Looks like AD took down the link as well, but someone talked about being able to use weight maps in Syflex ice, which sounds good...
Ow and Mario +1 These days bonus tools in Maya have better offerings then official updates On 14 March 2013 22:06, Matt Lind <[email protected]> wrote: > I wouldn’t go that far.**** > > ** ** > > Sure, the entire team was changed, but to say they cannot make core > changes implies the product cannot be further developed. In which case, > why make the dev team change at all? Seems rather pointless to move > development to an entirely different country and hire specialists for a > short term maintenance project. Who would want to be employed in that > scenario knowing that was the case? Not exactly job stability.**** > > ** ** > > ** ** > > Matt**** > > ** ** > > ** ** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Francois Lord > *Sent:* Thursday, March 14, 2013 12:54 PM > > *To:* [email protected] > *Subject:* Re: 2014 New feature list... minor corrections list... you > decide**** > > ** ** > > I wouldn't expect many changes in the core since the development team has > changed entirely. > From what I've heard, 3dsMax has the same problem. The core engineers have > all left over time and the new team can only add new buttons. I suspect the > same is happening for Softimage. > > This is unfortunate, but very understandable. > > **** > > On 14/03/2013 14:50, Matt Lind wrote:**** > > WTF? There are **plenty** of areas that need improvement in Softimage:*** > * > > **** > > **- **ASCII file format support for forward/backwards > compatibility and external access for custom development**** > > **- **Realtime Shaders (High Quality Viewport) can use a > complete rebuild as the current one is near useless.**** > > **- **Completion of NURBS curve and surface modeling SDK and > tools**** > > **- **Support for topology generators in SDK outside of ICE**** > > **- **Multithreading support in UI and SDK.**** > > **- **Expansion of user interface SDK so we can things other > than property pages.**** > > **- **Improvement to weight editing tools for > assigning/reassigning weights to bones and different envelopes**** > > **- **Etc..**** > > **** > > Maybe you don’t see the sore spots, but I certainly do. The Softimage > core is where a lot of work is needed as many systems are unfinished or not > accessible which makes it very difficult to write custom tools or get > performance needed to serve larger scale pipelines. That’s why a lot of > effort was put into ICE over the past few releases. Unfortunately, some of > the areas of great need weren’t touched, or not touched enough.**** > > **** > > **** > > Matt**** > > **** > > **** > > **** > > **** > > *From:* [email protected] [ > mailto:[email protected]<[email protected]>] > *On Behalf Of *Emilio Hernandez > *Sent:* Thursday, March 14, 2013 11:25 AM > *To:* [email protected] > *Subject:* Re: 2014 New feature list... minor corrections list... you > decide**** > > **** > > Well that sure is something people using Houdini appreciate and we using > AD products regret. Perhaps updates are so Top Secret that AD doesn't > want other software companies to see what's coming up... More of the > same. In the meantime we can only hope that NEW IMPROVEMENTS to Softimage > are coming. Something like now you can have in Maya the Softimage color > scheme and vs., ...**** > > But for some small things actually the way Softimage is now with the > participation of Exocortex, Eric Mootz, and the other addons that are > coming out, I think that there is not too much to improve...**** > > **** > > 2013/3/14 Mário Domingos <[email protected]>**** > > This is an example of a proper software update. **** > > **** > > > http://www.sidefx.com/index.php?option=com_content&task=view&id=2447&Itemid=360 > **** > > Mário Domingos**** > > **** > > www.mariodomingos.com**** > > **** > > **** > > Sent from my super iPhone**** > > **** > > > On 14/03/2013, at 17:10, Doeke Wartena <[email protected]> wrote:**** > > I would like if you can see the size of objects so it's easier to make > models for 3d printing.**** > > **** > > 2013/3/14 Francois Lord <[email protected]>**** > > +1**** > > > > On 14/03/2013 09:45, Eric Lampi wrote:**** > > Guys, > > Don't you think it's better to just wait for the list to be released > before getting too worked up over it?**** > > **** > > **** > > > > > -- > **** > > ** ** >

