game. It's basically the same model as most multi-player 
games, save MMO games with hundreds or thousands of players, have used 
for ten or more years.

David Smith
MVN.net



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Mike
They haven't gotten any "not good enough" messages from the xbox.  I 
assume the fix of which you speak was done on the client router and 
not your core equipment?

Ping times from my monitoring position, through a wireless router in 
my home, out a customer client (I have us set up just like a 
customer) through my core, back out a sector, to their repeater 
sector, out their repeater, through a client in the house and finally 
a switch varies from 4ms to 7ms USUALLY.

The client sector facing my tower is set up as a bridge.  The 
repeater connected to it is set up to do DHCP and NAT.  The client in 
the house is set up as a bridge to let the repeater do all the 
DHCP/NAT.  So, there really is only one place the IPs are natted.

I will tell him to 1) make sure his firmware is the latest.  I think 
you can just update from the Xbox, tight?
2) to try different games or a different group of users to see if 
it's the server or not.

I guess I never knew the servers were out in other users homes, kinda 
like P2P or a sort of distributed computing?  I guess I thought the 
Xbox live servers were centrally located.

Mike

At 09:02 AM 10/5/2009, you wrote:
>The only issue we have with Xbox are situations where XBOX Live tells the
>end user that their router is not a high enough level of compatibilty, so it
>is not allowed to connect with all Xbox live sessions.. (sorry I forget the
>exact term they use).  To Fix that it requires two things... 1) The port
>forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security,
>uncheck everything " Block Anonymous Internet Requests  , Filter Multicast
>, Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every
>thing there matters, but I forget which one or two is relevent.
>
>For us Xbox performance has not been an issue, and it should be noted that
>we only have residential customers on Trango 900Mhz sectors, averaging 40
>homes per sector. There is just a big a chance that the XBOX users are
>getting congestion on XBOX's Hosted Server side of the connection, dependant
>on which they are using to establish connection. If you suspect your
>network, then I'd look for basic network quality type things like latency
>and packet loss on all hops end to end.
>
>Tom DeReggi
>RapidDSL & Wireless, Inc
>IntAirNet- Fixed Wireless Broadband
>
>
>- Original Message -
>From: "Mike" 
>To: ; "WISPA General List" 
>Sent: Sunday, October 04, 2009 10:41 PM
>Subject: [WISPA] XBOX 360
>
>
> >I have a couple XBOX 360 players saying they are having lag
> > issues.  It seems a low bandwidth consumer.  How are you guys
> > optimizing for them?  I'd like to try and make them happier. Is there
> > a down side?
> >
> > I know Marlon asked last winter but a good answer never appeared on the
> > list.
> >
> > Thanks
> >
> >
> >
> >
> > 
> 
> > WISPA Wants You! Join today!
> > http://signup.wispa.org/
> > 
> 
> >
> > WISPA Wireless List: wireless@wispa.org
> >
> > Subscribe/Unsubscribe:
> > http://lists.wispa.org/mailman/listinfo/wireless
> >
> > Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
>
>WISPA Wants You! Join today!
>http://signup.wispa.org/
>
>
>WISPA Wireless List: wireless@wispa.org
>
>Subscribe/Unsubscribe:
>http://lists.wispa.org/mailman/listinfo/wireless
>
>Archives: http://lists.wispa.org/pipermail/wireless/





WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Mike
I don't see it using a lot of bandwidth, and it seems to burst pretty 
quickly when I do see the traffic.  But, if the game has to keep 
track of his position relative to the other players, wouldn't that 
require a fairly constant packet exchange with the "server?"

At 08:37 AM 10/5/2009, you wrote:
>I think the NAT isn't the issue here. The nat gets to the xbox when it
>comes to A. connecting to a game. or B. Hosting a game.
>Once they are in a game it shouldn't be a nat issue.
>The xbox 360 doesn't use much when it comes bandwidth. But think about it
>more like a VOIP call. Its very sensitive to jitter and packet loss.
>Also, When it comes to the xbox world the servers aren't always up to par.
>This is because most games have the user hosting a "server" and everyone
>connects to that person. Well most people don't have the internet for that.
>Or they are far away and the latency just getting to them is bad. So you
>may not be the bad guy here.
>
>Nick Olsen
>Brevard Wireless
>(321) 205-1100 x106
>
>
>------------
>
>From: "jp" 
>Sent: Monday, October 05, 2009 7:39 AM
>To: "WISPA General List" 
>Subject: Re: [WISPA] XBOX 360
>
>I think double nat can cause a problem for that sometimes. A low quality
>home firewall/router can also contribute. Lend the customer a different
>router and see if that helps.
>
>On Mon, Oct 05, 2009 at 06:18:57AM -0500, Mike wrote:
> > They ARE behind a double nat.  They are a rural pocket of family I
> > feed with a sector, then have a repeater on one of the buildings.  I
> > put a robust client in the house, and a switch.  This one has a long
> > Ethernet cable from the switch to the XBox.  They tested at almost 2M
> > down and almost 3M up.
> >
> > Have you set up QOS queues for XBox?
> >
> > Mike
> >
> > At 10:15 PM 10/4/2009, you wrote:
> > >What kind of network topology do you have between your head end and
>their
> > >Xbox?  Two or more layers of NAT, from what I read, bother the Xbox.
> > >
> > >What kind of bandwidth does he get after a speed test?  Xbox uses a lot
>more
> > >then I expect.  I remember at a LAN party the 1.5 meg T1 was full by
>3-4
> > >Xboxes.
> > >
> > >Josh Luthman
> > >Office: 937-552-2340
> > >Direct: 937-552-2343
> > >1100 Wayne St
> > >Suite 1337
> > >Troy, OH 45373
> > >
> > >"When you have eliminated the impossible, that which remains, however
> > >improbable, must be the truth."
> > >--- Sir Arthur Conan Doyle
> > >
> > >
> > >On Sun, Oct 4, 2009 at 10:53 PM, Mike Hammett wrote:
> > >
> > > > I at least 15% of my customers use 360 and none have problems...  and
>two
> > > > of
> > > > them (myself included) are highly intolerant of network issues.
> > > >
> > > >
> > > > -
> > > > Mike Hammett
> > > > Intelligent Computing Solutions
> > > > http://www.ics-il.com
> > > >
> > > >
> > > >
> > > > --
> > > > From: "Mike"
> > > > Sent: Sunday, October 04, 2009 9:41 PM
> > > > To: ; "WISPA General List"
> > > > Subject: [WISPA] XBOX 360
> > > >
> > > > > I have a couple XBOX 360 players saying they are having lag
> > > > > issues.  It seems a low bandwidth consumer.  How are you guys
> > > > > optimizing for them?  I'd like to try and make them happier. Is
>there
> > > > > a down side?
> > > > >
> > > > > I know Marlon asked last winter but a good answer never appeared on
>the
> > > > > list.
> > > > >
> > > > > Thanks
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > >
> > >
>
>
> > > > > WISPA Wants You! Join today!
> > > > > http://signup.wispa.org/
> > > > >
> > > >
> > >
>
>
> > > > >
> > > > > WISPA Wireless List: wireless@wispa.org
> > > > >
> > > > > Subscribe/Unsubscribe:
> > > > > http://lists.wispa.org/mailman/listinfo/wireless

Re: [WISPA] XBOX 360

2009-10-05 Thread Mike
The router is a client in the house and managed by us.  XBox itself 
has never protested that the router isn't working properly, just 
that, as he says it, 'I'm lagging."

At 06:39 AM 10/5/2009, you wrote:
>I think double nat can cause a problem for that sometimes. A low quality
>home firewall/router can also contribute. Lend the customer a different
>router and see if that helps.
>
>On Mon, Oct 05, 2009 at 06:18:57AM -0500, Mike wrote:
> > They ARE behind a double nat.  They are a rural pocket of family I
> > feed with a sector, then have a repeater on one of the buildings.  I
> > put a robust client in the house, and a switch.  This one has a long
> > Ethernet cable from the switch to the XBox.  They tested at almost 2M
> > down and almost 3M up.
> >
> > Have you set up QOS queues for XBox?
> >
> > Mike
> >
> > At 10:15 PM 10/4/2009, you wrote:
> > >What kind of network topology do you have between your head end and their
> > >Xbox?  Two or more layers of NAT, from what I read, bother the Xbox.
> > >
> > >What kind of bandwidth does he get after a speed test?  Xbox 
> uses a lot more
> > >then I expect.  I remember at a LAN party the 1.5 meg T1 was full by 3-4
> > >Xboxes.
> > >
> > >Josh Luthman
> > >Office: 937-552-2340
> > >Direct: 937-552-2343
> > >1100 Wayne St
> > >Suite 1337
> > >Troy, OH 45373
> > >
> > >"When you have eliminated the impossible, that which remains, however
> > >improbable, must be the truth."
> > >--- Sir Arthur Conan Doyle
> > >
> > >
> > >On Sun, Oct 4, 2009 at 10:53 PM, Mike Hammett 
> wrote:
> > >
> > > > I at least 15% of my customers use 360 and none have 
> problems...  and two
> > > > of
> > > > them (myself included) are highly intolerant of network issues.
> > > >
> > > >
> > > > -
> > > > Mike Hammett
> > > > Intelligent Computing Solutions
> > > > http://www.ics-il.com
> > > >
> > > >
> > > >
> > > > --
> > > > From: "Mike" 
> > > > Sent: Sunday, October 04, 2009 9:41 PM
> > > > To: ; "WISPA General List" 
> > > > Subject: [WISPA] XBOX 360
> > > >
> > > > > I have a couple XBOX 360 players saying they are having lag
> > > > > issues.  It seems a low bandwidth consumer.  How are you guys
> > > > > optimizing for them?  I'd like to try and make them happier. Is there
> > > > > a down side?
> > > > >
> > > > > I know Marlon asked last winter but a good answer never 
> appeared on the
> > > > > list.
> > > > >
> > > > > Thanks
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > >
> > > 
> 
> > > > > WISPA Wants You! Join today!
> > > > > http://signup.wispa.org/
> > > > >
> > > >
> > > 
> 
> > > > >
> > > > > WISPA Wireless List: wireless@wispa.org
> > > > >
> > > > > Subscribe/Unsubscribe:
> > > > > http://lists.wispa.org/mailman/listinfo/wireless
> > > > >
> > > > > Archives: http://lists.wispa.org/pipermail/wireless/
> > > > >
> > > >
> > > >
> > > >
> > > >
> > > 
> 
> > > > WISPA Wants You! Join today!
> > > > http://signup.wispa.org/
> > > >
> > > >
> > > 
> 
> > > >
> > > > WISPA Wireless List: wireless@wispa.org
> > > >
> > > > Subscribe/Unsubscribe:
> > > > http://lists.wispa.org/mailman/listinfo/wireless
> > > >
> > > > Archives: http://lists.wispa.org/pipermail/wireless/
> > > >
> > >
> > >
> > >- 
> ---
> > >WISPA Wants You! Join today!
> > >http://signup.wispa.org/
> > >- 
> ---
> > >
> > >WISPA Wireless List: wireless@wispa.org
> > >
> > >Subscribe/Unsubscribe:
> > >http://lists.wispa.org/mailman/listinfo/wireless
> > >
> > >Archives: http://lists.wispa.org/pipermail/wireless/
> >
> >
> >
> >
> > 
> 
> > WISPA Wants You! Join today!
> > http://signup.wispa.org/
> > 
> 
> >
> > WISPA Wireless List: wireless@wispa.org
> >
> > Subscribe/Unsubscribe:
> > http://lists.wispa.org/mailman/listinfo/wireless
> >
> > Archives: http://lists.wispa.org/pipermail/wireless/
>
>--
>/*
>Jason Philbrook   |   Midcoast Internet Solutions - Wireless and DSL
> KB1IOJ|   Broadband Internet Access, Dialup, and Hosting
>  http://f64.nu/   |   for Midcoast Mainehttp://www.midcoast.com/
>*/
>
>
>
>WISPA Wants You! Join today!
>http://signup.wispa.org/
>
>
>WISPA Wireless List: wireless@wispa.org
>
>Subscribe/Unsubscribe:
>http://lists.wi

Re: [WISPA] XBOX 360

2009-10-05 Thread Tom DeReggi
The only issue we have with Xbox are situations where XBOX Live tells the 
end user that their router is not a high enough level of compatibilty, so it 
is not allowed to connect with all Xbox live sessions.. (sorry I forget the 
exact term they use).  To Fix that it requires two things... 1) The port 
forward rules... TCP/UDP 3074 and UDP 88. 2) for Linksys under security, 
uncheck everything " Block Anonymous Internet Requests  , Filter Multicast 
, Filter Internet NAT Redirection ,  Filter IDENT(Port 113)".  Not every 
thing there matters, but I forget which one or two is relevent.

For us Xbox performance has not been an issue, and it should be noted that 
we only have residential customers on Trango 900Mhz sectors, averaging 40 
homes per sector. There is just a big a chance that the XBOX users are 
getting congestion on XBOX's Hosted Server side of the connection, dependant 
on which they are using to establish connection. If you suspect your 
network, then I'd look for basic network quality type things like latency 
and packet loss on all hops end to end.

Tom DeReggi
RapidDSL & Wireless, Inc
IntAirNet- Fixed Wireless Broadband


- Original Message - 
From: "Mike" 
To: ; "WISPA General List" 
Sent: Sunday, October 04, 2009 10:41 PM
Subject: [WISPA] XBOX 360


>I have a couple XBOX 360 players saying they are having lag
> issues.  It seems a low bandwidth consumer.  How are you guys
> optimizing for them?  I'd like to try and make them happier. Is there
> a down side?
>
> I know Marlon asked last winter but a good answer never appeared on the 
> list.
>
> Thanks
>
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/ 




WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Nick Olsen
I think the NAT isn't the issue here. The nat gets to the xbox when it 
comes to A. connecting to a game. or B. Hosting a game.
Once they are in a game it shouldn't be a nat issue.
The xbox 360 doesn't use much when it comes bandwidth. But think about it 
more like a VOIP call. Its very sensitive to jitter and packet loss.
Also, When it comes to the xbox world the servers aren't always up to par. 
This is because most games have the user hosting a "server" and everyone 
connects to that person. Well most people don't have the internet for that. 
Or they are far away and the latency just getting to them is bad. So you 
may not be the bad guy here.

Nick Olsen
Brevard Wireless
(321) 205-1100 x106




From: "jp" 
Sent: Monday, October 05, 2009 7:39 AM
To: "WISPA General List" 
Subject: Re: [WISPA] XBOX 360

I think double nat can cause a problem for that sometimes. A low quality 
home firewall/router can also contribute. Lend the customer a different 
router and see if that helps.

On Mon, Oct 05, 2009 at 06:18:57AM -0500, Mike wrote:
> They ARE behind a double nat.  They are a rural pocket of family I 
> feed with a sector, then have a repeater on one of the buildings.  I 
> put a robust client in the house, and a switch.  This one has a long 
> Ethernet cable from the switch to the XBox.  They tested at almost 2M 
> down and almost 3M up.
> 
> Have you set up QOS queues for XBox?
> 
> Mike
> 
> At 10:15 PM 10/4/2009, you wrote:
> >What kind of network topology do you have between your head end and 
their
> >Xbox?  Two or more layers of NAT, from what I read, bother the Xbox.
> >
> >What kind of bandwidth does he get after a speed test?  Xbox uses a lot 
more
> >then I expect.  I remember at a LAN party the 1.5 meg T1 was full by 
3-4
> >Xboxes.
> >
> >Josh Luthman
> >Office: 937-552-2340
> >Direct: 937-552-2343
> >1100 Wayne St
> >Suite 1337
> >Troy, OH 45373
> >
> >"When you have eliminated the impossible, that which remains, however
> >improbable, must be the truth."
> >--- Sir Arthur Conan Doyle
> >
> >
> >On Sun, Oct 4, 2009 at 10:53 PM, Mike Hammett wrote:
> >
> > > I at least 15% of my customers use 360 and none have problems...  and 
two
> > > of
> > > them (myself included) are highly intolerant of network issues.
> > >
> > >
> > > -
> > > Mike Hammett
> > > Intelligent Computing Solutions
> > > http://www.ics-il.com
> > >
> > >
> > >
> > > --
> > > From: "Mike" 
> > > Sent: Sunday, October 04, 2009 9:41 PM
> > > To: ; "WISPA General List" 
> > > Subject: [WISPA] XBOX 360
> > >
> > > > I have a couple XBOX 360 players saying they are having lag
> > > > issues.  It seems a low bandwidth consumer.  How are you guys
> > > > optimizing for them?  I'd like to try and make them happier. Is 
there
> > > > a down side?
> > > >
> > > > I know Marlon asked last winter but a good answer never appeared on 
the
> > > > list.
> > > >
> > > > Thanks
> > > >
> > > >
> > > >
> > > >
> > > >
> > > 
> > 


> > > > WISPA Wants You! Join today!
> > > > http://signup.wispa.org/
> > > >
> > > 
> > 


> > > >
> > > > WISPA Wireless List: wireless@wispa.org
> > > >
> > > > Subscribe/Unsubscribe:
> > > > http://lists.wispa.org/mailman/listinfo/wireless
> > > >
> > > > Archives: http://lists.wispa.org/pipermail/wireless/
> > > >
> > >
> > >
> > >
> > > 
> > 


> > > WISPA Wants You! Join today!
> > > http://signup.wispa.org/
> > >
> > > 
> > 


> > >
> > > WISPA Wireless List: wireless@wispa.org
> > >
> > > Subscribe/Unsubscribe:
> > > http://lists.wispa.org/mailman/listinfo/wireless
> > >
> > > Archives: http://lists.wispa.org/pipermail/wireless/
> > >
> >
> >
> 
>--

Re: [WISPA] XBOX 360

2009-10-05 Thread jp
I think double nat can cause a problem for that sometimes. A low quality 
home firewall/router can also contribute. Lend the customer a different 
router and see if that helps.

