It ought to recreate UVs and material assignments also, I'd think. :) On Fri, Aug 24, 2012 at 10:42 PM, Chris Chia <[email protected]>wrote:
> Hi Rob, > >From what I know, you can force a custom attribute to be cached if you > deliberately force it by "display its attribute" while you are caching from > the 'real object'. > > Anyway, I have written a small ice node plugin (during the wkends) and > this node reads some attributes from ice cache in order to recreate the > topo. Currently i only cache 2 attributes: pointpositions and > pointToVertives. It's working well. > > Just wondering what attributes do you guys need to recreate topo... Keen > to know how others are using... ;) so that I can share this plugins (with > other nodes too) with you guys... > > > > On 16 Aug, 2012, at 10:18 PM, "Rob Chapman" <[email protected]<mailto: > [email protected]>> wrote: > > Ciaran, thank you very much indeed that worked a treat! I had a slight > issue recreating getting the txt_proj attribute over but mostly just a typo > in the name I think. > > for those that are stuck in Production on 2012 still and want a slice of > Topo caching action from Ciaran, I converted it to work in 2012 and can be > reached here > > https://docs.google.com/open?id=0B0WD7fSUkxAMODRlZl9GQ0FsTWc > > now if only there was a centralized resource for uploading and sharing all > these cool new compounds, tricks and techniques ;) > > Best > > Rob > > > > On 15 August 2012 15:29, Rob Chapman <[email protected]<mailto: > [email protected]>> wrote: > mine or Softimages? :) no-worries - been there done that already, trick is > to replace the compiled 2013 node with a renamed 2012 version then export > the icetree. > > et voilĂ - forward compatability > > > > On 15 August 2012 15:19, Ciaran Moloney <[email protected]<mailto: > [email protected]>> wrote: > er...careful. 2013 uses a new super powerful build array from set node > that may cause your flux capacitor to explode. > > > >

