ok, so here is where i usually get caught up in gear. don't take it
personally, i am very appreciative of a free and open solution, but i
usually hit this wall. i can't get the budget usually to extend gear enough
to suit my needs, so i have to use it as is.

s


On Tue, Apr 23, 2013 at 3:47 PM, Jeremie Passerin <[email protected]>wrote:

> oh maybe I misunderstood your question... the parameters won't persist if
> you rebuild the rigs. :(
>
> This is just to add a parameter to an existing rig... but otherwise yeah
> parameter and layout will persist.
>
>
> On 23 April 2013 15:40, Steven Caron <[email protected]> wrote:
>
>> ok i can work with this..
>>
>> so add parameters from the gui, then type in the layout and logic. click
>> generate logic. these parameters should persist? can i reuse the existing
>> properties? like anim_prop?
>>
>> i too hope you can share it :) good luck!
>> s
>>
>>
>> On Tue, Apr 23, 2013 at 3:26 PM, Jeremie Passerin <[email protected]>wrote:
>>
>>> gear_PSet is a regular property that can save it's own layout.
>>> After adding a parameter to the property you need to make sure it's also
>>> decribe in the layout, otherwise it doesn't show up.
>>> You can see the layout by activating the debug mode of the Gear_PSet. (I
>>> don't have gear installed here right now, but if I remember correctly you
>>> just need to select the property and in the menu you should have something
>>> like Debug Parameter Set ) Now when you open the property you should have
>>> an extra tab showing the code of the layout and the logic. Youhave a button
>>> to generate a default layout if that helps.
>>>
>>> it's an extension of what Daniel Niero describe here :
>>> http://www.softimageblog.com/archives/172
>>>
>>> On a side note, I'm working on new tools here at Blur and that includes
>>> a new rig builder that is more flexible and less dependant of the whole
>>> Blur pipeline stuff... I secretely hope to be able to share it once it's
>>> been tested. It's a combination of gear and Mega Rig Builder. I think you
>>> would like it.
>>>
>>>
>>> On 23 April 2013 15:07, Steven Caron <[email protected]> wrote:
>>>
>>>> so how do i just add simple parameters to a gear_PSet? just a flat list?
>>>>
>>>>
>>>> On Tue, Apr 23, 2013 at 3:04 PM, Steven Caron <[email protected]> wrote:
>>>>
>>>>> you don't have to remind me of that, i miss it sooo much. if it wasn't
>>>>> so tied to blur pipeline i would be using it :)
>>>>>
>>>>>
>>>>> On Tue, Apr 23, 2013 at 3:01 PM, Jeremie Passerin <[email protected]
>>>>> > wrote:
>>>>>>
>>>>>>
>>>>>> The Blur way where you can actually rebuild part of the rigs without
>>>>>> deleting everything is very interesting too.
>>>>>>
>>>>>>
>>>>
>>>
>>
>

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