oh maybe I misunderstood your question... the parameters won't persist if
you rebuild the rigs. :(

This is just to add a parameter to an existing rig... but otherwise yeah
parameter and layout will persist.


On 23 April 2013 15:40, Steven Caron <[email protected]> wrote:

> ok i can work with this..
>
> so add parameters from the gui, then type in the layout and logic. click
> generate logic. these parameters should persist? can i reuse the existing
> properties? like anim_prop?
>
> i too hope you can share it :) good luck!
> s
>
>
> On Tue, Apr 23, 2013 at 3:26 PM, Jeremie Passerin <[email protected]>wrote:
>
>> gear_PSet is a regular property that can save it's own layout.
>> After adding a parameter to the property you need to make sure it's also
>> decribe in the layout, otherwise it doesn't show up.
>> You can see the layout by activating the debug mode of the Gear_PSet. (I
>> don't have gear installed here right now, but if I remember correctly you
>> just need to select the property and in the menu you should have something
>> like Debug Parameter Set ) Now when you open the property you should have
>> an extra tab showing the code of the layout and the logic. Youhave a button
>> to generate a default layout if that helps.
>>
>> it's an extension of what Daniel Niero describe here :
>> http://www.softimageblog.com/archives/172
>>
>> On a side note, I'm working on new tools here at Blur and that includes a
>> new rig builder that is more flexible and less dependant of the whole Blur
>> pipeline stuff... I secretely hope to be able to share it once it's been
>> tested. It's a combination of gear and Mega Rig Builder. I think you would
>> like it.
>>
>>
>> On 23 April 2013 15:07, Steven Caron <[email protected]> wrote:
>>
>>> so how do i just add simple parameters to a gear_PSet? just a flat list?
>>>
>>>
>>> On Tue, Apr 23, 2013 at 3:04 PM, Steven Caron <[email protected]> wrote:
>>>
>>>> you don't have to remind me of that, i miss it sooo much. if it wasn't
>>>> so tied to blur pipeline i would be using it :)
>>>>
>>>>
>>>> On Tue, Apr 23, 2013 at 3:01 PM, Jeremie Passerin 
>>>> <[email protected]>wrote:
>>>>>
>>>>>
>>>>> The Blur way where you can actually rebuild part of the rigs without
>>>>> deleting everything is very interesting too.
>>>>>
>>>>>
>>>
>>
>

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