I am doing RBD sim with Momentum using instance shapes with 22 different
instance objects. I am randomizing the size of these for variation, but
would like to weight the variation so I get few large ones but many small -
like a 10 - 90 % ratio for instance. Aside form making many instance
objects and make the size relationships in the instance group, is there a
way to do this in the ICE tree?

Morten (tired simulator artist these days)

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