On Mon, Oct 05, 2009 at 06:18:57AM -0500, Mike wrote:
> They ARE behind a double nat.  They are a rural pocket of family I 
> feed with a sector, then have a repeater on one of the buildings.  I 
> put a robust client in the house, and a switch.  This one has a long 
> Ethernet cable from the switch to the XBox.  They tested at almost 2M 
> down and almost 3M up.
> 
> Have you set up QOS queues for XBox?
> 
> Mike
> 
> At 10:15 PM 10/4/2009, you wrote:
> >What kind of network topology do you have between your head end and their
> >Xbox?  Two or more layers of NAT, from what I read, bother the Xbox.
> >
> >What kind of bandwidth does he get after a speed test?  Xbox uses a lot more
> >then I expect.  I remember at a LAN party the 1.5 meg T1 was full by 3-4
> >Xboxes.
> >
> >Josh Luthman
> >Office: 937-552-2340
> >Direct: 937-552-2343
> >1100 Wayne St
> >Suite 1337
> >Troy, OH 45373
> >
> >"When you have eliminated the impossible, that which remains, however
> >improbable, must be the truth."
> >--- Sir Arthur Conan Doyle
> >
> >
> >On Sun, Oct 4, 2009 at 10:53 PM, Mike Hammett 
> >wrote:
> >
> > > I at least 15% of my customers use 360 and none have problems...  and two
> > > of
> > > them (myself included) are highly intolerant of network issues.
> > >
> > >
> > > -
> > > Mike Hammett
> > > Intelligent Computing Solutions
> > > http://www.ics-il.com
> > >
> > >
> > >
> > > --
> > > From: "Mike" 
> > > Sent: Sunday, October 04, 2009 9:41 PM
> > > To: ; "WISPA General List" 
> > > Subject: [WISPA] XBOX 360
> > >
> > > > I have a couple XBOX 360 players saying they are having lag
> > > > issues.  It seems a low bandwidth consumer.  How are you guys
> > > > optimizing for them?  I'd like to try and make them happier. Is there
> > > > a down side?
> > > >
> > > > I know Marlon asked last winter but a good answer never appeared on the
> > > > list.
> > > >
> > > > Thanks
> > > >
> > > >
> > > >
> > > >
> > > >
> > > 
> > 
> > > > WISPA Wants You! Join today!
> > > > http://signup.wispa.org/
> > > >
> > > 
> > 
> > > >
> > > > WISPA Wireless List: wireless@wispa.org
> > > >
> > > > Subscribe/Unsubscribe:
> > > > http://lists.wispa.org/mailman/listinfo/wireless
> > > >
> > > > Archives: http://lists.wispa.org/pipermail/wireless/
> > > >
> > >
> > >
> > >
> > > 
> > 
> > > WISPA Wants You! Join today!
> > > http://signup.wispa.org/
> > >
> > > 
> > 
> > >
> > > WISPA Wireless List: wireless@wispa.org
> > >
> > > Subscribe/Unsubscribe:
> > > http://lists.wispa.org/mailman/listinfo/wireless
> > >
> > > Archives: http://lists.wispa.org/pipermail/wireless/
> > >
> >
> >
> >
> >WISPA Wants You! Join today!
> >http://signup.wispa.org/
> >
> >
> >WISPA Wireless List: wireless@wispa.org
> >
> >Subscribe/Unsubscribe:
> >http://lists.wispa.org/mailman/listinfo/wireless
> >
> >Archives: http://lists.wispa.org/pipermail/wireless/
> 
> 
> 
> 
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>  
> WISPA Wireless List: wireless@wispa.org
> 
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
> 
> Archives: http://lists.wispa.org/pipermail/wireless/

-- 
/*
Jason Philbrook   |   Midcoast Internet Solutions - Wireless and DSL
KB1IOJ|   Broadband Internet Access, Dialup, and Hosting 
 http://f64.nu/   |   for Midcoast Mainehttp://www.midcoast.com/
*/



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Mike
They ARE behind a double nat.  They are a rural pocket of family I 
feed with a sector, then have a repeater on one of the buildings.  I 
put a robust client in the house, and a switch.  This one has a long 
Ethernet cable from the switch to the XBox.  They tested at almost 2M 
down and almost 3M up.

Have you set up QOS queues for XBox?

Mike

At 10:15 PM 10/4/2009, you wrote:
>What kind of network topology do you have between your head end and their
>Xbox?  Two or more layers of NAT, from what I read, bother the Xbox.
>
>What kind of bandwidth does he get after a speed test?  Xbox uses a lot more
>then I expect.  I remember at a LAN party the 1.5 meg T1 was full by 3-4
>Xboxes.
>
>Josh Luthman
>Office: 937-552-2340
>Direct: 937-552-2343
>1100 Wayne St
>Suite 1337
>Troy, OH 45373
>
>"When you have eliminated the impossible, that which remains, however
>improbable, must be the truth."
>--- Sir Arthur Conan Doyle
>
>
>On Sun, Oct 4, 2009 at 10:53 PM, Mike Hammett wrote:
>
> > I at least 15% of my customers use 360 and none have problems...  and two
> > of
> > them (myself included) are highly intolerant of network issues.
> >
> >
> > -
> > Mike Hammett
> > Intelligent Computing Solutions
> > http://www.ics-il.com
> >
> >
> >
> > --
> > From: "Mike" 
> > Sent: Sunday, October 04, 2009 9:41 PM
> > To: ; "WISPA General List" 
> > Subject: [WISPA] XBOX 360
> >
> > > I have a couple XBOX 360 players saying they are having lag
> > > issues.  It seems a low bandwidth consumer.  How are you guys
> > > optimizing for them?  I'd like to try and make them happier. Is there
> > > a down side?
> > >
> > > I know Marlon asked last winter but a good answer never appeared on the
> > > list.
> > >
> > > Thanks
> > >
> > >
> > >
> > >
> > >
> > 
> 
> > > WISPA Wants You! Join today!
> > > http://signup.wispa.org/
> > >
> > 
> 
> > >
> > > WISPA Wireless List: wireless@wispa.org
> > >
> > > Subscribe/Unsubscribe:
> > > http://lists.wispa.org/mailman/listinfo/wireless
> > >
> > > Archives: http://lists.wispa.org/pipermail/wireless/
> > >
> >
> >
> >
> > 
> 
> > WISPA Wants You! Join today!
> > http://signup.wispa.org/
> >
> > 
> 
> >
> > WISPA Wireless List: wireless@wispa.org
> >
> > Subscribe/Unsubscribe:
> > http://lists.wispa.org/mailman/listinfo/wireless
> >
> > Archives: http://lists.wispa.org/pipermail/wireless/
> >
>
>
>
>WISPA Wants You! Join today!
>http://signup.wispa.org/
>
>
>WISPA Wireless List: wireless@wispa.org
>
>Subscribe/Unsubscribe:
>http://lists.wispa.org/mailman/listinfo/wireless
>
>Archives: http://lists.wispa.org/pipermail/wireless/





WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-05 Thread Mike
Huh? How does that help?

At 10:52 PM 10/4/2009, you wrote:
>As my father told me, a poor workman blames his tools.
>
>. . . J o n a t h a n
>
>
>-Original Message-
>From: wireless-boun...@wispa.org [mailto:wireless-boun...@wispa.org] On
>Behalf Of Mike
>Sent: Sunday, October 04, 2009 9:41 PM
>To: sarn...@info-ed.com; WISPA General List
>Subject: [WISPA] XBOX 360
>
>I have a couple XBOX 360 players saying they are having lag issues.  It
>seems a low bandwidth consumer.  How are you guys optimizing for them?
>I'd like to try and make them happier. Is there a down side?
>
>I know Marlon asked last winter but a good answer never appeared on the
>list.
>
>Thanks
>
>
>
>
>--
>--
>WISPA Wants You! Join today!
>http://signup.wispa.org/
>--
>--
>
>WISPA Wireless List: wireless@wispa.org
>
>Subscribe/Unsubscribe:
>http://lists.wispa.org/mailman/listinfo/wireless
>
>Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
>WISPA Wants You! Join today!
>http://signup.wispa.org/
>
>
>WISPA Wireless List: wireless@wispa.org
>
>Subscribe/Unsubscribe:
>http://lists.wispa.org/mailman/listinfo/wireless
>
>Archives: http://lists.wispa.org/pipermail/wireless/





WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-04 Thread Jonathan Schmidt
As my father told me, a poor workman blames his tools.

. . . J o n a t h a n
 

-Original Message-
From: wireless-boun...@wispa.org [mailto:wireless-boun...@wispa.org] On
Behalf Of Mike
Sent: Sunday, October 04, 2009 9:41 PM
To: sarn...@info-ed.com; WISPA General List
Subject: [WISPA] XBOX 360

I have a couple XBOX 360 players saying they are having lag issues.  It
seems a low bandwidth consumer.  How are you guys optimizing for them?
I'd like to try and make them happier. Is there a down side?

I know Marlon asked last winter but a good answer never appeared on the
list.

Thanks




--
--
WISPA Wants You! Join today!
http://signup.wispa.org/
--
--
 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-04 Thread Josh Luthman
What kind of network topology do you have between your head end and their
Xbox?  Two or more layers of NAT, from what I read, bother the Xbox.

What kind of bandwidth does he get after a speed test?  Xbox uses a lot more
then I expect.  I remember at a LAN party the 1.5 meg T1 was full by 3-4
Xboxes.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

"When you have eliminated the impossible, that which remains, however
improbable, must be the truth."
--- Sir Arthur Conan Doyle


On Sun, Oct 4, 2009 at 10:53 PM, Mike Hammett wrote:

> I at least 15% of my customers use 360 and none have problems...  and two
> of
> them (myself included) are highly intolerant of network issues.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Mike" 
> Sent: Sunday, October 04, 2009 9:41 PM
> To: ; "WISPA General List" 
> Subject: [WISPA] XBOX 360
>
> > I have a couple XBOX 360 players saying they are having lag
> > issues.  It seems a low bandwidth consumer.  How are you guys
> > optimizing for them?  I'd like to try and make them happier. Is there
> > a down side?
> >
> > I know Marlon asked last winter but a good answer never appeared on the
> > list.
> >
> > Thanks
> >
> >
> >
> >
> >
> 
> > WISPA Wants You! Join today!
> > http://signup.wispa.org/
> >
> 
> >
> > WISPA Wireless List: wireless@wispa.org
> >
> > Subscribe/Unsubscribe:
> > http://lists.wispa.org/mailman/listinfo/wireless
> >
> > Archives: http://lists.wispa.org/pipermail/wireless/
> >
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
>
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] XBOX 360

2009-10-04 Thread Mike Hammett
I at least 15% of my customers use 360 and none have problems...  and two of 
them (myself included) are highly intolerant of network issues.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Mike" 
Sent: Sunday, October 04, 2009 9:41 PM
To: ; "WISPA General List" 
Subject: [WISPA] XBOX 360

> I have a couple XBOX 360 players saying they are having lag
> issues.  It seems a low bandwidth consumer.  How are you guys
> optimizing for them?  I'd like to try and make them happier. Is there
> a down side?
>
> I know Marlon asked last winter but a good answer never appeared on the 
> list.
>
> Thanks
>
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] Xbox 360 issues

2008-12-04 Thread 3-dB Networks
So does that constitute a heat problem :-)

Daniel White
3-dB Networks

> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Josh Luthman
> Sent: Thursday, December 04, 2008 9:20 AM
> To: WISPA General List
> Subject: Re: [WISPA] Xbox 360 issues
> 
> Microsoft gets slammed a lot but my communication with them in regards
> to my xbox and service has been pretty good.  I paid for a year of
> live service in January and lost my xbox in a car fire
> (iam8up.com/fiya) in February.  They refunded the full amount.
> 
> On 12/4/08, RickG <[EMAIL PROTECTED]> wrote:
> > I understand the warranty was only 90 days but they have extended it
> > to 1 year now. Of course, my luck it would fail after 366 days! -RickG
> >
> > On Thu, Dec 4, 2008 at 10:20 AM, Josh Luthman
> > <[EMAIL PROTECTED]> wrote:
> >> The warranty typically replaces the rrod boxes from what I hear.
> >>
> >> On 12/4/08, jeremyd <[EMAIL PROTECTED]> wrote:
> >>>> Maybe it's the placement of the device or just plain bad luck.  I
> know
> >>>> problems have existed and I know people still have issues, but I know
> >>>> quite
> >>>> a large pool of avid gamers (unfortunately, that's ALL some of them
> do)
> >>>> and
> >>>> none have had to replace an XBox 360 (though a couple did replace the
> >>>> original)...  and a few bought them on the day of release.
> >>>
> >>> Most of the problems are heat related.  The xbox's graphic chipset can
> >>> get
> >>> so hot that it starts to heat the solder back up and when it cools it
> >>> cracks.  It is called the (RRoD) red ring of death as indicted by the
> red
> >>> ring around the power button.  Just in case anyone has an xbox 360 or
> has
> >>> a
> >>> son/daughter that does, you can simply add 2 normal case fans to the
> box
> >>> of
> >>> the 360 and it will pretty much take care of the problem.  There are
> >>> videos
> >>> on utube that can show you how to do it.  It is a lot cheaper than
> >>> replacing
> >>> a $300 device.
> >>>
> >>> Sincerely,
> >>>
> >>> Jeremy Davis, CEO
> >>> Maximum Technologies, LLC
> >>> Office 318.303.4725
> >>> www.maximumtech.us
> >>>
> >>>
> >>> --
> --
> >>> WISPA Wants You! Join today!
> >>> http://signup.wispa.org/
> >>> --
> --
> >>>
> >>> WISPA Wireless List: wireless@wispa.org
> >>>
> >>> Subscribe/Unsubscribe:
> >>> http://lists.wispa.org/mailman/listinfo/wireless
> >>>
> >>> Archives: http://lists.wispa.org/pipermail/wireless/
> >>>
> >>
> >>
> >> --
> >> Josh Luthman
> >> Office: 937-552-2340
> >> Direct: 937-552-2343
> >> 1100 Wayne St
> >> Suite 1337
> >> Troy, OH 45373
> >>
> >> Those who don't understand UNIX are condemned to reinvent it, poorly.
> >> --- Henry Spencer
> >>
> >>
> >> ---
> -
> >> WISPA Wants You! Join today!
> >> http://signup.wispa.org/
> >> ---
> -
> >>
> >> WISPA Wireless List: wireless@wispa.org
> >>
> >> Subscribe/Unsubscribe:
> >> http://lists.wispa.org/mailman/listinfo/wireless
> >>
> >> Archives: http://lists.wispa.org/pipermail/wireless/
> >>
> >
> >
> > 
> 
> > WISPA Wants You! Join today!
> > http://signup.wispa.org/
> > 
> 
> >
> > WISPA Wireless List: wireless@wispa.org
> >
> > Subscribe/Unsubscribe:
> > http://lists.wispa.org/mailman/listinfo/wireless
> >
> > Archives: http://lists.wispa.org/pipermail/wireless/
> >
> 
> 
> --
> Josh Luthman
> Office: 937-552-2340
> Direct: 937-552-2343
> 1100 Wayne St
> Suite 1337
> Troy, OH 45373
> 
> Those who don't understand UNIX are condemned to reinvent it, poorly.
> --- Henry Spencer
> 
> 
> --
> --
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> --
> --
> 
> WISPA Wireless List: wireless@wispa.org
> 
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
> 
> Archives: http://lists.wispa.org/pipermail/wireless/




WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] Xbox 360 issues

2008-12-04 Thread Josh Luthman
Microsoft gets slammed a lot but my communication with them in regards
to my xbox and service has been pretty good.  I paid for a year of
live service in January and lost my xbox in a car fire
(iam8up.com/fiya) in February.  They refunded the full amount.

