oh maybe I misunderstood your question... the parameters won't persist if you rebuild the rigs. :(
This is just to add a parameter to an existing rig... but otherwise yeah parameter and layout will persist. On 23 April 2013 15:40, Steven Caron <[email protected]> wrote: > ok i can work with this.. > > so add parameters from the gui, then type in the layout and logic. click > generate logic. these parameters should persist? can i reuse the existing > properties? like anim_prop? > > i too hope you can share it :) good luck! > s > > > On Tue, Apr 23, 2013 at 3:26 PM, Jeremie Passerin <[email protected]>wrote: > >> gear_PSet is a regular property that can save it's own layout. >> After adding a parameter to the property you need to make sure it's also >> decribe in the layout, otherwise it doesn't show up. >> You can see the layout by activating the debug mode of the Gear_PSet. (I >> don't have gear installed here right now, but if I remember correctly you >> just need to select the property and in the menu you should have something >> like Debug Parameter Set ) Now when you open the property you should have >> an extra tab showing the code of the layout and the logic. Youhave a button >> to generate a default layout if that helps. >> >> it's an extension of what Daniel Niero describe here : >> http://www.softimageblog.com/archives/172 >> >> On a side note, I'm working on new tools here at Blur and that includes a >> new rig builder that is more flexible and less dependant of the whole Blur >> pipeline stuff... I secretely hope to be able to share it once it's been >> tested. It's a combination of gear and Mega Rig Builder. I think you would >> like it. >> >> >> On 23 April 2013 15:07, Steven Caron <[email protected]> wrote: >> >>> so how do i just add simple parameters to a gear_PSet? just a flat list? >>> >>> >>> On Tue, Apr 23, 2013 at 3:04 PM, Steven Caron <[email protected]> wrote: >>> >>>> you don't have to remind me of that, i miss it sooo much. if it wasn't >>>> so tied to blur pipeline i would be using it :) >>>> >>>> >>>> On Tue, Apr 23, 2013 at 3:01 PM, Jeremie Passerin >>>> <[email protected]>wrote: >>>>> >>>>> >>>>> The Blur way where you can actually rebuild part of the rigs without >>>>> deleting everything is very interesting too. >>>>> >>>>> >>> >> >

