Since nobody posted here ...
http://www.sidefx.com/index.php?option=com_content&task=view&id=2853&Itemid=66
  TORONTO: Aug 7, 2014 - Side Effects Software, an industry leader in 3D 
animation and visual effects software, is proud to announce the immediate 
release of Houdini Indie which makes all of Houdini’s animation and VFX tools 
available under a limited commercial license to independent animators and game 
makers who want to use Houdini during the incubation stage of their 
business.“Independent animators and game creators are the lifeblood of the 
entertainment industry” says Kim Davidson, President and CEO, Side Effects 
Software. “With Houdini Indie, they now have access to a comprehensive set of 
procedural tools and assets to help them experiment, innovate, and 
create!”Independent artists can use Houdini Indie to create animations, effects 
or game art. Houdini Indie includes the same procedural node-based workflow and 
features as the commercial version of Houdini and the physically-based Mantra 
renderer. Houdini Indie can be used in all stages of animation and game 
production including procedural modelling, character animation, lighting, 
rendering, effects and compositing. Houdini Indie also gives artists render 
farm access using HQueue on Amazon’s EC2 compute cloud.“Houdini Indie is a 
perfect solution for independent animators and game artists” says Chris Romano, 
Writer and Director, MONSTRO! “Houdini empowered my team to rig, animate, 
light, render and add effects such as hair, cloth, water and smoke with 
off-the-shelf tools. No special wizardy. No battery of programmers. This let me 
focus on story and style.”
Houdini Indie with "V-REX" Orbolt Asset by Fabio D'amicoHoudini Engine 
IndieHoudini Indie, and the standalone Houdini Engine Indie, can be used to 
load Houdini Digital Assets into other content creation apps such as Maya®, 
Cinema4D, and 3DS Max®, or game editors such as Unity® and Unreal.® Houdini 
Digital Assets can be accessed from the Orbolt Smart 3D Asset store or created 
in Houdini Indie for sharing with other artists.
Houdini Engine Indie working inside MayaPricing And AvailabilityHoudini Indie 
is available today for $199 USD annually while Houdini Engine Indie is 
available for $99 USD annually. Houdini Indie replaces Houdini Apprentice HD 
which was only available for non-commercial projects. Houdini Indie will 
recognize Apprentice HD licenses and can be used under the limited commercial 
license for the remainder of the annual term. The free Houdini Apprentice 
license is still available for non-commercial use by students.Commercial use of 
Houdini Indie is limited to studios or artists that make less than $100K USD 
per year and cannot be used in the same pipeline as commercial versions of 
Houdini. Houdini Indie uses its own file format for saving scenes and assets 
and is restricted to 1920x1080 when rendering out animations using Mantra. 
Houdini Indie also includes FBX input and output.

                                          

Reply via email to