On 12/4/08, RickG <[EMAIL PROTECTED]> wrote:
> I understand the warranty was only 90 days but they have extended it
> to 1 year now. Of course, my luck it would fail after 366 days! -RickG
>
> On Thu, Dec 4, 2008 at 10:20 AM, Josh Luthman
> <[EMAIL PROTECTED]> wrote:
>> The warranty typically replaces the rrod boxes from what I hear.
>>
>> On 12/4/08, jeremyd <[EMAIL PROTECTED]> wrote:
 Maybe it's the placement of the device or just plain bad luck.  I know
 problems have existed and I know people still have issues, but I know
 quite
 a large pool of avid gamers (unfortunately, that's ALL some of them do)
 and
 none have had to replace an XBox 360 (though a couple did replace the
 original)...  and a few bought them on the day of release.
>>>
>>> Most of the problems are heat related.  The xbox's graphic chipset can
>>> get
>>> so hot that it starts to heat the solder back up and when it cools it
>>> cracks.  It is called the (RRoD) red ring of death as indicted by the red
>>> ring around the power button.  Just in case anyone has an xbox 360 or has
>>> a
>>> son/daughter that does, you can simply add 2 normal case fans to the box
>>> of
>>> the 360 and it will pretty much take care of the problem.  There are
>>> videos
>>> on utube that can show you how to do it.  It is a lot cheaper than
>>> replacing
>>> a $300 device.
>>>
>>> Sincerely,
>>>
>>> Jeremy Davis, CEO
>>> Maximum Technologies, LLC
>>> Office 318.303.4725
>>> www.maximumtech.us
>>>
>>>
>>> 
>>> WISPA Wants You! Join today!
>>> http://signup.wispa.org/
>>> 
>>>
>>> WISPA Wireless List: wireless@wispa.org
>>>
>>> Subscribe/Unsubscribe:
>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>
>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>>
>>
>>
>> --
>> Josh Luthman
>> Office: 937-552-2340
>> Direct: 937-552-2343
>> 1100 Wayne St
>> Suite 1337
>> Troy, OH 45373
>>
>> Those who don't understand UNIX are condemned to reinvent it, poorly.
>> --- Henry Spencer
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>


-- 
Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] Xbox 360 issues

2008-12-04 Thread Mike Hammett
I'm not sure if it was only for a specific series, but Microsoft was 
extending warranties to like 3 years in preparation for the Halo 3 launch.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "RickG" <[EMAIL PROTECTED]>
Sent: Thursday, December 04, 2008 10:12 AM
To: "WISPA General List" 
Subject: Re: [WISPA] Xbox 360 issues

> I understand the warranty was only 90 days but they have extended it
> to 1 year now. Of course, my luck it would fail after 366 days! -RickG
>
> On Thu, Dec 4, 2008 at 10:20 AM, Josh Luthman
> <[EMAIL PROTECTED]> wrote:
>> The warranty typically replaces the rrod boxes from what I hear.
>>
>> On 12/4/08, jeremyd <[EMAIL PROTECTED]> wrote:
>>>> Maybe it's the placement of the device or just plain bad luck.  I know
>>>> problems have existed and I know people still have issues, but I know
>>>> quite
>>>> a large pool of avid gamers (unfortunately, that's ALL some of them do)
>>>> and
>>>> none have had to replace an XBox 360 (though a couple did replace the
>>>> original)...  and a few bought them on the day of release.
>>>
>>> Most of the problems are heat related.  The xbox's graphic chipset can 
>>> get
>>> so hot that it starts to heat the solder back up and when it cools it
>>> cracks.  It is called the (RRoD) red ring of death as indicted by the 
>>> red
>>> ring around the power button.  Just in case anyone has an xbox 360 or 
>>> has a
>>> son/daughter that does, you can simply add 2 normal case fans to the box 
>>> of
>>> the 360 and it will pretty much take care of the problem.  There are 
>>> videos
>>> on utube that can show you how to do it.  It is a lot cheaper than 
>>> replacing
>>> a $300 device.
>>>
>>> Sincerely,
>>>
>>> Jeremy Davis, CEO
>>> Maximum Technologies, LLC
>>> Office 318.303.4725
>>> www.maximumtech.us
>>>
>>>
>>> 
>>> WISPA Wants You! Join today!
>>> http://signup.wispa.org/
>>> 
>>>
>>> WISPA Wireless List: wireless@wispa.org
>>>
>>> Subscribe/Unsubscribe:
>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>
>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>>
>>
>>
>> --
>> Josh Luthman
>> Office: 937-552-2340
>> Direct: 937-552-2343
>> 1100 Wayne St
>> Suite 1337
>> Troy, OH 45373
>>
>> Those who don't understand UNIX are condemned to reinvent it, poorly.
>> --- Henry Spencer
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] Xbox 360 issues

2008-12-04 Thread RickG
I understand the warranty was only 90 days but they have extended it
to 1 year now. Of course, my luck it would fail after 366 days! -RickG

On Thu, Dec 4, 2008 at 10:20 AM, Josh Luthman
<[EMAIL PROTECTED]> wrote:
> The warranty typically replaces the rrod boxes from what I hear.
>
> On 12/4/08, jeremyd <[EMAIL PROTECTED]> wrote:
>>> Maybe it's the placement of the device or just plain bad luck.  I know
>>> problems have existed and I know people still have issues, but I know
>>> quite
>>> a large pool of avid gamers (unfortunately, that's ALL some of them do)
>>> and
>>> none have had to replace an XBox 360 (though a couple did replace the
>>> original)...  and a few bought them on the day of release.
>>
>> Most of the problems are heat related.  The xbox's graphic chipset can get
>> so hot that it starts to heat the solder back up and when it cools it
>> cracks.  It is called the (RRoD) red ring of death as indicted by the red
>> ring around the power button.  Just in case anyone has an xbox 360 or has a
>> son/daughter that does, you can simply add 2 normal case fans to the box of
>> the 360 and it will pretty much take care of the problem.  There are videos
>> on utube that can show you how to do it.  It is a lot cheaper than replacing
>> a $300 device.
>>
>> Sincerely,
>>
>> Jeremy Davis, CEO
>> Maximum Technologies, LLC
>> Office 318.303.4725
>> www.maximumtech.us
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>
> --
> Josh Luthman
> Office: 937-552-2340
> Direct: 937-552-2343
> 1100 Wayne St
> Suite 1337
> Troy, OH 45373
>
> Those who don't understand UNIX are condemned to reinvent it, poorly.
> --- Henry Spencer
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] Xbox 360 issues

2008-12-04 Thread RickG
My Radio shack has these fans on clearance ($12) now for some reason.
I bought one for my wife's Christmas present (XBox). Shhh, dont tell
her :)
-RickG

On Thu, Dec 4, 2008 at 9:48 AM, jeremyd <[EMAIL PROTECTED]> wrote:
>> Maybe it's the placement of the device or just plain bad luck.  I know
>> problems have existed and I know people still have issues, but I know
>> quite
>> a large pool of avid gamers (unfortunately, that's ALL some of them do)
>> and
>> none have had to replace an XBox 360 (though a couple did replace the
>> original)...  and a few bought them on the day of release.
>
> Most of the problems are heat related.  The xbox's graphic chipset can get so 
> hot that it starts to heat the solder back up and when it cools it cracks.  
> It is called the (RRoD) red ring of death as indicted by the red ring around 
> the power button.  Just in case anyone has an xbox 360 or has a son/daughter 
> that does, you can simply add 2 normal case fans to the box of the 360 and it 
> will pretty much take care of the problem.  There are videos on utube that 
> can show you how to do it.  It is a lot cheaper than replacing a $300 device.
>
> Sincerely,
>
> Jeremy Davis, CEO
> Maximum Technologies, LLC
> Office 318.303.4725
> www.maximumtech.us
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] Xbox 360 issues

2008-12-04 Thread Josh Luthman
The warranty typically replaces the rrod boxes from what I hear.

On 12/4/08, jeremyd <[EMAIL PROTECTED]> wrote:
>> Maybe it's the placement of the device or just plain bad luck.  I know
>> problems have existed and I know people still have issues, but I know
>> quite
>> a large pool of avid gamers (unfortunately, that's ALL some of them do)
>> and
>> none have had to replace an XBox 360 (though a couple did replace the
>> original)...  and a few bought them on the day of release.
>
> Most of the problems are heat related.  The xbox's graphic chipset can get
> so hot that it starts to heat the solder back up and when it cools it
> cracks.  It is called the (RRoD) red ring of death as indicted by the red
> ring around the power button.  Just in case anyone has an xbox 360 or has a
> son/daughter that does, you can simply add 2 normal case fans to the box of
> the 360 and it will pretty much take care of the problem.  There are videos
> on utube that can show you how to do it.  It is a lot cheaper than replacing
> a $300 device.
>
> Sincerely,
>
> Jeremy Davis, CEO
> Maximum Technologies, LLC
> Office 318.303.4725
> www.maximumtech.us
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>


-- 
Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] Xbox 360 issues

2008-12-04 Thread jeremyd
> Maybe it's the placement of the device or just plain bad luck.  I know
> problems have existed and I know people still have issues, but I know
> quite
> a large pool of avid gamers (unfortunately, that's ALL some of them do)
> and
> none have had to replace an XBox 360 (though a couple did replace the
> original)...  and a few bought them on the day of release.

Most of the problems are heat related.  The xbox's graphic chipset can get so 
hot that it starts to heat the solder back up and when it cools it cracks.  It 
is called the (RRoD) red ring of death as indicted by the red ring around the 
power button.  Just in case anyone has an xbox 360 or has a son/daughter that 
does, you can simply add 2 normal case fans to the box of the 360 and it will 
pretty much take care of the problem.  There are videos on utube that can show 
you how to do it.  It is a lot cheaper than replacing a $300 device.

Sincerely,

Jeremy Davis, CEO
Maximum Technologies, LLC
Office 318.303.4725
www.maximumtech.us



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-04 Thread Mike Hammett
Maybe it's the placement of the device or just plain bad luck.  I know 
problems have existed and I know people still have issues, but I know quite 
a large pool of avid gamers (unfortunately, that's ALL some of them do) and 
none have had to replace an XBox 360 (though a couple did replace the 
original)...  and a few bought them on the day of release.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: <[EMAIL PROTECTED]>
Sent: Thursday, December 04, 2008 7:58 AM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> On the 3rd unit myself in about as many years. Don't know many Xbox users 
> that not lost one due to the so called ring of death. The ones that 
> haven't bought the fan kit right of the bat. The only good thing for 
> myself is that each unit been a slight upgrade from the last one at the 
> same or close to the same price and since I bought the extended warranty 
> really haven't lost much money.
>
> /Eje
> Sent via BlackBerry from T-Mobile
>
> -Original Message-
> From: "Josh Luthman" <[EMAIL PROTECTED]>
>
> Date: Thu, 4 Dec 2008 01:02:47
> To: WISPA General List
> Subject: Re: [WISPA] xbox 360 issues
>
>
> I spoke with a doctor last week who's son has gone through 4 in the last
> year.  May be just that one case, though.
>
> Josh Luthman
> Office: 937-552-2340
> Direct: 937-552-2343
> 1100 Wayne St
> Suite 1337
> Troy, OH 45373
>
> Those who don't understand UNIX are condemned to reinvent it, poorly.
> --- Henry Spencer
>
>
> On Thu, Dec 4, 2008 at 12:57 AM, Mike Hammett 
> <[EMAIL PROTECTED]>wrote:
>
>> I don't think that has been as prevalent of an issue over the past 2 
>> years
>> or so.
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> --
>> From: "Josh Luthman" <[EMAIL PROTECTED]>
>> Sent: Wednesday, December 03, 2008 5:15 PM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] xbox 360 issues
>>
>> > Just a little side note here - when it comes to static IP addresses on
>> the
>> > Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a
>> lot
>> > of people return their Xboxes due to hardware failure and get new units
>> > which drops the MAC address and IP configuration you had before.
>> >
>> > Josh Luthman
>> > Office: 937-552-2340
>> > Direct: 937-552-2343
>> > 1100 Wayne St
>> > Suite 1337
>> > Troy, OH 45373
>> >
>> > Those who don't understand UNIX are condemned to reinvent it, poorly.
>> > --- Henry Spencer
>> >
>> >
>> > On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted <[EMAIL PROTECTED]> 
>> > wrote:
>> >
>> >> UDP 88
>> >> UDP and TCP 3074
>> >>
>> >> those ports should be forwarded from the customer router to the xbox
>> >> 360.  360 will need a static IP.
>> >>
>> >>
>> >> we put this in our firewall for xbox customers and set their xbox to
>> >> 192.168.200.50/24
>> >>
>> >> net = wpci1
>> >> client = ether1
>> >>
>> >> forward udp to 192.168.200.50 88 from any to any 88 in via $net
>> >> forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
>> >> forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net
>> >>
>> >> On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett 
>> >> <[EMAIL PROTECTED]
>> >
>> >> wrote:
>> >> > You would have to Google for the exact port(s) to be forwarded on 
>> >> > the
>> >> > client's NATing routers.
>> >> >
>> >> > I'm told wireless is a security hole and yet here we are...  ;-)
>> >> >
>> >> >
>> >> > -
>> >> > Mike Hammett
>> >> > Intelligent Computing Solutions
>> >> > http://www.ics-il.com
>> >> >
>> >> >
>> >> >
>> >> > --
>> >> > From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>> >> > Sent: Wednesday, December 03, 2008 8:24 AM
>> >> > To: "WISPA General List" 
>> >> > Subject: Re:

Re: [WISPA] xbox 360 issues

2008-12-04 Thread eje
On the 3rd unit myself in about as many years. Don't know many Xbox users that 
not lost one due to the so called ring of death. The ones that haven't bought 
the fan kit right of the bat. The only good thing for myself is that each unit 
been a slight upgrade from the last one at the same or close to the same price 
and since I bought the extended warranty really haven't lost much money.  

