So is the point that it got "shitter" when it became SI XSI ? cause it feels pretty good at the mo :P
On 1 March 2014 00:15, Eric Turman <[email protected]> wrote: > Completely different codebase. Softimage|3D was a port from SGI (Alias > Power Modeler/Power Animator was its competitor) Softimage|XSI was the next > generation product to compete with Maya. > > > On Fri, Feb 28, 2014 at 5:12 PM, Sebastien Sterling < > [email protected]> wrote: > >> was there some kind of massive disparity between softimage 3D and >> softimage XSI, ? >> >> >> On 1 March 2014 00:07, Emilio Hernandez <[email protected]> wrote: >> >>> Exactly. I've been using Softimage since the first release from >>> Microsoft I believe in 1994. So been around for so long that my memory >>> starts to fade. >>> >>> But the thing is the Softimage was used in that feautre. >>> >>> >>> >>> >>> 2014-02-28 17:02 GMT-06:00 Matt Lind <[email protected]>: >>> >>> Softimage|3D was available at that time (~v3.51), but Softimage|XSI did >>>> not become available until May 2000. >>>> >>>> >>>> >>>> >>>> >>>> Matt >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> *From:* [email protected] [mailto: >>>> [email protected]] *On Behalf Of *Emilio >>>> Hernandez >>>> *Sent:* Friday, February 28, 2014 3:01 PM >>>> *To:* [email protected] >>>> >>>> *Subject:* Re: new upgrade policy >>>> >>>> >>>> >>>> When Dragonheart came out... Funny that came in out in 1996. So maybe >>>> I was using some other thing and not Softimage 3D. As for Maya you are >>>> right it was Alias|Wavefront >>>> >>>> >>>> >>>> >>>> 2014-02-28 16:10 GMT-06:00 Luc-Eric Rousseau <[email protected]>: >>>> >>>> Neither Maya nor Softimage|XSI existed at the time >>>> >>>> >>>> >>>> On Fri, Feb 28, 2014 at 4:25 PM, Emilio Hernandez <[email protected]> >>>> wrote: >>>> >>>> Don't forget about Dragon Heart. I read the article on CG magazine >>>> quiet a long time ago. >>>> >>>> They were supposed to end the whole feature in Maya. But then after >>>> modeling, they just couldn't move the dragon. So they animated it in >>>> Softimage. >>>> >>>> 2014-02-28 15:20 GMT-06:00 Sebastien Sterling < >>>> [email protected]>: >>>> >>>> >>>> >>>> It's pretty much the software that wove the cinematic experiences of my >>>> childhood and I never new: Casper, Joe's apartment, independence day, the >>>> Matrix, MIB, Fight Club Jurassic Park, Titanic the Mask etc... >>>> >>>> It was responsible for several Academy Award Nominations let alone >>>> community awards. >>>> >>>> Sony E, ILM, Weta ? >>>> >>>> >>>> >>>> >>>> >>> >>> >> > > > -- > > > > > -=T=- >

