Hi everyone – we’ve been pushing along on Splice, and will be making the
first drop of Splice for Softimage to our closed testing group next week. I
thought you’d appreciate a look at what we’ve done.

 https://vimeo.com/72047932

This video gives a detailed introduction into Creation:Splice inside of
Softimage and its concepts. In the video Splice is used to build a custom
rig solver, design it inside of Softimage, re-use it within Softimage and
finally loading it inside of Maya as well.

 https://vimeo.com/72048058

This video shows how to build procedural geometry using Splice within
Softimage. Splice is used to build a custom polygonmesh cloning
functionality, which is designed inside of Softimage, and then used within
Maya.

 https://vimeo.com/72048181

This video shows two additional samples. The first one shows a custom
simulation rig functionality to perform a verlet simulation for a rope like
effect, both used within Softimage and Maya. The second sample is a
procedural geometry generator cloning a mesh onto a surface, which is as
well used within Softimage and Maya to showcase the portability of Splice.

Let us know what you think – if you’d like to join the Splice testing
group, please email [email protected] with a bit of information about
your skillset and background. Splice is targeted at TDs that can write
Python, so please keep that in mind – this is not an end-user tool.

Thanks a lot,

Paul

Reply via email to