I would have used an fcurve and I find I use them *everywhere *these days in ICE, so so useful for weighting like that, reversing, rescalling, clamping... list goes on
Simon Reeves London, UK *[email protected] <[email protected]>* *www.simonreeves.com <http://www.simonreeves.com>* *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* On 20 December 2013 11:14, Morten Bartholdy <[email protected]> wrote: > Cool Gareth, and thanks to you, Alok and Oscar. I got things done with > the fcurve but will definately take a look at the random probability node - > I need this quite often . > > > Morten > > > > Den 19. december 2013 kl. 17:11 skrev gareth bell <[email protected]>: > > > > http://imgur.com/ZPWHZrM > > > The random probability value is set to 0.9 > > > ------------------------------ > Date: Thu, 19 Dec 2013 10:43:25 -0500 > From: [email protected] > To: [email protected]; [email protected] > Subject: Re: How to weight size preference on instance shapes in ICE? > > In fact you could use the random node in ice. The test random probability > node uses it. What you are looking for a is a gaussian distribution(bell > curve). I think the random probability node implements the gaussian > distribution, if I am not wrong. > > ALOK > > GANDHI > > / directeur technique senior- senior technical director > > [email protected] > > T: > > > * 450 430-0010 x225 * > > F: > > > > * 450 430-0009 www.modusfx.com <http://www.modusfx.com> * > > > --------------------------------------------------------------------------------------------- > > MODUS > > FX > > 120 Rue Turgeon, > > Sainte-Therese (Quebec) CANADA J7E 3J1 > > Follow us on > Facebook <http://www.facebook.com/ModusFX> > > & > Twitter <https://twitter.com/Modusfx> > On 12/19/2013 10:10 AM, Morten Bartholdy wrote: > > Don't know that one, Gareth. How does that work? > > > MB > > > > > Den 19. december 2013 kl. 15:38 skrev gareth bell > <[email protected]><[email protected]>: > > What about a "test random probability" node? > > > ------------------------------ > Date: Thu, 19 Dec 2013 14:20:08 +0100 > Subject: Re: How to weight size preference on instance shapes in ICE? > From: [email protected] > To: [email protected] ; [email protected] > > Maybe you can try with an fcurve? If you are using a randomize value by > range, make that range between 0 and 1, pipe it in an Fcurve node, and > rescale to your actual size range. And now you can use the curve to weight > it. > > > On Thu, Dec 19, 2013 at 2:06 PM, Morten Bartholdy < [email protected]> > wrote: > > > I am doing RBD sim with Momentum using instance shapes with 22 different > instance objects. I am randomizing the size of these for variation, but > would like to weight the variation so I get few large ones but many small - > like a 10 - 90 % ratio for instance. Aside form making many instance > objects and make the size relationships in the instance group, is there a > way to do this in the ICE tree? > > Morten (tired simulator artist these days) > > > > > > > >

