ok, so here is where i usually get caught up in gear. don't take it personally, i am very appreciative of a free and open solution, but i usually hit this wall. i can't get the budget usually to extend gear enough to suit my needs, so i have to use it as is.
s On Tue, Apr 23, 2013 at 3:47 PM, Jeremie Passerin <[email protected]>wrote: > oh maybe I misunderstood your question... the parameters won't persist if > you rebuild the rigs. :( > > This is just to add a parameter to an existing rig... but otherwise yeah > parameter and layout will persist. > > > On 23 April 2013 15:40, Steven Caron <[email protected]> wrote: > >> ok i can work with this.. >> >> so add parameters from the gui, then type in the layout and logic. click >> generate logic. these parameters should persist? can i reuse the existing >> properties? like anim_prop? >> >> i too hope you can share it :) good luck! >> s >> >> >> On Tue, Apr 23, 2013 at 3:26 PM, Jeremie Passerin <[email protected]>wrote: >> >>> gear_PSet is a regular property that can save it's own layout. >>> After adding a parameter to the property you need to make sure it's also >>> decribe in the layout, otherwise it doesn't show up. >>> You can see the layout by activating the debug mode of the Gear_PSet. (I >>> don't have gear installed here right now, but if I remember correctly you >>> just need to select the property and in the menu you should have something >>> like Debug Parameter Set ) Now when you open the property you should have >>> an extra tab showing the code of the layout and the logic. Youhave a button >>> to generate a default layout if that helps. >>> >>> it's an extension of what Daniel Niero describe here : >>> http://www.softimageblog.com/archives/172 >>> >>> On a side note, I'm working on new tools here at Blur and that includes >>> a new rig builder that is more flexible and less dependant of the whole >>> Blur pipeline stuff... I secretely hope to be able to share it once it's >>> been tested. It's a combination of gear and Mega Rig Builder. I think you >>> would like it. >>> >>> >>> On 23 April 2013 15:07, Steven Caron <[email protected]> wrote: >>> >>>> so how do i just add simple parameters to a gear_PSet? just a flat list? >>>> >>>> >>>> On Tue, Apr 23, 2013 at 3:04 PM, Steven Caron <[email protected]> wrote: >>>> >>>>> you don't have to remind me of that, i miss it sooo much. if it wasn't >>>>> so tied to blur pipeline i would be using it :) >>>>> >>>>> >>>>> On Tue, Apr 23, 2013 at 3:01 PM, Jeremie Passerin <[email protected] >>>>> > wrote: >>>>>> >>>>>> >>>>>> The Blur way where you can actually rebuild part of the rigs without >>>>>> deleting everything is very interesting too. >>>>>> >>>>>> >>>> >>> >> >

