Apart from pass name, I personally wished for the object name as an
output filename token.
And Thank You Sajjad for that amazing/strightforward implementation!
It saved me a number of times :)
On 03/09/14 15:27, Sajjad Amjad wrote:
Hi Paul,
As you can probably tell, Mapify was written for a specific need.
According to the help. After the path, I only append the obj.FullName.
So if the path is C:\temp and you have a model Foo with a Bar inside
it. The render map will be output to: C:\temp\Foo.bar\renderMap.1.ext
Would you prefer it to be something like any of the following:
1. C:\temp\Foo.bar\<custom>.1.<ext> ?
2. C:\temp\<pass>\Foo.Bar\<custom>.1.<ext>
3. C:\temp\Foo.Bar\<pass>\<custom>.1.<ext>
4. C:\temp\Foo\Bar\<pass>\<pass>_<custom>.1.<ext>
You hopefully get where I'm going with this. I'm willing to make some
quick and dirty changes. Construct a path and i'll see if it qualifies
as a quick and dirty change :-)
Based on the experience I've gained in the last 5-6 years, it should
be rewritten.
Sajjad
On 9 March 2014 18:52, Jason S <[email protected]
<mailto:[email protected]>> wrote:
My thoughts exactly ! :)
On 03/09/14 14:48, Paul Griswold wrote:
Mapify seems like a pretty good solution. I just wish it would
let you name the sequence - or at least would pull the name from
the pass name. I've been breaking them up by creating multiple
directories.
-Paul
ᐧ