/Eje
Sent via BlackBerry from T-Mobile

-Original Message-
From: "Josh Luthman" <[EMAIL PROTECTED]>

Date: Thu, 4 Dec 2008 01:02:47 
To: WISPA General List
Subject: Re: [WISPA] xbox 360 issues


I spoke with a doctor last week who's son has gone through 4 in the last
year.  May be just that one case, though.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Thu, Dec 4, 2008 at 12:57 AM, Mike Hammett <[EMAIL PROTECTED]>wrote:

> I don't think that has been as prevalent of an issue over the past 2 years
> or so.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Josh Luthman" <[EMAIL PROTECTED]>
> Sent: Wednesday, December 03, 2008 5:15 PM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
> > Just a little side note here - when it comes to static IP addresses on
> the
> > Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a
> lot
> > of people return their Xboxes due to hardware failure and get new units
> > which drops the MAC address and IP configuration you had before.
> >
> > Josh Luthman
> > Office: 937-552-2340
> > Direct: 937-552-2343
> > 1100 Wayne St
> > Suite 1337
> > Troy, OH 45373
> >
> > Those who don't understand UNIX are condemned to reinvent it, poorly.
> > --- Henry Spencer
> >
> >
> > On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted <[EMAIL PROTECTED]> wrote:
> >
> >> UDP 88
> >> UDP and TCP 3074
> >>
> >> those ports should be forwarded from the customer router to the xbox
> >> 360.  360 will need a static IP.
> >>
> >>
> >> we put this in our firewall for xbox customers and set their xbox to
> >> 192.168.200.50/24
> >>
> >> net = wpci1
> >> client = ether1
> >>
> >> forward udp to 192.168.200.50 88 from any to any 88 in via $net
> >> forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
> >> forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net
> >>
> >> On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett <[EMAIL PROTECTED]
> >
> >> wrote:
> >> > You would have to Google for the exact port(s) to be forwarded on the
> >> > client's NATing routers.
> >> >
> >> > I'm told wireless is a security hole and yet here we are...  ;-)
> >> >
> >> >
> >> > -
> >> > Mike Hammett
> >> > Intelligent Computing Solutions
> >> > http://www.ics-il.com
> >> >
> >> >
> >> >
> >> > --------------
> >> > From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> >> > Sent: Wednesday, December 03, 2008 8:24 AM
> >> > To: "WISPA General List" 
> >> > Subject: Re: [WISPA] xbox 360 issues
> >> >
> >> >> upnp is a huge security whole I'm told.
> >> >>
> >> >> What port forwarding would be needed for a game system anyway?
> >> >>
> >> >> Is there something I should be trying on the routers?
> >> >>
> >> >> marlon
> >> >>
> >> >> - Original Message -
> >> >> From: "Mike Hammett" <[EMAIL PROTECTED]>
> >> >> To: "WISPA General List" 
> >> >> Sent: Tuesday, December 02, 2008 4:46 PM
> >> >> Subject: Re: [WISPA] xbox 360 issues
> >> >>
> >> >>
> >> >>> If uPNP is on, it should work as it's supposed to and the XBox
> >> >>> requests
> >> >>> the
> >> >>> port forwarding from the router without manual intervention.
> >> >>>
> >> >>>
> >>

Re: [WISPA] xbox 360 issues

2008-12-03 Thread Josh Luthman
I spoke with a doctor last week who's son has gone through 4 in the last
year.  May be just that one case, though.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Thu, Dec 4, 2008 at 12:57 AM, Mike Hammett <[EMAIL PROTECTED]>wrote:

> I don't think that has been as prevalent of an issue over the past 2 years
> or so.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Josh Luthman" <[EMAIL PROTECTED]>
> Sent: Wednesday, December 03, 2008 5:15 PM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
> > Just a little side note here - when it comes to static IP addresses on
> the
> > Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a
> lot
> > of people return their Xboxes due to hardware failure and get new units
> > which drops the MAC address and IP configuration you had before.
> >
> > Josh Luthman
> > Office: 937-552-2340
> > Direct: 937-552-2343
> > 1100 Wayne St
> > Suite 1337
> > Troy, OH 45373
> >
> > Those who don't understand UNIX are condemned to reinvent it, poorly.
> > --- Henry Spencer
> >
> >
> > On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted <[EMAIL PROTECTED]> wrote:
> >
> >> UDP 88
> >> UDP and TCP 3074
> >>
> >> those ports should be forwarded from the customer router to the xbox
> >> 360.  360 will need a static IP.
> >>
> >>
> >> we put this in our firewall for xbox customers and set their xbox to
> >> 192.168.200.50/24
> >>
> >> net = wpci1
> >> client = ether1
> >>
> >> forward udp to 192.168.200.50 88 from any to any 88 in via $net
> >> forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
> >> forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net
> >>
> >> On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett <[EMAIL PROTECTED]
> >
> >> wrote:
> >> > You would have to Google for the exact port(s) to be forwarded on the
> >> > client's NATing routers.
> >> >
> >> > I'm told wireless is a security hole and yet here we are...  ;-)
> >> >
> >> >
> >> > -
> >> > Mike Hammett
> >> > Intelligent Computing Solutions
> >> > http://www.ics-il.com
> >> >
> >> >
> >> >
> >> > --
> >> > From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> >> > Sent: Wednesday, December 03, 2008 8:24 AM
> >> > To: "WISPA General List" 
> >> > Subject: Re: [WISPA] xbox 360 issues
> >> >
> >> >> upnp is a huge security whole I'm told.
> >> >>
> >> >> What port forwarding would be needed for a game system anyway?
> >> >>
> >> >> Is there something I should be trying on the routers?
> >> >>
> >> >> marlon
> >> >>
> >> >> - Original Message -
> >> >> From: "Mike Hammett" <[EMAIL PROTECTED]>
> >> >> To: "WISPA General List" 
> >> >> Sent: Tuesday, December 02, 2008 4:46 PM
> >> >> Subject: Re: [WISPA] xbox 360 issues
> >> >>
> >> >>
> >> >>> If uPNP is on, it should work as it's supposed to and the XBox
> >> >>> requests
> >> >>> the
> >> >>> port forwarding from the router without manual intervention.
> >> >>>
> >> >>>
> >> >>> -
> >> >>> Mike Hammett
> >> >>> Intelligent Computing Solutions
> >> >>> http://www.ics-il.com
> >> >>>
> >> >>>
> >> >>>
> >> >>> --------------
> >> >>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> >> >>> Sent: Tuesday, December 02, 2008 6:23 PM
> >> >>> To: "WISPA General List" 
> >> >>> Subject: Re: [WISPA] xbox 360 issues
> >> >>>
> >> >>>> upnp?  We ALWAYS turn that off.  What do you do with it?
> 

Re: [WISPA] xbox 360 issues

2008-12-03 Thread Mike Hammett
I don't think that has been as prevalent of an issue over the past 2 years 
or so.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Josh Luthman" <[EMAIL PROTECTED]>
Sent: Wednesday, December 03, 2008 5:15 PM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> Just a little side note here - when it comes to static IP addresses on the
> Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a lot
> of people return their Xboxes due to hardware failure and get new units
> which drops the MAC address and IP configuration you had before.
>
> Josh Luthman
> Office: 937-552-2340
> Direct: 937-552-2343
> 1100 Wayne St
> Suite 1337
> Troy, OH 45373
>
> Those who don't understand UNIX are condemned to reinvent it, poorly.
> --- Henry Spencer
>
>
> On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted <[EMAIL PROTECTED]> wrote:
>
>> UDP 88
>> UDP and TCP 3074
>>
>> those ports should be forwarded from the customer router to the xbox
>> 360.  360 will need a static IP.
>>
>>
>> we put this in our firewall for xbox customers and set their xbox to
>> 192.168.200.50/24
>>
>> net = wpci1
>> client = ether1
>>
>> forward udp to 192.168.200.50 88 from any to any 88 in via $net
>> forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
>> forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net
>>
>> On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett <[EMAIL PROTECTED]>
>> wrote:
>> > You would have to Google for the exact port(s) to be forwarded on the
>> > client's NATing routers.
>> >
>> > I'm told wireless is a security hole and yet here we are...  ;-)
>> >
>> >
>> > -
>> > Mike Hammett
>> > Intelligent Computing Solutions
>> > http://www.ics-il.com
>> >
>> >
>> >
>> > --
>> > From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>> > Sent: Wednesday, December 03, 2008 8:24 AM
>> > To: "WISPA General List" 
>> > Subject: Re: [WISPA] xbox 360 issues
>> >
>> >> upnp is a huge security whole I'm told.
>> >>
>> >> What port forwarding would be needed for a game system anyway?
>> >>
>> >> Is there something I should be trying on the routers?
>> >>
>> >> marlon
>> >>
>> >> - Original Message -
>> >> From: "Mike Hammett" <[EMAIL PROTECTED]>
>> >> To: "WISPA General List" 
>> >> Sent: Tuesday, December 02, 2008 4:46 PM
>> >> Subject: Re: [WISPA] xbox 360 issues
>> >>
>> >>
>> >>> If uPNP is on, it should work as it's supposed to and the XBox 
>> >>> requests
>> >>> the
>> >>> port forwarding from the router without manual intervention.
>> >>>
>> >>>
>> >>> -
>> >>> Mike Hammett
>> >>> Intelligent Computing Solutions
>> >>> http://www.ics-il.com
>> >>>
>> >>>
>> >>>
>> >>> --
>> >>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>> >>> Sent: Tuesday, December 02, 2008 6:23 PM
>> >>> To: "WISPA General List" 
>> >>> Subject: Re: [WISPA] xbox 360 issues
>> >>>
>> >>>> upnp?  We ALWAYS turn that off.  What do you do with it?
>> >>>>
>> >>>> - Original Message -
>> >>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>> >>>> To: "WISPA General List" 
>> >>>> Sent: Tuesday, December 02, 2008 3:59 PM
>> >>>> Subject: Re: [WISPA] xbox 360 issues
>> >>>>
>> >>>>
>> >>>>> Usually uPNP takes care of it, but they need a specific port
>> forwarded
>> >>>>> to
>> >>>>> the box to work.  If they have more than one console inside...  I
>> dunno
>> >>>>> what
>> >>>>> to do about that.
>> >>>>>
>> >>>>>
>> >>>>> -
>> >>>>> Mike Hammett
>> >>>>> Intelligent Computing Solutions

Re: [WISPA] xbox 360 issues

2008-12-03 Thread Josh Luthman
Just a little side note here - when it comes to static IP addresses on the
Xbox (or a reserved DHCP lease if you're into simplicity and ease =) a lot
of people return their Xboxes due to hardware failure and get new units
which drops the MAC address and IP configuration you had before.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Wed, Dec 3, 2008 at 5:54 PM, Chad Halsted <[EMAIL PROTECTED]> wrote:

> UDP 88
> UDP and TCP 3074
>
> those ports should be forwarded from the customer router to the xbox
> 360.  360 will need a static IP.
>
>
> we put this in our firewall for xbox customers and set their xbox to
> 192.168.200.50/24
>
> net = wpci1
> client = ether1
>
> forward udp to 192.168.200.50 88 from any to any 88 in via $net
> forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
> forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net
>
> On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett <[EMAIL PROTECTED]>
> wrote:
> > You would have to Google for the exact port(s) to be forwarded on the
> > client's NATing routers.
> >
> > I'm told wireless is a security hole and yet here we are...  ;-)
> >
> >
> > -
> > Mike Hammett
> > Intelligent Computing Solutions
> > http://www.ics-il.com
> >
> >
> >
> > --------------
> > From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> > Sent: Wednesday, December 03, 2008 8:24 AM
> > To: "WISPA General List" 
> > Subject: Re: [WISPA] xbox 360 issues
> >
> >> upnp is a huge security whole I'm told.
> >>
> >> What port forwarding would be needed for a game system anyway?
> >>
> >> Is there something I should be trying on the routers?
> >>
> >> marlon
> >>
> >> - Original Message -
> >> From: "Mike Hammett" <[EMAIL PROTECTED]>
> >> To: "WISPA General List" 
> >> Sent: Tuesday, December 02, 2008 4:46 PM
> >> Subject: Re: [WISPA] xbox 360 issues
> >>
> >>
> >>> If uPNP is on, it should work as it's supposed to and the XBox requests
> >>> the
> >>> port forwarding from the router without manual intervention.
> >>>
> >>>
> >>> -
> >>> Mike Hammett
> >>> Intelligent Computing Solutions
> >>> http://www.ics-il.com
> >>>
> >>>
> >>>
> >>> --
> >>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> >>> Sent: Tuesday, December 02, 2008 6:23 PM
> >>> To: "WISPA General List" 
> >>> Subject: Re: [WISPA] xbox 360 issues
> >>>
> >>>> upnp?  We ALWAYS turn that off.  What do you do with it?
> >>>>
> >>>> - Original Message -
> >>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
> >>>> To: "WISPA General List" 
> >>>> Sent: Tuesday, December 02, 2008 3:59 PM
> >>>> Subject: Re: [WISPA] xbox 360 issues
> >>>>
> >>>>
> >>>>> Usually uPNP takes care of it, but they need a specific port
> forwarded
> >>>>> to
> >>>>> the box to work.  If they have more than one console inside...  I
> dunno
> >>>>> what
> >>>>> to do about that.
> >>>>>
> >>>>>
> >>>>> -
> >>>>> Mike Hammett
> >>>>> Intelligent Computing Solutions
> >>>>> http://www.ics-il.com
> >>>>>
> >>>>>
> >>>>>
> >>>>> --
> >>>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> >>>>> Sent: Tuesday, December 02, 2008 5:51 PM
> >>>>> To: "WISPA General List" 
> >>>>> Subject: Re: [WISPA] xbox 360 issues
> >>>>>
> >>>>>> What setting would that be?  I've never changed the NAT settings in
> a
> >>>>>> router
> >>>>>> that I set up for a customer.
> >>>>>> marlon
> >>>>>>
> >>>>>> - Original Message -
> >>>>

Re: [WISPA] xbox 360 issues

2008-12-03 Thread Chad Halsted
UDP 88
UDP and TCP 3074

those ports should be forwarded from the customer router to the xbox
360.  360 will need a static IP.


we put this in our firewall for xbox customers and set their xbox to
192.168.200.50/24

net = wpci1
client = ether1

forward udp to 192.168.200.50 88 from any to any 88 in via $net
forward udp to 192.168.200.50 3074 from any to any 3074 in via $net
forward tcp to 192.168.200.50 3074 from any to any 3074 in via $net

On Wed, Dec 3, 2008 at 10:46 AM, Mike Hammett <[EMAIL PROTECTED]> wrote:
> You would have to Google for the exact port(s) to be forwarded on the
> client's NATing routers.
>
> I'm told wireless is a security hole and yet here we are...  ;-)
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> Sent: Wednesday, December 03, 2008 8:24 AM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
>> upnp is a huge security whole I'm told.
>>
>> What port forwarding would be needed for a game system anyway?
>>
>> Is there something I should be trying on the routers?
>>
>> marlon
>>
>> ----- Original Message -
>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>> To: "WISPA General List" 
>> Sent: Tuesday, December 02, 2008 4:46 PM
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>
>>> If uPNP is on, it should work as it's supposed to and the XBox requests
>>> the
>>> port forwarding from the router without manual intervention.
>>>
>>>
>>> -
>>> Mike Hammett
>>> Intelligent Computing Solutions
>>> http://www.ics-il.com
>>>
>>>
>>>
>>> --
>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>> Sent: Tuesday, December 02, 2008 6:23 PM
>>> To: "WISPA General List" 
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>> upnp?  We ALWAYS turn that off.  What do you do with it?
>>>>
>>>> - Original Message -
>>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>>> To: "WISPA General List" 
>>>> Sent: Tuesday, December 02, 2008 3:59 PM
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>
>>>>> Usually uPNP takes care of it, but they need a specific port forwarded
>>>>> to
>>>>> the box to work.  If they have more than one console inside...  I dunno
>>>>> what
>>>>> to do about that.
>>>>>
>>>>>
>>>>> -
>>>>> Mike Hammett
>>>>> Intelligent Computing Solutions
>>>>> http://www.ics-il.com
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>>>> Sent: Tuesday, December 02, 2008 5:51 PM
>>>>> To: "WISPA General List" 
>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>
>>>>>> What setting would that be?  I've never changed the NAT settings in a
>>>>>> router
>>>>>> that I set up for a customer.
>>>>>> marlon
>>>>>>
>>>>>> - Original Message -
>>>>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>>>>> To: "WISPA General List" 
>>>>>> Sent: Tuesday, December 02, 2008 10:32 AM
>>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>>
>>>>>>
>>>>>>> Indeed.  Make sure the NAT settings are correct so they have the best
>>>>>>> pick
>>>>>>> of people to connect with.
>>>>>>>
>>>>>>>
>>>>>>> -
>>>>>>> Mike Hammett
>>>>>>> Intelligent Computing Solutions
>>>>>>> http://www.ics-il.com
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> From: "Matt" <[EMAIL PROTECTED]>
>>>>>>> Sent: Tuesday, December 02, 2008 11:36 AM
>>>>>>> To: "WISPA Ge

Re: [WISPA] xbox 360 issues

2008-12-03 Thread Josh Luthman
My NAT customers work behind their own routers on the 360 and PS3.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Wed, Dec 3, 2008 at 12:31 PM, Matt <[EMAIL PROTECTED]> wrote:

> > upnp is a huge security whole I'm told.
> >
> > What port forwarding would be needed for a game system anyway?
> >
> > Is there something I should be trying on the routers?
>
> Are all your custommers NAT'd or do you assign them public IP's?
>
> Matt
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
>
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-03 Thread Matt
> upnp is a huge security whole I'm told.
>
> What port forwarding would be needed for a game system anyway?
>
> Is there something I should be trying on the routers?

Are all your custommers NAT'd or do you assign them public IP's?

