I resent this, i always ask my riggers what they would like as a neutral pose :(
On 22 February 2014 14:21, Enrique Caballero <[email protected]>wrote: > yep i agree, dont let the modeling department dictate what your neutral > pose is. that can lead to expensive issues down the line > > > On Sat, Feb 22, 2014 at 12:25 AM, Matt Morris <[email protected]> wrote: > >> You kick it back to the modelling department and tell them to make the >> hands in line with the forearm. >> >> Seriously ;) >> >> >> On 21 February 2014 16:20, Szabolcs Matefy <[email protected]> wrote: >> >>> Ok, you must annoyed, but... >>> >>> >>> >>> How can I set a different hand orientation? I mean, now the arm plane >>> defines the orientation of the hand, and thanks to the character artists, >>> they invented some idiot pose for the arms and hands that is quite >>> impossible to rig normally (just for visualize the issue. Stand up, drop >>> your arm. When your hand is quite relaxed, raise your hand only, trying to >>> maintain a more or less 45 degree angle between your arm and body. Now, >>> move your hand closer to your body along an imaginary line between your >>> wrist and shoulder, but maintain the hand orientation (the back of the hand >>> points about the sky, no tilt, no pitch. If you are doing it fine, your >>> elbow start to drop. Now that's the pose I need to rig) >>> >>> >>> >>> So how can I do it with Gear, where the hand orientation is achieved >>> apparently from the arm's IK resolution plane? >>> >>> >>> >>> >>> >>> Cheers >>> >>> >>> >>> >>> Szabolcs >>> ___ >>> This message contains confidential information and is intended only for >>> the individual named. If you are not the named addressee you should not >>> disseminate, distribute or copy this e-mail. Please notify the sender >>> immediately by e-mail if you have received this e-mail by mistake and >>> delete this e-mail from your system. E-mail transmission cannot be >>> guaranteed to be secure or error-free as information could be intercepted, >>> corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. >>> The sender therefore does not accept liability for any errors or omissions >>> in the contents of this message, which arise as a result of e-mail >>> transmission. If verification is required please request a hard-copy >>> version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, >>> 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: >>> DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli >>> >> >> >> >> -- >> www.matinai.com >> > >

