... if you have a  good user interface / front-end.
Most of the discussion about Soft vs. Maya is about this. No doubt Maya is bursting with clever technology - but it's the way it is accessible/presented to the artist. There's always something extra to click or to figure out before you can do even simple things, as flexible as the architecture may be. Softimage devs just paid a lot more attention to all this, and it pays off until today.

Good and simple UIs become more and more important anyway, that's what Autodesk CEO Carl Bass is talking about in that interview recently.
http://readwrite.com/2013/03/26/autodesk-ceo-carl-bass-making-free-apps-is-harder-than-making-enterprise-software#awesm=~oj0MuqIvLYsChE

Not that you need to wield a complex 3D application on a tablet with your fingers, but there's a lot to be learned from this new ways of user interaction.



Am 01.10.2013 12:21, schrieb Simon Reeves:
When I see the other chaps using it, ncloth seems pretty great though - modular apps are the future. We don't need to do everything in one app, we just need a good base, and good i/o.



Simon Reeves
London, UK
/[email protected] <mailto:[email protected]>/
/www.simonreeves.com <http://www.simonreeves.com>/
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