I couldn't have explained it better ! ----------------------------------------------- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com
2013/6/19 Raffaele Fragapane <raffsxsil...@googlemail.com> > The most effort intensive way you could possibly imagine :p > > A custom renderman shader, with a custom OGL shader aligned, with a custom > OGL manipulator for custom data driven by... customized curves. Per rig. > Dozens of the F'in things. With wardrobes. And variations. For dozens of > characters. > All with vector like operations like masking, bool in, bool out, exclude > and so on set up for each rig. > Yeah they're a lot of "fun" to set up. > > Ahmidou on this list was responsible for the the entire rigging/tools > stretch of it (Softimage), OGL shader (always inside Soft) was Christian > Breitling (but it might have passed other hands) in the animation > department. The actual offline rendering I can't credit (don't remember who > did it). > > The animators are basically free to use basic controls, or go in and > sketch point by point any expression they can come up with on the sorted > rendering planes, vector art style. > > > On Wed, Jun 19, 2013 at 9:10 PM, Eugen Sares <sof...@mail.sprit.org>wrote: > >> Wow!! >> >> I wonder how you pros did the "face rig"... you know, 2D vetor animation >> projected onto 3D - a "classic" case for cartoony/abstract characters. >> Could you elaborate a bit, please? >> Did you use some other software, or did you stay inside Softimage? >> Because it would be possible for example to animate some curves with >> blend shapes and the mixer, render some 2D view of those and map this >> animation onto the faces. >> >> Best regards and congratulations! >> Eugen >> >> >> Am 19.06.2013 08:22, schrieb Serguei Kalentchouk: >> >> Great sharp look and appears to be loads of fun! >> >> Well done AL! >> >> >> >> On Tue, Jun 18, 2013 at 10:47 PM, Jeremie Passerin >> <gerem....@gmail.com>wrote: >> >>> Woow Woow ! >>> Thumb up to the Animals ! >>> >>> >>> On 18 June 2013 20:58, Ivan Tay <ivansoftim...@gmail.com> wrote: >>> >>>> Fantastic ! looking forward to watching it. >>>> >>>> >>>> On Wed, Jun 19, 2013 at 8:03 AM, Raffaele Fragapane < >>>> raffsxsil...@googlemail.com> wrote: >>>> >>>>> Well, trailer's out: >>>>> http://www.youtube.com/watch?v=lPnY2NjSjrg >>>>> >>>>> Animal Logic, so layout, rigging and animation are Softimage. >>>>> Still in production. >>>>> >>>> >>>> >>> >> >> >> -- >> Technical Director @ DreamWorks Animation >> >> >> > > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! >