Sorry I have to disagree, its quite bad considering its not deforming that
geometry, i just did a primitive here with 2.5 million polys and animated
it, full camera view 1920x1200 I get 80-90 fps in Shaded mode, 120 FPS in
wireframe and I dont have a Quadro 4000, just a GTX 480 (gtx 4xx and above
are well known for having the opengl perfomance intentionally limited by
Nvidia to favour Quadros)

So I would say his performance is not normal on Softimage with a Quadro
4000, so its either something on his scene or on his hardware/drivers setup



On Tue, Jan 8, 2013 at 10:24 AM, Stephan Haidacher <[email protected]> wrote:

>  mhhh, i agree the speed could always be better, but 20fps doesnt sound
> that bad imo...
> (seriosly, most character animation scenes i`ve seen (with a few chars)
> are way slower
> to interact (maya and soft), and somehow char-animators get by, (welcome
> to the world of flipbooks ;) )
>
> i`m also not sure why you do need the full car for animation, because most
> of the time
> a simple box style abstraction for the body and all wheels should be fine
> for animation...
> (and is built in like 10mins (worstcase), and can simply be switched using
> 2 passes if you
> need to preview it fullres)
>
> --stephan
>
>
> On 1/8/2013 9:52 AM, Christian Freisleder wrote:
>
>  Hey list,
>
>  I'm currently working on a car commercial and most of the stuff here was
> done in cinema4d before and is meant  to be made in softimage.
>  After a view tests we realized that the view port is a lot slower than
> the c4d one.
>  previously they took the shell of the car in render resolution (about
> 2.5mio polys, no deep hierarchy) and just did the animation with this in a
> playback speed of about 45fr/sec on a  quadro 4000.
>  doing the same in softimage with just a path animation an and everything
> (67 obj ) below the animation null gives me like 20fr/sec a least.
>  The certified driver is already installed!
>  And proxy models are no option.
>  Any hints?
>  If it 's that slow it would pretty much kill the animation in softimage
> :(
>
>  Thanks in advance
>
>  Christian
>
>
>
>
>
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>
> --
>   Stephan Haidacher  Freelance 3D Artist/Compositor  www.shaidacher.com
>

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