You kick it back to the modelling department and tell them to make the
hands in line with the forearm.

Seriously ;)


On 21 February 2014 16:20, Szabolcs Matefy <[email protected]> wrote:

> Ok, you must annoyed, but...
>
>
>
> How can I set a different hand orientation? I mean, now the arm plane
> defines the orientation of the hand, and thanks to the character artists,
> they invented some idiot pose for the arms and hands that is quite
> impossible to rig normally (just for visualize the issue. Stand up, drop
> your arm. When your hand is quite relaxed, raise your hand only, trying to
> maintain a more or less 45 degree angle between your arm and body. Now,
> move your hand closer to your body along an imaginary line between your
> wrist and shoulder, but maintain the hand orientation (the back of the hand
> points about the sky, no tilt, no pitch. If you are doing it fine, your
> elbow start to drop. Now that's the pose I need to rig)
>
>
>
> So how can I do it with Gear, where the hand orientation is achieved
> apparently from the arm's IK resolution plane?
>
>
>
>
>
> Cheers
>
>
>
>
> Szabolcs
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