Yeh!. Good news ! :-D

2014-08-08 15:39 GMT+04:00 Cristobal Infante <[email protected]>:

> This is also interesting, not sure what the cost of rendering in amazon is
> but:
>
> "Houdini Indie also gives artists render farm access using HQueue on
> Amazon’s EC2 compute cloud."
>
>
>
> On 8 August 2014 12:26, Rob Wuijster <[email protected]> wrote:
>
>>  With the previous setup, you could had them converted after you
>> purchased a commercial license.
>> I guess that will still be available.....
>>
>>
>> Rob
>>
>> \/-------------\/----------------\/
>>
>> On 8-8-2014 13:19, Stefan Kubicek wrote:
>>
>> They say that indie-based assets are not compatible with standard Hudini
>> licenes. What if you grow and need to switch?
>> How do you convert you existing scenes/assets to be compatible with
>> standard licenes?
>>
>>  licenses? H
>>
>> yep that's right, a few limitations but an amazing piece of kit to have
>> on your side if you are freelancer/small company. This replace the HD
>> version that used to be $99 us but was non-commercial.
>>
>>  - Only one mantra node ( I guess you could buy engine licenses? or just
>> extra indies)
>>
>>  - HD maximum res and no third party renderers
>>
>>  - Commercial use of Houdini Indie is limited to studios or artists that
>> make less than $100K USD per year
>>
>>  Besides that it has all the bells and whistles ;)
>>
>>
>> On Thursday, 7 August 2014, Maurício P. Cuencas <[email protected]>
>> wrote:
>>
>>>  Since nobody posted here ...
>>>
>>>
>>> http://www.sidefx.com/index.php?option=com_content&task=view&id=2853&Itemid=66
>>>
>>>
>>>
>>>     [image: Image]
>>>
>>>      *TORONTO: Aug 7, 2014 *- Side Effects Software, an industry leader
>>> in 3D animation and visual effects software, is proud to announce the
>>> immediate release of Houdini Indie which makes all of Houdini’s animation
>>> and VFX tools available under a limited commercial license to independent
>>> animators and game makers who want to use Houdini during the incubation
>>> stage of their business.
>>>
>>> “Independent animators and game creators are the lifeblood of the
>>> entertainment industry” says Kim Davidson, President and CEO, Side Effects
>>> Software. “With Houdini Indie, they now have access to a comprehensive set
>>> of procedural tools and assets to help them experiment, innovate, and
>>> create!”
>>>
>>> Independent artists can use Houdini Indie to create animations, effects
>>> or game art. Houdini Indie includes the same procedural node-based workflow
>>> and features as the commercial version of Houdini and the physically-based
>>> Mantra renderer. Houdini Indie can be used in all stages of animation and
>>> game production including procedural modelling, character animation,
>>> lighting, rendering, effects and compositing. Houdini Indie also gives
>>> artists render farm access using HQueue on Amazon’s EC2 compute cloud.
>>>
>>> “Houdini Indie is a perfect solution for independent animators and game
>>> artists” says Chris Romano, Writer and Director, MONSTRO! “Houdini
>>> empowered my team to rig, animate, light, render and add effects such as
>>> hair, cloth, water and smoke with off-the-shelf tools. No special wizardy.
>>> No battery of programmers. This let me focus on story and style.”
>>>
>>> [image: Image]
>>> <http://www.sidefx.com/images/stories/news/indie/indie_screenshot_lrg.jpg>
>>> *Houdini Indie with "V-REX" Orbolt Asset by Fabio D'amico*
>>>
>>> Houdini Engine Indie
>>>
>>> Houdini Indie, and the standalone Houdini Engine Indie, can be used to
>>> load Houdini Digital Assets into other content creation apps such as Maya®,
>>> Cinema4D, and 3DS Max®, or game editors such as Unity® and Unreal.® Houdini
>>> Digital Assets can be accessed from the Orbolt Smart 3D Asset store or
>>> created in Houdini Indie for sharing with other artists.
>>>
>>> [image: Image]
>>> <http://www.sidefx.com/images/stories/news/hengine_maya/hengine_max_fountain_lg.jpg>
>>> *Houdini Engine Indie working inside Maya*
>>>
>>> Pricing And Availability
>>>
>>> Houdini Indie is available today for $199 USD annually while Houdini
>>> Engine Indie is available for $99 USD annually. Houdini Indie replaces
>>> Houdini Apprentice HD which was only available for non-commercial projects.
>>> Houdini Indie will recognize Apprentice HD licenses and can be used under
>>> the limited commercial license for the remainder of the annual term. The
>>> free Houdini Apprentice license is still available for non-commercial use
>>> by students.
>>>
>>> Commercial use of Houdini Indie is limited to studios or artists that
>>> make less than $100K USD per year and cannot be used in the same pipeline
>>> as commercial versions of Houdini. Houdini Indie uses its own file format
>>> for saving scenes and assets and is restricted to 1920x1080 when rendering
>>> out animations using Mantra. Houdini Indie also includes FBX input and
>>> output.
>>>
>>>
>>>
>>>
>>
>>
>>  --
>> -------------------------------------------
>> Stefan Kubicek
>> -------------------------------------------
>> keyvis digital imagery
>> Alfred Feierfeilstraße 3
>> A-2380 Perchtoldsdorf bei Wien
>> Phone: +43/699/12614231
>> www.keyvis.at [email protected]
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>>
>>
>


-- 
Евграфов Максим.(Summatr)
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