Matt



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-03 Thread Mike Hammett
You would have to Google for the exact port(s) to be forwarded on the 
client's NATing routers.

I'm told wireless is a security hole and yet here we are...  ;-)


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
Sent: Wednesday, December 03, 2008 8:24 AM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> upnp is a huge security whole I'm told.
>
> What port forwarding would be needed for a game system anyway?
>
> Is there something I should be trying on the routers?
>
> marlon
>
> - Original Message - 
> From: "Mike Hammett" <[EMAIL PROTECTED]>
> To: "WISPA General List" 
> Sent: Tuesday, December 02, 2008 4:46 PM
> Subject: Re: [WISPA] xbox 360 issues
>
>
>> If uPNP is on, it should work as it's supposed to and the XBox requests
>> the
>> port forwarding from the router without manual intervention.
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> ------
>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>> Sent: Tuesday, December 02, 2008 6:23 PM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>> upnp?  We ALWAYS turn that off.  What do you do with it?
>>>
>>> - Original Message - 
>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>> To: "WISPA General List" 
>>> Sent: Tuesday, December 02, 2008 3:59 PM
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>
>>>> Usually uPNP takes care of it, but they need a specific port forwarded
>>>> to
>>>> the box to work.  If they have more than one console inside...  I dunno
>>>> what
>>>> to do about that.
>>>>
>>>>
>>>> -
>>>> Mike Hammett
>>>> Intelligent Computing Solutions
>>>> http://www.ics-il.com
>>>>
>>>>
>>>>
>>>> --------------
>>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>>> Sent: Tuesday, December 02, 2008 5:51 PM
>>>> To: "WISPA General List" 
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>> What setting would that be?  I've never changed the NAT settings in a
>>>>> router
>>>>> that I set up for a customer.
>>>>> marlon
>>>>>
>>>>> - Original Message - 
>>>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>>>> To: "WISPA General List" 
>>>>> Sent: Tuesday, December 02, 2008 10:32 AM
>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>
>>>>>
>>>>>> Indeed.  Make sure the NAT settings are correct so they have the best
>>>>>> pick
>>>>>> of people to connect with.
>>>>>>
>>>>>>
>>>>>> -
>>>>>> Mike Hammett
>>>>>> Intelligent Computing Solutions
>>>>>> http://www.ics-il.com
>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> From: "Matt" <[EMAIL PROTECTED]>
>>>>>> Sent: Tuesday, December 02, 2008 11:36 AM
>>>>>> To: "WISPA General List" 
>>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>>
>>>>>>>> Call of Duty has to be another big one - those WW2 games have
>>>>>>>> dominated
>>>>>>>> the
>>>>>>>> market for a while.
>>>>>>>>
>>>>>>>> Odd I can't find a ranking for Xbox live games.  I am confident 
>>>>>>>> Halo
>>>>>>>> and
>>>>>>>> Call of Duty have the majority of games.  I can't verify that Call
>>>>>>>> of
>>>>>>>> Duty
>>>>>>>> does games p2p versus client-server, though.
>>>>>>>
>>>>>>> One player in the match will be selected as the server based on the
>>>>>>&g

Re: [WISPA] xbox 360 issues

2008-12-03 Thread Marlon K. Schafer
upnp is a huge security whole I'm told.

What port forwarding would be needed for a game system anyway?

Is there something I should be trying on the routers?

marlon

- Original Message - 
From: "Mike Hammett" <[EMAIL PROTECTED]>
To: "WISPA General List" 
Sent: Tuesday, December 02, 2008 4:46 PM
Subject: Re: [WISPA] xbox 360 issues


> If uPNP is on, it should work as it's supposed to and the XBox requests 
> the
> port forwarding from the router without manual intervention.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> Sent: Tuesday, December 02, 2008 6:23 PM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
>> upnp?  We ALWAYS turn that off.  What do you do with it?
>>
>> - Original Message ----- 
>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>> To: "WISPA General List" 
>> Sent: Tuesday, December 02, 2008 3:59 PM
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>
>>> Usually uPNP takes care of it, but they need a specific port forwarded 
>>> to
>>> the box to work.  If they have more than one console inside...  I dunno
>>> what
>>> to do about that.
>>>
>>>
>>> -
>>> Mike Hammett
>>> Intelligent Computing Solutions
>>> http://www.ics-il.com
>>>
>>>
>>>
>>> --
>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>> Sent: Tuesday, December 02, 2008 5:51 PM
>>> To: "WISPA General List" 
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>> What setting would that be?  I've never changed the NAT settings in a
>>>> router
>>>> that I set up for a customer.
>>>> marlon
>>>>
>>>> - Original Message - 
>>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>>> To: "WISPA General List" 
>>>> Sent: Tuesday, December 02, 2008 10:32 AM
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>
>>>>> Indeed.  Make sure the NAT settings are correct so they have the best
>>>>> pick
>>>>> of people to connect with.
>>>>>
>>>>>
>>>>> -
>>>>> Mike Hammett
>>>>> Intelligent Computing Solutions
>>>>> http://www.ics-il.com
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> From: "Matt" <[EMAIL PROTECTED]>
>>>>> Sent: Tuesday, December 02, 2008 11:36 AM
>>>>> To: "WISPA General List" 
>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>
>>>>>>> Call of Duty has to be another big one - those WW2 games have
>>>>>>> dominated
>>>>>>> the
>>>>>>> market for a while.
>>>>>>>
>>>>>>> Odd I can't find a ranking for Xbox live games.  I am confident Halo
>>>>>>> and
>>>>>>> Call of Duty have the majority of games.  I can't verify that Call 
>>>>>>> of
>>>>>>> Duty
>>>>>>> does games p2p versus client-server, though.
>>>>>>
>>>>>> One player in the match will be selected as the server based on the
>>>>>> quality of there connection with COD4 and COD5.  Its too bad they did
>>>>>> not allow dedicated linux game servers for these games.
>>>>>>
>>>>>> I always tell custommers that if all the players in the given match
>>>>>> have a crappy connection its the server.  If its just them then it
>>>>>> 'might' be a problem with there connection.  I have seen a number of
>>>>>> users with NAT issues on there router though.  Also, many times they
>>>>>> connect to there router wireless with the xbox or ps3 and that
>>>>>> connection goes crappy.
>>>>>>
>>>>>> Matt
>>>>>>
>>>>>>
>>>>>> 
>>>>>> WISPA Wa

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Maybe the RooTennas have personality.  :-p


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Josh Luthman" <[EMAIL PROTECTED]>
Sent: Tuesday, December 02, 2008 8:01 PM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> I believe what Dennis is saying is MT CPEs are EXCELLENT :)
>
> Arc are my favorite enclosures but Roottennas are good too, just short
> on looks.
>
> On 12/2/08, Dennis Burgess - LinkTechs <[EMAIL PROTECTED]> wrote:
>> yeppers.  MT all the way!  :) Works great!
>>
>> --
>> * Dennis Burgess, CCNA, A+, Mikrotik Certified Trainer
>> Link Technologies, Inc -- Mikrotik & WISP Support Services*
>> 314-735-0270
>> http://www.linktechs.net <http://www.linktechs.net/>
>>
>> */ Link Technologies, Inc is offering LIVE Mikrotik On-Line Training
>> <http://www.linktechs.net/onlinetraining.asp>/*
>>
>>
>>
>> Mike Hammett wrote:
>>> If uPNP is on, it should work as it's supposed to and the XBox requests
>>> the
>>> port forwarding from the router without manual intervention.
>>>
>>>
>>> -
>>> Mike Hammett
>>> Intelligent Computing Solutions
>>> http://www.ics-il.com
>>>
>>>
>>>
>>> --
>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>> Sent: Tuesday, December 02, 2008 6:23 PM
>>> To: "WISPA General List" 
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>
>>>> upnp?  We ALWAYS turn that off.  What do you do with it?
>>>>
>>>> - Original Message -
>>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>>> To: "WISPA General List" 
>>>> Sent: Tuesday, December 02, 2008 3:59 PM
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>
>>>>
>>>>> Usually uPNP takes care of it, but they need a specific port forwarded
>>>>> to
>>>>> the box to work.  If they have more than one console inside...  I 
>>>>> dunno
>>>>> what
>>>>> to do about that.
>>>>>
>>>>>
>>>>> -
>>>>> Mike Hammett
>>>>> Intelligent Computing Solutions
>>>>> http://www.ics-il.com
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>>>> Sent: Tuesday, December 02, 2008 5:51 PM
>>>>> To: "WISPA General List" 
>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>
>>>>>
>>>>>> What setting would that be?  I've never changed the NAT settings in a
>>>>>> router
>>>>>> that I set up for a customer.
>>>>>> marlon
>>>>>>
>>>>>> - Original Message -
>>>>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>>>>> To: "WISPA General List" 
>>>>>> Sent: Tuesday, December 02, 2008 10:32 AM
>>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>>
>>>>>>
>>>>>>
>>>>>>> Indeed.  Make sure the NAT settings are correct so they have the 
>>>>>>> best
>>>>>>> pick
>>>>>>> of people to connect with.
>>>>>>>
>>>>>>>
>>>>>>> -
>>>>>>> Mike Hammett
>>>>>>> Intelligent Computing Solutions
>>>>>>> http://www.ics-il.com
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> From: "Matt" <[EMAIL PROTECTED]>
>>>>>>> Sent: Tuesday, December 02, 2008 11:36 AM
>>>>>>> To: "WISPA General List" 
>>>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>>>
>>>>>>>
>>>>>>>>> Call of Duty has to be another big one - those WW2 games have
>>>>>>>>> dominated
>>>>>>>>> the
>>>>>

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
I believe what Dennis is saying is MT CPEs are EXCELLENT :)

Arc are my favorite enclosures but Roottennas are good too, just short
on looks.

On 12/2/08, Dennis Burgess - LinkTechs <[EMAIL PROTECTED]> wrote:
> yeppers.  MT all the way!  :) Works great!
>
> --
> * Dennis Burgess, CCNA, A+, Mikrotik Certified Trainer
> Link Technologies, Inc -- Mikrotik & WISP Support Services*
> 314-735-0270
> http://www.linktechs.net <http://www.linktechs.net/>
>
> */ Link Technologies, Inc is offering LIVE Mikrotik On-Line Training
> <http://www.linktechs.net/onlinetraining.asp>/*
>
>
>
> Mike Hammett wrote:
>> If uPNP is on, it should work as it's supposed to and the XBox requests
>> the
>> port forwarding from the router without manual intervention.
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> ----------
>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>> Sent: Tuesday, December 02, 2008 6:23 PM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>
>>> upnp?  We ALWAYS turn that off.  What do you do with it?
>>>
>>> - Original Message -
>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>> To: "WISPA General List" 
>>> Sent: Tuesday, December 02, 2008 3:59 PM
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>
>>>
>>>> Usually uPNP takes care of it, but they need a specific port forwarded
>>>> to
>>>> the box to work.  If they have more than one console inside...  I dunno
>>>> what
>>>> to do about that.
>>>>
>>>>
>>>> -
>>>> Mike Hammett
>>>> Intelligent Computing Solutions
>>>> http://www.ics-il.com
>>>>
>>>>
>>>>
>>>> ------
>>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>>> Sent: Tuesday, December 02, 2008 5:51 PM
>>>> To: "WISPA General List" 
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>
>>>>> What setting would that be?  I've never changed the NAT settings in a
>>>>> router
>>>>> that I set up for a customer.
>>>>> marlon
>>>>>
>>>>> - Original Message -
>>>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>>>> To: "WISPA General List" 
>>>>> Sent: Tuesday, December 02, 2008 10:32 AM
>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>
>>>>>
>>>>>
>>>>>> Indeed.  Make sure the NAT settings are correct so they have the best
>>>>>> pick
>>>>>> of people to connect with.
>>>>>>
>>>>>>
>>>>>> -
>>>>>> Mike Hammett
>>>>>> Intelligent Computing Solutions
>>>>>> http://www.ics-il.com
>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> From: "Matt" <[EMAIL PROTECTED]>
>>>>>> Sent: Tuesday, December 02, 2008 11:36 AM
>>>>>> To: "WISPA General List" 
>>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>>
>>>>>>
>>>>>>>> Call of Duty has to be another big one - those WW2 games have
>>>>>>>> dominated
>>>>>>>> the
>>>>>>>> market for a while.
>>>>>>>>
>>>>>>>> Odd I can't find a ranking for Xbox live games.  I am confident Halo
>>>>>>>> and
>>>>>>>> Call of Duty have the majority of games.  I can't verify that Call
>>>>>>>> of
>>>>>>>> Duty
>>>>>>>> does games p2p versus client-server, though.
>>>>>>>>
>>>>>>> One player in the match will be selected as the server based on the
>>>>>>> quality of there connection with COD4 and COD5.  Its too bad they did
>>>>>>> not allow dedicated linux game servers for these games.
&g

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Dennis Burgess - LinkTechs
yeppers.  MT all the way!  :) Works great!

--
* Dennis Burgess, CCNA, A+, Mikrotik Certified Trainer
Link Technologies, Inc -- Mikrotik & WISP Support Services*
314-735-0270
http://www.linktechs.net <http://www.linktechs.net/>

*/ Link Technologies, Inc is offering LIVE Mikrotik On-Line Training 
<http://www.linktechs.net/onlinetraining.asp>/*



Mike Hammett wrote:
> If uPNP is on, it should work as it's supposed to and the XBox requests the 
> port forwarding from the router without manual intervention.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> Sent: Tuesday, December 02, 2008 6:23 PM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
>   
>> upnp?  We ALWAYS turn that off.  What do you do with it?
>>
>> - Original Message - 
>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>> To: "WISPA General List" 
>> Sent: Tuesday, December 02, 2008 3:59 PM
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>
>> 
>>> Usually uPNP takes care of it, but they need a specific port forwarded to
>>> the box to work.  If they have more than one console inside...  I dunno
>>> what
>>> to do about that.
>>>
>>>
>>> -
>>> Mike Hammett
>>> Intelligent Computing Solutions
>>> http://www.ics-il.com
>>>
>>>
>>>
>>> --
>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>> Sent: Tuesday, December 02, 2008 5:51 PM
>>> To: "WISPA General List" 
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>   
>>>> What setting would that be?  I've never changed the NAT settings in a
>>>> router
>>>> that I set up for a customer.
>>>> marlon
>>>>
>>>> - Original Message - 
>>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>>> To: "WISPA General List" 
>>>> Sent: Tuesday, December 02, 2008 10:32 AM
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>
>>>> 
>>>>> Indeed.  Make sure the NAT settings are correct so they have the best
>>>>> pick
>>>>> of people to connect with.
>>>>>
>>>>>
>>>>> -
>>>>> Mike Hammett
>>>>> Intelligent Computing Solutions
>>>>> http://www.ics-il.com
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> From: "Matt" <[EMAIL PROTECTED]>
>>>>> Sent: Tuesday, December 02, 2008 11:36 AM
>>>>> To: "WISPA General List" 
>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>
>>>>>   
>>>>>>> Call of Duty has to be another big one - those WW2 games have
>>>>>>> dominated
>>>>>>> the
>>>>>>> market for a while.
>>>>>>>
>>>>>>> Odd I can't find a ranking for Xbox live games.  I am confident Halo
>>>>>>> and
>>>>>>> Call of Duty have the majority of games.  I can't verify that Call of
>>>>>>> Duty
>>>>>>> does games p2p versus client-server, though.
>>>>>>>   
>>>>>> One player in the match will be selected as the server based on the
>>>>>> quality of there connection with COD4 and COD5.  Its too bad they did
>>>>>> not allow dedicated linux game servers for these games.
>>>>>>
>>>>>> I always tell custommers that if all the players in the given match
>>>>>> have a crappy connection its the server.  If its just them then it
>>>>>> 'might' be a problem with there connection.  I have seen a number of
>>>>>> users with NAT issues on there router though.  Also, many times they
>>>>>> connect to there router wireless with the xbox or ps3 and that
>>>>>> connection goes crappy.
>>>>>>
>>>>>> Matt
>>>>>>
>>>>>

