I just pinged Brad to ask him - I'll let you know if he gets back to me (or he may contact you directly)
On 12 March 2014 12:33, Christopher Crouzet <[email protected]>wrote: > I didn't manage to contact the author yet to check if it was a HOAX or not > but check out the comment #2 by Brad Hielbert: > "[...] Since their bankruptcy, the new owners are going to be taking R&Hs > in house software and making it availbe to the public. IT is brilliant > software that FAR out paces the capabilities of Maya or Max. [...]" > > Maybe there's hope? Someone here knows the guy to check if he's the actual > author of that comment? > > > > On 7 March 2014 17:30, Christopher Crouzet > <[email protected]>wrote: > >> Hey Stefan! >> >> A quickie before I bail on week-end. >> >> I think that there has been a misunderstanding. I didn't mean to say >> that, I was referring to Autodesk not wanting to maintain Softimage because >> it's being costly and they'd rather focus on Maya to the detriment of each >> Softimage user. I've updated the line to reflect this, let me know if it's >> beter. >> >> I totally agree with you when you say that all-rounded packages are not >> necessarily a bad thing for the smaller shops and the individuals. >> >> Got to go now, cheers and thank for the comments! >> >> >> >> On 7 March 2014 17:09, Stefan Kubicek <[email protected]> wrote: >> >>> Hi Christopher, >>> >>> cice blog post. I can't entirely agree on the allround >>> software inevitably being shut down sooner or later because it's hard to >>> maintain part though. >>> I too feel like it's worth investing into proprietary software to >>> minimize the risk of exposure to third party technology, but there are so >>> many people >>> that do not write code, hence their own tools, either because they can't >>> for time or monetary reasons, or simply because they don't know how to. >>> These are mainly the single user shows and small shops. They deserve a >>> cost-effective solution to their production problems too, and that is >>> usually catered for by big, all-in-one CG applications like Max, Maya, >>> Softimage, C4D. Yes, there are special-purpose applications like Marvelous >>> Designer, RealFlow, SpeedTree,etc, but they cover rarely-encountered niche >>> cases, compared to the vast amount of other stuff that is produced >>> everywhere every day. Imagine you'd have to use one app for modeling, >>> another for animation, another for simulation, one for hair & fur, etc..on >>> a daily basis and concurrently. And each one had a different interface and >>> required a different way of thinking. >>> If you were working in a department and working with one of those, that >>> would be a different thing, but constantly jumping between those apps, and >>> having to transfer data between them, would soon drive you crazy. It's for >>> this reason everybody I have ever met in this industry was searching for >>> the one tool to rule them all. Even Lightwave, that consists of only two >>> parts (modeler and layout), can drive you nuts. >>> Modern software is modular, I think it's well possible to maintain and >>> improve it, even change the paradigms it's built on, it just needs a bit of >>> forward thinking and the will to do it. I remember stories about whole >>> parts of Soft having been rewritten when the old one turned out to be >>> insufficiently designed (the animation mixer in particular), I'm not sure >>> in how far this is really true, or if it was only marketing blurb. >>> >>> What I can imagine is a Fabric-based host application which others can >>> interface with to form a consistent application as demand arises, >>> the hard part will be to draw the line between Fabric Engine, this base >>> application (done by somebody else?), and the actual modules, yet done by >>> others, and agreeing on a standard that those developers are willing to >>> agree on and don't feel hindered by, as it's frequently the case with >>> complex APIs that are lacking the one but crucial feature X for which you >>> have to wait a full year until the next release to have it implemented >>> after kindly asking the developers several times. I'm not saying it's not >>> doable, just not entirely easy. I'm not saying small standalone apps are >>> not desirable either, I just think they make more sense for special >>> purposes rather than for standard stuff, unless the standard stuff they do >>> is done in a true, outstandingly nice new way. >>> >>> >>> >>> Your 2 cents will worth a few bitcoins quickly Christopher. I'm in. >>> >>> >>> On Fri, Mar 7, 2014 at 9:34 PM, Christopher Crouzet < >>> [email protected]> wrote: >>> >>>> My 2 cents on this: >>>> http://christophercrouzet.com/blog/post/2014/03/07/Softimage-Has-Been-Killed%2C-the-Future-of-CG-Softwares-Is-Now-in-TD-s-Hands >>>> >>>> I'm looking forward to the future, how about you? >>>> >>>> >>>> -- >>>> Christopher Crouzet >>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>> >>>> >>> >>> >>> >>> -- >>> ------------------------------------------- >>> Stefan Kubicek >>> ------------------------------------------- >>> keyvis digital imagery >>> Alfred Feierfeilstraße 3 >>> A-2380 Perchtoldsdorf bei Wien >>> Phone: +43/699/12614231 >>> www.keyvis.at [email protected] >>> -- This email and its attachments are -- >>> --confidential and for the recipient only-- >>> >> >> >> >> -- >> Christopher Crouzet >> *http://christophercrouzet.com* <http://christophercrouzet.com> >> >> > > > -- > Christopher Crouzet > *http://christophercrouzet.com* <http://christophercrouzet.com> > >

