guys, have you checked news? wtf! http://www.theverge.com/2014/3/25/5547456/facebook-buying-oculus-for-2-billion
2014-03-20 22:41 GMT-03:00 Paul Doyle <[email protected]>: > We saw it and are excited :) > > > On 20 March 2014 21:33, Francisco Criado <[email protected]> wrote: > >> Hi Helge! have you seen the new rift dev kit? they >> have positional tracking now :) Quite strange it uses a camera for that, >> thought that they were going to add a magnetic compass and an altimeter... >> F. >> >> >> >> On Thursday, February 27, 2014, Francisco Criado <[email protected]> >> wrote: >> >>> Lack of programming knowledge (working on that) made me hire a freelance >>> progammer for an idea i would like to make it work, but here in Argentina >>> is quite difficult to find experienced coders involved in 3d or vfx. As you >>> said Paul, there are a lot of possibilities for mixing different kind of >>> tech available to all that would provide better tools for vfx artists and >>> supervisors. >>> >>> F. >>> >>> >>> On Thursday, February 27, 2014, Paul Doyle <[email protected]> >>> wrote: >>> >>> So far, everything we thought would be amazing has already been thought >>> of (which is great imo - I love the movement behind the OR): >>> http://www.reddit.com/r/oculus/ >>> >>> It's nice to see how many people are pushing on this - I'm hopeful that >>> some of them will jump on the free license of Fabric and start tinkering >>> with the platform themselves. With the extension system we have, it's >>> possible for anyone to hook up custom hardware or build on top of our >>> reference implementations. The Sixens guys have some cool technology coming >>> in the summer (they developed the Razer Hydra) that should be great to work >>> with. >>> >>> Man, now I'm all excited again :) >>> >>> >>> On 27 February 2014 12:32, Francisco Criado <[email protected]>wrote: >>> >>> Well guys if you run out of geeks for betatesting i don't have any >>> trouble for burning my eyes with softimage and the rift! >>> Paul you said interaction models, well arduino and a nine dof board >>> sounds great for a starting point ;) >>> F. >>> >>> On Thursday, February 27, 2014, Paul Doyle <[email protected]> >>> wrote: >>> >>> Please stop encouraging him. I might talk to them soon though if we get >>> a good customer use case. Right now we're just thinking about a smooth path >>> to get production data viewable - then we start thinking about interaction >>> models and approaches. Scene assembly and lighting could start getting >>> quite interesting :) For now it's just a science project to stop Helge >>> going mad implementing various file extensions... >>> >>> >>> On 27 February 2014 12:15, Francisco Criado <[email protected]>wrote: >>> >>> you should convince your boss of buying xsens tech, and then you will >>> find yourself like this: >>> http://youtu.be/LtMfrkRqlRs >>> >>> F. >>> >>> On Thursday, February 27, 2014, Francisco Criado <[email protected]> >>> wrote: >>> >>> Well Helge! is it there any chance to send you an argentine bbq as a >>> bribe for that tool? name your price! >>> >>> F. >>> >>> >>> On Thursday, February 27, 2014, Paul Doyle <[email protected]> >>> wrote: >>> >>> We're not casual when we talk about it internally :) It's an absolute >>> nerdfest of 'and then we can... and then.... and then" >>> >>> It's a bit like this ;) Dude, Where's My Car ( And Then ??? >>> )<http://www.youtube.com/watch?v=GKNX6dieVcc> >>> >>> >>> On 27 February 2014 11:22, Tim Crowson >>> <[email protected]>wrote: >>> >>> So casual, Helge... :-D >>> >>> >>> On 2/27/2014 10:02 AM, Helge Mathee wrote: >>> >>> I've just received mine and I'll integrate it into our system. Thus it >>> will work in all DCCs. >>> >>> On 27.02.2014 15:51, Francisco Criado wrote: >>> >>> The first time i used them in unity, imported a set extension done for >>> an old project, and found myself walking on my set and saying wwwoooowww >>> all the time! >>> F. >>> >>> >>> On Thursday, February 27, 2014, Arvid Björn <[email protected]> >>> wrote: >>> >>> I can just imagine 3D artists looking around the room like he's doing, >>> wondering where they put that darn cube they need. >>> >>> >>> On Thu, Feb 27, 2014 at 9:16 AM, Mirko Jankovic < >>> [email protected]> >>> >>> >

