Sounds like it will give soft a new lease on life !

On 20 June 2013 23:45, Michael Heberlein <[email protected]> wrote:

> You guys rock! This looks like a very simple way to get in touch with KL
> and share operators across applications.
>
>
>
> On Thu, Jun 20, 2013 at 10:13 PM, Alan Fregtman 
> <[email protected]>wrote:
>
>> Neat fabrication, Paul! :D
>>
>> Looking forward to see how you integrate the Soft version. I can imagine
>> it allowing KL-coded ICE ops, which could be like having scripted ice
>> operators, which would be amazing.
>>
>>
>>
>> On Thu, Jun 20, 2013 at 4:03 PM, Paul Doyle <[email protected]>wrote:
>>
>>> Hi everyone – I’m very excited to be able to share the first look at
>>> this project.****
>>>
>>> **As you know, Creation Platform is an extremely powerful framework
>>> that can be used to build a wide range of applications. However, in many
>>> cases studios have been telling us that the basic performance of our core
>>> processing engine would be of value within their existing tools. Splice
>>> offers TDs and programmers an easy way to start working with our core in a
>>> highly integrated manner, making it easier to move to building full-blow
>>> applications once they are familiar with the major components of the
>>> framework.
>>>
>>> **
>>>
>>> http://fabricengine.com/creation/splice/****
>>>
>>> **Link to Splice for Maya video: https://vimeo.com/68789512
>>>
>>> **
>>>
>>> ** Our first implementation of Splice is for Maya, and we’re excited to
>>> start the beta testing for this soon. If you’d like to join the testing
>>> group, please email [email protected] and we’ll get you on the
>>> list. We aim to add Splice for Softimage soon after Siggraph, so you might
>>> want to get on board now and get familiar with KL (since the code will port
>>> between Spliced applications).
>>>
>>> **
>>>
>>> Thanks,
>>> **
>>>
>>> **
>>>
>>> Paul****
>>>
>>> CEO at Fabric Engine Inc
>>>
>>
>>
>

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