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It's actually nothing very interesting. In fact it's bad for
performance. I'm using Milan Vasek's (awesome) scatter tools to
scatter small spikes on a stick (somewhat like the small spikes on
an evergreen frond). Only about 100-150 of them. Then I parent the
resulting pointcloud to the emitter geo (the stick) and use that as
the instance source for a second scatter system. This gives me the
control I want for both scatter systems. However, if I manually
model the equivalent of the first scatter system, and use that as
the instance source for the second system instead of another
Scatter, performance is far better. Which stands to reason. Would someone smart kindly make an L-system in ICE? :) -Tim C. On 7/11/2012 8:11 AM, Mihail Djurev wrote: Hello SI list! --
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Title: Signature
- Re: Freeze ICE tree to geometry? phil harbath
- RE: Freeze ICE tree to geometry? Sandy Sutherland
- Re: Freeze ICE tree to geometry? Tim Crowson
- Re: Freeze ICE tree to geometry? Leo Quensel
- Re: Freeze ICE tree to geometry? Chris Marshall
- RE: Freeze ICE tree to geometry? Sandy Sutherland
- Re: Freeze ICE tree to geometry? Rob Chapman
- Re: Freeze ICE tree to geometr... Leo Quensel
- Re: Freeze ICE tree to geo... Steven Caron
- Re: Freeze ICE tree to geometry? Mihail Djurev
- Re: Freeze ICE tree to geometry? Tim Crowson
- Re: Freeze ICE tree to geometr... Ciaran Moloney
- Re: Freeze ICE tree to geo... Tim Crowson
- RE: Freeze ICE tree to geo... Sandy Sutherland
- Re: RE: Freeze ICE tree to... Leo Quensel
- Re: Freeze ICE tree to geo... Tim Crowson
- RE: Freeze ICE tree to geo... Sandy Sutherland
- Re: Freeze ICE tree to geo... Steven Caron
- RE: Freeze ICE tree to geo... Marc-Andre Carbonneau
- Re: Freeze ICE tree to geo... Steven Caron
- Re: Freeze ICE tree to geo... Guillaume Laforge

