wow thanks Ciaran (again!) will have to test this later at home as we are still on 2012 Sp1 here, although there is a version 2013 installed somewhere - I can transfer out the ICE tree and recreate in 2012 right?
On 15 August 2012 14:20, Ciaran Moloney <[email protected]> wrote: > Looks like you really just need a single pointcloud to read in the cache, > you can write straight from the mesh. Attached is an example with UVs and a > custom vector attribute cached. Play through once to write out the cache > from the 'Live' mesh. > > https://dl.dropbox.com/u/14344332/3D/XSI/Scenes/pubes_01.zip > > > > On Wed, Aug 15, 2012 at 1:22 PM, Rob Chapman <[email protected]> wrote: > >> ok yes its still early days on trying this out and havnt explored all >> options yet. this is my todo list. >> >> 1. Cache topo to point cloud - recreate topo >> 2. Alembic >> >> >> am recently learning how to use ICE modelling on a current job where its >> perfect for the intended effect, just suprised that this has not been added >> yet since Ice topo has been available for quite some time now. I cant be >> the first person who needs to do this :) >> >> >> >> On 15 August 2012 13:06, Ciaran Moloney <[email protected]> wrote: >> >>> Also, I'm pretty sure this is how Oleg's ImplosiaFX works, so I guess >>> there is some production basis to the workflow. >>> >>> > > > -- > - Ciaran >