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
If uPNP is on, it should work as it's supposed to and the XBox requests the 
port forwarding from the router without manual intervention.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
Sent: Tuesday, December 02, 2008 6:23 PM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> upnp?  We ALWAYS turn that off.  What do you do with it?
>
> - Original Message - 
> From: "Mike Hammett" <[EMAIL PROTECTED]>
> To: "WISPA General List" 
> Sent: Tuesday, December 02, 2008 3:59 PM
> Subject: Re: [WISPA] xbox 360 issues
>
>
>> Usually uPNP takes care of it, but they need a specific port forwarded to
>> the box to work.  If they have more than one console inside...  I dunno
>> what
>> to do about that.
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> --------------
>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>> Sent: Tuesday, December 02, 2008 5:51 PM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>> What setting would that be?  I've never changed the NAT settings in a
>>> router
>>> that I set up for a customer.
>>> marlon
>>>
>>> - Original Message - 
>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>> To: "WISPA General List" 
>>> Sent: Tuesday, December 02, 2008 10:32 AM
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>
>>>> Indeed.  Make sure the NAT settings are correct so they have the best
>>>> pick
>>>> of people to connect with.
>>>>
>>>>
>>>> -
>>>> Mike Hammett
>>>> Intelligent Computing Solutions
>>>> http://www.ics-il.com
>>>>
>>>>
>>>>
>>>> --
>>>> From: "Matt" <[EMAIL PROTECTED]>
>>>> Sent: Tuesday, December 02, 2008 11:36 AM
>>>> To: "WISPA General List" 
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>>> Call of Duty has to be another big one - those WW2 games have
>>>>>> dominated
>>>>>> the
>>>>>> market for a while.
>>>>>>
>>>>>> Odd I can't find a ranking for Xbox live games.  I am confident Halo
>>>>>> and
>>>>>> Call of Duty have the majority of games.  I can't verify that Call of
>>>>>> Duty
>>>>>> does games p2p versus client-server, though.
>>>>>
>>>>> One player in the match will be selected as the server based on the
>>>>> quality of there connection with COD4 and COD5.  Its too bad they did
>>>>> not allow dedicated linux game servers for these games.
>>>>>
>>>>> I always tell custommers that if all the players in the given match
>>>>> have a crappy connection its the server.  If its just them then it
>>>>> 'might' be a problem with there connection.  I have seen a number of
>>>>> users with NAT issues on there router though.  Also, many times they
>>>>> connect to there router wireless with the xbox or ps3 and that
>>>>> connection goes crappy.
>>>>>
>>>>> Matt
>>>>>
>>>>>
>>>>> 
>>>>> WISPA Wants You! Join today!
>>>>> http://signup.wispa.org/
>>>>> 
>>>>>
>>>>> WISPA Wireless List: wireless@wispa.org
>>>>>
>>>>> Subscribe/Unsubscribe:
>>>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>>>
>>>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>>>>
>>>>
>>>>
>>>> 
>>>> WISPA Wants You! Join today!
>>>> http://signup.wispa.org/
>>>> 
>>>>
>>>> WISPA Wi

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Marlon K. Schafer
upnp?  We ALWAYS turn that off.  What do you do with it?

- Original Message - 
From: "Mike Hammett" <[EMAIL PROTECTED]>
To: "WISPA General List" 
Sent: Tuesday, December 02, 2008 3:59 PM
Subject: Re: [WISPA] xbox 360 issues


> Usually uPNP takes care of it, but they need a specific port forwarded to
> the box to work.  If they have more than one console inside...  I dunno 
> what
> to do about that.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> Sent: Tuesday, December 02, 2008 5:51 PM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
>> What setting would that be?  I've never changed the NAT settings in a
>> router
>> that I set up for a customer.
>> marlon
>>
>> - Original Message ----- 
>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>> To: "WISPA General List" 
>> Sent: Tuesday, December 02, 2008 10:32 AM
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>
>>> Indeed.  Make sure the NAT settings are correct so they have the best
>>> pick
>>> of people to connect with.
>>>
>>>
>>> -
>>> Mike Hammett
>>> Intelligent Computing Solutions
>>> http://www.ics-il.com
>>>
>>>
>>>
>>> --
>>> From: "Matt" <[EMAIL PROTECTED]>
>>> Sent: Tuesday, December 02, 2008 11:36 AM
>>> To: "WISPA General List" 
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>>> Call of Duty has to be another big one - those WW2 games have 
>>>>> dominated
>>>>> the
>>>>> market for a while.
>>>>>
>>>>> Odd I can't find a ranking for Xbox live games.  I am confident Halo
>>>>> and
>>>>> Call of Duty have the majority of games.  I can't verify that Call of
>>>>> Duty
>>>>> does games p2p versus client-server, though.
>>>>
>>>> One player in the match will be selected as the server based on the
>>>> quality of there connection with COD4 and COD5.  Its too bad they did
>>>> not allow dedicated linux game servers for these games.
>>>>
>>>> I always tell custommers that if all the players in the given match
>>>> have a crappy connection its the server.  If its just them then it
>>>> 'might' be a problem with there connection.  I have seen a number of
>>>> users with NAT issues on there router though.  Also, many times they
>>>> connect to there router wireless with the xbox or ps3 and that
>>>> connection goes crappy.
>>>>
>>>> Matt
>>>>
>>>>
>>>> 
>>>> WISPA Wants You! Join today!
>>>> http://signup.wispa.org/
>>>> 
>>>>
>>>> WISPA Wireless List: wireless@wispa.org
>>>>
>>>> Subscribe/Unsubscribe:
>>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>>
>>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>>>
>>>
>>>
>>> 
>>> WISPA Wants You! Join today!
>>> http://signup.wispa.org/
>>> 
>>>
>>> WISPA Wireless List: wireless@wispa.org
>>>
>>> Subscribe/Unsubscribe:
>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>
>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/ 




WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
The inability for the 50 dollar router to do the NAT would be the only
thing I could imagine.

On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]> wrote:
> What setting would that be?  I've never changed the NAT settings in a router
> that I set up for a customer.
> marlon
>
> - Original Message -
> From: "Mike Hammett" <[EMAIL PROTECTED]>
> To: "WISPA General List" 
> Sent: Tuesday, December 02, 2008 10:32 AM
> Subject: Re: [WISPA] xbox 360 issues
>
>
>> Indeed.  Make sure the NAT settings are correct so they have the best pick
>> of people to connect with.
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> --------------
>> From: "Matt" <[EMAIL PROTECTED]>
>> Sent: Tuesday, December 02, 2008 11:36 AM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>>> Call of Duty has to be another big one - those WW2 games have dominated
>>>> the
>>>> market for a while.
>>>>
>>>> Odd I can't find a ranking for Xbox live games.  I am confident Halo and
>>>> Call of Duty have the majority of games.  I can't verify that Call of
>>>> Duty
>>>> does games p2p versus client-server, though.
>>>
>>> One player in the match will be selected as the server based on the
>>> quality of there connection with COD4 and COD5.  Its too bad they did
>>> not allow dedicated linux game servers for these games.
>>>
>>> I always tell custommers that if all the players in the given match
>>> have a crappy connection its the server.  If its just them then it
>>> 'might' be a problem with there connection.  I have seen a number of
>>> users with NAT issues on there router though.  Also, many times they
>>> connect to there router wireless with the xbox or ps3 and that
>>> connection goes crappy.
>>>
>>> Matt
>>>
>>>
>>> 
>>> WISPA Wants You! Join today!
>>> http://signup.wispa.org/
>>> 
>>>
>>> WISPA Wireless List: wireless@wispa.org
>>>
>>> Subscribe/Unsubscribe:
>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>
>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>>
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>


-- 
Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Indeed.  If someone's connection is crap and they're the host, everyone 
else's will be crap as well for the duration of that game.

Previously an upstream of mine had a bad router that would decide on its own 
what traffic it would or would not pass without issue.  The issue was most 
noticeable on World of Warcraft, but downloads from various companies didn't 
work either.  All I could do was to have someone play that game at a hop and 
see if it worked or not.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
Sent: Tuesday, December 02, 2008 5:45 PM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> So, if the host of the game is on a bad connection that would screw up
> everyone?
>
> I've got people with 8 and 9 meg connections having trouble.  Found out
> about a play station customer that's having some trouble too.
>
> I think that there must be something on our network(s) that is at least
> adding to the problem.  I just can't figure out what to test for.
> marlon
>
> - Original Message - 
> From: "Mike Hammett" <[EMAIL PROTECTED]>
> To: "WISPA General List" 
> Sent: Tuesday, December 02, 2008 9:08 AM
> Subject: Re: [WISPA] xbox 360 issues
>
>
>> *nods*  The Halo and Call of Duty series operate that way.  I haven't
>> played
>> many other games online.
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> --
>> From: "Josh Luthman" <[EMAIL PROTECTED]>
>> Sent: Tuesday, December 02, 2008 11:06 AM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>> I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
>>> other games.   To my knowledge Halo is the dominate Xbox game.
>>>
>>> On 12/2/08, Mike Hammett <[EMAIL PROTECTED]> wrote:
>>>> Problems with PC games?
>>>>
>>>> I believe the vast majority, if not all XBox games are hosted by the
>>>> users
>>>> in the game instead of a central server (as mentioned earlier).  It's
>>>> entirely dependant on how good or bad everyone's connection is.  Could
>>>> be
>>>> your connection quality back to MS central.  Speed isn't the only
>>>> indicator
>>>> of connection quality.
>>>>
>>>>
>>>> -
>>>> Mike Hammett
>>>> Intelligent Computing Solutions
>>>> http://www.ics-il.com
>>>>
>>>>
>>>>
>>>> --
>>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>>> Sent: Tuesday, December 02, 2008 10:25 AM
>>>> To: "WISPA General List" 
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>> We've seen trouble for months out here.
>>>>>
>>>>> Even with customers on connections that run 1 to 2 megs.  Heck, I've
>>>>> got
>>>>> customers that pull 8 megs both ways that are having trouble with xbox
>>>>> 360
>>>>> games.
>>>>>
>>>>> - Original Message -
>>>>> From: "Wes James" <[EMAIL PROTECTED]>
>>>>> To: "WISPA General List" 
>>>>> Sent: Tuesday, December 02, 2008 7:23 AM
>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>
>>>>>
>>>>>> Xbox live service has been up and down since Black Friday. It is
>>>>>> possible that the host machine is also causing problems, but my guess
>>>>>> is
>>>>>> that the million new subscribers over the weekend gave the service a
>>>>>> pounding. See if they are still having the issues today, as it seems
>>>>>> things have smoothed out a bit.
>>>>>>
>>>>>>
>>>>>>
>>>>>> -Wes
>>>>>>
>>>>>>
>>>>>>
>>>>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
>>>>>> On
>>>>>> Behalf Of Travis Johnson
>>>>>> Sent: Tuesday, December 02, 2008 10:04 AM
>>>>>> To: WISPA General List
>>>>>

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Usually uPNP takes care of it, but they need a specific port forwarded to 
the box to work.  If they have more than one console inside...  I dunno what 
to do about that.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
Sent: Tuesday, December 02, 2008 5:51 PM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> What setting would that be?  I've never changed the NAT settings in a 
> router
> that I set up for a customer.
> marlon
>
> - Original Message - 
> From: "Mike Hammett" <[EMAIL PROTECTED]>
> To: "WISPA General List" 
> Sent: Tuesday, December 02, 2008 10:32 AM
> Subject: Re: [WISPA] xbox 360 issues
>
>
>> Indeed.  Make sure the NAT settings are correct so they have the best 
>> pick
>> of people to connect with.
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> --------------
>> From: "Matt" <[EMAIL PROTECTED]>
>> Sent: Tuesday, December 02, 2008 11:36 AM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>>> Call of Duty has to be another big one - those WW2 games have dominated
>>>> the
>>>> market for a while.
>>>>
>>>> Odd I can't find a ranking for Xbox live games.  I am confident Halo 
>>>> and
>>>> Call of Duty have the majority of games.  I can't verify that Call of
>>>> Duty
>>>> does games p2p versus client-server, though.
>>>
>>> One player in the match will be selected as the server based on the
>>> quality of there connection with COD4 and COD5.  Its too bad they did
>>> not allow dedicated linux game servers for these games.
>>>
>>> I always tell custommers that if all the players in the given match
>>> have a crappy connection its the server.  If its just them then it
>>> 'might' be a problem with there connection.  I have seen a number of
>>> users with NAT issues on there router though.  Also, many times they
>>> connect to there router wireless with the xbox or ps3 and that
>>> connection goes crappy.
>>>
>>> Matt
>>>
>>>
>>> 
>>> WISPA Wants You! Join today!
>>> http://signup.wispa.org/
>>> 
>>>
>>> WISPA Wireless List: wireless@wispa.org
>>>
>>> Subscribe/Unsubscribe:
>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>
>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>>
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Marlon K. Schafer
What setting would that be?  I've never changed the NAT settings in a router 
that I set up for a customer.
marlon

- Original Message - 
From: "Mike Hammett" <[EMAIL PROTECTED]>
To: "WISPA General List" 
Sent: Tuesday, December 02, 2008 10:32 AM
Subject: Re: [WISPA] xbox 360 issues


> Indeed.  Make sure the NAT settings are correct so they have the best pick
> of people to connect with.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Matt" <[EMAIL PROTECTED]>
> Sent: Tuesday, December 02, 2008 11:36 AM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
>>> Call of Duty has to be another big one - those WW2 games have dominated
>>> the
>>> market for a while.
>>>
>>> Odd I can't find a ranking for Xbox live games.  I am confident Halo and
>>> Call of Duty have the majority of games.  I can't verify that Call of
>>> Duty
>>> does games p2p versus client-server, though.
>>
>> One player in the match will be selected as the server based on the
>> quality of there connection with COD4 and COD5.  Its too bad they did
>> not allow dedicated linux game servers for these games.
>>
>> I always tell custommers that if all the players in the given match
>> have a crappy connection its the server.  If its just them then it
>> 'might' be a problem with there connection.  I have seen a number of
>> users with NAT issues on there router though.  Also, many times they
>> connect to there router wireless with the xbox or ps3 and that
>> connection goes crappy.
>>
>> Matt
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/ 




WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Marlon K. Schafer
So, if the host of the game is on a bad connection that would screw up 
everyone?

I've got people with 8 and 9 meg connections having trouble.  Found out 
about a play station customer that's having some trouble too.

