Thanks Oscar - hadn't thought of that one - it works fine :)

MB


Den 19. december 2013 kl. 14:20 skrev Oscar Juarez
<[email protected]>:

> Maybe you can try with an fcurve? If you are using a randomize value by
> range, make that range between 0 and 1, pipe it in an Fcurve node, and
> rescale to your actual size range. And now you can use the curve to weight
> it.
> 
> 
> On Thu, Dec 19, 2013 at 2:06 PM, Morten Bartholdy < [email protected]
> <mailto:[email protected]> > wrote:
> > I am doing RBD sim with Momentum using instance shapes with 22 different
> > instance objects. I am randomizing the size of these for variation, but
> > would like to weight the variation so I get few large ones but many small -
> > like a 10 - 90 % ratio for instance. Aside form making many instance
> > objects and make the size relationships in the instance group, is there a
> > way to do this in the ICE tree?
> > 
> > Morten (tired simulator artist these days)
> > 

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