Well if that ain't something!
I can't wait to get my hands on this.
On Aug 10, 2013 12:12 AM, "Sebastien Sterling" <[email protected]>
wrote:

> Am feeling the Dev wood on this thread ! :)
>
> so cool ! it NEEDS a shelf along side the other modules !
>
> What a boon !
>
>
> On 9 August 2013 19:08, Alan Fregtman <[email protected]> wrote:
>
>> Me too! SCOPs in Soft are so annoying and this looks really elegant and
>> portable. :D
>>
>> I'm also super excited that the OpenGL hooks work so easily. Soft's
>> GraphicSequencer API is C++ only, but now we can script opengl quickly!
>>
>>
>>
>>
>> On Fri, Aug 9, 2013 at 12:51 PM, Sebastian Kowalski <[email protected]>wrote:
>>
>>> HYFR!!!
>>> I am so excited about that
>>>
>>> thanks
>>> Sebastian
>>>
>>>
>>> Am 09.08.2013 um 17:06 schrieb Paul Doyle <[email protected]>:
>>>
>>> Hi everyone – we’ve been pushing along on Splice, and will be making the
>>> first drop of Splice for Softimage to our closed testing group next week. I
>>> thought you’d appreciate a look at what we’ve done.
>>>
>>>  https://vimeo.com/72047932
>>>
>>> This video gives a detailed introduction into Creation:Splice inside of
>>> Softimage and its concepts. In the video Splice is used to build a custom
>>> rig solver, design it inside of Softimage, re-use it within Softimage and
>>> finally loading it inside of Maya as well.
>>>
>>>  https://vimeo.com/72048058
>>>
>>> This video shows how to build procedural geometry using Splice within
>>> Softimage. Splice is used to build a custom polygonmesh cloning
>>> functionality, which is designed inside of Softimage, and then used within
>>> Maya.
>>>
>>>  https://vimeo.com/72048181
>>>
>>> This video shows two additional samples. The first one shows a custom
>>> simulation rig functionality to perform a verlet simulation for a rope like
>>> effect, both used within Softimage and Maya. The second sample is a
>>> procedural geometry generator cloning a mesh onto a surface, which is as
>>> well used within Softimage and Maya to showcase the portability of Splice.
>>>
>>> Let us know what you think – if you’d like to join the Splice testing
>>> group, please email [email protected] with a bit of information
>>> about your skillset and background. Splice is targeted at TDs that can
>>> write Python, so please keep that in mind – this is not an end-user tool.
>>>
>>> Thanks a lot,
>>>
>>> Paul
>>>
>>>
>>>
>>
>

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