I think that there must be something on our network(s) that is at least 
adding to the problem.  I just can't figure out what to test for.
marlon

- Original Message - 
From: "Mike Hammett" <[EMAIL PROTECTED]>
To: "WISPA General List" 
Sent: Tuesday, December 02, 2008 9:08 AM
Subject: Re: [WISPA] xbox 360 issues


> *nods*  The Halo and Call of Duty series operate that way.  I haven't 
> played
> many other games online.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Josh Luthman" <[EMAIL PROTECTED]>
> Sent: Tuesday, December 02, 2008 11:06 AM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
>> I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
>> other games.   To my knowledge Halo is the dominate Xbox game.
>>
>> On 12/2/08, Mike Hammett <[EMAIL PROTECTED]> wrote:
>>> Problems with PC games?
>>>
>>> I believe the vast majority, if not all XBox games are hosted by the
>>> users
>>> in the game instead of a central server (as mentioned earlier).  It's
>>> entirely dependant on how good or bad everyone's connection is.  Could 
>>> be
>>> your connection quality back to MS central.  Speed isn't the only
>>> indicator
>>> of connection quality.
>>>
>>>
>>> -----
>>> Mike Hammett
>>> Intelligent Computing Solutions
>>> http://www.ics-il.com
>>>
>>>
>>>
>>> --
>>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>>> Sent: Tuesday, December 02, 2008 10:25 AM
>>> To: "WISPA General List" 
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>> We've seen trouble for months out here.
>>>>
>>>> Even with customers on connections that run 1 to 2 megs.  Heck, I've 
>>>> got
>>>> customers that pull 8 megs both ways that are having trouble with xbox
>>>> 360
>>>> games.
>>>>
>>>> - Original Message -
>>>> From: "Wes James" <[EMAIL PROTECTED]>
>>>> To: "WISPA General List" 
>>>> Sent: Tuesday, December 02, 2008 7:23 AM
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>
>>>>> Xbox live service has been up and down since Black Friday. It is
>>>>> possible that the host machine is also causing problems, but my guess
>>>>> is
>>>>> that the million new subscribers over the weekend gave the service a
>>>>> pounding. See if they are still having the issues today, as it seems
>>>>> things have smoothed out a bit.
>>>>>
>>>>>
>>>>>
>>>>> -Wes
>>>>>
>>>>>
>>>>>
>>>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
>>>>> On
>>>>> Behalf Of Travis Johnson
>>>>> Sent: Tuesday, December 02, 2008 10:04 AM
>>>>> To: WISPA General List
>>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>>
>>>>>
>>>>>
>>>>> Hey now Nowhere, ID is really close to me
>>>>>
>>>>> Josh Luthman wrote:
>>>>>
>>>>> The games on those consoles are hosted (network wise) by other
>>>>> players.  The server for a 16 player game could very well be a person
>>>>> in Nowhere, ID with a 1/384 DSL connection.
>>>>>
>>>>> On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]>
>>>>> <mailto:[EMAIL PROTECTED]>  wrote:
>>>>>
>>>>>
>>>>> Hi All,
>>>>>
>>>>> I've had calls from a number of xbox 360 customers that are
>>>>> having trouble
>>>>> with game play etc.  Very long lags, poor pings etc.
>>>>>
>>>>> These calls are coming from customers off of multiple towers and
>>>>> even in
>>>>> different towns.
>>

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
new firmware* not bew =)

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Tue, Dec 2, 2008 at 3:03 PM, Scottie Arnett <[EMAIL PROTECTED]> wrote:

> "...bew firmware for the console (100 megs or more IIRC)"
>
> What's that if you do not mind me asking?
>
> Scottie
>
> -- Original Message --
> From: "Josh Luthman" <[EMAIL PROTECTED]>
> Reply-To: WISPA General List 
> Date:  Tue, 2 Dec 2008 11:25:09 -0500
>
> >I believe the Tuesday before or a week before that they launched a bew
> >firmware for the console (100 megs or more IIRC) which could be
> >related, but my stance has always faulted with lousy servers.  It
> >explains how it goes good and bad from game to game all day every day.
> >
> >On 12/2/08, Jeff Broadwick <[EMAIL PROTECTED]> wrote:
> >> Can you see it from there?:-)
> >>
> >>   _
> >>
> >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> >> Behalf Of Travis Johnson
> >> Sent: Tuesday, December 02, 2008 10:04 AM
> >> To: WISPA General List
> >> Subject: Re: [WISPA] xbox 360 issues
> >>
> >>
> >> Hey now Nowhere, ID is really close to me
> >>
> >> Josh Luthman wrote:
> >>
> >> The games on those consoles are hosted (network wise) by other
> >>
> >> players.  The server for a 16 player game could very well be a person
> >>
> >> in Nowhere, ID with a 1/384 DSL connection.
> >>
> >>
> >>
> >> On 12/2/08, Marlon K. Schafer  <mailto:[EMAIL PROTECTED]>
> >> <[EMAIL PROTECTED]> wrote:
> >>
> >>
> >>
> >> Hi All,
> >>
> >>
> >>
> >> I've had calls from a number of xbox 360 customers that are having
> trouble
> >>
> >> with game play etc.  Very long lags, poor pings etc.
> >>
> >>
> >>
> >> These calls are coming from customers off of multiple towers and even in
> >>
> >> different towns.
> >>
> >>
> >>
> >> No calls coming from Wii or playstation.  Just xbox 360.
> >>
> >>
> >>
> >> Anyone else seeing these issues in the last few months?
> >>
> >>
> >>
> >> thanks,
> >>
> >> marlon
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> 
> >> 
> >>
> >> WISPA Wants You! Join today!
> >>
> >> http://signup.wispa.org/
> >>
> >>
> 
> >> 
> >>
> >>
> >>
> >> WISPA Wireless List: wireless@wispa.org
> >>
> >>
> >>
> >> Subscribe/Unsubscribe:
> >>
> >> http://lists.wispa.org/mailman/listinfo/wireless
> >>
> >>
> >>
> >> Archives: http://lists.wispa.org/pipermail/wireless/
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> 
> >> WISPA Wants You! Join today!
> >> http://signup.wispa.org/
> >>
> 
> >>
> >> WISPA Wireless List: wireless@wispa.org
> >>
> >> Subscribe/Unsubscribe:
> >> http://lists.wispa.org/mailman/listinfo/wireless
> >>
> >> Archives: http://lists.wispa.org/pipermail/wireless/
> >>
> >
> >--
> >Sent from my mobile device
> >
> >Josh Luthman
> >Office: 937-552-2340
> >Direct: 937-552-2343
> >1100 Wayne St
> >Suite 1337
> >Troy, OH 45373
> >
> >Those who don't understand UNIX are condemned to reinvent it, poorly.
> >--- Henry Spencer
> >
> >
>
> >
> >WISPA Wants You! Join today!
> >http://signup.wispa.org/
>
> >
> >
> >WISPA Wireless List: wireless@wispa.org
> >
> >Subscribe/Unsubscribe:
> >http://lists.wispa.org/mailman/listinfo/wireless
> >
> >Archives: http://lists.wispa.org/pipermail/wireless/
> >---
> >[This E-mail scanned for viruses by Declude Virus]
> >
> >
>
> Wireless High Speed Broadband service from Info-Ed, Inc. as low as
> $30.00/mth.
> Check out www.info-ed.com/wireless.html for information.
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
>
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Scottie Arnett
"...bew firmware for the console (100 megs or more IIRC)"

What's that if you do not mind me asking?

Scottie

-- Original Message --
From: "Josh Luthman" <[EMAIL PROTECTED]>
Reply-To: WISPA General List 
Date:  Tue, 2 Dec 2008 11:25:09 -0500

>I believe the Tuesday before or a week before that they launched a bew
>firmware for the console (100 megs or more IIRC) which could be
>related, but my stance has always faulted with lousy servers.  It
>explains how it goes good and bad from game to game all day every day.
>
>On 12/2/08, Jeff Broadwick <[EMAIL PROTECTED]> wrote:
>> Can you see it from there?:-)
>>
>>   _
>>
>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>> Behalf Of Travis Johnson
>> Sent: Tuesday, December 02, 2008 10:04 AM
>> To: WISPA General List
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>
>> Hey now Nowhere, ID is really close to me
>>
>> Josh Luthman wrote:
>>
>> The games on those consoles are hosted (network wise) by other
>>
>> players.  The server for a 16 player game could very well be a person
>>
>> in Nowhere, ID with a 1/384 DSL connection.
>>
>>
>>
>> On 12/2/08, Marlon K. Schafer  <mailto:[EMAIL PROTECTED]>
>> <[EMAIL PROTECTED]> wrote:
>>
>>
>>
>> Hi All,
>>
>>
>>
>> I've had calls from a number of xbox 360 customers that are having trouble
>>
>> with game play etc.  Very long lags, poor pings etc.
>>
>>
>>
>> These calls are coming from customers off of multiple towers and even in
>>
>> different towns.
>>
>>
>>
>> No calls coming from Wii or playstation.  Just xbox 360.
>>
>>
>>
>> Anyone else seeing these issues in the last few months?
>>
>>
>>
>> thanks,
>>
>> marlon
>>
>>
>>
>>
>>
>>
>>
>> 
>> 
>>
>> WISPA Wants You! Join today!
>>
>> http://signup.wispa.org/
>>
>> 
>> 
>>
>>
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>>
>>
>> Subscribe/Unsubscribe:
>>
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>>
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>-- 
>Sent from my mobile device
>
>Josh Luthman
>Office: 937-552-2340
>Direct: 937-552-2343
>1100 Wayne St
>Suite 1337
>Troy, OH 45373
>
>Those who don't understand UNIX are condemned to reinvent it, poorly.
>--- Henry Spencer
>
>
>
>WISPA Wants You! Join today!
>http://signup.wispa.org/
>
> 
>WISPA Wireless List: wireless@wispa.org
>
>Subscribe/Unsubscribe:
>http://lists.wispa.org/mailman/listinfo/wireless
>
>Archives: http://lists.wispa.org/pipermail/wireless/
>---
>[This E-mail scanned for viruses by Declude Virus]
>
>

Wireless High Speed Broadband service from Info-Ed, Inc. as low as $30.00/mth.
Check out www.info-ed.com/wireless.html for information.



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Indeed.  Make sure the NAT settings are correct so they have the best pick 
of people to connect with.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Matt" <[EMAIL PROTECTED]>
Sent: Tuesday, December 02, 2008 11:36 AM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

>> Call of Duty has to be another big one - those WW2 games have dominated 
>> the
>> market for a while.
>>
>> Odd I can't find a ranking for Xbox live games.  I am confident Halo and
>> Call of Duty have the majority of games.  I can't verify that Call of 
>> Duty
>> does games p2p versus client-server, though.
>
> One player in the match will be selected as the server based on the
> quality of there connection with COD4 and COD5.  Its too bad they did
> not allow dedicated linux game servers for these games.
>
> I always tell custommers that if all the players in the given match
> have a crappy connection its the server.  If its just them then it
> 'might' be a problem with there connection.  I have seen a number of
> users with NAT issues on there router though.  Also, many times they
> connect to there router wireless with the xbox or ps3 and that
> connection goes crappy.
>
> Matt
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
The few games I play I always hear everyone or no one lagging.  Of course
everyone says they're lagging when they're losing, so...

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Tue, Dec 2, 2008 at 12:36 PM, Matt <[EMAIL PROTECTED]> wrote:

> > Call of Duty has to be another big one - those WW2 games have dominated
> the
> > market for a while.
> >
> > Odd I can't find a ranking for Xbox live games.  I am confident Halo and
> > Call of Duty have the majority of games.  I can't verify that Call of
> Duty
> > does games p2p versus client-server, though.
>
> One player in the match will be selected as the server based on the
> quality of there connection with COD4 and COD5.  Its too bad they did
> not allow dedicated linux game servers for these games.
>
> I always tell custommers that if all the players in the given match
> have a crappy connection its the server.  If its just them then it
> 'might' be a problem with there connection.  I have seen a number of
> users with NAT issues on there router though.  Also, many times they
> connect to there router wireless with the xbox or ps3 and that
> connection goes crappy.
>
> Matt
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
>
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Matt
> Call of Duty has to be another big one - those WW2 games have dominated the
> market for a while.
>
> Odd I can't find a ranking for Xbox live games.  I am confident Halo and
> Call of Duty have the majority of games.  I can't verify that Call of Duty
> does games p2p versus client-server, though.

One player in the match will be selected as the server based on the
quality of there connection with COD4 and COD5.  Its too bad they did
not allow dedicated linux game servers for these games.

I always tell custommers that if all the players in the given match
have a crappy connection its the server.  If its just them then it
'might' be a problem with there connection.  I have seen a number of
users with NAT issues on there router though.  Also, many times they
connect to there router wireless with the xbox or ps3 and that
connection goes crappy.

Matt



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
Call of Duty has to be another big one - those WW2 games have dominated the
market for a while.

Odd I can't find a ranking for Xbox live games.  I am confident Halo and
Call of Duty have the majority of games.  I can't verify that Call of Duty
does games p2p versus client-server, though.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer


On Tue, Dec 2, 2008 at 12:08 PM, Mike Hammett <[EMAIL PROTECTED]>wrote:

> *nods*  The Halo and Call of Duty series operate that way.  I haven't
> played
> many other games online.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Josh Luthman" <[EMAIL PROTECTED]>
> Sent: Tuesday, December 02, 2008 11:06 AM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
> > I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
> > other games.   To my knowledge Halo is the dominate Xbox game.
> >
> > On 12/2/08, Mike Hammett <[EMAIL PROTECTED]> wrote:
> >> Problems with PC games?
> >>
> >> I believe the vast majority, if not all XBox games are hosted by the
> >> users
> >> in the game instead of a central server (as mentioned earlier).  It's
> >> entirely dependant on how good or bad everyone's connection is.  Could
> be
> >> your connection quality back to MS central.  Speed isn't the only
> >> indicator
> >> of connection quality.
> >>
> >>
> >> -
> >> Mike Hammett
> >> Intelligent Computing Solutions
> >> http://www.ics-il.com
> >>
> >>
> >>
> >> --
> >> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> >> Sent: Tuesday, December 02, 2008 10:25 AM
> >> To: "WISPA General List" 
> >> Subject: Re: [WISPA] xbox 360 issues
> >>
> >>> We've seen trouble for months out here.
> >>>
> >>> Even with customers on connections that run 1 to 2 megs.  Heck, I've
> got
> >>> customers that pull 8 megs both ways that are having trouble with xbox
> >>> 360
> >>> games.
> >>>
> >>> - Original Message -
> >>> From: "Wes James" <[EMAIL PROTECTED]>
> >>> To: "WISPA General List" 
> >>> Sent: Tuesday, December 02, 2008 7:23 AM
> >>> Subject: Re: [WISPA] xbox 360 issues
> >>>
> >>>
> >>>> Xbox live service has been up and down since Black Friday. It is
> >>>> possible that the host machine is also causing problems, but my guess
> >>>> is
> >>>> that the million new subscribers over the weekend gave the service a
> >>>> pounding. See if they are still having the issues today, as it seems
> >>>> things have smoothed out a bit.
> >>>>
> >>>>
> >>>>
> >>>> -Wes
> >>>>
> >>>>
> >>>>
> >>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On
> >>>> Behalf Of Travis Johnson
> >>>> Sent: Tuesday, December 02, 2008 10:04 AM
> >>>> To: WISPA General List
> >>>> Subject: Re: [WISPA] xbox 360 issues
> >>>>
> >>>>
> >>>>
> >>>> Hey now Nowhere, ID is really close to me
> >>>>
> >>>> Josh Luthman wrote:
> >>>>
> >>>> The games on those consoles are hosted (network wise) by other
> >>>> players.  The server for a 16 player game could very well be a person
> >>>> in Nowhere, ID with a 1/384 DSL connection.
> >>>>
> >>>> On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]>
> >>>> <mailto:[EMAIL PROTECTED]>  wrote:
> >>>>
> >>>>
> >>>> Hi All,
> >>>>
> >>>> I've had calls from a number of xbox 360 customers that are
> >>>> having trouble
> >>>> with game play etc.  Very long lags, poor pings etc.
> >>>>
> >>>> These calls are coming from customers off of multiple towers and
> >&

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
*nods*  The Halo and Call of Duty series operate that way.  I haven't played 
many other games online.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Josh Luthman" <[EMAIL PROTECTED]>
Sent: Tuesday, December 02, 2008 11:06 AM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
> other games.   To my knowledge Halo is the dominate Xbox game.
>
> On 12/2/08, Mike Hammett <[EMAIL PROTECTED]> wrote:
>> Problems with PC games?
>>
>> I believe the vast majority, if not all XBox games are hosted by the 
>> users
>> in the game instead of a central server (as mentioned earlier).  It's
>> entirely dependant on how good or bad everyone's connection is.  Could be
>> your connection quality back to MS central.  Speed isn't the only 
>> indicator
>> of connection quality.
>>
>>
>> -
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> ------------------
>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>> Sent: Tuesday, December 02, 2008 10:25 AM
>> To: "WISPA General List" 
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>> We've seen trouble for months out here.
>>>
>>> Even with customers on connections that run 1 to 2 megs.  Heck, I've got
>>> customers that pull 8 megs both ways that are having trouble with xbox 
>>> 360
>>> games.
>>>
>>> - Original Message -
>>> From: "Wes James" <[EMAIL PROTECTED]>
>>> To: "WISPA General List" 
>>> Sent: Tuesday, December 02, 2008 7:23 AM
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>
>>>> Xbox live service has been up and down since Black Friday. It is
>>>> possible that the host machine is also causing problems, but my guess 
>>>> is
>>>> that the million new subscribers over the weekend gave the service a
>>>> pounding. See if they are still having the issues today, as it seems
>>>> things have smoothed out a bit.
>>>>
>>>>
>>>>
>>>> -Wes
>>>>
>>>>
>>>>
>>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>>>> Behalf Of Travis Johnson
>>>> Sent: Tuesday, December 02, 2008 10:04 AM
>>>> To: WISPA General List
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>
>>>>
>>>> Hey now Nowhere, ID is really close to me
>>>>
>>>> Josh Luthman wrote:
>>>>
>>>> The games on those consoles are hosted (network wise) by other
>>>> players.  The server for a 16 player game could very well be a person
>>>> in Nowhere, ID with a 1/384 DSL connection.
>>>>
>>>> On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]>
>>>> <mailto:[EMAIL PROTECTED]>  wrote:
>>>>
>>>>
>>>> Hi All,
>>>>
>>>> I've had calls from a number of xbox 360 customers that are
>>>> having trouble
>>>> with game play etc.  Very long lags, poor pings etc.
>>>>
>>>> These calls are coming from customers off of multiple towers and
>>>> even in
>>>> different towns.
>>>>
>>>> No calls coming from Wii or playstation.  Just xbox 360.
>>>>
>>>> Anyone else seeing these issues in the last few months?
>>>>
>>>> thanks,
>>>> marlon
>>>>
>>>>
>>>>
>>>>
>>>> 
>>>> 
>>>> WISPA Wants You! Join today!
>>>> http://signup.wispa.org/
>>>>
>>>> 
>>>> 
>>>>
>>>> WISPA Wireless List: wireless@wispa.org
>>>>
>>>> Subscribe/Unsubscribe:
>>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>>
>>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> -

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
I know Halo 2 and 3 does use the peers as gaming hosts.  Can't say for
other games.   To my knowledge Halo is the dominate Xbox game.

