Yeh!. Good news ! :-D
2014-08-08 15:39 GMT+04:00 Cristobal Infante <[email protected]>: > This is also interesting, not sure what the cost of rendering in amazon is > but: > > "Houdini Indie also gives artists render farm access using HQueue on > Amazon’s EC2 compute cloud." > > > > On 8 August 2014 12:26, Rob Wuijster <[email protected]> wrote: > >> With the previous setup, you could had them converted after you >> purchased a commercial license. >> I guess that will still be available..... >> >> >> Rob >> >> \/-------------\/----------------\/ >> >> On 8-8-2014 13:19, Stefan Kubicek wrote: >> >> They say that indie-based assets are not compatible with standard Hudini >> licenes. What if you grow and need to switch? >> How do you convert you existing scenes/assets to be compatible with >> standard licenes? >> >> licenses? H >> >> yep that's right, a few limitations but an amazing piece of kit to have >> on your side if you are freelancer/small company. This replace the HD >> version that used to be $99 us but was non-commercial. >> >> - Only one mantra node ( I guess you could buy engine licenses? or just >> extra indies) >> >> - HD maximum res and no third party renderers >> >> - Commercial use of Houdini Indie is limited to studios or artists that >> make less than $100K USD per year >> >> Besides that it has all the bells and whistles ;) >> >> >> On Thursday, 7 August 2014, Maurício P. Cuencas <[email protected]> >> wrote: >> >>> Since nobody posted here ... >>> >>> >>> http://www.sidefx.com/index.php?option=com_content&task=view&id=2853&Itemid=66 >>> >>> >>> >>> [image: Image] >>> >>> *TORONTO: Aug 7, 2014 *- Side Effects Software, an industry leader >>> in 3D animation and visual effects software, is proud to announce the >>> immediate release of Houdini Indie which makes all of Houdini’s animation >>> and VFX tools available under a limited commercial license to independent >>> animators and game makers who want to use Houdini during the incubation >>> stage of their business. >>> >>> “Independent animators and game creators are the lifeblood of the >>> entertainment industry” says Kim Davidson, President and CEO, Side Effects >>> Software. “With Houdini Indie, they now have access to a comprehensive set >>> of procedural tools and assets to help them experiment, innovate, and >>> create!” >>> >>> Independent artists can use Houdini Indie to create animations, effects >>> or game art. Houdini Indie includes the same procedural node-based workflow >>> and features as the commercial version of Houdini and the physically-based >>> Mantra renderer. Houdini Indie can be used in all stages of animation and >>> game production including procedural modelling, character animation, >>> lighting, rendering, effects and compositing. Houdini Indie also gives >>> artists render farm access using HQueue on Amazon’s EC2 compute cloud. >>> >>> “Houdini Indie is a perfect solution for independent animators and game >>> artists” says Chris Romano, Writer and Director, MONSTRO! “Houdini >>> empowered my team to rig, animate, light, render and add effects such as >>> hair, cloth, water and smoke with off-the-shelf tools. No special wizardy. >>> No battery of programmers. This let me focus on story and style.” >>> >>> [image: Image] >>> <http://www.sidefx.com/images/stories/news/indie/indie_screenshot_lrg.jpg> >>> *Houdini Indie with "V-REX" Orbolt Asset by Fabio D'amico* >>> >>> Houdini Engine Indie >>> >>> Houdini Indie, and the standalone Houdini Engine Indie, can be used to >>> load Houdini Digital Assets into other content creation apps such as Maya®, >>> Cinema4D, and 3DS Max®, or game editors such as Unity® and Unreal.® Houdini >>> Digital Assets can be accessed from the Orbolt Smart 3D Asset store or >>> created in Houdini Indie for sharing with other artists. >>> >>> [image: Image] >>> <http://www.sidefx.com/images/stories/news/hengine_maya/hengine_max_fountain_lg.jpg> >>> *Houdini Engine Indie working inside Maya* >>> >>> Pricing And Availability >>> >>> Houdini Indie is available today for $199 USD annually while Houdini >>> Engine Indie is available for $99 USD annually. Houdini Indie replaces >>> Houdini Apprentice HD which was only available for non-commercial projects. >>> Houdini Indie will recognize Apprentice HD licenses and can be used under >>> the limited commercial license for the remainder of the annual term. The >>> free Houdini Apprentice license is still available for non-commercial use >>> by students. >>> >>> Commercial use of Houdini Indie is limited to studios or artists that >>> make less than $100K USD per year and cannot be used in the same pipeline >>> as commercial versions of Houdini. Houdini Indie uses its own file format >>> for saving scenes and assets and is restricted to 1920x1080 when rendering >>> out animations using Mantra. Houdini Indie also includes FBX input and >>> output. >>> >>> >>> >>> >> >> >> -- >> ------------------------------------------- >> Stefan Kubicek >> ------------------------------------------- >> keyvis digital imagery >> Alfred Feierfeilstraße 3 >> A-2380 Perchtoldsdorf bei Wien >> Phone: +43/699/12614231 >> www.keyvis.at [email protected] >> -- This email and its attachments are -- >> --confidential and for the recipient only-- >> >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 2014.0.4716 / Virus Database: 3986/8001 - Release Date: 08/07/14 >> >> >> > -- Евграфов Максим.(Summatr) https://vimeo.com/user3098735/videos ------------------------------------------------------- Хорошего Вам настроения !!! :-)

