Cool Gareth, and thanks to you, Alok and Oscar. I got things done with the fcurve but will definately take a look at the random probability node - I need this quite often .
Morten Den 19. december 2013 kl. 17:11 skrev gareth bell <[email protected]>: > > http://imgur.com/ZPWHZrM <http://imgur.com/ZPWHZrM> > > > The random probability value is set to 0.9 > > > ------------------------------------------------------------------------ > Date: Thu, 19 Dec 2013 10:43:25 -0500 > From: [email protected] > To: [email protected]; [email protected] > Subject: Re: How to weight size preference on instance shapes in ICE? > > In fact you could use the random node in ice. The test random probability > node uses it. What you are looking for a is a gaussian distribution(bell > curve). I think the random probability node implements the gaussian > distribution, if I am not wrong. > > ALOK > GANDHI > / directeur technique senior- senior technical director > > [email protected] <mailto:[email protected]> > T: > 450 430-0010 x225 > F: > 450 430-0009 > www.modusfx.com <http://www.modusfx.com> > --------------------------------------------------------------------------------------------- > > MODUS > FX > > 120 Rue Turgeon, > > Sainte-Therese (Quebec) CANADA J7E 3J1 > > Follow us on > Facebook <http://www.facebook.com/ModusFX> > & > Twitter <https://twitter.com/Modusfx> > On 12/19/2013 10:10 AM, Morten Bartholdy wrote: > > > > Don't know that one, Gareth. How does that work? > > > > > > MB > > > > > > > > > > Den 19. december 2013 kl. 15:38 skrev gareth bell <[email protected]> > > <mailto:[email protected]> : > > > > > What about a "test random probability" node? > > > > > > > > > ------------------------------------------------------------------------ > > > Date: Thu, 19 Dec 2013 14:20:08 +0100 > > > Subject: Re: How to weight size preference on instance shapes in ICE? > > > From: [email protected] <mailto:[email protected]> > > > To: [email protected] <mailto:[email protected]> ; > > > [email protected] <mailto:[email protected]> > > > > > > Maybe you can try with an fcurve? If you are using a randomize value by > > > range, make that range between 0 and 1, pipe it in an Fcurve node, and > > > rescale to your actual size range. And now you can use the curve to weight > > > it. > > > > > > > > > On Thu, Dec 19, 2013 at 2:06 PM, Morten Bartholdy < [email protected] > > > <mailto:[email protected]> > wrote: > > > > I am doing RBD sim with Momentum using instance shapes with 22 different > > > > instance objects. I am randomizing the size of these for variation, but > > > > would like to weight the variation so I get few large ones but many > > > > small - > > > > like a 10 - 90 % ratio for instance. Aside form making many instance > > > > objects and make the size relationships in the instance group, is there > > > > a > > > > way to do this in the ICE tree? > > > > > > > > Morten (tired simulator artist these days) > > > > > >

