Hi everyone – we’ve been pushing along on Splice, and will be making the first drop of Splice for Softimage to our closed testing group next week. I thought you’d appreciate a look at what we’ve done.
https://vimeo.com/72047932 This video gives a detailed introduction into Creation:Splice inside of Softimage and its concepts. In the video Splice is used to build a custom rig solver, design it inside of Softimage, re-use it within Softimage and finally loading it inside of Maya as well. https://vimeo.com/72048058 This video shows how to build procedural geometry using Splice within Softimage. Splice is used to build a custom polygonmesh cloning functionality, which is designed inside of Softimage, and then used within Maya. https://vimeo.com/72048181 This video shows two additional samples. The first one shows a custom simulation rig functionality to perform a verlet simulation for a rope like effect, both used within Softimage and Maya. The second sample is a procedural geometry generator cloning a mesh onto a surface, which is as well used within Softimage and Maya to showcase the portability of Splice. Let us know what you think – if you’d like to join the Splice testing group, please email [email protected] with a bit of information about your skillset and background. Splice is targeted at TDs that can write Python, so please keep that in mind – this is not an end-user tool. Thanks a lot, Paul

