wow thanks Ciaran (again!) will have to test this later at home as we are
still on 2012 Sp1 here, although there is a version 2013 installed
somewhere - I can transfer out the ICE tree and recreate in 2012 right?


On 15 August 2012 14:20, Ciaran Moloney <[email protected]> wrote:

> Looks like you really just need a single pointcloud to read in the cache,
> you can write straight from the mesh. Attached is an example with UVs and a
> custom vector attribute cached. Play through once to write out the cache
> from the 'Live' mesh.
>
> https://dl.dropbox.com/u/14344332/3D/XSI/Scenes/pubes_01.zip
>
>
>
> On Wed, Aug 15, 2012 at 1:22 PM, Rob Chapman <[email protected]> wrote:
>
>> ok yes its still early days on trying this out and havnt explored all
>> options yet. this is my todo list.
>>
>> 1. Cache topo to point cloud - recreate topo
>> 2. Alembic
>>
>>
>> am recently learning how to use ICE modelling on a current job where its
>> perfect for the intended effect, just suprised that this has not been added
>> yet since Ice topo has been available for quite some time now.  I cant be
>> the first person who needs to do this :)
>>
>>
>>
>> On 15 August 2012 13:06, Ciaran Moloney <[email protected]> wrote:
>>
>>> Also, I'm pretty sure this is how Oleg's ImplosiaFX works, so I guess
>>> there is some production basis to the workflow.
>>>
>>>
>
>
> --
> - Ciaran
>

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