[zbmethod] Re: Motivation and balance

2005-12-07 Thread Bob Burton
--- In zbmethod@yahoogroups.com, "Mike Bennett" <[EMAIL PROTECTED]> wrote: > Orienting corners has the most cases by a long shot. I think to learn > how to orient all the corners is 27 possible cases for whichever way > you insert them. Taking that a step further, learning to orient edges > and

[zbmethod] Re: Motivation and balance

2005-11-24 Thread Doug Lee
Correction: +mirrors only, I counted inverses separately. I can generate the algs and give an average move statistic on this using ACube. It would take ACube less than 1 minute on my newest machine to generate. It would take me like 5-10 minutes all together to report on my findings. Right now

[zbmethod] Re: Motivation and balance

2005-11-24 Thread Mike Bennett
--- In zbmethod@yahoogroups.com, "Doug Lee" <[EMAIL PROTECTED]> wrote: > > Ignoring the solved case and counting mirrors together but inverses > distinct... > > First off, I looked at the number of totally distinct cases, that'd be > 6!/2 = 360. Exploiting two planes of symmetry that gives 90 ca

[zbmethod] Re: Motivation and balance

2005-11-24 Thread Doug Lee
Ignoring the solved case and counting mirrors together but inverses distinct... First off, I looked at the number of totally distinct cases, that'd be 6!/2 = 360. Exploiting two planes of symmetry that gives 90 cases while exploiting 4 planes of symmetry gives 15 cases. But that was just to ge

[zbmethod] Re: Motivation and balance

2005-11-23 Thread Mike Bennett
I think another great way to get better situations and easier solves is to get used to block solving, like you do with X-cross. I think it can be much more efficient than 100% cross/4 pairs. There are really good odds for at least 1 pair being matched up to start with, and inserting a cross edge

[zbmethod] Re: Motivation and balance

2005-11-22 Thread cmhardw
> > What changes do you need to implement with Fridrich? > Hey David, I've been thinking about a number of things. Here are the ones I want to learn most 1) go fast-fast - Though people advocate slow-fast, I think for 15.xx and faster times you have to just go really really fast. I've only

[zbmethod] Re: Motivation and balance

2005-11-22 Thread Bob Burton
Well, I am still quite new to learning ZB and I have not even begun to learn ZBLL, but for ZBF2L, it seems very very easy. I still get some amnesia, but the ZBF2L I have learned so far (just under 50%) has been quite easy to learn (both learning algs and recognition). I think with enough practice

[zbmethod] Re: Motivation and balance

2005-11-22 Thread Bob Burton
--- In zbmethod@yahoogroups.com, "Mike Bennett" <[EMAIL PROTECTED]> wrote: > Again, just some thoughts, but I'm fairly convinced full ZB will be > too difficult to recognize under pressure consistently, at least > without years and years of practice. This is something I agree with. That is why I

[zbmethod] Re: Motivation and balance

2005-11-22 Thread Mike Bennett
In reply to all: I think this is the dilemma: Fridrich, while averaging more moves and having less potential for speed with full mastery, is much, much easier to implement. It is a simple and efficient solution. ZB averages far fewer moves, but has the nasty side effect of incredibly difficult

[zbmethod] Re: Motivation and balance

2005-11-22 Thread Doug Lee
I haven't actually thought about it too much. However I would like to point out that the S-Orientation cases and the Pi-Orientation cases are so rediculously hard to recognize... T- Orientation recognition is a breeze for me now, as are many of the L- Orientation (*with CP*). The recogniton diff