On 12/2/08, Mike Hammett <[EMAIL PROTECTED]> wrote:
> Problems with PC games?
>
> I believe the vast majority, if not all XBox games are hosted by the users
> in the game instead of a central server (as mentioned earlier).  It's
> entirely dependant on how good or bad everyone's connection is.  Could be
> your connection quality back to MS central.  Speed isn't the only indicator
> of connection quality.
>
>
> -
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> --
> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
> Sent: Tuesday, December 02, 2008 10:25 AM
> To: "WISPA General List" 
> Subject: Re: [WISPA] xbox 360 issues
>
>> We've seen trouble for months out here.
>>
>> Even with customers on connections that run 1 to 2 megs.  Heck, I've got
>> customers that pull 8 megs both ways that are having trouble with xbox 360
>> games.
>>
>> ----- Original Message -
>> From: "Wes James" <[EMAIL PROTECTED]>
>> To: "WISPA General List" 
>> Sent: Tuesday, December 02, 2008 7:23 AM
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>
>>> Xbox live service has been up and down since Black Friday. It is
>>> possible that the host machine is also causing problems, but my guess is
>>> that the million new subscribers over the weekend gave the service a
>>> pounding. See if they are still having the issues today, as it seems
>>> things have smoothed out a bit.
>>>
>>>
>>>
>>> -Wes
>>>
>>>
>>>
>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>>> Behalf Of Travis Johnson
>>> Sent: Tuesday, December 02, 2008 10:04 AM
>>> To: WISPA General List
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>
>>>
>>> Hey now Nowhere, ID is really close to me
>>>
>>> Josh Luthman wrote:
>>>
>>> The games on those consoles are hosted (network wise) by other
>>> players.  The server for a 16 player game could very well be a person
>>> in Nowhere, ID with a 1/384 DSL connection.
>>>
>>> On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]>
>>> <mailto:[EMAIL PROTECTED]>  wrote:
>>>
>>>
>>> Hi All,
>>>
>>> I've had calls from a number of xbox 360 customers that are
>>> having trouble
>>> with game play etc.  Very long lags, poor pings etc.
>>>
>>> These calls are coming from customers off of multiple towers and
>>> even in
>>> different towns.
>>>
>>> No calls coming from Wii or playstation.  Just xbox 360.
>>>
>>> Anyone else seeing these issues in the last few months?
>>>
>>> thanks,
>>> marlon
>>>
>>>
>>>
>>>
>>> 
>>> 
>>> WISPA Wants You! Join today!
>>> http://signup.wispa.org/
>>>
>>> 
>>> 
>>>
>>> WISPA Wireless List: wireless@wispa.org
>>>
>>> Subscribe/Unsubscribe:
>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>
>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> 
>>> WISPA Wants You! Join today!
>>> http://signup.wispa.org/
>>> 
>>>
>>> WISPA Wireless List: wireless@wispa.org
>>>
>>> Subscribe/Unsubscribe:
>>> http://lists.wispa.org/mailman/listinfo/wireless
>>>
>>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>

-- 
Sent from my mobile device

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
Problems with PC games?

I believe the vast majority, if not all XBox games are hosted by the users 
in the game instead of a central server (as mentioned earlier).  It's 
entirely dependant on how good or bad everyone's connection is.  Could be 
your connection quality back to MS central.  Speed isn't the only indicator 
of connection quality.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
Sent: Tuesday, December 02, 2008 10:25 AM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> We've seen trouble for months out here.
>
> Even with customers on connections that run 1 to 2 megs.  Heck, I've got
> customers that pull 8 megs both ways that are having trouble with xbox 360
> games.
>
> - Original Message - 
> From: "Wes James" <[EMAIL PROTECTED]>
> To: "WISPA General List" 
> Sent: Tuesday, December 02, 2008 7:23 AM
> Subject: Re: [WISPA] xbox 360 issues
>
>
>> Xbox live service has been up and down since Black Friday. It is
>> possible that the host machine is also causing problems, but my guess is
>> that the million new subscribers over the weekend gave the service a
>> pounding. See if they are still having the issues today, as it seems
>> things have smoothed out a bit.
>>
>>
>>
>> -Wes
>>
>>
>>
>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>> Behalf Of Travis Johnson
>> Sent: Tuesday, December 02, 2008 10:04 AM
>> To: WISPA General List
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>
>>
>> Hey now Nowhere, ID is really close to me
>>
>> Josh Luthman wrote:
>>
>> The games on those consoles are hosted (network wise) by other
>> players.  The server for a 16 player game could very well be a person
>> in Nowhere, ID with a 1/384 DSL connection.
>>
>> On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]>
>> <mailto:[EMAIL PROTECTED]>  wrote:
>>
>>
>> Hi All,
>>
>> I've had calls from a number of xbox 360 customers that are
>> having trouble
>> with game play etc.  Very long lags, poor pings etc.
>>
>> These calls are coming from customers off of multiple towers and
>> even in
>> different towns.
>>
>> No calls coming from Wii or playstation.  Just xbox 360.
>>
>> Anyone else seeing these issues in the last few months?
>>
>> thanks,
>> marlon
>>
>>
>>
>>
>> 
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>>
>> 
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>>
>>
>>
>>
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Mike Hammett
The update was released on the 19th and requires 128 MB of storage space.


-
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--
From: "Josh Luthman" <[EMAIL PROTECTED]>
Sent: Tuesday, December 02, 2008 10:25 AM
To: "WISPA General List" 
Subject: Re: [WISPA] xbox 360 issues

> I believe the Tuesday before or a week before that they launched a bew
> firmware for the console (100 megs or more IIRC) which could be
> related, but my stance has always faulted with lousy servers.  It
> explains how it goes good and bad from game to game all day every day.
>
> On 12/2/08, Jeff Broadwick <[EMAIL PROTECTED]> wrote:
>> Can you see it from there?:-)
>>
>>   _
>>
>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>> Behalf Of Travis Johnson
>> Sent: Tuesday, December 02, 2008 10:04 AM
>> To: WISPA General List
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>
>> Hey now Nowhere, ID is really close to me
>>
>> Josh Luthman wrote:
>>
>> The games on those consoles are hosted (network wise) by other
>>
>> players.  The server for a 16 player game could very well be a person
>>
>> in Nowhere, ID with a 1/384 DSL connection.
>>
>>
>>
>> On 12/2/08, Marlon K. Schafer  <mailto:[EMAIL PROTECTED]>
>> <[EMAIL PROTECTED]> wrote:
>>
>>
>>
>> Hi All,
>>
>>
>>
>> I've had calls from a number of xbox 360 customers that are having 
>> trouble
>>
>> with game play etc.  Very long lags, poor pings etc.
>>
>>
>>
>> These calls are coming from customers off of multiple towers and even in
>>
>> different towns.
>>
>>
>>
>> No calls coming from Wii or playstation.  Just xbox 360.
>>
>>
>>
>> Anyone else seeing these issues in the last few months?
>>
>>
>>
>> thanks,
>>
>> marlon
>>
>>
>>
>>
>>
>>
>>
>> 
>> 
>>
>> WISPA Wants You! Join today!
>>
>> http://signup.wispa.org/
>>
>> 
>> 
>>
>>
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>>
>>
>> Subscribe/Unsubscribe:
>>
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>>
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> 
>> WISPA Wants You! Join today!
>> http://signup.wispa.org/
>> 
>>
>> WISPA Wireless List: wireless@wispa.org
>>
>> Subscribe/Unsubscribe:
>> http://lists.wispa.org/mailman/listinfo/wireless
>>
>> Archives: http://lists.wispa.org/pipermail/wireless/
>>
>
> -- 
> Sent from my mobile device
>
> Josh Luthman
> Office: 937-552-2340
> Direct: 937-552-2343
> 1100 Wayne St
> Suite 1337
> Troy, OH 45373
>
> Those who don't understand UNIX are condemned to reinvent it, poorly.
> --- Henry Spencer
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
> 



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Marlon K. Schafer
We've seen trouble for months out here.

Even with customers on connections that run 1 to 2 megs.  Heck, I've got 
customers that pull 8 megs both ways that are having trouble with xbox 360 
games.

- Original Message - 
From: "Wes James" <[EMAIL PROTECTED]>
To: "WISPA General List" 
Sent: Tuesday, December 02, 2008 7:23 AM
Subject: Re: [WISPA] xbox 360 issues


> Xbox live service has been up and down since Black Friday. It is
> possible that the host machine is also causing problems, but my guess is
> that the million new subscribers over the weekend gave the service a
> pounding. See if they are still having the issues today, as it seems
> things have smoothed out a bit.
>
>
>
> -Wes
>
>
>
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Travis Johnson
> Sent: Tuesday, December 02, 2008 10:04 AM
> To: WISPA General List
> Subject: Re: [WISPA] xbox 360 issues
>
>
>
> Hey now Nowhere, ID is really close to me
>
> Josh Luthman wrote:
>
> The games on those consoles are hosted (network wise) by other
> players.  The server for a 16 player game could very well be a person
> in Nowhere, ID with a 1/384 DSL connection.
>
> On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]>
> <mailto:[EMAIL PROTECTED]>  wrote:
>
>
> Hi All,
>
> I've had calls from a number of xbox 360 customers that are
> having trouble
> with game play etc.  Very long lags, poor pings etc.
>
> These calls are coming from customers off of multiple towers and
> even in
> different towns.
>
> No calls coming from Wii or playstation.  Just xbox 360.
>
> Anyone else seeing these issues in the last few months?
>
> thanks,
> marlon
>
>
>
>
> 
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
>
> 
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
>
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/ 




WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
I believe the Tuesday before or a week before that they launched a bew
firmware for the console (100 megs or more IIRC) which could be
related, but my stance has always faulted with lousy servers.  It
explains how it goes good and bad from game to game all day every day.

On 12/2/08, Jeff Broadwick <[EMAIL PROTECTED]> wrote:
> Can you see it from there?:-)
>
>   _
>
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Travis Johnson
> Sent: Tuesday, December 02, 2008 10:04 AM
> To: WISPA General List
> Subject: Re: [WISPA] xbox 360 issues
>
>
> Hey now Nowhere, ID is really close to me
>
> Josh Luthman wrote:
>
> The games on those consoles are hosted (network wise) by other
>
> players.  The server for a 16 player game could very well be a person
>
> in Nowhere, ID with a 1/384 DSL connection.
>
>
>
> On 12/2/08, Marlon K. Schafer  <mailto:[EMAIL PROTECTED]>
> <[EMAIL PROTECTED]> wrote:
>
>
>
> Hi All,
>
>
>
> I've had calls from a number of xbox 360 customers that are having trouble
>
> with game play etc.  Very long lags, poor pings etc.
>
>
>
> These calls are coming from customers off of multiple towers and even in
>
> different towns.
>
>
>
> No calls coming from Wii or playstation.  Just xbox 360.
>
>
>
> Anyone else seeing these issues in the last few months?
>
>
>
> thanks,
>
> marlon
>
>
>
>
>
>
>
> 
> 
>
> WISPA Wants You! Join today!
>
> http://signup.wispa.org/
>
> 
> 
>
>
>
> WISPA Wireless List: wireless@wispa.org
>
>
>
> Subscribe/Unsubscribe:
>
> http://lists.wispa.org/mailman/listinfo/wireless
>
>
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
>
>
>
>
>
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>

-- 
Sent from my mobile device

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Jeff Broadwick
Can you see it from there?:-)

  _  

From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Travis Johnson
Sent: Tuesday, December 02, 2008 10:04 AM
To: WISPA General List
Subject: Re: [WISPA] xbox 360 issues


Hey now Nowhere, ID is really close to me 

Josh Luthman wrote: 

The games on those consoles are hosted (network wise) by other

players.  The server for a 16 player game could very well be a person

in Nowhere, ID with a 1/384 DSL connection.



On 12/2/08, Marlon K. Schafer  <mailto:[EMAIL PROTECTED]>
<[EMAIL PROTECTED]> wrote:

  

Hi All,



I've had calls from a number of xbox 360 customers that are having trouble

with game play etc.  Very long lags, poor pings etc.



These calls are coming from customers off of multiple towers and even in

different towns.



No calls coming from Wii or playstation.  Just xbox 360.



Anyone else seeing these issues in the last few months?



thanks,

marlon










WISPA Wants You! Join today!

http://signup.wispa.org/






WISPA Wireless List: wireless@wispa.org



Subscribe/Unsubscribe:

http://lists.wispa.org/mailman/listinfo/wireless



Archives: http://lists.wispa.org/pipermail/wireless/







  




WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Wes James
Xbox live service has been up and down since Black Friday. It is
possible that the host machine is also causing problems, but my guess is
that the million new subscribers over the weekend gave the service a
pounding. See if they are still having the issues today, as it seems
things have smoothed out a bit.

 

-Wes

 

From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Travis Johnson
Sent: Tuesday, December 02, 2008 10:04 AM
To: WISPA General List
Subject: Re: [WISPA] xbox 360 issues

 

Hey now Nowhere, ID is really close to me 

Josh Luthman wrote: 

The games on those consoles are hosted (network wise) by other
players.  The server for a 16 player game could very well be a person
in Nowhere, ID with a 1/384 DSL connection.
 
On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]>
<mailto:[EMAIL PROTECTED]>  wrote:
  

Hi All,
 
I've had calls from a number of xbox 360 customers that are
having trouble
with game play etc.  Very long lags, poor pings etc.
 
These calls are coming from customers off of multiple towers and
even in
different towns.
 
No calls coming from Wii or playstation.  Just xbox 360.
 
Anyone else seeing these issues in the last few months?
 
thanks,
marlon
 
 
 



WISPA Wants You! Join today!
http://signup.wispa.org/



 
WISPA Wireless List: wireless@wispa.org
 
Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless
 
Archives: http://lists.wispa.org/pipermail/wireless/
 


 
  



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


Re: [WISPA] xbox 360 issues

2008-12-02 Thread Travis Johnson




Hey now Nowhere, ID is really close to me 

Josh Luthman wrote:

  The games on those consoles are hosted (network wise) by other
players.  The server for a 16 player game could very well be a person
in Nowhere, ID with a 1/384 DSL connection.

On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]> wrote:
  
  
Hi All,

I've had calls from a number of xbox 360 customers that are having trouble
with game play etc.  Very long lags, poor pings etc.

These calls are coming from customers off of multiple towers and even in
different towns.

No calls coming from Wii or playstation.  Just xbox 360.

Anyone else seeing these issues in the last few months?

thanks,
marlon




WISPA Wants You! Join today!
http://signup.wispa.org/


WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/


  
  
  






WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/

Re: [WISPA] xbox 360 issues

2008-12-02 Thread Josh Luthman
The games on those consoles are hosted (network wise) by other
players.  The server for a 16 player game could very well be a person
in Nowhere, ID with a 1/384 DSL connection.

On 12/2/08, Marlon K. Schafer <[EMAIL PROTECTED]> wrote:
> Hi All,
>
> I've had calls from a number of xbox 360 customers that are having trouble
> with game play etc.  Very long lags, poor pings etc.
>
> These calls are coming from customers off of multiple towers and even in
> different towns.
>
> No calls coming from Wii or playstation.  Just xbox 360.
>
> Anyone else seeing these issues in the last few months?
>
> thanks,
> marlon
>
>
>
> 
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> 
>
> WISPA Wireless List: wireless@wispa.org
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>

-- 
Sent from my mobile device

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373

Those who don't understand UNIX are condemned to reinvent it, poorly.
--- Henry Spencer



WISPA Wants You! Join today!
http://signup.wispa.org/

 
WISPA Wireless List: wireless@wispa.org

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/