LOL! Cheers Raff
I hope you’re right.

Next topic then: Anybody got render times/quality between Renderman’s latest  
and Arnold?


From: [email protected] 
[mailto:[email protected]] On Behalf Of Raffaele Fragapane
Sent: 30 mai 2014 09:19
To: [email protected]
Subject: RE: Renderman price restructuring


That hasn't been the case in a while, and this isn't your dad's PRMan anyway.
The moment an engine goes the way of physically plausible models, provides 
ubershaders, and parses your standard nodes in the graph, what you're 
illustrating doesn't happen anymore, and PRMan 19 with RIS ticks all those 
boxes.

This is not to say it'll be great, but lets not stick to outdated notions ;)
On 30 May 2014 22:19, "Marc-Andre Carbonneau" 
<[email protected]<mailto:[email protected]>> 
wrote:
Ya...what they don't tell you is the hidden cost of programmers you have to pay 
to get it working afterwards...

Viva Arnold!


-----Original Message-----
From: 
[email protected]<mailto:[email protected]>
 
[mailto:[email protected]<mailto:[email protected]>]
 On Behalf Of Leendert A. Hartog
Sent: 30 mai 2014 07:41
To: [email protected]<mailto:[email protected]>
Subject: Renderman price restructuring

Some industry nice that might interest some of you (I hope):
"Pixar has announced a radical price restructuring of its RenderMan 3D and 
animation technology. With the upcoming version, the software will be free to 
non-commercial customers, and will cost $495 for individual licenses"
Quoted from here: http://waa.ai/4jn8

Or better yet: go to the appropriate page on the Renderman website directly 
http://tinyurl.com/nkbmw8u

crossposted from the si-community, BTW

Greetz
Leendert

--

Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com<http://si-community.com>

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