Softimage|3D was available at that time (~v3.51), but Softimage|XSI did not become available until May 2000.
Matt From: [email protected] [mailto:[email protected]] On Behalf Of Emilio Hernandez Sent: Friday, February 28, 2014 3:01 PM To: [email protected] Subject: Re: new upgrade policy When Dragonheart came out... Funny that came in out in 1996. So maybe I was using some other thing and not Softimage 3D. As for Maya you are right it was Alias|Wavefront [http://img694.imageshack.us/img694/8965/erojamailpleca.jpg] 2014-02-28 16:10 GMT-06:00 Luc-Eric Rousseau <[email protected]<mailto:[email protected]>>: Neither Maya nor Softimage|XSI existed at the time On Fri, Feb 28, 2014 at 4:25 PM, Emilio Hernandez <[email protected]<mailto:[email protected]>> wrote: Don't forget about Dragon Heart. I read the article on CG magazine quiet a long time ago. They were supposed to end the whole feature in Maya. But then after modeling, they just couldn't move the dragon. So they animated it in Softimage. 2014-02-28 15:20 GMT-06:00 Sebastien Sterling <[email protected]<mailto:[email protected]>>: It's pretty much the software that wove the cinematic experiences of my childhood and I never new: Casper, Joe's apartment, independence day, the Matrix, MIB, Fight Club Jurassic Park, Titanic the Mask etc... It was responsible for several Academy Award Nominations let alone community awards. Sony E, ILM, Weta ?

