I am doing RBD sim with Momentum using instance shapes with 22 different instance objects. I am randomizing the size of these for variation, but would like to weight the variation so I get few large ones but many small - like a 10 - 90 % ratio for instance. Aside form making many instance objects and make the size relationships in the instance group, is there a way to do this in the ICE tree?
Morten (tired simulator artist these days)

