WoW, thanks all for the detailed breakdowns.
I have a clearer understanding now to present
and to backup time estimations.

You guys rock :)

On 6/10/13, Tim Leydecker <[email protected]> wrote:
> My ballpark guestimate of 2 months workload done in 6 weeks would
> be for a solid but not really extraordinary TVC level of quality
> alien character thingy, including something like 10-20 seconds of
> rushed animation, reduced in terms of thinking things through and
> giving the rigged mesh a character by creating both striking facial
> animation and strong keyposes. Using shortcuts for every production step.
>
> That is mostly based on the reduced heads-up and turnaround time
> for TVC/commercial projects I have witnessed first hand on projects.
>
> Personally, I would consider anything allowed less than 3 weeks doomed
> to look like shit and not worth the money billed, even if grossly underbid,
> because the advertisement would actually have a negative effect on both
> the artist´s personal satisfaction and the client´s product.
>
> That said, I can image there are people able to bring a beautiful character
> from concept to 15-30 seconds of top-notch animation, rendered and
> composited
> in 4 weeks but that would probably mean self-paced, non-interefered types
> of
> personal pet projects - which has nothing to do with working with client
> and
> producer types...
>
> Cheers,
>
> tim
>
>
>
>
> On 10.06.2013 01:54, Sebastien Sterling wrote:
>> Depending on the complexity I would side with Tim, in the region of 2
>> months assuming it has already been conceptualized, this would not include
>> animation.
>>
>>
>> On 10 June 2013 01:02, royston michaels <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>     Thanks Tim,
>>     6 weeks would give enough time for approvals, etc.
>>
>>     On 10/06/2013, Tim Leydecker <[email protected]
>> <mailto:[email protected]>> wrote:
>>      > I would have guessed 2 months work in 6 weeks time...
>>      >
>>      > Cheers,
>>      >
>>      > tim
>>      >
>>      > On 10.06.2013 00:50, royston michaels wrote:
>>      >> Thanks guys,
>>      >> Rigging is basic, nothing intense, most of the animation would be
>> facial
>>      >> expressions, some lip sync. Model and texture, very close to Paul
>> the
>>      >> alien. I don't want to quote and
>>      >> shoot myself in the foot for not allocating enough time, so maybe
>> 1 week
>>      >> for model,texture, 1 week for rigging and animation. Animation
>> would vary
>>      >> depending on amount of lip sync
>>      >> and shots. 3 weeks at a descent pace then.
>>      >>
>>      >> Thanks again,
>>      >>
>>      >>
>>      >> On Sunday, 9 June 2013, Daniel Kim <[email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>>> wrote:
>>      >>  > I've got some detailed info about that project earlier from
>> the
>>      >> production. You guys might have been thinking A++ quality feature
>> film,
>>      >> but it is not. The Quality should be
>>      >> nice, but it sounds like they were working on pilot film. That's
>> why I
>>      >> said 1 week with full working time. I am not sure Royston is in
>> the same
>>      >> production or not though. And
>>      >> working time should be fit to their project schedule right? What
>> they told
>>      >> me that moment was 2 weeks. And I saw what they want, then I said
>> 1 weeks
>>      >> because quality wise and
>>      >> payment wise.
>>      >>  >
>>      >>  > Daniel
>>      >>  >
>>      >>  > -----Original Message-----
>>      >>  > From: [email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>>
>>      >> [mailto:[email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>>] On Behalf Of Mike
>>      >> Donovan
>>      >>  > Sent: Monday, June 10, 2013 9:40 AM
>>      >>  > To: <[email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>>>
>>      >>  > Cc: [email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>>
>>      >>  > Subject: Re: alien character
>>      >>  >
>>      >>  > I bet it took weeks just to create his pre-pro designs. :P
>>      >>  >
>>      >>  > Sent from my iPad
>>      >>  >
>>      >>  > On Jun 9, 2013, at 5:29 PM, "Sebastien Sterling"
>>      >> <[email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>><mailto:[email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>>>> wrote:
>>      >>  >
>>      >>  > I doubt it took one week to make Paul, Dan :P
>>      >>  >
>>      >>  >
>>      >>  > On 9 June 2013 22:54, Daniel Kim <[email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>><mailto:[email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>>>> wrote:
>>      >>  > Hi Royston
>>      >>  >
>>      >>  > I've got same personal question from a production in NL. It is
>>      >> depending on final quality, but it would not take more than 1 week
>> I
>>      >> guess.
>>      >>  >
>>      >>  > Cheers
>>      >>  > Daniel
>>      >>  >
>>      >>  > From: [email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>><mailto:[email protected]
>>     <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>>>
>>      >> [mailto:[email protected]
>> <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>><mailto:[email protected]
>>     <mailto:[email protected]>
>>      >> <mailto:[email protected]
>> <mailto:[email protected]>>>] On Behalf Of royston
>>      >> michaels
>>      >>  > Sent: Monday, June 10, 2013 6:41 AM
>>      >>  > To: Softimage Mail List
>>      >>  > Subject: OT: alien character
>>      >>  >
>>      >>  > Hi List,
>>      >>  > I'm curious to know how much time someone would spend to model,
>> texture
>>      >> and rig an alien character(including rig for facial animation),
>> reference
>>      >> is Paul the alien. I need an
>>      >> average estimate.
>>      >>  >
>>      >>  > I apologise for the non technical mail.
>>      >>  > TIA,
>>      >>  > Royston
>>      >>  >
>>      >>  >
>>      >>  >
>>      >>
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