Material will be a tricky one... Unless it is in the scene... ;) Will see what I can do.
On 25 Aug, 2012, at 11:44 AM, "Alan Fregtman" <[email protected]<mailto:[email protected]>> wrote: It ought to recreate UVs and material assignments also, I'd think. :) On Fri, Aug 24, 2012 at 10:42 PM, Chris Chia <[email protected]<mailto:[email protected]>> wrote: Hi Rob, >From what I know, you can force a custom attribute to be cached if you >deliberately force it by "display its attribute" while you are caching from >the 'real object'. Anyway, I have written a small ice node plugin (during the wkends) and this node reads some attributes from ice cache in order to recreate the topo. Currently i only cache 2 attributes: pointpositions and pointToVertives. It's working well. Just wondering what attributes do you guys need to recreate topo... Keen to know how others are using... ;) so that I can share this plugins (with other nodes too) with you guys... On 16 Aug, 2012, at 10:18 PM, "Rob Chapman" <[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>> wrote: Ciaran, thank you very much indeed that worked a treat! I had a slight issue recreating getting the txt_proj attribute over but mostly just a typo in the name I think. for those that are stuck in Production on 2012 still and want a slice of Topo caching action from Ciaran, I converted it to work in 2012 and can be reached here https://docs.google.com/open?id=0B0WD7fSUkxAMODRlZl9GQ0FsTWc now if only there was a centralized resource for uploading and sharing all these cool new compounds, tricks and techniques ;) Best Rob On 15 August 2012 15:29, Rob Chapman <[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>> wrote: mine or Softimages? :) no-worries - been there done that already, trick is to replace the compiled 2013 node with a renamed 2012 version then export the icetree. et voilĂ - forward compatability On 15 August 2012 15:19, Ciaran Moloney <[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>> wrote: er...careful. 2013 uses a new super powerful build array from set node that may cause your flux capacitor to explode.
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