Sounds like it will give soft a new lease on life !
On 20 June 2013 23:45, Michael Heberlein <[email protected]> wrote: > You guys rock! This looks like a very simple way to get in touch with KL > and share operators across applications. > > > > On Thu, Jun 20, 2013 at 10:13 PM, Alan Fregtman > <[email protected]>wrote: > >> Neat fabrication, Paul! :D >> >> Looking forward to see how you integrate the Soft version. I can imagine >> it allowing KL-coded ICE ops, which could be like having scripted ice >> operators, which would be amazing. >> >> >> >> On Thu, Jun 20, 2013 at 4:03 PM, Paul Doyle <[email protected]>wrote: >> >>> Hi everyone – I’m very excited to be able to share the first look at >>> this project.**** >>> >>> **As you know, Creation Platform is an extremely powerful framework >>> that can be used to build a wide range of applications. However, in many >>> cases studios have been telling us that the basic performance of our core >>> processing engine would be of value within their existing tools. Splice >>> offers TDs and programmers an easy way to start working with our core in a >>> highly integrated manner, making it easier to move to building full-blow >>> applications once they are familiar with the major components of the >>> framework. >>> >>> ** >>> >>> http://fabricengine.com/creation/splice/**** >>> >>> **Link to Splice for Maya video: https://vimeo.com/68789512 >>> >>> ** >>> >>> ** Our first implementation of Splice is for Maya, and we’re excited to >>> start the beta testing for this soon. If you’d like to join the testing >>> group, please email [email protected] and we’ll get you on the >>> list. We aim to add Splice for Softimage soon after Siggraph, so you might >>> want to get on board now and get familiar with KL (since the code will port >>> between Spliced applications). >>> >>> ** >>> >>> Thanks, >>> ** >>> >>> ** >>> >>> Paul**** >>> >>> CEO at Fabric Engine Inc >>> >> >> >

