Hey Tim, I was simply stating the difference between expectations and final product when it comes to autodesk. For example, taking a look at the kinekt - pinnochio integration, the guy is really excited about it, but looking at the output, i couldn't use that animation in any kind of production, not even a low budget one. Why wouldn't they take an already decent tech like facerobot, and work off of that?
On Fri, Apr 5, 2013 at 12:42 PM, Tim Leydecker <[email protected]> wrote: > Why do you guys bash Pinnochio like that? > > I would have thought that exporting a few characters to *.ma and *.fbx > gives a good template to create archviz or nondescript crowd sim folks. > > You get the male and female rigs that can work as a proportions and size > template for populating your scene and already have their motionbuilder > setup done for you and ready to drop animation clips onto it. > > Artistically, sure. It´s not commercials or film ready characters. > > But technically, I am glad they are there to expand and customize upon. > > All by myself, I could not go through the whole setup process but I > would find it easy enough to swap the geometry with something customized > and styled to my personal requirements but keep the rig and snippets and > use a generic male and female Pinnochio to lay out the shot already? > > A few pedestrians here and there, like a flock of birds in an establishing > shot. > > You guys seem used to (Massive/crowdFX) WorldWarZ style levels of > expectation, > that´s great but a different league of course... > > Cheers, > > tim > > > On 05.04.2013 11:20, Jordi Bares wrote: > >> To the point of being not useful, true. >> >> Jordi Bares >> [email protected] <mailto:[email protected]> >> >> >> On 4 Apr 2013, at 23:53, Adam Sale <[email protected] <mailto: >> [email protected]>> wrote: >> >> I will say though, Pinnochio's pretty dang slow to update any changes >>> made to characters. >>> >>> >>> On Thu, Apr 4, 2013 at 2:45 PM, Jordi Bares <[email protected]<mailto: >>> [email protected]>> wrote: >>> >>> Exactly my thought… >>> >>> Jordi Bares >>> [email protected] <mailto:[email protected]> >>> >>> >>> On 4 Apr 2013, at 20:20, Sebastien Sterling < >>> [email protected] >>> <mailto:sebastien.sterling@**gmail.com<[email protected]>>> >>> wrote: >>> >>> DAZ 3D ? ... >>>> >>>> >>> >>> >> -- visual | stuff www.okto.ro

