Thanks Oscar - hadn't thought of that one - it works fine :) MB
Den 19. december 2013 kl. 14:20 skrev Oscar Juarez <[email protected]>: > Maybe you can try with an fcurve? If you are using a randomize value by > range, make that range between 0 and 1, pipe it in an Fcurve node, and > rescale to your actual size range. And now you can use the curve to weight > it. > > > On Thu, Dec 19, 2013 at 2:06 PM, Morten Bartholdy < [email protected] > <mailto:[email protected]> > wrote: > > I am doing RBD sim with Momentum using instance shapes with 22 different > > instance objects. I am randomizing the size of these for variation, but > > would like to weight the variation so I get few large ones but many small - > > like a 10 - 90 % ratio for instance. Aside form making many instance > > objects and make the size relationships in the instance group, is there a > > way to do this in the ICE tree? > > > > Morten (tired simulator artist these days) > >

