guys, have you checked news? wtf!

http://www.theverge.com/2014/3/25/5547456/facebook-buying-oculus-for-2-billion


2014-03-20 22:41 GMT-03:00 Paul Doyle <[email protected]>:

> We saw it and are excited :)
>
>
> On 20 March 2014 21:33, Francisco Criado <[email protected]> wrote:
>
>> Hi Helge! have you seen the new rift dev kit? they
>> have positional tracking now :) Quite strange it uses a camera for that,
>> thought that they were going to add a magnetic compass and an altimeter...
>> F.
>>
>>
>>
>> On Thursday, February 27, 2014, Francisco Criado <[email protected]>
>> wrote:
>>
>>> Lack of programming knowledge (working on that) made me hire a freelance
>>> progammer for an idea i would like to make it work, but here in Argentina
>>> is quite difficult to find experienced coders involved in 3d or vfx. As you
>>> said Paul, there are a lot of possibilities for mixing different kind of
>>> tech available to all that would provide better tools for vfx artists and
>>> supervisors.
>>>
>>> F.
>>>
>>>
>>> On Thursday, February 27, 2014, Paul Doyle <[email protected]>
>>> wrote:
>>>
>>> So far, everything we thought would be amazing has already been thought
>>> of (which is great imo - I love the movement behind the OR):
>>> http://www.reddit.com/r/oculus/
>>>
>>> It's nice to see how many people are pushing on this - I'm hopeful that
>>> some of them will jump on the free license of Fabric and start tinkering
>>> with the platform themselves. With the extension system we have, it's
>>> possible for anyone to hook up custom hardware or build on top of our
>>> reference implementations. The Sixens guys have some cool technology coming
>>> in the summer (they developed the Razer Hydra) that should be great to work
>>> with.
>>>
>>> Man, now I'm all excited again :)
>>>
>>>
>>> On 27 February 2014 12:32, Francisco Criado <[email protected]>wrote:
>>>
>>> Well guys if you run out of geeks for betatesting i don't have any
>>> trouble for burning my eyes with softimage and the rift!
>>> Paul you said interaction models, well arduino and a nine dof  board
>>> sounds great for a starting point ;)
>>> F.
>>>
>>> On Thursday, February 27, 2014, Paul Doyle <[email protected]>
>>> wrote:
>>>
>>> Please stop encouraging him. I might talk to them soon though if we get
>>> a good customer use case. Right now we're just thinking about a smooth path
>>> to get production data viewable - then we start thinking about interaction
>>> models and approaches. Scene assembly and lighting could start getting
>>> quite interesting :) For now it's just a science project to stop Helge
>>> going mad implementing various file extensions...
>>>
>>>
>>> On 27 February 2014 12:15, Francisco Criado <[email protected]>wrote:
>>>
>>> you should convince your boss of buying xsens tech, and then you will
>>> find yourself like this:
>>> http://youtu.be/LtMfrkRqlRs
>>>
>>> F.
>>>
>>> On Thursday, February 27, 2014, Francisco Criado <[email protected]>
>>> wrote:
>>>
>>> Well Helge! is it there any chance to send you an argentine bbq as a
>>> bribe for that tool? name your price!
>>>
>>> F.
>>>
>>>
>>> On Thursday, February 27, 2014, Paul Doyle <[email protected]>
>>> wrote:
>>>
>>> We're not casual when we talk about it internally :) It's an absolute
>>> nerdfest of 'and then we can... and then.... and then"
>>>
>>> It's a bit like this ;) Dude, Where's My Car ( And Then ??? 
>>> )<http://www.youtube.com/watch?v=GKNX6dieVcc>
>>>
>>>
>>> On 27 February 2014 11:22, Tim Crowson 
>>> <[email protected]>wrote:
>>>
>>>  So casual, Helge...   :-D
>>>
>>>
>>> On 2/27/2014 10:02 AM, Helge Mathee wrote:
>>>
>>> I've just received mine and I'll integrate it into our system. Thus it
>>> will work in all DCCs.
>>>
>>> On 27.02.2014 15:51, Francisco Criado wrote:
>>>
>>> The first time i used them in unity, imported a set extension done for
>>> an old project, and found myself walking on my set and saying wwwoooowww
>>> all the time!
>>> F.
>>>
>>>
>>> On Thursday, February 27, 2014, Arvid Björn <[email protected]>
>>> wrote:
>>>
>>> I can just imagine 3D artists looking around the room like he's doing,
>>> wondering where they put that darn cube they need.
>>>
>>>
>>> On Thu, Feb 27, 2014 at 9:16 AM, Mirko Jankovic <
>>> [email protected]>
>>>
>>>
>

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