I just pinged Brad to ask him - I'll let you know if he gets back to me (or
he may contact you directly)


On 12 March 2014 12:33, Christopher Crouzet
<[email protected]>wrote:

> I didn't manage to contact the author yet to check if it was a HOAX or not
> but check out the comment #2 by Brad Hielbert:
> "[...] Since their bankruptcy, the new owners are going to be taking R&Hs
> in house software and making it availbe to the public. IT is brilliant
> software that FAR out paces the capabilities of Maya or Max. [...]"
>
> Maybe there's hope? Someone here knows the guy to check if he's the actual
> author of that comment?
>
>
>
> On 7 March 2014 17:30, Christopher Crouzet 
> <[email protected]>wrote:
>
>> Hey Stefan!
>>
>> A quickie before I bail on week-end.
>>
>> I think that there has been a misunderstanding. I didn't mean to say
>> that, I was referring to Autodesk not wanting to maintain Softimage because
>> it's being costly and they'd rather focus on Maya to the detriment of each
>> Softimage user. I've updated the line to reflect this, let me know if it's
>> beter.
>>
>> I totally agree with you when you say that all-rounded packages are not
>> necessarily a bad thing for the smaller shops and the individuals.
>>
>> Got to go now, cheers and thank for the comments!
>>
>>
>>
>> On 7 March 2014 17:09, Stefan Kubicek <[email protected]> wrote:
>>
>>>  Hi Christopher,
>>>
>>> cice blog post. I can't entirely agree on the allround
>>> software inevitably being shut down sooner or later because it's hard to
>>> maintain part though.
>>> I too feel like it's worth investing into proprietary software to
>>> minimize the risk  of exposure to third party technology, but there are so
>>> many people
>>> that do not write code, hence their own tools, either because they can't
>>> for time or monetary reasons, or simply because they don't know how to.
>>> These are mainly the single user shows and small shops. They deserve a
>>> cost-effective solution to their production problems too, and that is
>>> usually catered for by big, all-in-one CG applications like Max, Maya,
>>> Softimage, C4D. Yes, there are special-purpose applications like Marvelous
>>> Designer, RealFlow, SpeedTree,etc, but they cover rarely-encountered niche
>>> cases, compared to the vast amount of other stuff that is produced
>>> everywhere every day. Imagine you'd have to use one app for modeling,
>>> another for animation, another for simulation, one for hair & fur, etc..on
>>> a daily basis and concurrently. And each one had a different interface and
>>> required a different way of thinking.
>>> If you were working in a department and working with one of those, that
>>> would be a different thing, but constantly jumping between those apps, and
>>> having to transfer data between them, would soon drive you crazy. It's for
>>> this reason everybody I have ever met in this industry was searching for
>>> the one tool to rule them all. Even Lightwave, that consists of only two
>>> parts (modeler and layout), can drive you nuts.
>>> Modern software is modular, I think it's well possible to maintain and
>>> improve it, even change the paradigms it's built on, it just needs a bit of
>>> forward thinking and the will to do it. I remember stories about whole
>>> parts of Soft having been rewritten when the old one turned out to be
>>> insufficiently designed (the animation mixer in particular), I'm not sure
>>> in how far this is really true, or if it was only marketing blurb.
>>>
>>> What I can imagine is a Fabric-based host application which others can
>>> interface with to form a consistent application as demand arises,
>>> the hard part will be to draw the line between Fabric Engine, this base
>>> application (done by somebody else?), and the actual modules, yet done by
>>> others, and agreeing on a standard that those developers are willing to
>>> agree on and don't feel hindered by, as it's frequently the case with
>>> complex APIs that are lacking the one but crucial feature X for which you
>>> have to wait a full year until the next release to have it implemented
>>> after kindly asking the developers several times. I'm not saying it's not
>>> doable, just not entirely easy. I'm not saying small standalone apps are
>>> not desirable either, I just think they make more sense for special
>>> purposes rather than for standard stuff, unless the standard stuff they do
>>> is done in a true, outstandingly nice new way.
>>>
>>>
>>>
>>> Your 2 cents will worth a few bitcoins quickly Christopher. I'm in.
>>>
>>>
>>> On Fri, Mar 7, 2014 at 9:34 PM, Christopher Crouzet <
>>> [email protected]> wrote:
>>>
>>>> My 2 cents on this:
>>>> http://christophercrouzet.com/blog/post/2014/03/07/Softimage-Has-Been-Killed%2C-the-Future-of-CG-Softwares-Is-Now-in-TD-s-Hands
>>>>
>>>> I'm looking forward to the future, how about you?
>>>>
>>>>
>>>> --
>>>> Christopher Crouzet
>>>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>>>
>>>>
>>>
>>>
>>>
>>> --
>>> -------------------------------------------
>>> Stefan Kubicek
>>> -------------------------------------------
>>> keyvis digital imagery
>>> Alfred Feierfeilstraße 3
>>> A-2380 Perchtoldsdorf bei Wien
>>> Phone: +43/699/12614231
>>> www.keyvis.at [email protected]
>>> -- This email and its attachments are --
>>> --confidential and for the recipient only--
>>>
>>
>>
>>
>> --
>> Christopher Crouzet
>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>
>>
>
>
> --
> Christopher Crouzet
> *http://christophercrouzet.com* <http://christophercrouzet.com>
>
>

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