Mapify seems like a pretty good solution.  I just wish it would let you
name the sequence - or at least would pull the name from the pass name.
 I've been breaking them up by creating multiple directories.

-Paul

ᐧ


On Sun, Mar 9, 2014 at 1:20 AM, Jason S <[email protected]> wrote:

>  Hi, Sorry I didnt see your reply. Mapify normally works pretty well.  I
> don't know why there should be any problem just due for the constant
> material (the most basic), but you can also try the mray constant, or play
> around with the ambient settings to get a constant-ish result.  Best of Luck
>
>
> On 03/08/14 16:26, Paul Griswold wrote:
>
>  I'm actually rendermapping a camera projected animation, so I am mapping
> the texture to the incandescence and then the inverted alpha to scale the
> transparency.  That gives me a baked rendermap that maintains the alpha and
> lighting from the camera projection.
>
>  I don't understand why Softimage doesn't have a built-in ability to
> render animated rendermaps, though.
> ᐧ
>
>
> On Sat, Mar 8, 2014 at 4:13 PM, Jason S <[email protected]> wrote:
>
>>  Hum.. intriging indeed..  so at least now you can put your lambert's
>> ambient at 3.33 to make it constant
>> (if your scene ambient is at default 0.3)
>>
>>
>> On 03/08/14 16:08, Paul Griswold wrote:
>>
>>  Looks like switching to Lambert fixed the problem.  I don't understand
>> why a constant material would cause a crash, though.
>>
>>
>>  ᐧ
>>
>>
>> On Sat, Mar 8, 2014 at 4:02 PM, Jason S <[email protected]> wrote:
>>
>>> Does it work with a plain phong?  if not, would eliminating all other
>>> objects do the trick?
>>>
>>>
>>> On 03/08/14 15:48, Paul Griswold wrote:
>>>
>>>  I haven't been able to catch any messages unfortunately.
>>>
>>>  I do wonder if it's because I'm using a constant shader on the object
>>> being rendermapped.  Previously I'd applied a Lambert.
>>> ᐧ
>>>
>>>
>>> On Sat, Mar 8, 2014 at 3:40 PM, Jason S <[email protected]> wrote:
>>>
>>>> Have you checked the last "Verbose" messages before crashing?
>>>>
>>>> I would think it's probably due to a specific object in particular,
>>>> and/or copies of it if the case being.
>>>>
>>>>
>>>> On 03/08/14 15:31, Paul Griswold wrote:
>>>>
>>>>  I have a ton of animated rendermapping to do, so I'm using Mapify
>>>> from Sajjad Amjad.
>>>>
>>>>  The problem I'm having is a LOT of crashes.  I can't seem to find any
>>>> consistent reason for it.  I've been able to get it to render out 24
>>>> frames, 42 frames, and then sometimes Softimage will crash after just 2
>>>> frames.
>>>>
>>>>  Is there a more stable way to render out a large number of animated
>>>> rendermaps?  Or is this a Mental Ray / Softimage problem?
>>>>
>>>>  Thanks,
>>>>
>>>>  Paul
>>>>
>>>>
>>>>  ᐧ
>>>>
>>>>
>>>>
>>>
>>>
>>
>>
>
>

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