Yes that Amazon thing exist for some time. Apprentice and  HD users have that 
option too.
Not sure about prices now, it is pretty straightforward setup and worked well 
for me, used it 2-3 times. Latest pricing I heard was from $0.12 to $4.99 USD 
per hour depends on machine.




--
Srecko Micic
3D Generalist
-------------------------------------------
Skype: srecko.micic
Email: [email protected]

On Aug 8, 2014, at 1:39 PM, Cristobal Infante <[email protected]> wrote:

> This is also interesting, not sure what the cost of rendering in amazon is 
> but:
> 
> "Houdini Indie also gives artists render farm access using HQueue on Amazon’s 
> EC2 compute cloud."
> 
> 
> 
> On 8 August 2014 12:26, Rob Wuijster <[email protected]> wrote:
> With the previous setup, you could had them converted after you purchased a 
> commercial license.
> I guess that will still be available.....
>  
> 
> Rob
> 
> \/-------------\/----------------\/
> On 8-8-2014 13:19, Stefan Kubicek wrote:
>> They say that indie-based assets are not compatible with standard Hudini 
>> licenes. What if you grow and need to switch? 
>> How do you convert you existing scenes/assets to be compatible with standard 
>> licenes?
>> 
>> licenses? H
>> yep that's right, a few limitations but an amazing piece of kit to have on 
>> your side if you are freelancer/small company. This replace the HD version 
>> that used to be $99 us but was non-commercial.
>> 
>> - Only one mantra node ( I guess you could buy engine licenses? or just 
>> extra indies)
>> 
>> - HD maximum res and no third party renderers
>> 
>> - Commercial use of Houdini Indie is limited to studios or artists that make 
>> less than $100K USD per year 
>> 
>> Besides that it has all the bells and whistles ;)
>> 
>> 
>> On Thursday, 7 August 2014, Maurício P. Cuencas <[email protected]> wrote:
>> Since nobody posted here ...
>> 
>> http://www.sidefx.com/index.php?option=com_content&task=view&id=2853&Itemid=66
>> 
>>   
>> 
>> TORONTO: Aug 7, 2014 - Side Effects Software, an industry leader in 3D 
>> animation and visual effects software, is proud to announce the immediate 
>> release of Houdini Indie which makes all of Houdini’s animation and VFX 
>> tools available under a limited commercial license to independent animators 
>> and game makers who want to use Houdini during the incubation stage of their 
>> business.
>> 
>> “Independent animators and game creators are the lifeblood of the 
>> entertainment industry” says Kim Davidson, President and CEO, Side Effects 
>> Software. “With Houdini Indie, they now have access to a comprehensive set 
>> of procedural tools and assets to help them experiment, innovate, and 
>> create!”
>> 
>> Independent artists can use Houdini Indie to create animations, effects or 
>> game art. Houdini Indie includes the same procedural node-based workflow and 
>> features as the commercial version of Houdini and the physically-based 
>> Mantra renderer. Houdini Indie can be used in all stages of animation and 
>> game production including procedural modelling, character                    
>>        animation, lighting, rendering, effects and compositing. Houdini 
>> Indie also gives artists render farm access using HQueue on Amazon’s EC2 
>> compute cloud.
>> 
>> “Houdini Indie is a perfect solution for independent animators and game 
>> artists” says Chris Romano, Writer and Director, MONSTRO! “Houdini empowered 
>> my team to rig, animate, light, render and add effects such as hair, cloth, 
>> water and smoke with off-the-shelf tools. No special wizardy. No battery of 
>> programmers. This let me focus on story and style.”
>> 
>> 
>> Houdini Indie with "V-REX" Orbolt Asset by Fabio D'amico
>> 
>> Houdini Engine Indie
>> 
>> Houdini Indie, and the standalone Houdini Engine Indie, can be used to load 
>> Houdini Digital Assets into other content creation apps such as Maya®, 
>> Cinema4D, and 3DS Max®, or game editors such as Unity® and Unreal.® Houdini 
>> Digital Assets can be accessed from the Orbolt Smart 3D Asset store or 
>> created in Houdini Indie for sharing with other artists.
>> 
>> 
>> Houdini Engine Indie working inside Maya
>> 
>> Pricing And Availability
>> 
>> Houdini Indie is available today for $199 USD annually while Houdini Engine 
>> Indie is available for $99 USD annually. Houdini Indie replaces Houdini 
>> Apprentice HD which was only available for non-commercial projects. Houdini 
>> Indie will recognize Apprentice HD licenses and can be used under the 
>> limited commercial license for the remainder of the annual term. The free 
>> Houdini Apprentice license is still available for non-commercial use by 
>> students.
>> 
>> Commercial use of Houdini Indie is limited to studios or artists that make 
>> less than $100K USD per year and cannot be used in the same pipeline as 
>> commercial versions of Houdini. Houdini Indie uses its own file format for 
>> saving scenes and assets and is restricted to 1920x1080 when rendering out 
>> animations using Mantra. Houdini Indie also includes FBX input and output.
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> --
>> -------------------------------------------
>> Stefan Kubicek
>> -------------------------------------------
>> keyvis digital imagery
>> Alfred Feierfeilstraße 3
>> A-2380 Perchtoldsdorf bei Wien
>> Phone: +43/699/12614231
>> www.keyvis.at [email protected]
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