Am feeling the Dev wood on this thread ! :) so cool ! it NEEDS a shelf along side the other modules !
What a boon ! On 9 August 2013 19:08, Alan Fregtman <[email protected]> wrote: > Me too! SCOPs in Soft are so annoying and this looks really elegant and > portable. :D > > I'm also super excited that the OpenGL hooks work so easily. Soft's > GraphicSequencer API is C++ only, but now we can script opengl quickly! > > > > > On Fri, Aug 9, 2013 at 12:51 PM, Sebastian Kowalski <[email protected]>wrote: > >> HYFR!!! >> I am so excited about that >> >> thanks >> Sebastian >> >> >> Am 09.08.2013 um 17:06 schrieb Paul Doyle <[email protected]>: >> >> Hi everyone – we’ve been pushing along on Splice, and will be making the >> first drop of Splice for Softimage to our closed testing group next week. I >> thought you’d appreciate a look at what we’ve done. >> >> https://vimeo.com/72047932 >> >> This video gives a detailed introduction into Creation:Splice inside of >> Softimage and its concepts. In the video Splice is used to build a custom >> rig solver, design it inside of Softimage, re-use it within Softimage and >> finally loading it inside of Maya as well. >> >> https://vimeo.com/72048058 >> >> This video shows how to build procedural geometry using Splice within >> Softimage. Splice is used to build a custom polygonmesh cloning >> functionality, which is designed inside of Softimage, and then used within >> Maya. >> >> https://vimeo.com/72048181 >> >> This video shows two additional samples. The first one shows a custom >> simulation rig functionality to perform a verlet simulation for a rope like >> effect, both used within Softimage and Maya. The second sample is a >> procedural geometry generator cloning a mesh onto a surface, which is as >> well used within Softimage and Maya to showcase the portability of Splice. >> >> Let us know what you think – if you’d like to join the Splice testing >> group, please email [email protected] with a bit of information >> about your skillset and background. Splice is targeted at TDs that can >> write Python, so please keep that in mind – this is not an end-user tool. >> >> Thanks a lot, >> >> Paul >> >> >> >

