This is also interesting, not sure what the cost of rendering in amazon is
but:

"Houdini Indie also gives artists render farm access using HQueue on
Amazon’s EC2 compute cloud."



On 8 August 2014 12:26, Rob Wuijster <[email protected]> wrote:

>  With the previous setup, you could had them converted after you
> purchased a commercial license.
> I guess that will still be available.....
>
>
> Rob
>
> \/-------------\/----------------\/
>
> On 8-8-2014 13:19, Stefan Kubicek wrote:
>
> They say that indie-based assets are not compatible with standard Hudini
> licenes. What if you grow and need to switch?
> How do you convert you existing scenes/assets to be compatible with
> standard licenes?
>
>  licenses? H
>
> yep that's right, a few limitations but an amazing piece of kit to have on
> your side if you are freelancer/small company. This replace the HD version
> that used to be $99 us but was non-commercial.
>
>  - Only one mantra node ( I guess you could buy engine licenses? or just
> extra indies)
>
>  - HD maximum res and no third party renderers
>
>  - Commercial use of Houdini Indie is limited to studios or artists that
> make less than $100K USD per year
>
>  Besides that it has all the bells and whistles ;)
>
>
> On Thursday, 7 August 2014, Maurício P. Cuencas <[email protected]>
> wrote:
>
>>  Since nobody posted here ...
>>
>>
>> http://www.sidefx.com/index.php?option=com_content&task=view&id=2853&Itemid=66
>>
>>
>>
>>     [image: Image]
>>
>>      *TORONTO: Aug 7, 2014 *- Side Effects Software, an industry leader
>> in 3D animation and visual effects software, is proud to announce the
>> immediate release of Houdini Indie which makes all of Houdini’s animation
>> and VFX tools available under a limited commercial license to independent
>> animators and game makers who want to use Houdini during the incubation
>> stage of their business.
>>
>> “Independent animators and game creators are the lifeblood of the
>> entertainment industry” says Kim Davidson, President and CEO, Side Effects
>> Software. “With Houdini Indie, they now have access to a comprehensive set
>> of procedural tools and assets to help them experiment, innovate, and
>> create!”
>>
>> Independent artists can use Houdini Indie to create animations, effects
>> or game art. Houdini Indie includes the same procedural node-based workflow
>> and features as the commercial version of Houdini and the physically-based
>> Mantra renderer. Houdini Indie can be used in all stages of animation and
>> game production including procedural modelling, character animation,
>> lighting, rendering, effects and compositing. Houdini Indie also gives
>> artists render farm access using HQueue on Amazon’s EC2 compute cloud.
>>
>> “Houdini Indie is a perfect solution for independent animators and game
>> artists” says Chris Romano, Writer and Director, MONSTRO! “Houdini
>> empowered my team to rig, animate, light, render and add effects such as
>> hair, cloth, water and smoke with off-the-shelf tools. No special wizardy.
>> No battery of programmers. This let me focus on story and style.”
>>
>> [image: Image]
>> <http://www.sidefx.com/images/stories/news/indie/indie_screenshot_lrg.jpg>
>> *Houdini Indie with "V-REX" Orbolt Asset by Fabio D'amico*
>>
>> Houdini Engine Indie
>>
>> Houdini Indie, and the standalone Houdini Engine Indie, can be used to
>> load Houdini Digital Assets into other content creation apps such as Maya®,
>> Cinema4D, and 3DS Max®, or game editors such as Unity® and Unreal.® Houdini
>> Digital Assets can be accessed from the Orbolt Smart 3D Asset store or
>> created in Houdini Indie for sharing with other artists.
>>
>> [image: Image]
>> <http://www.sidefx.com/images/stories/news/hengine_maya/hengine_max_fountain_lg.jpg>
>> *Houdini Engine Indie working inside Maya*
>>
>> Pricing And Availability
>>
>> Houdini Indie is available today for $199 USD annually while Houdini
>> Engine Indie is available for $99 USD annually. Houdini Indie replaces
>> Houdini Apprentice HD which was only available for non-commercial projects.
>> Houdini Indie will recognize Apprentice HD licenses and can be used under
>> the limited commercial license for the remainder of the annual term. The
>> free Houdini Apprentice license is still available for non-commercial use
>> by students.
>>
>> Commercial use of Houdini Indie is limited to studios or artists that
>> make less than $100K USD per year and cannot be used in the same pipeline
>> as commercial versions of Houdini. Houdini Indie uses its own file format
>> for saving scenes and assets and is restricted to 1920x1080 when rendering
>> out animations using Mantra. Houdini Indie also includes FBX input and
>> output.
>>
>>
>>
>>
>
>
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> -------------------------------------------
> Stefan Kubicek
> -------------------------------------------
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