Can't you just freeze the first scatter system? It should keep all the
particle attributes as they were. Or, drop an empty simulation region into
it, so the scatter system will only ever be evaluated once instead of every
frame.


Ciaran

On Wed, Jul 11, 2012 at 3:29 PM, Tim Crowson <[email protected]
> wrote:

>  It's actually nothing very interesting. In fact it's bad for performance.
> I'm using Milan Vasek's (awesome) scatter tools to scatter small spikes on
> a stick (somewhat like the small spikes on an evergreen frond). Only about
> 100-150 of them. Then I parent the resulting pointcloud to the emitter geo
> (the stick) and use that as the instance source for a second scatter
> system. This gives me the control I want for both scatter systems. However,
> if I manually model the equivalent of the first scatter system, and use
> that as the instance source for the second system instead of another
> Scatter, performance is far better. Which stands to reason.
>
> Would someone smart kindly make an L-system in ICE?
> :)
>
> -Tim C.
>
>
>
>
>
> On 7/11/2012 8:11 AM, Mihail Djurev wrote:
>
> Hello SI list!
>
> Tim, could you share with us how you achieved that?
>
> Mihail
>
>
> On 10.7.2012 г. 18:06 ч., Tim Crowson wrote:
>
> I'm rendering this with Mental Ray. I found a solution that lets me render
> what I want without having to freeze it to geo. But it would still be nice
> to know how to do it.
>
> -Tim
>
> On 7/10/2012 12:45 AM, Sandy Sutherland wrote:
>
> What are you rendering with?
>
> S.
>
> _____________________________
> Sandy Sutherland
> Technical Supervisor
> [email protected]
> _____________________________
>
>
>
>
>   ------------------------------
> *From:* [email protected] [
> [email protected]] on behalf of phil harbath [
> [email protected]]
> *Sent:* 10 July 2012 07:05
> *To:* [email protected]
> *Subject:* Re: Freeze ICE tree to geometry?
>
>  momentum instancer perhaps.
>
> ----- Original Message -----
> *From:* Tim Crowson <[email protected]>
> *To:* [email protected]
> *Sent:* Monday, July 09, 2012 6:24 PM
> *Subject:* Freeze ICE tree to geometry?
>
>  I'm needing to freeze the results of my non-simulated ICE tree to
> geometry so I can optimize its use in another ICE tree. (wanting to scatter
> something that was built by a scatter to beginwith).
>
> Concerns about geo density not-withstanding, is there a way to freeze a
> non-simulated ICE tree to editable geometry?
>
> --
>
> *Tim Crowson
> **Lead CG Artist*
>
>   *Magnetic Dreams Animation Studio, Inc.
> *2525 Lebanon Pike, Building C. Nashville, TN 37214
> *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
> [email protected]
>
>
>
>
> --
>
>
>
>
>
>
>
>
> --
>
>
>
>
>


-- 
- Ciaran

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